profile/ivi/mesa.git
2007-10-26 BrianMove region_alloc() and region_release() to pipe_winsys.
2007-10-26 Briansilence warning
2007-10-26 BrianMove the get/put_tile() functions to pipe_context.
2007-10-26 Briantex comments
2007-10-26 Brianadded some comments
2007-10-26 Brianupdate TILE_TOP/BOTTOM_* values to match softpipe
2007-10-26 Brians/GLfloat/float/, s/GLint/int/, etc
2007-10-25 José FonsecaBriefly describe the buffer management interface.
2007-10-25 José FonsecaExpand pkg-config flags before invoking the compiler.
2007-10-25 José FonsecaIgnore generated files.
2007-10-25 Michel DänzerLLVM requires linking with the C++ compiler.
2007-10-25 Zack RusinImplement loops
2007-10-25 Zack RusinFix nested swizzles. Actually fetch the destination...
2007-10-25 Zack RusinFix nested conditionals
2007-10-25 Zack RusinTest some functionality of vp using GLSL that pure...
2007-10-25 Zack RusinImplement else ops.
2007-10-25 keithwset vcache.referenced bit always
2007-10-24 Zack RusinMake branching work :) Simply allow output variables...
2007-10-24 Zack RusinSimplify branch handling. Prepare for proper decleratio...
2007-10-24 BrianFix glDrawElements + VBO rendering when ptr/offset...
2007-10-24 BrianRevert "Undo indexOffset change (I think, git???)"
2007-10-24 BrianUndo indexOffset change (I think, git???)
2007-10-24 Brianadd to git
2007-10-24 BrianImplement gl_PointCoord attribute for GLSL fragment...
2007-10-24 Brianprint CAL label
2007-10-24 Brianfix bug in RET code
2007-10-24 Brianbetter debug output
2007-10-24 Briana bit more work for optimizing clears in tile cache...
2007-10-24 Brianflush pipe in draw_stencil_pixels()
2007-10-24 Brianget_tile() for z16, z32, s8z24 surfaces needs to return...
2007-10-24 Brianadded a pipe->flush() call in xmesa_clear()
2007-10-24 Zack RusinAdd copyright headers and do some cleanups.
2007-10-24 Zack RusinRemove the silly function and remove the bogus comment.
2007-10-24 Zack RusinCleanup some code.
2007-10-24 Zack RusinImplement arl, lerp opcodes and do a first stab at...
2007-10-24 Zack RusinImplement cross product and abs opcode
2007-10-24 Zack RusinImplement extended swizzling.
2007-10-24 Zack RusinImplement SGE and SLT
2007-10-24 Zack RusinIntroduce linux-llvm target. Remove the llvm code from...
2007-10-24 Zack RusinAlign the load/stores. Reduce the amount of debugging...
2007-10-24 Zack RusinCleanup some of the debugging output code
2007-10-24 Zack RusinMake lit work but in a very lame way - will have to...
2007-10-24 Zack RusinMuchos fixos. gears kinda works. and cases don't crash.
2007-10-24 Zack Rusinimplement min and max
2007-10-24 Zack RusinFix some warnings and implement lg2
2007-10-24 Zack RusinImplement frc and floor
2007-10-24 Zack RusinImplement ex2 opcode
2007-10-24 Zack RusinImplement dst opcode
2007-10-24 Zack RusinImplement dph opcode
2007-10-24 Zack RusinImplement dot4 opcode
2007-10-24 Zack RusinImplement pow/rcp and sub opcodes
2007-10-24 Zack RusinAdd the "add" opcode and assert one vp if an opcode...
2007-10-24 Zack RusinRefactor the tgsi->llvm storage translator
2007-10-24 Zack RusinImplement basic opcode translation and storage translation.
2007-10-24 Zack RusinDraw first triangle. Start on the llvm builder.
2007-10-24 Zack RusinCleanup some of the testing code. Implement first pass...
2007-10-24 Zack RusinExecution engine is a singleton, for now keep it in...
2007-10-24 Zack RusinGenerate the base shader.
2007-10-24 Zack RusinImplement the conversion and do the initial execution...
2007-10-24 Zack RusinStub out some conversion.
2007-10-24 Zack RusinInitial stab at LLVM integration.
2007-10-23 BrianFix vertex cache bug that allows multiple vertices...
2007-10-23 Brianadded comment
2007-10-23 BrianIn get_vertex(), slot was computed using & 31. Replace...
2007-10-23 Brianadjust coords in wide_line() to be conformant
2007-10-23 Brianproperly init dst reg's CondMask/Swizzle fields
2007-10-23 Brianbump up MAX_INSTRUCTIONS and add an assertion to catch...
2007-10-23 BrianDon't pad renderbuffers to multiple of two pixels anymore.
2007-10-22 Briandon't apply ColorMask to main gc
2007-10-22 Brianfix masking bug, memory leak
2007-10-22 Briandon't use GL types for get/put_tile() params
2007-10-22 Briannew flag to control psize (from vertex shader or fixed...
2007-10-22 Brianadd support for sprite texcoord modes
2007-10-22 Brianimplement point sprite mode
2007-10-22 Brianadd point_sprite flag to rasterizer state
2007-10-22 Brianremove unused var
2007-10-22 Briantweak point corners to pass conform test
2007-10-22 Brianplug the wide prims code into the pipeline
2007-10-22 Brianupdate to working condition
2007-10-22 BrianFinish unifying the surface and texture tile caches.
2007-10-22 keithwpull clip/ module wide and stippled lines/points code
2007-10-22 BrianStart implementing cache routines for textures.
2007-10-21 Brianrename some vars
2007-10-21 Briansilence warning
2007-10-20 BrianRemove obsolete read/write_quad() functions
2007-10-20 Brianinit sp->sbuf_cache to avoid possible segfault
2007-10-20 BrianCall softpipe_unmap_surfaces() in softpipe_flush().
2007-10-20 BrianIn region_unmap(), check if region is mapped before...
2007-10-20 Brianflush the pipe before accum ops
2007-10-20 Brianunmap regions when reallocating renderbuffer storage
2007-10-20 Brianrenderbuffer tweaks in update_framebuffer_state()
2007-10-20 Brianuse combined depth/stencil buffer when possible
2007-10-20 BrianConvert Z/stencil ops to use cached tiles like colors.
2007-10-20 Brianadded case for TGSI_OPCODE_END
2007-10-19 Brianget/put_tile_raw() funcs for 16/32bpp surfaces
2007-10-19 Brianadded get/put_tile_raw() methods
2007-10-19 Briandon't alloc region in xmesa_surface_alloc(), fixes...
2007-10-19 Briandisable debug printf
2007-10-19 Briancall Driver.Flush() in _mesa_notifySwapBuffers()
2007-10-19 BrianInitial implementation of surface tile caching.
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