platform/upstream/mesa.git
2022-07-19 Jason Ekstrandvulkan: Add a common data structure for dynamic states
2022-07-19 Jason Ekstrandutil: Constify __bitset_test_range
2022-07-19 Jason Ekstrandvulkan: Add data structures to store all graphics state
2022-07-19 Jason Ekstrandvulkan: Add standard sample locations
2022-07-19 Jason Ekstrandvulkan: Add an enum for all dynamic graphics states
2022-07-19 Jason Ekstrandvulkan: Add a vk_limits.h file for runtime limits
2022-07-19 Samuel Pitoisetaco: requires Exact for p_jump_to_epilog
2022-07-19 Juan A. Suarez... v3d/v3dv/ci: update expected results
2022-07-19 Daniel Schürmannaco: fix assertion in insert_exec_mask
2022-07-19 Daniel Schürmannaco: Avoid live-range splits in Exact mode
2022-07-19 Daniel Schürmannaco: avoid unnecessary copies in emit_wqm()
2022-07-19 Hyunjun Koturnip: expose VK_EXT_shader_module_identifier
2022-07-19 Hyunjun Koturnip: Remove an unnecessary assert.
2022-07-19 Konstantin... ac/llvm: Remove load_vertex_id handling
2022-07-19 Konstantin... aco: Remove dead nir_intrinsic_load_vertex_id case
2022-07-19 Konstantin... radeonsi: Set vertex_id_zero_based
2022-07-19 Konstantin... v3dv: Use nir_gen_rect_vertices
2022-07-19 Konstantin... radv: Use nir_gen_rect_vertices
2022-07-19 Konstantin... nir: Add a common gen_rect_vertices implementation
2022-07-19 Samuel Pitoisetradv: disable viewport depth clamping only when necessary
2022-07-19 Iago Toral... v3dv: implement VK_KHR_buffer_device_address
2022-07-19 Iago Toral... broadcom/compiler: track if a shader uses global intrinsics
2022-07-19 Iago Toral... broadcom/compiler: implement 2x32 global intrinsics
2022-07-19 Iago Toral... nir: add nir_address_format_2x32bit_global
2022-07-19 Iago Toral... v3dv: remove duplicate condition
2022-07-19 Iago Toral... v3dv: explain why we clear certain state after a draw...
2022-07-19 Iago Toral... v3dv: add a dirty state for pending push constants...
2022-07-19 Iago Toral... v3dv: allocate more push constant buffers if needed
2022-07-19 Iago Toral... v3dv: stop tracking push constant buffer references
2022-07-19 Iago Toral... v3dv: don't allocate MAX_PUSH_CONSTANTS_SIZE bytes...
2022-07-19 Iago Toral... v3dv: limit upload of indirect push constant data
2022-07-19 Iago Toral... v3dv: move push constant data to the command buffer...
2022-07-19 Iago Toral... v3dv: only save/restore push constant data for meta...
2022-07-19 Jason EkstrandRevert "vulkan: Detect pNext chain loops in vk_foreach_...
2022-07-19 Lionel Landwerlinanv: move restart index to gfx state
2022-07-19 Lionel Landwerlinanv: fix primitive topology dynamic state emission...
2022-07-19 Lionel Landwerlinanv: name non dynamic state fields correctly
2022-07-19 Lionel Landwerlinanv: reorder & document fields of anv_graphics_pipeline
2022-07-19 Lionel Landwerlinanv: move CreateRayTracingPipelines to common code
2022-07-19 Lionel Landwerlinanv: move CreateComputePipelines to common code
2022-07-19 Lionel Landwerlinanv: move CreateGraphicsPipelines to common code
2022-07-19 Lionel Landwerlinanv: rename internal function for consistency
2022-07-19 Jason Ekstrandanv: Don't use the wrong ARRAY_SIZE
2022-07-19 Lionel Landwerlinanv: split graphics nir loading
2022-07-19 Lionel Landwerlinanv: break up anv_pipeline_compile_graphics()
2022-07-19 Lionel Landwerlinanv: simplify dynamic buffer count in pipeline layout
2022-07-19 Lionel Landwerlinanv: remove local computation of dynamic states
2022-07-19 Jason Ekstrandvulkan: Detect pNext chain loops in vk_foreach_struct()
2022-07-19 Emma Anholtintel/fs: Simplify brw_barycentric_mode() args.
2022-07-19 Lionel Landwerlinintel/fs: Set NonPerspectiveBarycentricEnable when...
