profile/ivi/mesa.git
2008-04-05 José Fonsecagallium: Keep fenced buffers list ordered.
2008-04-05 José Fonsecagallium: Fix typo.
2008-04-05 José Fonsecagallium: Use the custom snprintf implementation everywh...
2008-04-05 Brianmesa: no longer combine vertex/fragment shader paramete...
2008-04-05 Brianmesa: new functions for managing list/index of uniforms
2008-04-05 Brianmesa: test code to exercise more GLSL functions
2008-04-05 Brianmesa: added more ext funcs (from Mesa/master)
2008-04-05 Briangallium: always pass size=4 to make_immediate()
2008-04-04 Briangallium: adjust the code in update_textures() to look...
2008-04-04 Brianmesa: add missing glPush/PopMatrix() calls
2008-04-04 Brianmesa: add missing glPush/PopMatrix() calls
2008-04-04 Roland Scheideggergallium: state tracker fixes for compressed textures
2008-04-04 Brian Paulgallium: add new call to st_flush_bitmap_cache() to...
2008-04-04 Brian Paulgallium: new debug code, disabled
2008-04-04 Brian Paulgallium: make sure to set the SamplersUsed field for...
2008-04-04 Keith Whitwellgallium: Handle client-supplied edgeflags.
2008-04-04 Michel Dänzergallium: Revert st_gl_flush() changes from when the...
2008-04-04 Michel Dänzergallium: Call st_flush() instead of st_gl_flush() in...
2008-04-04 Keith Whitwelldraw: move code to run pipeline from pt to new file
2008-04-04 BrianAlias glStencilOpSeparateATI with glStencilOpSeparate.
2008-04-04 Briantest glStencilFuncSeparateATI()
2008-04-04 BrianFinish up ATI_separate_stencil
2008-04-04 Roland Scheideggeradd missing _mesa_StencilFuncSeparateATI function
2008-04-04 Roland Scheideggergallium: fix two-side stencil handling
2008-04-04 Keith Whitwellgallium: make msvc less unhappy
2008-04-04 Michel Dänzergallium: Always allocate new const buffers instead...
2008-04-04 Briancell: added some comments/ideas about better texture...
2008-04-04 Briancell: minor texture improvements
2008-04-03 Briangallium: test if PIPE_FORMAT_YCBCR[_REV] is supported...
2008-04-03 Briangallium: implement ycbcr->rgba tile conversion
2008-04-03 Briangallium: set rasterizer.gl_rasterization_rules = 1...
2008-04-03 Brian Paulgallium: streamline viewport/raster/shader state for...
2008-04-03 Brian Paulgallium: include st_cb_bitmap.h to silence warning
2008-04-03 Brian Paulgallium: remove the temporary/test TEST_DRAW_PASSTHROUG...
2008-04-03 Brian Paulgallium: use identity viewport fix broken clear_with_qu...
2008-04-03 Brian Paulgallium: call st_flush_bitmap_cache()
2008-04-03 Brian Paulgallium: set gl_rasterization_rules
2008-04-03 Michel Dänzergallium: Only build softpipe driver by default for...
2008-04-03 Keith Whitwelldraw: add passthrough path to the pipeline
2008-04-02 Keith Whitwelldraw: add missing break statement
2008-04-02 Keith Whitwelldraw: Set the backend prim in the pt 'prepare' operation
2008-04-02 Keith Whitwellgallium: add a flag to turn on gl rasterization rules
2008-04-02 Keith Whitwellgallium: add temporary facility for rasterization-time...
2008-04-01 Brianmesa: added a cast to avoid int overflow, plus rename...
2008-04-01 Brianmesa: measure fill rate for drawing a large quad with...
2008-04-01 Briancell: more multi-texture fixes (mostly working now)
2008-04-01 Brianmesa: destroy window upon exit
2008-04-01 Briancell: turn off some debug output
2008-04-01 Briancell: pass tex unit to get_texel()
2008-04-01 Briancell: fix bug in texture tiling function (non-square...
