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platform/upstream/mesa.git
2023-05-11
Chia-I Wu
vulkan: rename vk_image::ahardware_buffer_format
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2023-05-11
Chia-I Wu
vulkan: make sure vk_image_view::format is never UNDEFINED
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2023-05-11
Chia-I Wu
vulkan: make sure vk_image::format is never UNDEFINED
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2023-05-11
Chia-I Wu
hasvk: Use the common vk_ycbcr_conversion object
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2023-05-11
Chia-I Wu
hasvk/android: Use VkFormat for externalFormat
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2023-05-11
Chia-I Wu
hasvk: Refactor Android externalFormat handling in...
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2023-05-11
Jesse Natalie
dzn: Enable KHR_shader_integer_dot_product
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2023-05-11
Jesse Natalie
microsoft/compiler: Enable packed dot product intrinsic...
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2023-05-11
Jesse Natalie
microsoft/compiler: Take inputs from callers before...
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2023-05-11
Jesse Natalie
dzn: Enable 64-bit ints and floats
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2023-05-11
Jesse Natalie
d3d12: Convert from D3D shader model to Mesa shader...
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2023-05-11
Jesse Natalie
spirv2dxil: Support int64 and doubles
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2023-05-11
Alyssa Rosenzweig
zink: Always set a blend state for shader-db
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2023-05-11
Caio Oliveira
spirv: Use NIR_PASS for spirv2nir --optimize
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2023-05-11
Caio Oliveira
spirv: Do more on spirv2nir --optimize
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2023-05-11
Lionel Landwerlin
intel/mi_builder: fixup tests for newer kernel uAPI
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2023-05-11
José Roberto...
anv: Set memory types supported by Xe KMD
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2023-05-11
Leo Liu
radeonsi: Use vcn version instead of CHIP family for...
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2023-05-11
Leo Liu
amd: Add vcn ip version info
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2023-05-11
Leo Liu
radeonsi: Remove redundant vcn_decode from info
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2023-05-11
MouriNaruto
dzn: Fix segmentation fault when Direct3D 12 user mode
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2023-05-11
Alyssa Rosenzweig
agx: Optimize multiplies
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2023-05-11
Alyssa Rosenzweig
agx: Fix packing of imsub instructions
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2023-05-11
Alyssa Rosenzweig
agx: Handle imadshl_agx, imsubshl_agx
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2023-05-11
Alyssa Rosenzweig
nir: Model AGX-specific multiply-shift-add
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2023-05-11
Alyssa Rosenzweig
agx: Use nir_alu_src_as_uint
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2023-05-11
Alyssa Rosenzweig
pan/bi: Use nir_alu_src_as_uint
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2023-05-11
Alyssa Rosenzweig
nir: Add nir_alu_src_as_uint helper
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2023-05-11
Lionel Landwerlin
anv: fixup workaround 16011411144
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2023-05-11
Tapani Pälli
egl/loader: move crtc resource infrastructure as common...
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2023-05-11
Georg Lehmann
aco: also reassign p_extract_vector post ra
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2023-05-11
Georg Lehmann
aco: Assert that operands have the same byte offset...
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2023-05-11
Daniel Schürmann
vulkan/pipeline_cache: don't log warnings for internal...
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2023-05-11
Lionel Landwerlin
Revert "intel/compiler: make uses_pos_offset a tri...
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2023-05-11
Juan A. Suarez...
v3d/ci: annotate failures
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2023-05-11
Chia-I Wu
amd/drm-shim: add amdgpu drm-shim
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2023-05-11
Chia-I Wu
drm-shim: apply file overrides for open
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2023-05-10
Jesse Natalie
microsoft/compiler: Do basic I/O analysis for dependenc...
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2023-05-10
Jesse Natalie
microsoft/compiler: Allocate space for I/O and viewID...
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2023-05-10
Danylo Piliaiev
tu: Re-enable bufferDeviceAddressCaptureReplay
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2023-05-10
Rob Clark
tu: Move queue deletion to last
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2023-05-10
Danylo Piliaiev
tu: Move VMA heap to the logical device
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2023-05-10
Danylo Piliaiev
tu: Create drm fd per logical device
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2023-05-10
Emma Anholt
ci/zink+anv: Skip a couple more long tests pre-merge.
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2023-05-10
Emma Anholt
ci: Re-enable some piglit tests that should be fast...
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2023-05-10
Collabora's...
Uprev Piglit to 536975d94a40cf76a69fcfa786c2513eccd0c989
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2023-05-10
Emma Anholt
zink: Don't flag legacy_shadow_mask for RED-only reads...
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2023-05-10
Emma Anholt
zink: Fix silly void * type in rewrite_tex_dest.
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2023-05-10
Emma Anholt
zink: Explain some of the current pathway for shadow...
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2023-05-10
Emma Anholt
mesa: Fix precompile of GLSL programs with shadow samplers.
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2023-05-10
Emma Anholt
mesa: Fix debug logging of fp compile compare func.
