platform/upstream/mesa.git
2022-07-20 Alyssa Rosenzweigutil: Gate simple_mtx_assert_locked on !NDEBUG
2022-07-20 Alyssa Rosenzweigutil: Enable list_assert in debugoptimized builds
2022-07-20 Mike Blumenkrantzvulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on...
2022-07-20 Emma Anholtglsl: Remove optimize_swizzles.
2022-07-20 Mike Blumenkrantzzink: invoke descriptor_program_deinit for programs...
2022-07-20 Emma Anholtglsl: Use the same NIR path for shared mem lowering...
2022-07-20 Timur Kristófradv: Enable task shader feature for NV_mesh_shader.
2022-07-20 Timur Kristófradv: Copy BO list to ACE internal CS.
2022-07-20 Timur Kristófradv: Submit internal compute cmdbuf.
2022-07-20 Timur Kristófradv: Workaround MEC taskmesh dispatch hang when count...
2022-07-20 Timur Kristófradv: Support task shaders in secondary cmd buffers.
2022-07-20 Timur Kristófradv: Synchronization for task shaders.
2022-07-20 Timur Kristófradv: Implement mesh shading draw calls with task shaders.
2022-07-20 Timur Kristófradv: Introduce radv_before_taskmesh_draw.
2022-07-20 Timur Kristófradv: Flush descriptors and push constants for task...
2022-07-20 Timur Kristófradv: Create internal cmdbuf when a graphics pipeline...
2022-07-20 Timur Kristófradv: Add dispatch_initiator_task field to radv_device.
2022-07-20 Timur Kristófradv: Allow reusing pipeline compute state emit functions.
2022-07-20 Timur Kristófradv: Minor cleanup of radv_queue_submit_normal.
2022-07-20 Timur Kristófradv: Move inline push constants to a new function.
2022-07-20 Timur Kristófradv: Refactor view index emit to use a per-stage function.
2022-07-20 Timur Kristófradv: Refactor radv_emit_inline_push_consts to work...
2022-07-20 Timur Kristófradv: Refactor radv_emit_descriptor_pointers to work...
2022-07-20 Timur Kristófradv: Refactor radv_emit_userdata_address to work with...
2022-07-20 Timur Kristófradv: Refactor some CP DMA functions to work with radeo...
2022-07-20 Timur Kristófradv: Refactor predication for compute queues.
2022-07-20 Juan A. Suarez... v3d/ci: update expected list
2022-07-20 Mike Blumenkrantzzink: scale number of shader cache-get threads
2022-07-20 Mike Blumenkrantzzink: handle null samplerview/image rebinds more gracefully
2022-07-20 Mike Blumenkrantzzink: move layout-setting for dynamic render attachment...
2022-07-20 Mike Blumenkrantzzink: allow no-op renderpass updates in zink_batch_rp()
2022-07-20 Mike Blumenkrantzzink: improve granularity of renderpass switching
2022-07-20 Mike Blumenkrantzzink: add a bits union for zink_render_pass_state compa...
2022-07-20 Mike Blumenkrantzzink: reuse rt layout functions to refactor zink_render...
2022-07-20 Mike Blumenkrantzzink: break out color rt layout calc
2022-07-20 Mike Blumenkrantzzink: break out zs renderpass layout calc
2022-07-20 Mike Blumenkrantzzink: break out renderpass attachment load op calc
2022-07-20 Mike Blumenkrantzzink: split out rp_changed to be more granular for...
2022-07-20 Mike Blumenkrantzzink: add an assert to verify that deferred clears...
2022-07-20 Mike Blumenkrantzzink: remove redundant renderpass update check for...
2022-07-20 Mike Blumenkrantzzink: unflag ctx->rp_changed after dynamic render update
2022-07-20 Mike Blumenkrantzzink: do dynamic render implicit clear updates on rp_ch...
2022-07-20 Mike Blumenkrantzzink: flag renderpass change if renderpass clears change
2022-07-20 Mike Blumenkrantzzink: don't flag renderpass change on depth write chang...
2022-07-20 Mike Blumenkrantzzink: don't try to start a renderpass before CmdClearAt...
2022-07-20 Mike Blumenkrantzllvmpipe: ignore multisample state for alpha_to_one
2022-07-20 Mike Blumenkrantzvulkan/wsi: fix multiple acquires for sw without mit-shm
2022-07-20 Georg Lehmannradv, aco: Don't lower 16bit isign.
2022-07-20 Georg Lehmannradv: Remove ineg from lower_bit_size_callback callback.
2022-07-20 Georg Lehmannradv,aco: Don't lower and vectorize 16bit iabs.
