platform/upstream/mesa.git
2022-07-15 Mike Blumenkrantzzink: break out samplerview layout reset code
2022-07-15 Mike Blumenkrantzzink: use sampler_bind_count to simplify some code
2022-07-15 Mike Blumenkrantzzink: add a compiler pass to match up tex op dest types
2022-07-15 Mike Blumenkrantzzink: always use 32bit sample ops
2022-07-15 Mike Blumenkrantzzink: allow multiple tex components for depth tg4
2022-07-15 Daniel StoneCI: Disable Collabora lab
2022-07-15 Lucas Stachetnaviv: fix use after free in async shader compile
2022-07-15 Matt Costerpvr: Add helper macros for creating pvr_dev_addr_t...
2022-07-15 Matt Costerpvr: Split pvr_dev_addr_t into a separate header
2022-07-15 Karmjit Mahilpvr: Update pvrsrv build version for fixed size fw.
2022-07-15 Guilherme Galloci/lava: Add delay before calling lava-test-case
2022-07-14 Jason Ekstrandanv: Stop compacting surface state tables
2022-07-14 Jesse NatalieFix static glapi on Windows
2022-07-14 Brian Paullavapipe: fix incorrect sv[] array size
2022-07-14 Brian Paulllvmpipe: initialize a local var to fix compiler warnin...
2022-07-14 Brian Paulllvmpipe: don't allow texture/resource swizzles on...
2022-07-14 Brian Paullavapipe: fix logicop, independent blend enable/disable
2022-07-14 Brian Paulgallivm: increase LP_MAX_TGSI_SHADER_IMAGES from 16...
2022-07-14 Brian Paulllvmpipe: replace LP_RAST_OP_ #defines with enum type
2022-07-14 Brian Paulllvmpipe: fix texcoord analysis in llvmpipe_nir_fn_is_l...
2022-07-14 Brian Paulllvmpipe: fix invalid memory used in lp_fs_linear_run
2022-07-14 Brian Paulllvmpipe: add missing tex_info->texture_unit assignment
2022-07-14 Brian Paulllvmpipe: replace GET_A0() macro w/ inline function
2022-07-14 Brian Paulgallivm: s/0/LP_BLD_TEX_MODIFIER_NONE/
2022-07-14 Brian Paulllvmpipe: replace if/then with switch in llvmpipe_nir_f...
2022-07-14 Brian Paulnir: add const qualifiers, move some decls in nir_to_tg...
2022-07-14 Brian Paulllvmpipe: minor code re-org in lp_state_fs_analysis.c
2022-07-14 Brian Paullavapipe: rework code to compute textures_used, sampler...
2022-07-14 Brian Paulutil/bitset: add BITSET_SIZE()
2022-07-14 Brian Paulllvmpipe: add simple assertion in generate_fragment()
2022-07-14 Brian Paulgallivm: s/unsigned/enum pipe_swizzle/
2022-07-14 Brian Paulllvmpipe: remove lp_rast_cmd_arg::state field
2022-07-14 Brian Paulllvmpipe: add minor comments in lp_rast.h, lp_setup...
2022-07-14 Lionel Landwerlinanv: ensure tile flush before streamout writes
2022-07-14 Jordan Justenintel/compiler: Don't create vec4 reg-set for gen8+
2022-07-14 Connor Abbotttu: Use incoherent CCU write for buffer accesses
2022-07-14 Konstantin... radv: Use a global address for sbt_base
2022-07-14 Konstantin... radv: Use a global address for ray_launch_size
2022-07-14 Boyuan Zhangradeonsi/vcn: use calculated max hierarchy depth for...
2022-07-14 Jesse Nataliesimple_mtx: Replace GCC sync intrinsics with u_atomic ops
2022-07-14 Jesse Nataliezink: Use p_atomic_fetch_add
2022-07-14 Jesse Natalieu_atomic: Add p_atomic_fetch_add which returns the...
2022-07-14 Jesse Natalieu_atomic: Fix MSVC p_atomic_add_return
2022-07-14 Jesse Natalieu_atomic: Implement p_atomic_xchg for Windows
2022-07-14 Yogesh Mohan... radeonsi: no need to call si_pm4_clear_state() in si_pm...
2022-07-14 Yogesh Mohan... radeonsi: remove tabs from code
2022-07-14 Kai Wasserbächfix(gallivm): Replace LLVMConstF* with LLVMBuild* methods.
