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platform/upstream/mesa.git
2023-07-06
Mike Blumenkrantz
vk/wsi/x11: move surface alpha check from get_caps...
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2023-07-06
xurui
zink: Free the cdt when an error occurs
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2023-07-06
Lionel Landwerlin
nir/opt_shrink_vectors: enable sparse intrinsics shrinking
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2023-07-06
Lionel Landwerlin
intel/fs: disable coarse pixel shader with interpolater...
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2023-07-06
Antonio Gomes
rusticl: Drop Program::kernel_count
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2023-07-06
Antonio Gomes
rusticl: Drop some Kernel data and have a NirKernelBuil...
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2023-07-06
Erik Faye-Lund
tgsi: uint -> unsigned
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2023-07-06
Erik Faye-Lund
tgsi: uint -> uint32_t
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2023-07-06
Erik Faye-Lund
tgsi: use enum for interpolate-mode
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2023-07-06
Erik Faye-Lund
tgsi: use enum for shader-type
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2023-07-06
Erik Faye-Lund
tgsi: use enum for property-name
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2023-07-06
Erik Faye-Lund
tgsi: use enum for tgsi-file type
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2023-07-06
Erik Faye-Lund
tgsi: use stdint.h types
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2023-07-06
Erik Faye-Lund
tgsi: use enum instead of defines
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2023-07-06
Erik Faye-Lund
aux/util: uint -> unsigned
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2023-07-06
Erik Faye-Lund
aux/util: use stdint.h types
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2023-07-06
Erik Faye-Lund
aux/util: use unsigned instead of uint
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2023-07-06
Erik Faye-Lund
aux/util: use enum for primitive-type
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2023-07-06
Erik Faye-Lund
aux/util: match type of pipe_draw_start_count_bias...
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2023-07-06
Erik Faye-Lund
aux/util: use enum for render-condition
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2023-07-06
Erik Faye-Lund
aux/pp: use unsigned instead of uint
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2023-07-06
Erik Faye-Lund
gallivm: use unsigned instead of uint
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2023-07-06
Erik Faye-Lund
pipebuffer: use unsigned instead of uint
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2023-07-06
Erik Faye-Lund
aux/trace: use stdint.h types
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2023-07-06
Erik Faye-Lund
math: drop MAT_[ST][XYZ] defines
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2023-07-06
Erik Faye-Lund
math: remove unused defines
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2023-07-06
Erik Faye-Lund
math: fix indentation in m_matrix.[ch]
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2023-07-06
Zhang Ning
lima: use u_pipe_screen_lookup_or_create in the rendero...
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2023-07-06
QwertyChouskie
docs/features.txt(fix): mark VK_EXT_pipeline_robustness...
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2023-07-06
Marek Olšák
vbo: correctly restore _VaryingInputs for display list...
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2023-07-06
Timothy Arceri
st/glsl: merge st_glsl_to_ir.cpp with st_glsl_to_nir.cpp
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2023-07-06
Timothy Arceri
st/glsl: merge st_link_glsl_to_nir() into st_link_nir()
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2023-07-06
Timothy Arceri
st/glsl: merge link_shader() into st_link_nir()
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2023-07-06
Timothy Arceri
glsl: remove glsl ir optimisation loop from linker
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2023-07-06
Timothy Arceri
glsl: move store_fragdepth_layout() to nir linker
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2023-07-06
Timothy Arceri
glsl: drop link_invalidate_variable_locations()
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2023-07-06
Timothy Arceri
glsl: set last_vert_prog in the nir linker
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2023-07-06
Timothy Arceri
glsl: inline link_varyings()
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2023-07-06
Timothy Arceri
glsl: remove the always_active_io flag from GLSL IR
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2023-07-06
Timothy Arceri
glsl: move disable_varying_optimizations_for_sso()...
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2023-07-06
Timothy Arceri
nir/glsl: add nir_var_declared_implicitly enum
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2023-07-06
Timothy Arceri
glsl: drop the dce of global vars from GLSL IR linker
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2023-07-06
Timothy Arceri
glsl: remove unused system vars
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2023-07-06
Timothy Arceri
glsl: remove unused buffer objects with packed layout
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2023-07-06
Timothy Arceri
glsl: call assign_attribute_or_color_locations() in...
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2023-07-06
Timothy Arceri
glsl: port assign location code for VS inputs or FS...
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2023-07-06
Timothy Arceri
glsl: move lowering linker code out of st
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2023-07-06
Timothy Arceri
glsl: move some compiler code out of st
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2023-07-06
Timothy Arceri
mesa: add some new constants
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2023-07-06
Timothy Arceri
glsl: add some more c wrappers for string_to_uint_map
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2023-07-05
Iago Toral...
broadcom/compiler: don't leak v3d_compile when finding...
