platform/upstream/mesa.git
2013-06-26 Eric Anholti965: Stop updating FBO state on drawbuffers change. 36/7136/1
2013-06-26 Eric Anholti965: Stop recomputing drawbuffer bounds on drawbuffer... 35/7135/1
2013-06-26 Eric Anholti965: Remove _NEW_DEPTH state flagging on drawbuffers... 34/7134/1
2013-06-26 Eric Anholtintel: Stop doing special _NEW_STENCIL state flagging... 33/7133/1
2013-06-26 Eric Anholti965: Stop flagging viewport/scissor change on drawbuff... 32/7132/1
2013-06-26 Eric Anholti965: Stop flagging _NEW_POLYGON on drawbuffers change. 31/7131/1
2013-06-26 Eric Anholtradeon: Remove gratuitous custom framebuffer resize... 30/7130/1
2013-06-26 Eric Anholtintel: Remove gratuitous custom framebuffer resize... 29/7129/1
2013-06-26 Eric Anholtmesa: Remove the Initialized field from framebuffers. 28/7128/1
2013-06-26 Eric Anholtmesa: Remove Driver.GetBufferSize and its callers. 27/7127/1
2013-06-26 Vinson Leeglsl: Fix gl_shader_program::UniformLocationBaseScale... 26/7126/1
2013-06-25 Brian Paulsvga: allow 3D transfers in svga_texture_transfer_map() 25/7125/1
2013-06-25 Brian Paulsvga: use new svga_define_texture_level() helper 24/7124/1
2013-06-25 Brian Paulsvga: fix layer/level mix-up in svga_mark_surface_dirty() 23/7123/1
2013-06-25 Brian Paulsvga: use new svga_age_texture_view() helper 22/7122/1
2013-06-25 Brian Paulsvga: add array index assertion in svga_validate_sample... 21/7121/1
2013-06-25 Brian Paulsvga: use svga_texture() helper instead of casting 20/7120/1
2013-06-25 José Fonsecautil/debug: Cleanup/improve debug_symbol_name_dbghelp. 19/7119/1
2013-06-25 José Fonsecautil/debug: Make debug_backtrace_capture work for 64bit... 18/7118/1
2013-06-25 Zack Rusindraw: allow overflows in the llvm paths 17/7117/1
2013-06-25 Zack Rusindraw: avoid overflows in the llvm draw loop 16/7116/1
2013-06-25 Maarten Lankhorstnvc0: do not set tiled mode on gart bo when fence debug... 15/7115/1
2013-06-25 Chia-I Wuilo: honor render condition in blitter 14/7114/1
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN6 pipeline 13/7113/1
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN7 pipeline 12/7112/1
2013-06-25 Chia-I Wuilo: speed up ilo_shader_select_kernel_routing() a bit 11/7111/1
2013-06-25 Chia-I Wuilo: move SBE setup code to ilo_shader.c 10/7110/1
2013-06-25 Chia-I Wuilo: use ilo_shader_state exclusively in GPE 09/7109/1
2013-06-25 Chia-I Wuilo: map SO registers at shader compile time 08/7108/1
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for FS 07/7107/1
2013-06-25 Chia-I Wuilo: use ilo_rasterizer_state exclusively in GPE 06/7106/1
2013-06-25 Chia-I Wuilo: convert pipe_rasterizer_state to ilo_rasterizer_wm 05/7105/1
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for GS 04/7104/1
2013-06-25 Chia-I Wuilo: introduce ilo_shader_cso for VS 03/7103/1
2013-06-25 Chia-I Wuilo: add functions to query shaders 02/7102/1
2013-06-25 Chia-I Wuilo: clean up finalize_shader_states() 01/7101/1
2013-06-25 Chia-I Wuilo: use multiple entry points for shader creation 00/7100/1
2013-06-25 Chia-I Wuilo: move internal shader interface to a new header 99/7099/1
2013-06-24 Brian Paulgallium/hud: do not use free() for the free_query_data... 98/7098/1
2013-06-24 Matthew McCluredraw: check for out-of-memory conditions in the AA... 97/7097/1
2013-06-24 José Fonsecatests/graw: Fix typo in shader-leak.c 96/7096/1
2013-06-24 José Fonsecatools/trace: Fix syntax. 95/7095/1
2013-06-24 Richard Sandifordst/dri/sw: Fix pitch calculation in drisw_update_tex_buffer 94/7094/1
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines 93/7093/1
2013-06-22 Roland Scheideggerllvmpipe: fix wrong results for queries not in a scene 92/7092/1
2013-06-22 Brian Paulgallium/docs: more documentation for pipe_resource... 91/7091/1
2013-06-22 Brian Paulsvga: minor cleanups, comments in svga_tgsi_insn.c 90/7090/1
2013-06-22 Brian Paulsvga: add null ptr check in svga_get_tex_sampler_view() 89/7089/1
2013-06-22 José Fonsecatools/trace: Several tweaks/fixes to dump_state 88/7088/1
2013-06-22 José Fonsecatrace: Dump result of create_stream_output_target 87/7087/1
