platform/upstream/mesa.git
2021-07-07 Alyssa Rosenzweigpanfrost: Move launch_grid to pan_cmdstream
2021-07-07 Alyssa Rosenzweigpanfrost: Don't ralloc panfrost_blend_state
2021-07-07 Alyssa Rosenzweigpanfrost: Move blend CSO to cmdstream/context
2021-07-07 Alyssa Rosenzweigpanfrost: Split out prepare_rsd into a vtbl
2021-07-07 Alyssa Rosenzweigpanfrost: Move most CSO creates to pan_cmdstream.c
2021-07-07 Alyssa Rosenzweigpanfrost: Move draw_vbo to pan_cmdstream.c
2021-07-07 Samuel Pitoisetaco: fix emitting a16 for MIMG instructions on GFX10+
2021-07-07 Samuel Pitoisetaco: fix emitting d16 for MIMG instructions on GFX9+
2021-07-07 Iago Toral... v3dv: account for dst offset of copy query results...
2021-07-07 Corentin Noëlci: Bump virglrenderer
2021-07-07 Corentin Noëlci: Re-enable virgl tesselation shader
2021-07-07 Alyssa Rosenzweigagx: Ensure we don't overallocate registers
2021-07-07 Alyssa Rosenzweigagx: Pipe in nir_register
2021-07-07 Alyssa Rosenzweigagx: Assign registers locally
2021-07-07 Alyssa Rosenzweigagx: Count read registers as well
2021-07-07 Alyssa Rosenzweigagx: Don't choke on registers in the optimizer
2021-07-07 Mike Blumenkrantzzink: store the default variant hash for a program
2021-07-07 Mike Blumenkrantzzink: flag shader modules as default
2021-07-07 Mike Blumenkrantzzink: keep a mask of stages present in a gfx program
2021-07-07 Mike Blumenkrantzzink: flag all shaders for create during gfx program...
2021-07-07 Mike Blumenkrantzzink: remove zink_shader_module refcounting
2021-07-07 Mike Blumenkrantzfeatures: mark off VK_EXT_multi_draw for radv
2021-07-07 Mike Blumenkrantzzink: consolidate and optimize index buffer handling...
2021-07-07 Mike Blumenkrantzzink: move descriptor update closer to start of draw
2021-07-07 Mike Blumenkrantzzink: update streamout buffer strides inline
2021-07-07 Mike Blumenkrantzzink: use last_vertex_stage pointer to optimize streamo...
2021-07-07 Mike Blumenkrantzzink: store the last vertex stage to the context during...
2021-07-07 Timothy Arceriutil/radeonsi: add radeonsi workaround for Nuclear...
2021-07-07 Mike Blumenkrantzrelnotes: EXT_extended_dynamic_state2 for lavapipe
2021-07-07 Mike Blumenkrantzfeatures: EXT_extended_dynamic_state2 for lavapipe
2021-07-07 Mike Blumenkrantzlavapipe: implement EXT_extended_dynamic_state2
2021-07-07 Mike Blumenkrantzlavapipe: only apply pipeline state for depth bias...
2021-07-07 Mike Blumenkrantzzink: remove unnecessary stall during device-local...
2021-07-07 Mike Blumenkrantzzink: redo streamout and texture components of memory_b...
2021-07-07 Mike Blumenkrantzzink: optimize buffer rebinds
2021-07-07 Mike Blumenkrantzzink: remove barriers from buffer rebinds
2021-07-07 Mike Blumenkrantzzink: make image_bind_count work for buffers
2021-07-07 Mike Blumenkrantzzink: make samplerview bind mask apply to buffer resour...
2021-07-07 Mike Blumenkrantzzink: add a per-stage bind mask for ssbos
2021-07-07 Mike Blumenkrantzzink: add a per-stage mask for ubo binds
2021-07-07 Mike Blumenkrantzzink: remove some descriptor_refs_dirty checks from...
2021-07-07 Mike Blumenkrantzzink: remove fb surface resource refs
2021-07-07 Mike Blumenkrantzzink: remove fb surface refs
2021-07-07 Mike Blumenkrantzzink: remove samplerview refs
2021-07-07 Mike Blumenkrantzzink: remove imageview refs from shader images
2021-07-07 Mike Blumenkrantzzink: set new batch usage during surface rebinds
2021-07-07 Mike Blumenkrantzzink: add surface ref during rebind if unflushed usage
2021-07-07 Mike Blumenkrantzzink: remove refs from desc ref updating
2021-07-07 Mike Blumenkrantzzink: remove resource refs from samplerviews
2021-07-07 Mike Blumenkrantzzink: remove refs from shader images
2021-07-07 Mike Blumenkrantzzink: remove refs from shader buffers
2021-07-07 Mike Blumenkrantzzink: remove refs from ubos
2021-07-07 Mike Blumenkrantzzink: remove refs from vertex buffers
2021-07-07 Mike Blumenkrantzzink: remove refs from buffer rebinds
2021-07-07 Mike Blumenkrantzzink: move resource object ref to batch in init_storage...
