platform/upstream/mesa.git
2020-11-25 Boris Brezillonpanfrost: Unconditionally align strides on 64 bytes...
2020-11-25 Boris Brezillonpanfrost: Set the layer stride
2020-11-25 Boris Brezillonpanfrost: Add two helpers to calculate the surface...
2020-11-25 Boris Brezillonpanfrost: Clarify bit 2:28 meaning in the Midgard textu...
2020-11-25 Boris Brezillonpanfrost: Add a minus(1) modifier to the Levels field
2020-11-25 Boris Brezillonpanfrost: Increase blit shader BO size on Bifrost
2020-11-25 Boris Brezillonpan/bi: LOD is a 8.8 fixed point
2020-11-25 Boris Brezillonpan/bi: Always emit a LOD/CUBE word for FETCH instructions
2020-11-25 Boris Brezillonpan/bi: Only update LOD mode on TEX operations
2020-11-25 Boris Brezillonpanfrost: Set sample_count when packing bifrost texture...
2020-11-25 Boris Brezillonpanfrost: Set depth for 3D textures on Bifrost
2020-11-25 Boris Brezillonpanfrost: Fix decoding of texture payloads
2020-11-25 Boris Brezillonpanfrost: Get rid of the Sample Count enum
2020-11-25 Boris Brezillonpanfrost: Stop forcing depth to nr_samples
2020-11-25 Alyssa Rosenzweigpanfrost: Fix RAW8/16/32 component replication
2020-11-25 Alyssa Rosenzweigpanfrost: Account for sample count in tib offsets
2020-11-25 Boris Brezillonnir: Fix LOD source type for txf_ms instructions
2020-11-25 Rhys Perryaco/ngg: fix division-by-zero in assertion
2020-11-25 Rhys Perryaco: fix GS with no outputs
2020-11-25 Rhys Perryradv/llvm,aco/ngg: fix large shift exponent in ngg_gs_v...
2020-11-25 Alyssa Rosenzweigpan/bi: Implement shader-db stats
2020-11-25 Alyssa Rosenzweigpan/bi: Ensure TEXC src0 is not marked SSA
2020-11-25 Boris Brezillonpan/bi: Emit a combine even if we only pass one staging...
2020-11-25 Alyssa Rosenzweigpan/bi: Fix off-by-one in RA
2020-11-25 Alyssa Rosenzweigpan/bi: Fix varying writemask handling
2020-11-25 Alyssa Rosenzweigpan/bi: Implement sampler1D
2020-11-25 Alyssa Rosenzweigpan/mdg: Fix shader-db counter
2020-11-25 Alyssa Rosenzweigpanfrost: Enable indirect uniform indexing
2020-11-25 Alyssa Rosenzweigpanfrost: Add PAN_GPU_ID debug option
2020-11-25 Rhys Perrynir/unsigned_upper_bound: decrement num_sources_left...
2020-11-25 Rhys Perrynir/unsigned_upper_bound: fix buffer overflow in search...
2020-11-25 Rhys Perryaco: fix v_mul_hi_u32_u24 format
2020-11-25 Erik Faye-LundRevert "util: Add helpers for various one-time-init...
2020-11-25 Erik Faye-LundRevert "nir: Use get_once() helper for one-time init's"
2020-11-25 Erik Faye-LundRevert "freedreno/ir3: Use get_once() for one-time...
2020-11-25 Erik Faye-LundRevert "gallium/hud: Use do_once for one-time init"
2020-11-25 Erik Faye-LundRevert "mesa/st: Use do_once for one-time init"
2020-11-25 Erik Faye-LundRevert "util: Fix helgrind complaint about one-time...
2020-11-25 Erik Faye-LundRevert "mesa: Fix helgrind complaint about one-time...
2020-11-25 Erik Faye-LundRevert "gallium/trace: Fix helgrind complaint about...
2020-11-25 Erik Faye-LundRevert "tgsi: Fix helgrind complaint about one-time...
2020-11-25 Samuel Pitoisetradv: always use 32-bit predication on compute queues
2020-11-25 Samuel Pitoisetradv: use 32-bit predication for conditional rendering...
2020-11-25 Samuel Pitoisetac: add gpu_info::has_32bit_predication
2020-11-25 Ella-0v3dv: Wayland WSI support
2020-11-25 Jason Ekstrandintel/rt: Implement push constants as global memory...
2020-11-25 Jason Ekstrandintel/rt: Add support for hit attributes
2020-11-25 Jason Ekstrandintel/rt: Add a helper to create the raygen trampoline...
2020-11-25 Jason Ekstrandintel/rt: Add lowering for combined intersection/any...
2020-11-25 Jason Ekstrandintel/rt: Add lowering for ray-walk intrinsics in any...
