platform/upstream/libSkiaSharp.git
2016-11-30 Mike Kleinsupport medium and high quality
2016-11-30 Hal CanarySkEncodeImage: no more link-time registration
2016-11-30 Brian SalomonRemove GrBatch::renderTarget() and use GrBatch::renderT...
2016-11-30 Brian OsmanRemove unused copySurfaceAsDraw code from GrVkGpu
2016-11-30 Mike Kleinfold more in SkRasterPipelineBlitter
2016-11-30 Mike Kleinconstant means constant
2016-11-30 Brian SalomonRemove batch bounds drawing debug option
2016-11-30 Mike KleinRevert "Show constant-foldable runs in SkRasterPipeline...
2016-11-30 Joe GregorioFix error: ‘access’ may be used uninitialized in this...
2016-11-30 Hal Canaryremove more old cmake files
2016-11-30 Brian SalomonMake GrGpuCommandBuffer infer its render target from...
2016-11-30 Mike KleinBring back SkRasterPipeline::run() for one-off uses.
2016-11-30 Brian OsmanRevert "remove (empty) SkXfermode.h"
2016-11-30 Eric KarlDisable mipmap pre-generation path
2016-11-30 Eric Boren[nobuildbot] Rename Win bots back to Win8/Win10
2016-11-30 Mike KleinShow constant-foldable runs in SkRasterPipeline::dump().
2016-11-30 Mike Kleinrestore sRGB memset optimization
2016-11-30 Mike Reedremove (empty) SkXfermode.h
2016-11-30 Ben WagnerClarify documentation for CQ_INCLUDE_TRYBOTS.
2016-11-30 Eric Boren[nobuildbot] Remaining Win bots
2016-11-30 Greg DanielAdd support for resources on android Viewer
2016-11-30 Mike KleinRemove cmake/
2016-11-29 Yuqian LiAdd additional guard to the Analytic AA change
2016-11-29 Brian SalomonMake pipeline getter a GrDrawBatch::pipeline() a protec...
2016-11-29 Matt SarettFixes for SkColorLookUpTable::interp3D
2016-11-29 Mike Kleinsupport a8
2016-11-29 Florin MalitaFuzzer assert in GradientShaderBase4fContext::TSampler
2016-11-29 Brian SalomonRemove caps image storage caps hack.
2016-11-29 Brian SalomonRename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory
2016-11-29 Mike KleinMake SkNWayCanvas use conservative clipping.
2016-11-29 Brian OsmanIn GetResourceAsBitmap, don't crash if the resource...
2016-11-29 Yuqian LiAdd the missing shift to the dy
2016-11-29 Brian SalomonRename vars and functions from 'glslcaps'->'shadercaps'
2016-11-29 Mike Kleinteach MSAN about maskload
2016-11-29 Brian SalomonMerge GrGLSLCaps into GrShaderCaps
2016-11-29 Matt SarettDelete unnecessary SkSurface_Base API
2016-11-29 Matt SarettRemove duplicate storage of fCanvas in SkOverdrawCanvas
2016-11-29 Mike Kleingather_i8
2016-11-29 Kevin LubickFix fuzzRange
2016-11-29 Brian SalomonRm assert that image texture array is null unless GrCap...
2016-11-29 Yuqian LiUse AdditiveBlitter for partial rows
2016-11-29 Jim Van VerthAdd #define for Nsight compatibility
2016-11-29 Joe GregorioRevert "Use /MD for Windows builds."
2016-11-29 Yuqian LiCompute slope using fSnappedY
2016-11-29 Kevin LubickFix DrawFunctions fuzzer to initialize bitmaps
2016-11-29 Brian SalomonFix documents for creating a GPU surface.
2016-11-29 Mike KleinMake gather() look and work more like load().
2016-11-29 Mike KleinUse /MD for Windows builds.
2016-11-29 Mike Kleindocument x_tail encoding
2016-11-29 Brian SalomonReland image storage with fixes.
