platform/upstream/mesa.git
2021-06-22 Jason Ekstrandanv: Add support for vkCmdSetRayTracingPipelineStackSizeKHR
2021-06-22 Jason Ekstrandanv: Compute scratch sizes for ray-tracing pipelines...
2021-06-22 Jason Ekstrandanv: Create and return ray-tracing pipeline SBT handles
2021-06-22 Jason Ekstrandintel/fs: Don't pull CS push constants if uses_inline_data
2021-06-22 Jason Ekstrandanv: Compile trivial return and trampoline shaders
2021-06-22 Jason Ekstrandanv: Compile ray-tracing shaders
2021-06-22 Jason Ekstrandanv: Support fetching descriptor addresses from push...
2021-06-22 Jason Ekstrandnir/apply_pipeline_layout: Handle bindless shaders
2021-06-22 Jason Ekstrandanv: Disallow UBO pushing for bindless shaders
2021-06-22 Jason Ekstrandintel/rt: Use reloc constants for the resume SBT
2021-06-22 Jason Ekstrandintel/fs: Add support for compiling bindless shaders...
2021-06-22 Jason Ekstrandintel/compiler: Add a U32 reloc type
2021-06-22 Jason Ekstrandintel/compiler: Generalize shader relocations a bit
2021-06-22 Jason Ekstrandanv,iris: Move the SHADER_RELOC enums to brw_compiler.h
2021-06-22 Jason Ekstrandanv: Add support for binding ray-tracing pipelines
2021-06-22 Jason Ekstrandanv: Add a ray-tracing pipeline object
2021-06-22 Jason Ekstrandanv: Get ready for more pipeline stages
2021-06-22 Jason Ekstrandanv: Add minimal boilerplate for VK_KHR_ray_tracing_pip...
2021-06-22 Jason Ekstrandanv: Add support for binding acceleration structures
2021-06-22 Jason Ekstrandanv: Add stub support for acceleration structures
2021-06-22 Jason Ekstrandanv: Add minimal boilerplate for VK_KHR_acceleration_st...
2021-06-22 Jason Ekstrandspirv: Create acceleration structure and shader record...
2021-06-22 Mike Blumenkrantzzink: don't clear batch resources on fence finish
2021-06-22 Mike Blumenkrantzzink: move some end-of-batch stuff to submit thread
2021-06-22 Mike Blumenkrantzzink: flag scanout updates to batch state, not resource
2021-06-22 Mike Blumenkrantzzink: move fence reset to submit thread
2021-06-22 Mike Blumenkrantzzink: move sparse buffer commit to screen queue
2021-06-22 Mike Blumenkrantzzink: move queue submit thread to screen
2021-06-22 Mike Blumenkrantzzink: enforce multi-context waiting for unflushed resou...
2021-06-22 Mike Blumenkrantzzink: make init_mem_range() a public function
2021-06-22 Mike Blumenkrantzzink: break out offset alignment calculation into helper
2021-06-22 Mike Blumenkrantzzink: apply zink_resource_object::offset for memory...
2021-06-22 Mike Blumenkrantzzink: queue v3.0
2021-06-22 Mike Blumenkrantzzink: remove no-longer-used resource helper functions
2021-06-22 Mike Blumenkrantzzink: use batch usage api for resource helper function
2021-06-22 Mike Blumenkrantzzink: add and use fencing functions which take batch...
2021-06-22 Mike Blumenkrantzzink: improve tc fence disambiguation
2021-06-22 Mike Blumenkrantzzink: only update last_finished during batch reset...
2021-06-22 Emma Anholtfreedreno: Fix leak of the screen hash table.
2021-06-22 Dave Airliecrocus/bufmgr: fix userptr left over fail
2021-06-22 Dave Airliecroucs: limit stencil swizzle change to older generations
2021-06-22 Mike Blumenkrantzzink: clear textures directly when possible
2021-06-22 Dave Airliecrocus/gen8: add support for cherryview (env var for...
2021-06-22 Dave Airliecrocus/gen8: hookup gen8 state generators
2021-06-22 Dave Airliecrocus/gen8: handle sampler differences
2021-06-22 Dave Airliecroucs/gen8: handle gfx8 surface aux addr reloc.
2021-06-22 Dave Airliecrocus/gen8: port over VFE/compute state changes
2021-06-22 Dave Airliecrocus/gen8: port over ps/wm state changes from iris.
