2009-01-09 |
Brian Paul | mesa: 7.3-rc-1 Makefile changes |
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2009-01-09 |
Brian Paul | mesa: latest glxext.h header, no version change |
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2009-01-09 |
Brian Paul | mesa: import glext.h version 44 |
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2009-01-09 |
Brian Paul | docs: dri2proto, libdrm tweaks |
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2009-01-09 |
Brian Paul | glsl: fix typo in the vec2 += operator function |
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2009-01-09 |
Brian Paul | mesa: set version string to 7.3-rc1 |
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2009-01-09 |
Brian Paul | docs: more 7.3 doc updates |
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2009-01-09 |
Brian Paul | docs: import 7.2 relnotes, start on 7.3 relnotes |
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2009-01-09 |
Brian Paul | glsl: fix broken +=, -=, *=, /= operators |
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2009-01-09 |
Brian Paul | mesa: fix off-by-one bug in _mesa_delete_instructions() |
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2009-01-09 |
Eric Anholt | i965: Fix GLSL FS DPH to return the right value instead... |
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2009-01-09 |
Eric Anholt | i965: Remove worrisome comment about _NEW_PROGRAM signa... |
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2009-01-09 |
Eric Anholt | mesa: Remove _Active and _UseTexEnvProgram flags from... |
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2009-01-09 |
Eric Anholt | i965: Remove dead brw_vs_tnl.c |
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2009-01-09 |
Brian Paul | i965: allow gl_FragData[0] usage when there's only... |
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2009-01-09 |
Brian Paul | mesa: additional case in file_string() |
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2009-01-09 |
Brian Paul | glsl: pass GLcontext::Extension info down into GLSL... |
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2009-01-09 |
Brian Paul | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY |
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2009-01-09 |
Brian Paul | glsl: check that the fragment shader does not write... |
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2009-01-09 |
Brian Paul | i965: init dst reg RelAddr field to zero |
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2009-01-09 |
Eric Anholt | i965: Note when we drop saturate mode on the floor... |
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2009-01-09 |
Eric Anholt | i965: Add support for LRP in VPs. |
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2009-01-09 |
Brian Paul | glsl: disable some unused functions (but don't remove... |
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2009-01-09 |
Brian Paul | glsl: also unroll loops with variable declarations... |
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2009-01-09 |
Brian Paul | glsl: remove dead code |
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2009-01-09 |
Brian Paul | mesa: OSMesa Makefile fixes (use LIB_DIR) |
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2009-01-09 |
Brian Paul | glsl: loop unroll adjustments |
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2009-01-09 |
Brian Paul | glsl: implement loop unrolling for simple 'for' loops |
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2009-01-09 |
Brian Paul | mesa: Move var declaration to top of scope. |
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2009-01-08 |
José Fonseca | glut: Unlist file. |
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2009-01-08 |
José Fonseca | gdi: Add newline at end of file. |
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2009-01-08 |
José Fonseca | gallium: Replace uint64 by standard uint64_t. |
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2009-01-08 |
José Fonseca | draw: Predeclare struct. |
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2009-01-08 |
José Fonseca | Merge commit 'origin/gallium-0.1' into gallium-0.2 |
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2009-01-08 |
José Fonseca | mesa: Add _mesa_snprintf. |
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2009-01-08 |
Brian Paul | mesa: fix GL_DEPTH_CLEAR_VALUE casting |
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2009-01-08 |
Brian Paul | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH... |
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2009-01-08 |
José Fonseca | mesa: Move var declaration to top of scope. |
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2009-01-08 |
José Fonseca | wgl: Do not provide DllMain inside the state tracker. |
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2009-01-08 |
José Fonseca | gdi: Fix warning. |
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2009-01-08 |
José Fonseca | wgl: Ensure public symbols get the proper DLL linkage... |
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2009-01-08 |
José Fonseca | glut: Fix build. |
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2009-01-08 |
José Fonseca | mesa: Ensure gl* symbols are marked as dllexport on... |
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2009-01-08 |
José Fonseca | scons: Choose the appropriate MSVC CRT. |
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2009-01-08 |
José Fonseca | mesa: Use explicit casts when precision is lost. |
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2009-01-08 |
José Fonseca | mesa: Fix windows build when UNICODE is defined. |
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2009-01-07 |
José Fonseca | mesa: Add _mesa_snprintf. |
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2009-01-06 |
Brian Paul | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate... |
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2009-01-06 |
Brian Paul | mesa: fix GL_DEPTH_CLEAR_VALUE casting |
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2009-01-06 |
Brian | mesa: fix cast/conversion for optional code |
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2009-01-06 |