2016-11-29 Matt SarettFix float/int bug in SkRawCodec
2016-11-29 dskibaMake GrMemoryPool play nice with bucketing allocators.
2016-11-29 Mike Kleinuse fma() in accumulate
2016-11-29 Mike Reeddon't support converting from alpha to non-alpha
2016-11-29 Mike KleinSkNx_abi is unused.
2016-11-29 Eric Boren[nobuildbot] Win GCE bots
2016-11-29 raftiasMoved A2B0 profile parsing before XYZ
2016-11-29 Mike KleinConsistent naming.
2016-11-28 Mike Reeduse raster-pipeline in readPixels
2016-11-28 Ethan Nicholasadded support for layout(offset=...) to skslc
2016-11-28 Ben WagnerMerge changes from internal cl/140385880.
2016-11-28 Mike Kleinsimplify
2016-11-28 Yuqian LiRevert "Add the missing shift to the dy"
2016-11-28 Mike KleinConvert blitter over to new style from_srgb, to_srgb.
2016-11-28 Lee Salzmanuse __BYTE_ORDER__ macro to detect endianness when...
2016-11-28 Brian OsmanNarrow the SkImageGenerator interface
2016-11-28 Brian SalomonRemove old driver bug workaround for glTexStorage.
2016-11-28 Eric BorenRoll recipe DEPS
2016-11-28 Ethan Nicholasunified ASTLayout/Layout and ASTModifiers/Modifiers
2016-11-28 Ethan Nicholasremoved textureProj() and legacy texture functions...
2016-11-28 Mike Reedsimplify SkConfig8888 logic: just fall-through if memcp...
2016-11-28 Mike KleinSplit srgb out of accum stages.
2016-11-28 raftiasFuzzer fix for overflow in some Lut8 profiles.
2016-11-28 Mike KleinFix unpremul stage.
2016-11-28 Yuqian LiAdd the missing shift to the dy
2016-11-28 Brian OsmanGrTextureProducer cleanup, phase two: Producer, Adjuste...
2016-11-28 Mike KleinGuard against buggy ucrt\math.h.
2016-11-28 Ethan Nicholasbaked in a few more precision modifiers
2016-11-28 Mike KleinSome simple pipeline refactoring.
2016-11-28 Brian OsmanGrTextureProducer cleanup, phase one: Bitmap and Image...
2016-11-28 Mike Reeddon't rely on canvas being reference counted
2016-11-28 Yujie QinUpdate PIEX
2016-11-28 Eric Boren[nobuildbot] Mac bots
2016-11-27 UpdateSKPsUpdate SKP version
2016-11-25 Robert PhillipsFix gpu blurring on platforms that "useDrawInsteadOfClear"
2016-11-25 Florin MalitaExternal image generator API: return an SkPixmap instea...
2016-11-24 Mike Reedhide accessBitmap from g3
2016-11-23 Mike ReedRevert "Revert "make it illegal to include SkXfermode.h""
2016-11-23 Mike Reedremove xfermode flag (again) for g3
2016-11-23 UpdateSKPsUpdate SKP version
2016-11-23 Chinmay Garde[GN] Create a non-null default native GL interface...
2016-11-23 Matt SarettA few bug fixes for SkOverdrawCanvas
2016-11-23 Eric Boren[nobuildbot] Remaining (non-CT) Linux bots
2016-11-23 Eric BorenFix is_trybot for no-buildbot bots
2016-11-23 Ravi MistryDo not use post upload hooks for 'GOLD_TRYBOT_URL'
2016-11-23 Greg DanielRevert "make it illegal to include SkXfermode.h"
2016-11-23 Hal CanarySkImageEncoder: simplify API
2016-11-23 Brian OsmanAdded GrSurfaceContext and GrTextureContext
2016-11-23 Mike Reedmake it illegal to include SkXfermode.h
2016-11-23 Greg DanielRevert "hide xfermode for g3"
next