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avoid sending view and projection matrices multiple times per frame to gl programs
96/24096/1
[platform/core/uifw/dali-core.git]
/
dali
/
internal
/
render
/
gl-resources
/
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..
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bitmap-texture.cpp
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compressed-bitmap-texture.cpp
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context.cpp
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frame-buffer-texture.cpp
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gpu-buffer.cpp
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gpu-buffer.h
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native-frame-buffer-texture.cpp
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native-texture.cpp
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native-texture.h
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texture-cache.cpp
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texture-declarations.h
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texture-factory.cpp
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texture-observer.h
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texture.cpp
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texture.h
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