2022-07-20 Rhys Perryaco: remove unnecessary exp_cnt increments
2022-07-20 Vinson Leeaco: Initialize spill_ctx members in constructor.
2022-07-20 Mike Blumenkrantzzink: use gfx_barrier for synchronization when binding...
2022-07-20 Mike Blumenkrantzzink: fix viewport count tracking
2022-07-20 Mike Blumenkrantzzink: call bind_last_vertex_stage() when binding vs
2022-07-20 Mike Blumenkrantzzink: improve oom error message
2022-07-20 Mike Blumenkrantzzink: fix crashing on bo allocation failure
2022-07-20 Mike Blumenkrantzzink: handle null samplerview in get_imageview_for_bind...
2022-07-20 Mike Blumenkrantzzink: handle max_vertices=0 in geometry shader
2022-07-20 Alejandro Piñeirov3d/v3dv: use NIR_PASS(_
2022-07-20 Alejandro Piñeirobroadcom/compiler: make several passes to return a...
2022-07-20 Alejandro Piñeirobroadcom/compiler: removed unused function
2022-07-20 Alejandro Piñeirov3dv/pipeline: use nir_shader_instructions_pass when...
2022-07-20 Alejandro Piñeironir: call nir_metadata_preserve at nir_remove_unused_io...
2022-07-20 Alejandro Piñeirobroadcom/compiler: use NIR_PASS for nir_lower_vars_to_s...
2022-07-20 Alejandro Piñeirobroadcom/compiler: wrap nir_convert_to_lcssa with NIR_P...
2022-07-20 Alejandro Piñeirobroadcom: document which debug options are specific...
2022-07-20 Alejandro Piñeirobroadcom: add no_merge_jobs debug option
2022-07-20 Alejandro Piñeirov3dv/device: add comment on depthClamp feature
2022-07-20 Ricardo Garciavulkan: allow null descriptor set layouts in pipeline...
2022-07-20 Iago Toral... v3dv: fix offset reported by vkGetImageSubresourceLayout
2022-07-20 Iago Toral... v3dv: remove assert that poolSizeCount must be larger...
2022-07-20 Iago Toral... v3dv: handle VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROP...
2022-07-20 Marcin Ślusarznir: convert unused mesh outputs to shared memory
2022-07-20 David Heidelbergci: wine-apitrace bump to 11.1
2022-07-20 Juan A. Suarez... v3d/ci: (partially) revert expected list
2022-07-20 Mike Blumenkrantzzink: default to lazy/templated descriptors
2022-07-20 Mike Blumenkrantzzink: add an explicit ZINK_DESCRIPTOR_MODE_CACHED
2022-07-20 Mike Blumenkrantzzink: delete ZINK_DESCRIPTOR_MODE_NOFALLBACK
2022-07-20 Mike Blumenkrantzzink: move descriptor_mode to be a global
2022-07-20 Timothy Arcerinir/loop_unroll: clean up after complex_unroll_single_t...
2022-07-20 Dave Airlielavapipe: state latest conformance tests passed
2022-07-20 Danylo Piliaievturnip: Disable LRZ fast-clear for gen1 and gen2
2022-07-20 Emma Anholtci/freedreno: Switch a630 to manual/disabled for lab...
2022-07-20 Yiwei Zhangvenus: reenable VK_EXT_extended_dynamic_state2
2022-07-20 Yiwei Zhangvenus: check dynamic state for raster enablement
2022-07-20 Dave Airliecrocus: fail query begin if upload allocation fails.
2022-07-20 SoroushIMGZink: Fix clear being missed when using emulated draws...
2022-07-20 SoroushIMGzink: Fix spirv stream 0 vertex emit for multistream...
2022-07-19 Jason Ekstrandanv: Do depth/stencil optimization for dynamic depth...
2022-07-19 Jason Ekstrandvulkan/graphics_state: Improve the depth/stencil optimi...
2022-07-19 Jason Ekstrandanv: Switch to using common dynamic state tracking
2022-07-19 Jason Ekstrandanv: Stop merging DEPTH_STENCIL state
2022-07-19 Jason Ekstrandanv: Rework setting primitive topology
2022-07-19 Jason Ekstrandanv: Convert to using vk_graphics_pipeline_state
2022-07-19 Lionel Landwerlinanv: remove pipeline setting dynamic state
2022-07-19 Jason Ekstrandanv: Stop recording sample locations per-sample-count
2022-07-19 Jason Ekstrandanv: Handle vertex buffer sizes in anv_CmdBindVertexBuf...
2022-07-19 Jason Ekstrandanv: Add an instance multiplier to anv_pipeline
2022-07-19 Daniel Schürmannspirv: handle phis decorated with RelaxedPrecision
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