2022-07-14 Lionel Landwerlinspirv: switch to uint64 for rayquery internal type
2022-07-14 Mike Blumenkrantzlavapipe: support inlined shader spirv for compute
2022-07-14 Jesse Nataliedocs: Update features.txt and new_features.txt
2022-07-14 Jesse Natalied3d12: Fix up resource import validation
2022-07-14 Jesse Natalied3d12: Implement fence opening and value setting
2022-07-14 Jesse Natalied3d12: Implement server signal/wait
2022-07-14 Jesse Natalied3d12: Support importing fences / timeline semaphores
2022-07-14 Jesse Natalied3d12: Support opening resources and memobj by name
2022-07-14 Jesse Natalied3d12: Implement resource_from_memobj
2022-07-14 Jesse Natalied3d12: Support creating memory objects
2022-07-14 Jesse Natalied3d12: PIPE_BIND_SHARED doesn't mean linear and is...
2022-07-14 Jesse Natalied3d12: Get adapter LUID after device creation
2022-07-14 Jesse Natalied3d12: Support B4G4R4A4 format
2022-07-14 Jesse Natalied3d12: Add pipe getters for Win32 and base external...
2022-07-14 Jesse Natalied3d12: Compute UUIDs required by external objects extension
2022-07-14 Jesse Natalied3d12: Store the rest of the device IDs in the screen
2022-07-14 Jesse Nataliegallium, mesa: Support setting timeline semaphore values
2022-07-14 Jesse Nataliemesa: Implement ImportSemaphoreWin32NameEXT
2022-07-14 Jesse Nataliemesa: Support importing D3D12 fences as timeline semaphores
2022-07-14 Jesse Nataliegallium: Add a new fence type with a pipe cap to indica...
2022-07-14 Jesse Nataliedriver_noop: Remove infinite recursion from create_fenc...
2022-07-14 Jesse Nataliegallium: Add 'name' field to Win32 semaphore import
2022-07-14 Jesse Nataliemesa: Implement ImportMemoryWin32NameEXT
2022-07-14 Jesse Nataliegallium: Add a 'name' field to winsys_handle
2022-07-14 Jesse Nataliemapi: Add more EXT_external_objects_win32 functions...
2022-07-14 Jesse Nataliemesa: Support D3D11/D3D12 memory imports
2022-07-14 Sami Kyöstiläutil: Shut down Perfetto before driver unload
2022-07-14 Sami Kyöstiläsubprojects: Roll Perfetto to v27.1
2022-07-14 Samuel Pitoisetci: uprev vkd3d-proton to 5b73139f182d86cd58a757e4b5f0d...
2022-07-13 Mike Blumenkrantzzink: reject swizzled format blits
2022-07-13 Alyssa Rosenzweigpanfrost: Use early-ZS helpers
2022-07-13 Alyssa Rosenzweigpanfrost: Add zsa->zs_always_passes flag
2022-07-13 Alyssa Rosenzweigpanfrost: Unit test early-ZS helpers
2022-07-13 Alyssa Rosenzweigpanfrost: Add decoupled early-ZS helpers
2022-07-13 Alyssa Rosenzweigpanfrost: Fix shader_modifies_coverage on Valhall
2022-07-13 Alyssa Rosenzweigpan/va: Stall after ATEST
2022-07-13 Alyssa Rosenzweigpan/bi: Require ATEST coverage mask input in R60
2022-07-13 Jason Ekstrandpanfrost: Simplify sample_shading
2022-07-13 Jason Ekstrandintel/fs,anv: Rework handling of coarse and sample...
2022-07-13 Jason Ekstrandintel/fs: Simplify persample_dispatch
2022-07-13 Jason Ekstrandglsl/nir: Set sample_shading if a FS output ever shows...
2022-07-13 Jason Ekstrandnir/gather_info: Stop gathering uses_sample_shading
2022-07-13 Jason Ekstrandspirv/nir: Set uses_sample_shading from spirv_to_nir
2022-07-13 Jason Ekstrandglsl/nir: Set uses_sample_shading from glsl_to_nir
2022-07-13 Jason Ekstrandintel/fs: Use nir_lower_single_sampled
2022-07-13 Jason Ekstrandnir: Add a pass for lowering shaders to single-sampled
2022-07-13 Jason Ekstrandintel/fs: Use shader_info::fs::uses_sample_shading
2022-07-13 Jason Ekstrandradv: Set uses_sample_shading for copy shaders
2022-07-13 Jason Ekstrandintel/blorp: Set uses_sample_shading for MSAA blit...
2022-07-13 Alyssa Rosenzweigpanfrost: Protect pandecode by a mutex
2022-07-13 Alyssa Rosenzweigpanfrost: Use implementation-specific tile size
2022-07-13 Alyssa Rosenzweigpanfrost: Make pan_select_max_tile_size O(1)
2022-07-13 Alyssa Rosenzweigpan/va: Handle BIFROST_MESA_DEBUG=nosb
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