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platform/upstream/mesa.git
2020-11-25
Boris Brezillon
panfrost: Unconditionally align strides on 64 bytes...
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2020-11-25
Boris Brezillon
panfrost: Set the layer stride
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2020-11-25
Boris Brezillon
panfrost: Add two helpers to calculate the surface...
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2020-11-25
Boris Brezillon
panfrost: Clarify bit 2:28 meaning in the Midgard textu...
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2020-11-25
Boris Brezillon
panfrost: Add a minus(1) modifier to the Levels field
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2020-11-25
Boris Brezillon
panfrost: Increase blit shader BO size on Bifrost
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2020-11-25
Boris Brezillon
pan/bi: LOD is a 8.8 fixed point
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2020-11-25
Boris Brezillon
pan/bi: Always emit a LOD/CUBE word for FETCH instructions
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2020-11-25
Boris Brezillon
pan/bi: Only update LOD mode on TEX operations
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2020-11-25
Boris Brezillon
panfrost: Set sample_count when packing bifrost texture...
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2020-11-25
Boris Brezillon
panfrost: Set depth for 3D textures on Bifrost
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2020-11-25
Boris Brezillon
panfrost: Fix decoding of texture payloads
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2020-11-25
Boris Brezillon
panfrost: Get rid of the Sample Count enum
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2020-11-25
Boris Brezillon
panfrost: Stop forcing depth to nr_samples
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2020-11-25
Alyssa Rosenzweig
panfrost: Fix RAW8/16/32 component replication
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2020-11-25
Alyssa Rosenzweig
panfrost: Account for sample count in tib offsets
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2020-11-25
Boris Brezillon
nir: Fix LOD source type for txf_ms instructions
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2020-11-25
Rhys Perry
aco/ngg: fix division-by-zero in assertion
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2020-11-25
Rhys Perry
aco: fix GS with no outputs
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2020-11-25
Rhys Perry
radv/llvm,aco/ngg: fix large shift exponent in ngg_gs_v...
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2020-11-25
Alyssa Rosenzweig
pan/bi: Implement shader-db stats
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2020-11-25
Alyssa Rosenzweig
pan/bi: Ensure TEXC src0 is not marked SSA
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2020-11-25
Boris Brezillon
pan/bi: Emit a combine even if we only pass one staging...
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2020-11-25
Alyssa Rosenzweig
pan/bi: Fix off-by-one in RA
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2020-11-25
Alyssa Rosenzweig
pan/bi: Fix varying writemask handling
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2020-11-25
Alyssa Rosenzweig
pan/bi: Implement sampler1D
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2020-11-25
Alyssa Rosenzweig
pan/mdg: Fix shader-db counter
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2020-11-25
Alyssa Rosenzweig
panfrost: Enable indirect uniform indexing
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2020-11-25
Alyssa Rosenzweig
panfrost: Add PAN_GPU_ID debug option
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2020-11-25
Rhys Perry
nir/unsigned_upper_bound: decrement num_sources_left...
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2020-11-25
Rhys Perry
nir/unsigned_upper_bound: fix buffer overflow in search...
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2020-11-25
Rhys Perry
aco: fix v_mul_hi_u32_u24 format
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2020-11-25
Erik Faye-Lund
Revert "util: Add helpers for various one-time-init...
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2020-11-25
Erik Faye-Lund
Revert "nir: Use get_once() helper for one-time init's"
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2020-11-25
Erik Faye-Lund
Revert "freedreno/ir3: Use get_once() for one-time...
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2020-11-25
Erik Faye-Lund
Revert "gallium/hud: Use do_once for one-time init"
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2020-11-25
Erik Faye-Lund
Revert "mesa/st: Use do_once for one-time init"
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2020-11-25
Erik Faye-Lund
Revert "util: Fix helgrind complaint about one-time...
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2020-11-25
Erik Faye-Lund
Revert "mesa: Fix helgrind complaint about one-time...
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2020-11-25
Erik Faye-Lund
Revert "gallium/trace: Fix helgrind complaint about...
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2020-11-25
Erik Faye-Lund
Revert "tgsi: Fix helgrind complaint about one-time...
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2020-11-25
Samuel Pitoiset
radv: always use 32-bit predication on compute queues
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2020-11-25
Samuel Pitoiset
radv: use 32-bit predication for conditional rendering...
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2020-11-25
Samuel Pitoiset
ac: add gpu_info::has_32bit_predication
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2020-11-25
Ella-0
v3dv: Wayland WSI support
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2020-11-25
Jason Ekstrand
intel/rt: Implement push constants as global memory...
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2020-11-25
Jason Ekstrand
intel/rt: Add support for hit attributes
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2020-11-25
Jason Ekstrand
intel/rt: Add a helper to create the raygen trampoline...
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2020-11-25
Jason Ekstrand
intel/rt: Add lowering for combined intersection/any...
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2020-11-25
Jason Ekstrand
intel/rt: Add lowering for ray-walk intrinsics in any...
