framework/osp/uifw.git
2014-04-11 k.zverevMerge "ui-core build and gl bug fixed" into devel_3... devel_gl_compositor
2014-04-11 Dae Young Ryuremved Reset() , no more needed
2014-04-10 k.zverevui-core build and gl bug fixed
2014-04-10 Dae Young Ryubug fix: crash is occurred when close ContextMenu
2014-04-10 m.kucherGlCompositor: fixed bug(VisualElement without texture...
2014-04-10 m.kucherModelImporter: bugfix; MeshGenerator: variadic aproxima...
2014-04-10 Heeyong SongDisable log
2014-04-10 Dae Young Ryuadded projection APIs for View and fixed bug
2014-04-09 Dae Young Ryufixed bugs
2014-04-09 Dae Young Ryufixed that crash is occurred by Destroy()
2014-04-09 Dae Young Ryufixed crash when remove layer
2014-04-09 Dae Young Ryuadded async render tree update mode
2014-04-08 Heeyong SongFix current context error
2014-04-08 Dae Young Ryumodify for building ui-core
2014-04-08 Heeyong SongFix current context error
2014-04-04 Heeyong SongRemove surface manager thread
2014-04-02 Dae Young Ryufixed Rendering bugs
2014-04-02 Dae Young Ryuimplement CanvasShow()
2014-04-02 Heeyong SongChange compositor and render manager
2014-04-01 jisun10.leeFix bug not working touch event properly in landscape
2014-04-01 Dae Young Ryusupport indicator partial updates
2014-04-01 Heeyong SongUse scissor test
2014-03-31 Heeyong SongFix render target issue
2014-03-28 Heeyong SongFix filter issue
2014-03-28 Heeyong SongAdd an exceptional case handling for 9-patch image
2014-03-27 Dae Young Ryufixed deadlock and crash when window is destroyed
2014-03-25 Dae Young Ryuadded some Mesh APIs, remove warning
2014-03-24 Heeyong SongSupport 9-patch image
2014-03-24 Dae Young Ryufixed target error
2014-03-24 Dae Young Ryufixed MessageBox bugs
2014-03-24 Dae Young Ryufixed Emulator bugs
2014-03-24 Dae Young Ryusperated Compositor and RenderQueue from GlRenderManager
2014-03-24 Dae Young RyuMerge "removed Flush()" into devel_3.0_visual_element
2014-03-21 Dae Young Ryuremoved Flush()
2014-03-21 khee85.leeFix memory leak
2014-03-21 Dae Young Ryufixed Emulator error
2014-03-21 Dae Young Ryuseperated Update thread
2014-03-20 jisun10.leeMerge "Fix bug of indicator bounds in landscape mode...
2014-03-20 jisun10.leeFix bug of indicator bounds in landscape mode
2014-03-20 khee85.leeMerge "Fix build error on Emulator environment" into...
2014-03-20 khee85.leeFix build error on Emulator environment
2014-03-20 Dae Young RyuMerge "added File extentaion define" into devel_3.0_vis...
2014-03-19 khee85.leeModify procedure to delete textures
2014-03-19 Dae Young Ryuadded File extentaion define
2014-03-19 jisun10.leeChange layout when orientation is changed
2014-03-18 Dae Young Ryufixed Window destroy bugs
2014-03-17 Heeyong SongMerge "Refactoring texture creation" into devel_3.0_vis...
2014-03-17 Heeyong SongRefactoring texture creation
2014-03-17 jisun10.leeMerge "Fix crash in EditTime" into devel_3.0_visual_element
2014-03-17 jisun10.leeFix crash in EditTime
2014-03-17 Heeyong SongOptimize blur filter
2014-03-14 Heeyong SongAdd blur shader with linear sampling
2014-03-14 Dae Young Ryuadded texture atlas and Caching
2014-03-14 Heeyong SongOptimize blur filter
2014-03-12 jisun10.leeModify angle in case of 'reverse landscape'
2014-03-12 jisun10.leeRotate the view when orientation is changed
2014-03-12 Heeyong SongAdd some filter functions
2014-03-11 Heeyong SongFix coordinates flip issue
2014-03-11 Heeyong SongImplement filter
2014-03-06 Dae Young Ryuremove duplicated codes
2014-03-06 Heeyong SongRefactoring shader code generator & add blur shader
2014-03-06 choimunseokMerge "Fixed changing the size of the Frame" into devel...
2014-03-06 choimunseokFixed changing the size of the Frame
2014-03-05 Dae Young Ryuadd Resource Cache : it is for reusing loaded surface...
2014-03-03 Dae Young Ryufixed bugs :Controls::Animations is not worked
2014-02-28 Heeyong SongFix surface invalidate
2014-02-28 choimunseokFixed rotation
2014-02-27 Dae Young Ryuchanged the name of the GOTO label
2014-02-27 Heeyong SongFix build error
2014-02-27 Heeyong SongAdd texture invalidate function
2014-02-27 Dae Young Ryufixed bug for getting stride infomation
2014-02-26 Dae Young Ryufixed the getting stride info logic
2014-02-24 Dae Young Ryufixed emulator build error
2014-02-24 Dae Young Ryuadd caching logic for pixmap
2014-02-24 Dae Young RyuMerge "move Header into FUiAnim_MeshImpl.cpp" into...
2014-02-21 Dae Young Ryumove Header into FUiAnim_MeshImpl.cpp
2014-02-21 Heeyong SongBug fix of surface upload
2014-02-21 Heeyong SongMerge "Change texture upload code" into devel_3.0_visua...
2014-02-21 Heeyong SongChange texture upload code
2014-02-21 Dae Young RyuMerge "fixed wrong namespace for VisualElement" into...
2014-02-21 Heeyong SongFix thread error of animation group node
2014-02-20 Dae Young Ryufixed wrong namespace for VisualElement
2014-02-18 Dae Young RyuMerge "The surface handling logic is seperated form...
2014-02-18 DaeYoung RyuMerge "Fixed the problem not displaying pressed image...
2014-02-18 jisun10.leeFixed the problem not displaying pressed image in Conte...
2014-02-18 Dae Young RyuThe surface handling logic is seperated form the glRend...
2014-02-18 Dae Young Ryuremoved #ifdef __cplusplus in cpp files
2014-02-17 Heeyong SongChange surface setting
2014-02-14 khee85.leeFix ScrollPanelTestApp's Scroll issue
2014-02-14 khee85.leeFix App's init display show
2014-02-12 Heeyong SongMerge "Change texture wrap mode" into devel_3.0_visual_...
2014-02-12 Heeyong SongMerge "Fix an image size issue of surface" into devel_3...
2014-02-12 Heeyong SongChange texture wrap mode
2014-02-11 choimunseokFixed to resize a window
2014-02-10 choimunseokFixed to resume a background app with task switcher
2014-02-10 m.kucherMerge "ModelImporter & MeshController: bugfixes & refac...
2014-02-10 Heeyong SongFix an image size issue of surface
2014-02-10 Heeyong SongRemove fbo command from render manager
2014-02-10 Heeyong SongRemove root in animation manager and transaction
2014-02-10 Heeyong SongMerge "Fix animation remove issue in render thread...
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