2008-04-01 Briancell: checkpoint: more multi-texture work
2008-04-01 Briancell: assert num samplers/textures <= CELL_MAX_SAMPLERS
2008-04-01 Briancell: return CELL_MAX_SAMPLERS to indicate number of...
2008-04-01 Briangallium: init ctx->Const.MaxTextureUnits
2008-04-01 Briancell: enable #define CACHE_STATS to print a cache repor...
2008-04-01 Ben Skeggshandle IsPositionInvariant flag
2008-04-01 Keith Whitwelldraw: remove dead code
2008-04-01 Keith Whitwelldraw: more flatshade_first changes
2008-04-01 Keith Whitwelldraw: respect flatshade_first in flatshade stage
2008-04-01 Keith Whitwelldraw: associate rhw divide with clipping not viewport...
2008-04-01 Keith Whitwelldraw: flush between pt/non-pt modes
2008-04-01 Michel Dänzergallium: Fencing fix.
2008-04-01 Michel Dänzerscons: Fix test for building dri/intel winsys.
2008-04-01 Briancell: update some of the CAP, texformat queries
2008-04-01 Briancell: more work for multi-texture support
2008-04-01 Briancell: set cell->num_textures in cell_set_sampler_textures()
2008-04-01 José Fonsecagallium: Do not assume that buffers are freed in the...
2008-03-31 Briancell: initial work to support multi-texture
2008-03-31 Briancell: added const qualifier
2008-03-31 Briancell: updated comments: s/test/SPE/
2008-03-31 Briancell: implement logicop/output for PIPE_FORMAT_B8G8R8A8...
2008-03-31 José Fonsecagallium: Compute YCBCR bit depth.
2008-03-31 Briangallium: used inverted bitmap texture to simplify the...
2008-03-31 Briangallium: updated comment for bypass_vs
2008-03-31 Markus Amslerfix parsing bug involving comments at the end of ARB...
2008-03-31 Briangallium: use cso_save/restore_sampler_textures() functions
2008-03-31 Briangallium: draw_passthrough.c is obsolete - removed
2008-03-31 Briangallium: set the bypass_vs flag now
2008-03-31 Briangallium: move the test for bypass_vs into the vs_XXX_ru...
2008-03-31 Briangallium: draw_passthrough.c is not used anymore
2008-03-31 Briangallium: draw_passthrough.c is not used anymore
2008-03-31 Briangallium: turn on clipping for bitmaps
2008-03-31 José Fonsecagallium: Eliminate p_winsys::printf
2008-03-30 Michal Kroldraw: Do not run full pipeline when flatshade_first...
2008-03-30 Michal Kroldraw: Fix bypass_vs semantic misuse.
2008-03-29 Brian Paulgallium: Set vertex state/buffers en-mass.
2008-03-29 José Fonsecagallium: Fix some MSVC warnings.
2008-03-29 Briangallium: begin some bounding box code for bitmap cache
2008-03-29 Briangallium: added an (int) cast in setup_bitmap_vertex_dat...
2008-03-28 Briangallium: Fix computation of Z values when not using...
2008-03-28 Briangallium: don't call st_flush_bitmap_cache() if the...
2008-03-28 Briangallium: disable a debug hack
2008-03-28 Briangallium: implement a glBitmap cache
2008-03-28 Brian Paulmesa: fix texture/renderbuffer mix-up in test_attachmen...
2008-03-28 Brian Paulgallium: re-work texture format selection code
2008-03-28 Roland Scheideggergallium: remove redundant compare bit in sampler state
2008-03-28 Michal Krolgallium: Bump PIPE_MAX_SAMPLERS to 16.
2008-03-28 BrianIf visual is 32bpp, set visual->alphaBits = 8.
2008-03-27 Briangallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
2008-03-27 Brian Paulgallium: updated/improved comments, minor re-formatting
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