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2020-11-25
Jason Ekstrand
intel/rt: Add support for shader buffer record memory
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2020-11-25
Jason Ekstrand
intel/rt: Implement the new ray-tracing system values
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2020-11-25
Jason Ekstrand
intel/rt: Implement traceRay()
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2020-11-25
Jason Ekstrand
intel/fs: Add and implement intel-specific ray-tracing...
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2020-11-25
Jason Ekstrand
intel/rt: Implement support for shader call payloads
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2020-11-25
Jason Ekstrand
intel/rt: Add a helper to create a trivial return shader
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2020-11-25
Jason Ekstrand
intel/rt: Add a pass to lower shader call instructions
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2020-11-25
Jason Ekstrand
intel/rt: Add return instructions at the end of ray...
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2020-11-25
Jason Ekstrand
intel/rt: Add support for scratch in ray-tracing shaders
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2020-11-25
Jason Ekstrand
intel/rt: Add lowering functions for each ray-tracing...
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2020-11-25
Jason Ekstrand
intel/rt: Add a pass to lower the new ray-tracing intri...
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2020-11-25
Jason Ekstrand
intel/rt: Add builder helpers for accessing RT data...
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2020-11-25
Jason Ekstrand
intel/fs: Add and implement a load_global_const_block...
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2020-11-25
Jason Ekstrand
intel/rt: Add a brw_rt.h header with #defines for basic...
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2020-11-25
Jason Ekstrand
intel/compiler: Add support for bindless shaders
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2020-11-25
Jason Ekstrand
intel/debug: Add a debug flag for ray-tracing shaders
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2020-11-25
Jason Ekstrand
nir/lower_io: Support shader_call_data in vars_to_expli...
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2020-11-25
Jason Ekstrand
nir/lower_io: Allow ray_hit_attrib in lower_vars_to_exp...
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2020-11-25
Jason Ekstrand
nir: Add a helper to get the live set at a cursor
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2020-11-25
Jason Ekstrand
intel/genxml: Add BVH data structures
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2020-11-25
Jason Ekstrand
intel/genxml: Add RT_DISPATCH_GLOBALS and RT_*_SBT_HAND...
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2020-11-25
Jason Ekstrand
intel/genxml: Support truncated addresses
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2020-11-25
Jason Ekstrand
intel/genxml/pack: Stash the cloned address field
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2020-11-25
Jason Ekstrand
intel/genxml: Add the BINDLESS_SHADER_RECORD data structure
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2020-11-25
Jason Ekstrand
intel/dev: Add a gen_device_info::has_ray_tracing bit
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2020-11-25
Jason Ekstrand
spirv: Emit nir_jump_halt after TerminateRay or IgnoreI...
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2020-11-25
Jason Ekstrand
nir: Add a halt instruction type
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2020-11-25
Mark Janes
meson: add idep_mesautil to components using simple_mtx.h
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2020-11-24
Erik Faye-Lund
Revert "zink: initial implementation of shader keys"
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2020-11-24
Erik Faye-Lund
Revert "zink: refcount the shader cache"
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2020-11-24
Erik Faye-Lund
Revert "zink: move shader key structs into their own...
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2020-11-24
Erik Faye-Lund
Revert "zink: fill in params for fs shader keys and...
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2020-11-24
Erik Faye-Lund
Revert "zink: put those shader keys to work fixing...
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2020-11-24
Erik Faye-Lund
Revert "zink: update shader modules in gfx program...
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2020-11-24
Bas Nieuwenhuizen
radv: Fix RB+ blending for VK_FORMAT_E5B9G9R9_UFLOAT_PA...
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2020-11-24
Rob Clark
mesa: Synchronize get_gl_override()
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2020-11-24
Rob Clark
tgsi: Fix helgrind complaint about one-time init
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2020-11-24
Rob Clark
gallium/trace: Fix helgrind complaint about one-time...
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2020-11-24
Rob Clark
mesa: Fix helgrind complaint about one-time init
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2020-11-24
Rob Clark
util: Fix helgrind complaint about one-time init
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2020-11-24
Rob Clark
mesa/st: Use do_once for one-time init
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2020-11-24
Rob Clark
gallium/hud: Use do_once for one-time init
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2020-11-24
Rob Clark
freedreno/ir3: Use get_once() for one-time init
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2020-11-24
Rob Clark
nir: Use get_once() helper for one-time init's
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2020-11-24
Rob Clark
util: Add helpers for various one-time-init patters
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2020-11-24
Rob Clark
util: Add helgrind support for simple_mtx
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2020-11-24
Jason Ekstrand
spirv: Implement SpvOpConvertUToAccelerationStructureKHR
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2020-11-24
Jason Ekstrand
spirv: Implement OpTerminateRayKHR and OpIgnoreIntersec...
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2020-11-24
Jason Ekstrand
spirv: Call repair SSA for OpTerminateInvocation
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2020-11-24
Jason Ekstrand
spirv: Implement OpTraceRayKHR and OpExecuteCallableKHR
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