2022-07-18 David Heidelbergci: move apitrace instalation outside of x86_test-vk
2022-07-18 Emma Anholtfreedreno/ir3: Enable core NIR's 16-bit ALU optimizations.
2022-07-18 Konstantin... vulkan: Common vk_format_get_component_bits
2022-07-18 jheaff1build(glx): Fix build by adding missing deps
2022-07-18 Mike Blumenkrantzmesa/st: add implicit zeroing of clipdistance array
2022-07-18 Mike Blumenkrantzzink: tu a630 baseline update
2022-07-18 Mike Blumenkrantzzink: nv baseline update
2022-07-18 Adam Jacksonkopper: Implement {EGL,GLX}_EXT_buffer_age
2022-07-18 Mike Blumenkrantzzink: break out tc/trace context unwrapping
2022-07-18 Yiwei Zhangvenus: filter out VK_EXT_physical_device_drm on the...
2022-07-18 Dave Airliekms/dri: add mutex lock around map/unmap
2022-07-18 Samuel Pitoisetradv: implement PS epilogs
2022-07-18 Samuel Pitoisetaco: add support for compiling PS epilogs
2022-07-18 Samuel Pitoisetaco: refactor export_fs_mrt_color() for PS epilogs...
2022-07-18 Samuel Pitoisetradv,aco: rename radv_aco_build_prolog to radv_aco_buil...
2022-07-18 Samuel Pitoisetaco: add aco_postprocess_shader() helper
2022-07-18 Samuel Pitoisetaco: prevent adding DONE/VM to the last export if the...
2022-07-18 Samuel Pitoisetaco: do not abort if the FS doesn't export anything...
2022-07-18 Samuel Pitoisetaco: emit p_jump_to_epilog if the main fragment shader...
2022-07-18 Samuel Pitoisetaco: add new pseudo instruction p_jump_to_epilog
2022-07-18 Samuel Pitoisetradv: add a function that declares PS epilog shader...
2022-07-18 Samuel Pitoisetradv: declare a new user SGPR arg in FS for the epilog PC
2022-07-18 Samuel Pitoisetradv,aco: introduce {radv,aco}_ps_epilog_key
2022-07-18 Samuel Pitoisetradv,aco: track if a fragment shader needs an epilog
2022-07-18 Ruijing Dongfrontends/va: WA for ffmpeg 10bit encoding crash
2022-07-18 Ruijing Dongfrontends/va: do texture_map when needed
2022-07-18 Erik Faye-Lunddzn: expose VK_KHR_driver_properties
2022-07-18 Erik Faye-Lunddzn: fill misc props
2022-07-18 Erik Faye-Lunddzn: fill in minmax props
2022-07-18 Erik Faye-Lunddzn: fill in depth/stencil resolve props
2022-07-18 Erik Faye-Lunddzn: fill in bindless props
2022-07-18 Erik Faye-Lunddzn: fill in non-uniform-indexing props
2022-07-18 Erik Faye-Lunddzn: fill in float-control details
2022-07-18 Erik Faye-Lunddzn: fill in driver name and info
2022-07-18 Konstantin... radv: Only set rt stack size for dynamic stacks
2022-07-18 Qiang Yuac/nir/ngg: add a barrier before prim id export
2022-07-18 Qiang Yuac/nir/ngg: fix nogs culling scratch size
2022-07-18 Timur Kristófradv: Remove trailing whitespace introduced by DGC...
2022-07-18 Timur Kristófradv: Only initialize DGC state when DGC is enabled.
2022-07-18 Mike Blumenkrantzzink: inject a 0,0,0,1 clear for RGBX formats
2022-07-18 Mike Blumenkrantzzink: simplify zink_framebuffer_clear_data union
2022-07-18 Mike Blumenkrantzzink: delete srgb tracking for clears
2022-07-18 Mike Blumenkrantzzink: delete zink_fb_clear_util_unpack_clear_color
2022-07-18 Mike Blumenkrantzzink: remove out-of-renderpass clears
2022-07-18 Mike Blumenkrantzzink: lift clearing on fb state change up a level
2022-07-18 Mike Blumenkrantzzink: clamp color clear values based on format
2022-07-18 Mike Blumenkrantzzink: add explicit (awful) handling for fb layer mismat...
2022-07-18 Mike Blumenkrantzzink: track a bitmask of fb attachments with mismatched...
2022-07-18 Mike Blumenkrantzzink: always use storeOp=STORE for depth renderpass
2022-07-18 Mike Blumenkrantzzink: remove u_blitter usage from zink_clear_render_target
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