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platform/upstream/Vulkan-ValidationLayers.git
2024-02-18
Xuelian Bai
Upgrade to 1.3.268
95/306195/2
accepted/tizen_unified
accepted/tizen_unified_dev
accepted/tizen_unified_toolchain
accepted/tizen_unified_x
accepted/tizen_unified_x_asan
tizen
accepted/tizen/unified/20240219.160425
accepted/tizen/unified/dev/20240620.011200
accepted/tizen/unified/toolchain/20240311.065923
accepted/tizen/unified/x/20240220.145950
accepted/tizen/unified/x/asan/20240415.123358
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2024-01-16
Xuelian Bai
Upgrade to v1.3.240
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2024-01-16
Xuelian Bai
Add build support for Tizen
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2024-01-16
John Zulauf
syncval: New generic range traversal
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2023-10-18
Tony Barbour
tests: Add tests for GPU-AV shader selection
upstream
upstream/1.3.268
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2023-10-18
Tony Barbour
tests: Pass pNext through VkShaderObj to CreateShaderModule
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2023-10-18
Tony Barbour
gpu: Use vku utilities for GPU-AV settings
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2023-10-18
Tony Barbour
gpu: Add ability to select which shaders get instrumented
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2023-10-16
John Zulauf
layers: Dry and simplify small_vector
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2023-10-16
John Zulauf
layers: Cache small_vector working store
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2023-10-16
John Zulauf
tests: More small_vector test cases
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2023-10-16
ziga-lunarg
tests: Test copying buffer to remaining image layers
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2023-10-16
ziga-lunarg
layers: Fix getting buffer size from image
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2023-10-16
ziga-lunarg
tests: Update shader object tests
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2023-10-16
ziga-lunarg
layers: Update shader object VUIDs for the spec change
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2023-10-16
ziga-lunarg
layers: Break pNext recursion into a while loop
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2023-10-16
spencer-lunarg
layers: Fix and unify VK_REMAINING_ARRAY_LAYERS logic
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2023-10-16
spencer-lunarg
bp: Use promoted alias function
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2023-10-16
spencer-lunarg
layers: Fix VUID churn for 268
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2023-10-16
spencer-lunarg
tests: Remove unused VkBufferTest class
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2023-10-16
Mike Schuchardt
build: Update shader toolchain for SDK
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2023-10-15
spencer-lunarg
tests: Remove version from RTX tests
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2023-10-15
Mike Schuchardt
build: Update to header 1.3.268
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2023-10-15
Juan Ramos
mac: Use exported_symbols_list
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2023-10-14
spencer-lunarg
layers: Remove unused Pipeline state info
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2023-10-13
John Zulauf
syncval: Use precomputed range gen for image view
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2023-10-13
John Zulauf
syncval: Cleanup UpdateMemoryAccess call tree
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2023-10-13
John Zulauf
layers: Cache IsDepthSliced in view
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2023-10-13
John Zulauf
syncval: Optimize first access closing
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2023-10-13
John Zulauf
layers: Cache view validity in ImageDescriptor
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2023-10-13
John Zulauf
syncval: Make HazardResult optional for perf
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2023-10-13
Piers Daniell
layers: Compatibility for VK_EXT_nested_command_buffers
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2023-10-13
spencer-lunarg
tests: Add min/max core profile and test cleanup
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2023-10-13
spencer-lunarg
layers: Add Location to all Log messages
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2023-10-13
Jeremy Gebben
scripts: Update gpu_inst_shader_hash.h from generate_sp...
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2023-10-12
spencer-lunarg
tests: Single line to skip for version or extension
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2023-10-12
ziga-lunarg
tests: Add missing descriptors tests
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2023-10-12
Charles Giessen
tests: Remove EXPECT() macro
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2023-10-12
Juan Ramos
doc: Remove LAYER_CONFIGURATION.md
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2023-10-12
Charles Giessen
tests: Throw exception upon ASSERT_* failure
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2023-10-12
Charles Giessen
layers: Dont Skip on LogInfo
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2023-10-12
Charles Giessen
test: Replace usage of ASSERT_VK_SUCCESS
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2023-10-11
Jeremy Gebben
tests: Fix PositiveGpuAssistedLayer.GpuValidationUnInit...