2021-06-22 Dave Airliecrocus/gen8: port over vs/gs/ds state changes.
2021-06-22 Dave Airliecrocus/gen8: add depth stencil state support
2021-06-22 Dave Airliecrocus/gen8: add viewport support
2021-06-22 Dave Airliecrocus/gen8: add rasterizer state changes.
2021-06-22 Dave Airliecrocus/gen8: refactor blend state for gen8
2021-06-22 Dave Airliecrocus/gen8: add PS blend command support.
2021-06-22 Dave Airliecrocus/gen8: add VF SGVS support.
2021-06-22 Dave Airliecrocus/gen8: add SBE swiz support
2021-06-22 Dave Airliecrocus/gen8: add streamout support
2021-06-22 Dave Airliecrocus/gen8: add PMA fix from iris
2021-06-22 Dave Airliecrocus/gen8: add VF topology support
2021-06-22 Dave Airliecrocus/gen8: state base address + misc setup state.
2021-06-22 Dave Airliecrocus/gen8: add support for vertex instancing and...
2021-06-22 Dave Airliecrocus/gen8: add raw pipe control support for gen8...
2021-06-22 Dave Airliecrocus/gen8: limit vertex buffer workarounds to ivb
2021-06-22 Dave Airliecrocus/gen8: extending gen7 binding table pointers
2021-06-22 Dave Airliecrocus/gen8: add l3 config support
2021-06-22 Dave Airliecrocus/gen8: add sampler / border color support for...
2021-06-22 Dave Airliecrocus/gen8: extend predicate handling to gen8.
2021-06-22 Dave Airliecrocus: extend hsw cut index to gen8
2021-06-22 Dave Airliecrocus/gen8: extend image support to gen8
2021-06-22 Dave Airliecrocus/gen8: extend some compute + state functions...
2021-06-22 Dave Airliecrocus/gen8: add push constant support (extend hsw)
2021-06-22 Dave Airliecrocus: extend l3 config setup to gen8
2021-06-22 Dave Airliecrocus/query: add gen8 support to queries by extending...
2021-06-22 Dave Airliecrocus/stencil: limit stencil workaround to gen7
2021-06-22 Dave Airliecrocus: limit texture gather workarounds to gen7/hsw
2021-06-22 Dave Airliecrocus/gen8: limit some pipe controls to gen7/hsw
2021-06-22 Dave Airliecrocus: refactor blend state code.
2021-06-22 Dave Airliecrocus: convert a bunch of is_haswell into verx10 checks.
2021-06-22 Dave Airliecrocus: fixup workaround_bo to match 965.
2021-06-22 Dave Airliecrocus: rename genX proto functions to avoid iris confl...
2021-06-22 Dave Airliecrocus: fixup stray tab
2021-06-22 Dave Airliecrocus: drop dead gen prototypes.
2021-06-22 Emma Anholti915g: Clear xfails for vertex texturing.
2021-06-22 Emma Anholti915g: Use the color swizzle to reshuffle the blend...
2021-06-22 Emma Anholti915g: Simplify color write mask setup.
2021-06-22 Emma Anholti915g: Move cbuf color swizzle lookup to CSO creation...
2021-06-22 Emma Anholti915g: Compute 3DSTATE_BUF_INFO flags at surface create...
2021-06-22 Emma Anholti915g: Create an i915_surface for our pipe_surfaces.
2021-06-22 Emma Anholti915g: Remove nr_cbufs loop.
2021-06-22 Boyuan Zhangradeon/vcn: use st_rps_bits only when it's set
2021-06-22 Jason Ekstranddocs/isl: Consistently use 3-space tabs
2021-06-22 Jason Ekstranddocs/nir: Use 3-space tabs
2021-06-22 Jason Ekstrandeditorconfig: Use 3-space tabs for .rst
2021-06-22 Emma Anholtci/llvmpipe: Mark two more multithread program link...
2021-06-22 Emma Anholtfreedreno: Cooperate with tc to stop checking the BC...
2021-06-22 Mike Blumenkrantzvk/util: add macros for multidraw
2021-06-22 Samuel Pitoisetradv: advertise extendedDynamicState2LogicOp
2021-06-22 Samuel Pitoisetradv: implement dynamic logic op
2021-06-22 Timur Kristófaco/gfx10: Emit barrier at the start of NGG VS and...
2021-06-22 Timur Kristófaco/gfx10: NGG zero output workaround for conservative...
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