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platform/upstream/mesa.git
2016-01-25
Ian Romanick
meta/copy_image: Fix typo in comment
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2016-01-25
Ian Romanick
mesa: Don't include meta.h
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2016-01-25
Nicolai Hähnle
radeonsi: add DCC buffer for sampler views on new CS
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2016-01-25
Nicolai Hähnle
radeonsi: emit rw_buffers for tes_shader only if tes_sh...
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2016-01-25
Nicolai Hähnle
radeonsi: do not set the shader->key for gs copy shaders
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2016-01-25
Nicolai Hähnle
radeonsi: si_llvm_emit_vs_epilogue is never used with...
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2016-01-25
Nicolai Hähnle
radeonsi: move is_gs_copy_shader to si_shader_context
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2016-01-25
Nicolai Hähnle
radeonsi: replace use of is_gs_copy_shader in si_shader_vs
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2016-01-25
Nicolai Hähnle
radeonsi: ensure that VGT_GS_MODE is sent when necessary
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2016-01-25
Nicolai Hähnle
radeonsi: extract the VGT_GS_MODE calculation into...
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2016-01-24
Samuel Pitoiset
trace: fix a segfault when tracing indirect draw calls
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2016-01-24
Marek Olšák
Revert "mesa: enable enums for OES_geometry_shader"
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2016-01-23
Marek Olšák
winsys/amdgpu: optionally use buffer lists with all...
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2016-01-23
Kenneth Graunke
glsl: Conditionalize atan2 math.
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2016-01-23
Rob Herring
virgl: enable building on Android
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2016-01-23
Rob Herring
virtio_gpu: Add PCI ID to driver map
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2016-01-22
Kenneth Graunke
i965: Implement a drirc workaround for broken dual...
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2016-01-22
Marek Olšák
radeonsi: add ETC1 support for Stoney
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2016-01-22
Marek Olšák
radeonsi: change LLVM intrinsics for BREV, CLAMP, EX2
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2016-01-22
Marek Olšák
radeonsi: add max waves / SIMD to shader stats (v2)
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2016-01-22
Marek Olšák
radeonsi: enable late VS allocation (v3)
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2016-01-22
Marek Olšák
radeonsi: allow using all CUs for tessellation and...
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2016-01-22
Jeremy Huddleston...
Revert "mesa: Deal with size differences between GLuint...
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2016-01-22
Ben Widawsky
i965/fs: Remove unused count from vs urb setup
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2016-01-22
Nicolai Hähnle
Revert "radeonsi: fix discard-only fragment shaders...
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2016-01-22
Nicolai Hähnle
radeonsi: fix discard-only fragment shaders (v2)
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2016-01-22
Marta Lofstedt
mesa: Update _mesa_has_geometry_shaders
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2016-01-22
Marta Lofstedt
glsl: add support for GL_OES_geometry_shader
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2016-01-22
Marta Lofstedt
mesa: enable enums for OES_geometry_shader
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2016-01-22
Marta Lofstedt
glapi: add GL_OES_geometry_shader extension
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2016-01-22
Emil Velikov
docs: correct 11.1.1 release year
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2016-01-22
Emil Velikov
docs: add news item and link release notes for 11.0.9
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2016-01-22
Emil Velikov
docs: add sha256 checksums for 11.0.9
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2016-01-22
Emil Velikov
docs: add release notes for 11.0.9
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2016-01-22
Marek Olšák
radeonsi: add ETC2 support for Stoney
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2016-01-22
Marek Olšák
radeonsi: implement SAMPLEPOS system value without...
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2016-01-22
Marek Olšák
winsys/amdgpu: compute num_good_compute_units correctly
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2016-01-22
Marek Olšák
gallium/radeon: rename max_compute_units -> num_good_co...
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2016-01-22
Marek Olšák
radeonsi: disable SPI color outputs the shader doesn...
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2016-01-22
Marek Olšák
radeonsi: use all SPI color formats
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2016-01-22
Marek Olšák
radeonsi: use 32_AR for alpha-to-coverage without a...
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2016-01-22
Marek Olšák
radeonsi: add shader conversion code for all SPI color...
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2016-01-22
Marek Olšák
radeonsi: set CB_SHADER_MASK according to SPI color...
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2016-01-22
Marek Olšák
radeonsi: use SPI_SHADER_COL_FORMAT fields instead...
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2016-01-22
Marek Olšák
radeonsi: don't enable blending if colormask == 0
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2016-01-22
Ilia Mirkin
glsl: always compute proper varying type, irrespective...
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2016-01-22
Emil Velikov
egl/dri2: expose srgb configs when KHR_gl_colorspace...