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2023-10-11
ziga-lunarg
tests: Test sync2 access mask in best practice
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2023-10-11
ziga-lunarg
layers: Add sync2 access masks to layout validation
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2023-10-11
Jeremy Gebben
gpu: Don't crash on handles that may be VK_HANDLE_NULL
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2023-10-11
Jeremy Gebben
gpu: Fix descriptor update corner cases
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2023-10-11
spencer-lunarg
tests: Remove IsPlatform for android devices
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2023-10-11
spencer-lunarg
layers: Fix pColorBlend dynamic rendering
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2023-10-10
Juan Ramos
tests: Update gtest to v1.14.0
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2023-10-10
Artem Kharytoniuk
tests: Test SHADER_READ access with AS build stage
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2023-10-10
Artem Kharytoniuk
layers: Support SHADER_READ access in AS build stage
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2023-10-10
ziga-lunarg
tests: Test required subgroup size in task shader
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2023-10-10
ziga-lunarg
layers: Validate required subgroup size in mesh shaders
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2023-10-10
spencer-lunarg
tests: Add support to mock AHB
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2023-10-09
Juan Ramos
ci: Run vvl scripts in seperate action
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2023-10-09
ziga-lunarg
tests: Test non optimal resolve format
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2023-10-09
ziga-lunarg
layers: Add performance warning for non optimal resolve...
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2023-10-09
spencer-lunarg
tests: Cleanup CommandBuffer binding class
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2023-10-08
ziga-lunarg
tests: Test invalid pipeline rendering formats
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2023-10-08
ziga-lunarg
layers: Validate pipeline rendering info formats
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2023-10-08
ziga-lunarg
tests: Test missing color blend feature
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2023-10-08
ziga-lunarg
layers: Validate color blend format features
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2023-10-08
ziga-lunarg
tests: Test attachment feedback loop
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2023-10-08
ziga-lunarg
layers: Update VUID 09003 for feedback loop
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2023-10-08
ziga-lunarg
tests: Test vkCmdCopyAccelerationStructureNV
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2023-10-08
ziga-lunarg
layers: Add missing copy AS validation
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2023-10-08
ziga-lunarg
tests: Add descriptor indexing missing features tests
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2023-10-08
ziga-lunarg
tests: Test push descriptors
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2023-10-08
ziga-lunarg
layers: Remove push descriptor assert
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2023-10-07
ziga-lunarg
tests: Validate warning in best practice tests
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2023-10-07
Mike Schuchardt
build: Update to header 1.3.267
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2023-10-06
ziga-lunarg
tests: Test best practice image memory barrier
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2023-10-06
ziga-lunarg
layers: Add missing bp access layout combination
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2023-10-06
spencer-lunarg
tests: Fix more blacklist tests on Android
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2023-10-06
spencer-lunarg
layers: Improve ValidateMemoryTypes error message
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2023-10-06
ziga-lunarg
tests: Test write descriptor image layout
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2023-10-06
ziga-lunarg
tests: Test creating pipeline with missing features
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2023-10-06
ziga-lunarg
tests: Test color write attachment count
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2023-10-06
ziga-lunarg
tests: Test enabling robustBufferAccess2
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2023-10-06
ziga-lunarg
tests: Test invalid memory priority
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2023-10-06
ziga-lunarg
tests: Test resolving color image to depth image
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2023-10-06
ziga-lunarg
tests: Test missing image plane info
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2023-10-06
ziga-lunarg
tests: Test blitting color to depth
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2023-10-06
spencer-lunarg
layers: Remove PRIxLEAST64 for sizes
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2023-10-06
Spencer Fricke
buid: Add gpu_inst_shader_hash.h to BUILD.gn
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2023-10-06
arno-lunarg
layers: Add 01096 02730 02731
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2023-10-06
arno-lunarg
tests: Move external handle functions
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2023-10-06
ziga-lunarg
tests: Test storage buffer offset alignment
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2023-10-06
ziga-lunarg
tests: Test clearing ds attachment with invalid aspect
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2023-10-06
ziga-lunarg
tests: Test color image clear with missing feature
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2023-10-06
ziga-lunarg
tests: Test clearing ds image with color aspect
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2023-10-06
ziga-lunarg
tests: Write descriptor set with invalid image info
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2023-10-06
ziga-lunarg
tests: Test device only events with host commands
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2023-10-06
spencer-lunarg
tests: Fix InitFromASMTry logic
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2023-10-05
Tony Barbour
scripts: Explicitly exclude shaders from verification
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2023-10-05
Alina Kalyakina
layers: Add thread safety checks for vkQueuePresentKHR
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2023-10-05
spencer-lunarg
layers: Fix vkGetPhysicalDeviceSurfaceCapabilities2KHR
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2023-10-05
Jeremy Gebben
build: Update SPIRV-Tools
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2023-10-05
Jeremy Gebben
gpu: Add detection of destroyed descriptor resources
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