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2023-07-05
Iago Toral...
broadcom/compiler: free defin and defout arrays if...
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2023-07-05
Danylo Piliaiev
tu: Add missing dbg reg stomping to tu_CmdBeginRendering
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2023-07-05
Konstantin...
llvmpipe,lavapipe: Relayout lp_descriptor
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2023-07-05
Konstantin...
llvmpipe: Allocate more dummy sample functions for...
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2023-07-05
Konstantin...
llvmpipe: Allow comparison sampling for float formats
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2023-07-05
Konstantin...
lavapipe: Set the descriptor count to what vkd3d-proton...
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2023-07-05
Konstantin...
gallivm: Fix atomic_global types
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2023-07-05
Sviatoslav...
glsl: Fix yylloc.source propagation in YYLLOC_DEFAULT
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2023-07-05
Patrick Lerda
radeonsi: fix refcnt imbalance related to util_blitter_...
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2023-07-05
Dave Airlie
clc: llvm 17 requires opaque pointers.
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2023-07-05
Pavel Ondračka
r300: assert that every writer has a reader
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2023-07-05
Pavel Ondračka
r300: disable ntt regalloc for vertex shaders
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2023-07-05
Pavel Ondračka
r300: remove most of backend contant folding
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2023-07-05
Pavel Ondračka
r300: add some early safe bool lowering
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2023-07-05
Pavel Ondračka
r300: lower undefs to zero
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2023-07-05
Yonggang Luo
radeonsi: Use ALIGN_POT instead ALIGN_TO
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2023-07-05
Friedrich Vock
radv: Re-enable RT pipeline capture/replay handles
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2023-07-05
Friedrich Vock
radv/rt: Rework radv_GetRayTracingCaptureReplayShaderGr...
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2023-07-05
Friedrich Vock
radv/rt: Replay shader allocations according to capture...
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2023-07-05
Friedrich Vock
radv/rt: Associate capture/replay handles with stages
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2023-07-05
Friedrich Vock
radv/rt: Only compare the non-recursive capture/replay...
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2023-07-05
Friedrich Vock
radv: Add radv_rt_capture_replay_handle
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2023-07-05
Friedrich Vock
radv: Add support for creating capture/replay shaders
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2023-07-05
Friedrich Vock
radv: Split up implementation of radv_shader_create
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2023-07-05
Friedrich Vock
radv: Break up radv_shader_nir_to_asm
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2023-07-05
Friedrich Vock
radv: Add radv_shader_reupload
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2023-07-05
Friedrich Vock
radv: Add utilities to serialize and deserialize shader...
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2023-07-05
Friedrich Vock
radv: Add option to allocate shaders in replayable...
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2023-07-05
Friedrich Vock
radv: Move shader arena allocation to a separate function
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2023-07-05
Friedrich Vock
radv: Add radv_shader_free_list
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2023-07-05
José Roberto...
iris: Convert slab address to canonical
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2023-07-05
Alyssa Rosenzweig
nir: Fix breaking in nir_foreach_phi(_safe)
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2023-07-05
Michael Tretter
kmsro: assert that scanout refcount is larger than 0
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2023-07-05
Michael Tretter
panfrost: remove BO from cache before closing GEM
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2023-07-05
Boris Brezillon
winsys/panfrost: Make sure we reset scanout on error...
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2023-07-05
Boris Brezillon
renderonly: Make sure we reset scanout on error in...
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2023-07-05
Boris Brezillon
renderonly: Fix potential NULL deref in the error path
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2023-07-05
Robert Beckett
winsys/panfrost: Fix a scanout resource leak
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2023-07-05
Mike Blumenkrantz
aux/trace: fix bindless texture dumping
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2023-07-05
Alyssa Rosenzweig
asahi: Use txf_ms for MSAA background programs
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2023-07-05
Alyssa Rosenzweig
agx: Don't leak ssa_to_reg_out
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2023-07-05
Alyssa Rosenzweig
asahi: Take ownership of compute shader NIR
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2023-07-05
Alyssa Rosenzweig
asahi: Use ralloc harder
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2023-07-05
Alyssa Rosenzweig
asahi: Fix scissor_culls_everything check
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2023-07-05
Alyssa Rosenzweig
asahi: Assert we don't transition shared resources
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2023-07-05
Asahi Lina
asahi: Arrange VS varyings in the correct order
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2023-07-05
Asahi Lina
asahi: Add flat/linear shaded varyings mask to the...
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2023-07-05
Asahi Lina
asahi: Fix type confusion for fragment shader keys
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2023-07-05
Asahi Lina
asahi: Gather flat/linear shaded input info from uncomp...
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