2020-11-25 Jason Ekstrandintel/rt: Add support for shader buffer record memory
2020-11-25 Jason Ekstrandintel/rt: Implement the new ray-tracing system values
2020-11-25 Jason Ekstrandintel/rt: Implement traceRay()
2020-11-25 Jason Ekstrandintel/fs: Add and implement intel-specific ray-tracing...
2020-11-25 Jason Ekstrandintel/rt: Implement support for shader call payloads
2020-11-25 Jason Ekstrandintel/rt: Add a helper to create a trivial return shader
2020-11-25 Jason Ekstrandintel/rt: Add a pass to lower shader call instructions
2020-11-25 Jason Ekstrandintel/rt: Add return instructions at the end of ray...
2020-11-25 Jason Ekstrandintel/rt: Add support for scratch in ray-tracing shaders
2020-11-25 Jason Ekstrandintel/rt: Add lowering functions for each ray-tracing...
2020-11-25 Jason Ekstrandintel/rt: Add a pass to lower the new ray-tracing intri...
2020-11-25 Jason Ekstrandintel/rt: Add builder helpers for accessing RT data...
2020-11-25 Jason Ekstrandintel/fs: Add and implement a load_global_const_block...
2020-11-25 Jason Ekstrandintel/rt: Add a brw_rt.h header with #defines for basic...
2020-11-25 Jason Ekstrandintel/compiler: Add support for bindless shaders
2020-11-25 Jason Ekstrandintel/debug: Add a debug flag for ray-tracing shaders
2020-11-25 Jason Ekstrandnir/lower_io: Support shader_call_data in vars_to_expli...
2020-11-25 Jason Ekstrandnir/lower_io: Allow ray_hit_attrib in lower_vars_to_exp...
2020-11-25 Jason Ekstrandnir: Add a helper to get the live set at a cursor
2020-11-25 Jason Ekstrandintel/genxml: Add BVH data structures
2020-11-25 Jason Ekstrandintel/genxml: Add RT_DISPATCH_GLOBALS and RT_*_SBT_HAND...
2020-11-25 Jason Ekstrandintel/genxml: Support truncated addresses
2020-11-25 Jason Ekstrandintel/genxml/pack: Stash the cloned address field
2020-11-25 Jason Ekstrandintel/genxml: Add the BINDLESS_SHADER_RECORD data structure
2020-11-25 Jason Ekstrandintel/dev: Add a gen_device_info::has_ray_tracing bit
2020-11-25 Jason Ekstrandspirv: Emit nir_jump_halt after TerminateRay or IgnoreI...
2020-11-25 Jason Ekstrandnir: Add a halt instruction type
2020-11-25 Mark Janesmeson: add idep_mesautil to components using simple_mtx.h
2020-11-24 Erik Faye-LundRevert "zink: initial implementation of shader keys"
2020-11-24 Erik Faye-LundRevert "zink: refcount the shader cache"
2020-11-24 Erik Faye-LundRevert "zink: move shader key structs into their own...
2020-11-24 Erik Faye-LundRevert "zink: fill in params for fs shader keys and...
2020-11-24 Erik Faye-LundRevert "zink: put those shader keys to work fixing...
2020-11-24 Erik Faye-LundRevert "zink: update shader modules in gfx program...
2020-11-24 Bas Nieuwenhuizenradv: Fix RB+ blending for VK_FORMAT_E5B9G9R9_UFLOAT_PA...
2020-11-24 Rob Clarkmesa: Synchronize get_gl_override()
2020-11-24 Rob Clarktgsi: Fix helgrind complaint about one-time init
2020-11-24 Rob Clarkgallium/trace: Fix helgrind complaint about one-time...
2020-11-24 Rob Clarkmesa: Fix helgrind complaint about one-time init
2020-11-24 Rob Clarkutil: Fix helgrind complaint about one-time init
2020-11-24 Rob Clarkmesa/st: Use do_once for one-time init
2020-11-24 Rob Clarkgallium/hud: Use do_once for one-time init
2020-11-24 Rob Clarkfreedreno/ir3: Use get_once() for one-time init
2020-11-24 Rob Clarknir: Use get_once() helper for one-time init's
2020-11-24 Rob Clarkutil: Add helpers for various one-time-init patters
2020-11-24 Rob Clarkutil: Add helgrind support for simple_mtx
2020-11-24 Jason Ekstrandspirv: Implement SpvOpConvertUToAccelerationStructureKHR
2020-11-24 Jason Ekstrandspirv: Implement OpTerminateRayKHR and OpIgnoreIntersec...
2020-11-24 Jason Ekstrandspirv: Call repair SSA for OpTerminateInvocation
2020-11-24 Jason Ekstrandspirv: Implement OpTraceRayKHR and OpExecuteCallableKHR
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