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2023-05-10
Jiadong Zhu
ac: enable SHADOW_GLOBAL_CONFIG for preemptible ib
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2023-05-10
Konstantin...
nir/lower_io: Emit less iadd(x, 0)
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2023-05-10
Rob Clark
freedreno/a5xx+a6xx: Don't allocate LRZ for z32
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2023-05-10
Rob Clark
freedreno/a6xx: Actually use LRZ for ms
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2023-05-10
Rob Clark
freedreno/a6xx: Move LRZ clears to gmem
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2023-05-10
Rob Clark
freedreno/a6xx: New subpass on mid-frame clears
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2023-05-10
Rob Clark
freedreno/a6xx: Per-subpass LRZ
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2023-05-10
Rob Clark
freedreno/a6xx: Introduce batch subpasses
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2023-05-10
Rob Clark
freedreno/a6xx: Split tile loads and clears
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2023-05-10
Rob Clark
freedreno/a6xx: Switch to batch->cleared
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2023-05-10
Rob Clark
freedreno/a6xx: Simplify per-tile conditional IBs
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2023-05-10
Rob Clark
freedreno/a6xx: Add ctx->emit_sysmem()
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2023-05-10
Rob Clark
freedreno/a6xx: Move LRZ clear to blitter
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2023-05-10
Rob Clark
freedreno/batch: Add helper to set fb state
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2023-05-10
Mike Blumenkrantz
zink: disable always zs feedback loop on radv
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2023-05-10
Yiwei Zhang
anv: apply ANV_BO_ALLOC_IMPLICIT_SYNC for external...
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2023-05-10
Eric Engestrom
ci: bump bin/ci/ deps to support python 3.11
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2023-05-10
Luigi Santivetti
pvr: add GUARD_SIZE_DEFAULT for CDM and VDM control...
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2023-05-10
Luigi Santivetti
pvr: use PVR_DW_TO_BYTES for stream_link_space calculation
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2023-05-10
Timur Kristóf
aco: Initialize vcmpx field in get_cmp_info.
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2023-05-10
Timur Kristóf
aco: Don't allow any VALU instruction to write m0.
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2023-05-10
Simon Ser
vulkan/wsi/wayland: add 16-bit formats
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2023-05-10
Iago Toral...
broadcom/compiler: increase peephole limit to 24 instru...
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2023-05-10
Samuel Pitoiset
radv/ci: stop setting MESA_SPIRV_LOG_LEVEL
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2023-05-10
Samuel Pitoiset
spirv: ignore SpvDecorationInvariant warning on struct...
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2023-05-10
Simon Ser
radv: advertise LINEAR filter support for multiplanar...
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2023-05-10
Kurt Kartaltepe
drirc: Set limit_trig_input_range option for Nier games
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2023-05-10
Juan A. Suarez...
v3d: apply proper clamping when setting up RT
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2023-05-10
Juan A. Suarez...
v3d: upgrade V3D 4.1 to 4.2 version
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2023-05-10
Juan A. Suarez...
v3d: add per hw-version caller macro
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2023-05-10
Daniel Schürmann
radv/rt: store stack_sizes per stage instead of per...
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2023-05-10
Daniel Schürmann
radv/rt: use vk_multialloc for radv_ray_tracing_pipeline
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2023-05-10
Daniel Schürmann
radv/rt: refactor radv_rt_pipeline_compile()
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2023-05-10
Daniel Schürmann
radv/rt: unify radv_rt_pipeline_create() and radv_rt_pi...
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2023-05-10
Daniel Schürmann
radv/rt: unify radv_ray_tracing_lib_pipeline and radv_r...
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2023-05-10
Daniel Schürmann
radv/rt: change base of radv_ray_tracing_lib_pipeline...
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2023-05-10
Iván Briano
anv: enable graphics pipeline libraries by default
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2023-05-10
Iván Briano
anv: put EXT_mesh_shader behind an environment variable
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2023-05-10
Mike Blumenkrantz
zink: also cache swapchain semaphores
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2023-05-09
Mike Blumenkrantz
zink: block more flushes during unordered blits
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2023-05-09
Mike Blumenkrantz
zink: adjust bindless texel buffer handle before indexing
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2023-05-09
Mike Blumenkrantz
zink: compare desc set to detect bindless vars in separ...
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2023-05-09
Mike Blumenkrantz
zink: bind bindless db set when updating separate shade...
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2023-05-09
Mike Blumenkrantz
zink: set debug callback on context
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2023-05-09
Mike Blumenkrantz
zink: add perf_debug for "interesting" shader compiles
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2023-05-09
Mike Blumenkrantz
zink: make mesa_logw separate from perf_debug
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2023-05-09
Mike Blumenkrantz
zink: add ZINK_DEBUG=nobgc
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2023-05-09
Mike Blumenkrantz
zink: add ZINK_DEBUG=noopt
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2023-05-09
Juan A. Suarez...
vc4/ci: disable VC4 jobs
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