2013-06-22 Maarten Lankhorstvl/mpeg12: fix mpeg-1 bytestream parsing 86/7086/1
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: ensure min # of cycles after... 85/7085/1
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: add TGSI_OPCODE_ABS 84/7084/1
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: add TGSI_OPCODE_DPH 83/7083/1
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: fix for replicating instructions 82/7082/1
2013-06-21 Eric Anholtmesa: Move the common _mesa_glsl_compile_shader() code... 81/7081/1
2013-06-21 Eric Anholtmesa: Move shader compiler API code to shaderapi.c 80/7080/1
2013-06-21 Eric Anholtmesa: Fix missing setting of shader->IsES. 79/7079/1
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets... 78/7078/1
2013-06-21 Eric Anholtglsl: Remove ir_print_visitor.h includes and usage 77/7077/1
2013-06-21 Eric Anholtglsl: Make _mesa_print_ir() available from anything... 76/7076/1
2013-06-21 Paul Berryglsl: Make some files safe to include from C 75/7075/1
2013-06-21 José Fonsecatools/trace: Quick instructions/notes. 74/7074/1
2013-06-21 José Fonsecatools/trace: Do a better job at comparing multi line... 73/7073/1
2013-06-21 José Fonsecatools/trace: Tool to compare json state dumps. 72/7072/1
2013-06-21 José Fonsecatools/trace: Tool to dump gallium state at any draw... 71/7071/1
2013-06-21 José Fonsecatools/trace: Defer blob hex-decoding. 70/7070/1
2013-06-21 José Fonsecatrace: Don't dump texture transfers. 69/7069/1
2013-06-20 Chia-I Wuilo: replace a boolean by bool 68/7068/1
2013-06-20 Chia-I Wuilo: rename cache_seqno to uploaded 67/7067/1
2013-06-19 Roland Scheideggerutil: (trivial) add has_popcnt field 66/7066/1
2013-06-19 Roland Scheideggerllvmpipe: use 64bit counter for occlusion queries 65/7065/1
2013-06-19 Roland Scheideggerllvmpipe: handle more queries 64/7064/1
2013-06-19 Roland Scheideggersoftpipe: handle all queries, and change for the new... 63/7063/1
2013-06-19 Roland Scheideggergallium: fix PIPE_QUERY_TIMESTAMP_DISJOINT 62/7062/1
2013-06-19 José Fonsecatrace: Dump pipe_rasterizer_state::clip_halfz. 61/7061/1
2013-06-19 Brian Paulsvga: add some comments about primitive conversion 60/7060/1
2013-06-19 Brian Paulindices: add some comments 59/7059/1
2013-06-19 Brian Paulsvga: reindent svga_tgsi.c 58/7058/1
2013-06-19 Brian Paulsvga: whitespace, comment, formatting fixes in svga_tgs... 57/7057/1
2013-06-19 Brian Paulsvga: move some svga/tgsi functions 56/7056/1
2013-06-19 Brian Paulsvga: formatting fixes in svga_tgsi_insn.c 55/7055/1
2013-06-19 Brian Paulmesa: wrap comments, code to 78 columns in multisample.c 54/7054/1
2013-06-19 Brian Paulmesa: remove unused BITSET64 macros 53/7053/1
2013-06-19 Maarten Lankhorstnvc0: kill assert in ppp code 52/7052/1
2013-06-19 Chia-I Wuilo: rework shader cache 51/7051/1
2013-06-18 Emil Velikovnv50: avoid crash on updating RASTERIZE_ENABLE state 50/7050/1
2013-06-18 Kristian Høgsbergwayland: Handle global_remove event as well 49/7049/1
2013-06-18 Jordan Justengen7: fix GPU hang on WebGL texture-size test 48/7048/1
2013-06-18 Eric Anholtintel: Remove unused IS_POWER_OF_TWO() macro. 47/7047/1
2013-06-18 Zack RusinRevert "draw: clear the draw buffers in draw" 46/7046/1
2013-06-18 Roland Scheideggerllvmpipe: fixes for conditional rendering 45/7045/1
2013-06-18 Roland Scheideggergallium: add condition parameter to render_condition 44/7044/1
2013-06-18 Chia-I Wuilo: construct depth/stencil command in create_surface() 43/7043/1
2013-06-17 Eric Anholtintel: Allow blorp CopyTexSubImage to nonzero destinati... 42/7042/1
2013-06-17 Eric Anholtintel: Allow blit CopyTexSubImage to nonzero destinatio... 41/7041/1
2013-06-17 Eric Anholtintel: Directly implement blit glBlitFramebuffer instea... 40/7040/1
2013-06-17 Eric Anholtintel: Move XRGB->ARGB blit logic into intel_miptree_bl... 39/7039/1
2013-06-17 Eric Anholtintel: Fix Y tiling support for glCopyTexSubImage's... 38/7038/1
2013-06-17 Eric Anholtintel: Make batch macros for doing BCS_SWCTRL setup. 37/7037/1
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