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2016-01-22
Emil Velikov
targets/dri: android: use WHOLE static libraries
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2016-01-22
Emil Velikov
i915: correctly parse/set the context flags
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2016-01-22
Iago Toral...
glsl/lower_instructions: fix regression in dldexp_to_arith
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2016-01-22
Eduardo Lima...
i965/vec4/tcs: Return NULL instead of false in brw_comp...
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2016-01-21
cstout
freedreno/a4xx: Add support for adreno 430
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2016-01-21
Christian Gmeiner
freedreno: make opc array static const
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2016-01-21
Rob Clark
freedreno: implement emit_string_marker
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2016-01-21
Rob Clark
gallium: add GREMEDY_string_marker
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2016-01-21
Rob Clark
mesa: wire up EmitStringMarker for KHR_debug
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2016-01-21
Rob Clark
mesa: add GREMEDY_string_marker
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2016-01-21
Neil Roberts
texobj: Remove redundant checks that the texture cube...
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2016-01-21
Neil Roberts
texobj: Fix the completeness checks for cube textures
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2016-01-21
Grazvydas Ignotas
r600g: don't leak driver const buffers
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2016-01-21
Jeremy Huddleston...
mesa: Deal with size differences between GLuint and...
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2016-01-21
Jeremy Huddleston...
mesa: Fix format warnings
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2016-01-21
Jeremy Huddleston...
mesa: Fix some function prototype mismatching
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2016-01-21
Andreas Boll
glapi: Build glapi_gentable.c only on Darwin
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2016-01-21
Arlie Davis
mesa: Reduce libGL.so binary size by about 15%
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2016-01-21
Ilia Mirkin
nv50/ir: 64-bit splitting fixes
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2016-01-21
Ilia Mirkin
gk110/ir: allow carry to be set/read by imad
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2016-01-21
Ilia Mirkin
gm107/ir: add carry emission to LOP and IADD
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2016-01-21
Ilia Mirkin
gm107/ir: add ATOM and CCTL support
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2016-01-21
Ilia Mirkin
gm107/ir: set LD/ST address width bit
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2016-01-21
Ilia Mirkin
gk110/ir: fix double-wide vm address
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2016-01-21
Ilia Mirkin
gk110/ir: add OP_CCTL handling
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2016-01-21
Ilia Mirkin
gk110/ir: add atomic op emission, fix gmem loads
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2016-01-20
Roland Scheidegger
llvmpipe: warn about illegal use of objects in differen...
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2016-01-20
Roland Scheidegger
llvmpipe,i915: add back NEW_RASTERIZER dependency when...
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2016-01-20
Ilia Mirkin
nv50/ir: don't flip SHL(ADD) into ADD(SHL) if ADD sourc...
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2016-01-20
Ilia Mirkin
gk110/ir: fix load from shared memory
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2016-01-20
Ilia Mirkin
gk110/ir: add partial BAR support
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2016-01-20
Tapani Pälli
Revert "glsl: move uniform calculation to link_uniforms"
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2016-01-20
Tapani Pälli
glsl: move uniform calculation to link_uniforms
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2016-01-20
Timothy Arceri
glsl: add missing explicit_image_format flag to has_lay...
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2016-01-20
Roland Scheidegger
llvmpipe: turn depth clears into full depth/stencil...
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2016-01-20
Francisco Jerez
i965: Implement compute sampler state atom.
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2016-01-20
Francisco Jerez
i965: Trigger CS state reemission when new sampler...
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2016-01-19
Kenneth Graunke
glsl: Don't abbreviate tessellation shader stage names.
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2016-01-19
Timothy Arceri
mesa: remove link validation that should be done elsewhere
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2016-01-19
Timothy Arceri
glsl: allow multiple layout qualifiers for a single...
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2016-01-19
Timothy Arceri
glsl: update parser to allow duplicate default layout...
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2016-01-19
Timothy Arceri
glsl: move default layout qualifier rules out of the...
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2016-01-19
Timothy Arceri
glsl: split layout_defaults into specific types
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2016-01-19
Timothy Arceri
glsl: allow duplicate layout-qualifier-names
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2016-01-19
Matt Turner
i965/vec4: Spaces around operators.
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2016-01-19
Matt Turner
i965: Inform compiler of variable range to silence...
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2016-01-19
Matt Turner
glsl: Restore Mesa-style to shader_enums.c/h.
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2016-01-19
Christian König
st/va: fix motion adaptive deinterlacing
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2016-01-19
Nicolai Hähnle
util/u_pstipple.c: copy immediates during transformation
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2016-01-19
Marta Lofstedt
mesa: Move sanity check of BindVertexBuffer for OpenGL...
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2016-01-19
Timothy Arceri
glsl: fix interface block error message
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2016-01-18
Ilia Mirkin
nv50/ir: swap the least-ref'd source into src1 when...
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2016-01-18
Ilia Mirkin
st/mesa: restore the stObj's size if it was cleared out
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