Brian Paul | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH... |
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2009-01-06 |
Brian Paul | mesa: pass ctx to link_uniform_vars() to fix build... |
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2009-01-06 |
José Fonseca | mesa: Move var declaration to top of scope. |
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2009-01-06 |
José Fonseca | wgl: Do not provide DllMain inside the state tracker. |
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2009-01-06 |
José Fonseca | gdi: Fix warning. |
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2009-01-06 |
José Fonseca | wgl: Ensure public symbols get the proper DLL linkage... |
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2009-01-06 |
José Fonseca | glut: Fix build. |
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2009-01-06 |
José Fonseca | mesa: Ensure gl* symbols are marked as dllexport on... |
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2009-01-06 |
José Fonseca | scons: Choose the appropriate MSVC CRT. |
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2009-01-06 |
José Fonseca | mesa: Use explicit casts when precision is lost. |
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2009-01-06 |
Brian Paul | mesa: fix a GLSL swizzled writemask bug |
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2009-01-06 |
Brian Paul | mesa: fix warning about possibly undefined var in GLSL... |
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2009-01-06 |
Brian Paul | mesa: fix another "out of samplers" problem |
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2009-01-06 |
Brian Paul | mesa: updated comments about GLSL constants |
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2009-01-06 |
Brian Paul | mesa: fix bug in evaluation of structure fields |
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2009-01-06 |
Brian Paul | mesa: allow variable indexing into the predefined unifo... |
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2009-01-06 |
Brian Paul | mesa: better error message when running out of GLSL... |
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2009-01-06 |
Brian Paul | mesa: disable debug output |
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2009-01-06 |
Brian Paul | mesa: fix some GLSL array regressions |
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2009-01-06 |
Brian Paul | mesa: updated GLSL docs |
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2009-01-06 |
Brian Paul | mesa: bump glsl grammar revision |
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2009-01-06 |
Brian Paul | mesa: more re-org of variable declarations in glsl... |
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2009-01-06 |
Brian Paul | mesa: more comments, clean up |
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2009-01-06 |
Brian Paul | mesa: added comments, remove unused code |
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2009-01-06 |
Brian Paul | mesa: checkpoint: handle uniform vars in _slang_gen_var... |
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2009-01-06 |
Brian Paul | mesa: place glsl constant arrays in constant memory |
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2009-01-06 |
Brian Paul | mesa: remove old size=4 limit |
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2009-01-06 |
Brian Paul | mesa: code clean-up in glsl compiler |
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2009-01-06 |
Brian Paul | mesa: remove unneeded swizzle init code in glsl compiler |
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2009-01-06 |
Brian Paul | mesa: disable glsl debug output |
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2009-01-06 |
Brian Paul | mesa: remove unused varpool code in glsl compiler |
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2009-01-06 |
Brian Paul | mesa: basic array constructors work now |
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2009-01-06 |
Brian Paul | mesa: copy array_len in slang_fully_specified_type_copy() |
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2009-01-06 |
Brian Paul | mesa: remove incorrect array_len assignment |
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2009-01-06 |
Brian Paul | mesa: array size fix in _slang_typeof_operation() |
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2009-01-06 |
Brian Paul | mesa: fix some more GLSL 1.20 array things. |
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2009-01-06 |
Brian Paul | mesa: more glsl function renaming |
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2009-01-06 |
Brian Paul | mesa: use _slang_alloc() |
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2009-01-06 |
Brian Paul | mesa: glsl compiler function renaming |
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2009-01-06 |
Brian Paul | mesa: more glsl type/function movement |
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2009-01-06 |
Brian Paul | mesa: move some glsl compiler functions to different... |
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2009-01-06 |
Brian Paul | mesa: move _slang_locate_function() to different file |
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2009-01-06 |
Brian Paul | mesa: remove unused fixup table code in glsl compiler |
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2009-01-06 |
Brian Paul | mesa: checkpoint: GLSL 1.20 array constructors |
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2009-01-06 |
Brian Paul | mesa: consolidate variable declaration initializer... |
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2009-01-06 |
Brian Paul | mesa: move variable initializer IR generation into... |
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2009-01-06 |
Brian Paul | mesa: simplify some glsl variable declaration code |
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2009-01-06 |
Brian Paul | mesa: glsl clean-ups |
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2009-01-06 |
Brian Paul | mesa: checkpoint commit of GLSL 1.20 array syntax. |
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2009-01-06 |
Brian Paul | mesa: in slang linker, replace assertion with link... |
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