2021-07-07 Mike Blumenkrantzzink: move resource object ref to batch in invalidate...
2021-07-07 Mike Blumenkrantzzink: add util function for transferring resource refs...
2021-07-06 Mike Blumenkrantzrelnotes: more lavapipe features
2021-07-06 Mike Blumenkrantzfeatures: more lavapipe extensions
2021-07-06 Mike Blumenkrantzlavapipe: implement KHR_separate_depth_stencil_layouts
2021-07-06 Mike Blumenkrantzlavapipe: implement EXT_separate_stencil_usage
2021-07-06 Alyssa Rosenzweigpan/decode: Handle IDVS jobs on Bifrost
2021-07-06 Alyssa Rosenzweigpanfrost: Add secondary shader XML fields
2021-07-06 Daniel Stonepanfrost/genxml: Decode Bifrost index-driven vertex...
2021-07-06 Jason Ekstrandiris: Use isl_surf_get_uncompressed_surf
2021-07-06 Jason Ekstrandiris: Don't leak the surface if uncompressed re-interp...
2021-07-06 Jason Ekstrandintel/isl: Add more cases to isl_surf_get_uncompressed_surf
2021-07-06 Jason Ekstrandintel/blorp: Use isl_surf_get_uncompressed_surf
2021-07-06 Jason Ekstrandintel/blorp: Adjust the compressed copy rectangle befor...
2021-07-06 Jason Ekstrandintel/isl: Pull the uncompressed surface view code...
2021-07-06 Kenneth Graunkecrocus: Reduce SSBO alignment requirements from 64B...
2021-07-06 Kenneth Graunkeiris: Reduce SSBO alignment requirements from 64B to 4B
2021-07-06 Alyssa Rosenzweigpanfrost: Eliminate redundant flushes with AFBC
2021-07-06 Alyssa Rosenzweigpanfrost: Split "flush writer" from "flush accessing"
2021-07-06 Boris Brezillonpanfrost: Do tracking of resources, not BOs
2021-07-06 Alyssa Rosenzweigpanfrost: Wrap occlusion query in pipe_resource
2021-07-06 Alyssa Rosenzweigpanfrost: Express dependencies as resources, not BOs
2021-07-06 Boris Brezillonpanfrost: Replace the batch->bos hashmap by a sparse...
2021-07-06 Emma Anholtnir: Free the instructions in a DCE instr removal.
2021-07-06 Emma Anholtnir: Use remove_and_dce for nir_shader_lower_instructio...
2021-07-06 Emma Anholtnir: Add a nir_instr_remove that recursively removes...
2021-07-06 Emma Anholtanv: Fix unused var warning on release builds from...
2021-07-06 Mike BlumenkrantzzinK: tweak shader module update -> pipeline combined_d...
2021-07-06 Mike Blumenkrantzzink: remove shader_id
2021-07-06 Mike Blumenkrantzzink: remove gfx program slot mapping
2021-07-06 Mike Blumenkrantzzink: set gfx program shaders and generate internal...
2021-07-06 Mike Blumenkrantzzink: split up shader cache per-stage
2021-07-06 Mike Blumenkrantzzink: make shader cache local to a single program
2021-07-06 James Jonesgbm: Load backend based on DRM device driver name
2021-07-06 James Jonesgbm: Support dynamically loading named backends
2021-07-06 James Jonesgbm: Put common device creation in a helper function
2021-07-06 James Jonesgbm: Rename the DRI backend from gbm_dri.so to dri
2021-07-06 James Jonesmeson: Add a GBM backends search path build option
2021-07-06 James Jonesloader: Factor out driver library loading code
2021-07-06 James Jonesgbm: Rename backend description list to builtin_backends
2021-07-06 James Jonesgbm: Add backend ABI-check test
2021-07-06 James Jonesgbm: Version the GBM backend interface
2021-07-06 James Jonesgbm: Move majority of gbmint.h to gbm_backend_abi.h
2021-07-06 James Jonesgbm: Add gbm_core struct to export code to backends
2021-07-06 James Jonesgbm: Give gbm_device a reference to its backend
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