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platform/upstream/mesa.git
2023-09-12
Eric Engestrom
bin/ci_run_n_monitor: print in which repo we're looking...
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2023-09-12
Illia Polishchuk
nir: fix invalid sampler search by texture id
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2023-09-12
Illia Polishchuk
zink: move find_sampler_var from zink to nir core
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2023-09-12
Corentin Noël
llvmpipe: make sure to initialize the lp_setup_context...
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2023-09-12
Rhys Perry
radv: use shortcut_1d_workgroup_id
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2023-09-12
Rhys Perry
radv: optimize mesh workgroup ID using ts_mesh_dispatch...
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2023-09-12
Rhys Perry
nir/lower_system_values change num_workgroups to uint32_t
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2023-09-12
Mike Blumenkrantz
zink: ci updates
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2023-09-12
Mike Blumenkrantz
aux/tc: fix address calc for segmented texture subdata
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2023-09-12
Mike Blumenkrantz
aux/tc: fix staging buffer sizing for texture_subdata
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2023-09-12
Iago Toral...
v3dv: don't assume that bound descriptors have been...
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2023-09-12
Martin Roukala...
zink/ci: document more flakes seen on vangogh
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2023-09-12
Martin Roukala...
zink/ci: automatically reboot when hitting a kernel...
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2023-09-12
Karol Herbst
docs/features: cl_khr_3d_image_writes needs driver...
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2023-09-12
Samuel Pitoiset
radv: fix capturing RGP on RDNA3 with more than one...
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2023-09-12
Samuel Pitoiset
radv: fix emitting SQTT userdata when CAM is needed
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2023-09-12
Iván Briano
anv: enable VK_EXT_mesh_shader where supported
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2023-09-12
Iván Briano
intel/fs: handle URB setup for fast linked mesh pipelines
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2023-09-12
Iván Briano
intel/fs: read viewport and layer from the FS payload
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2023-09-12
Iván Briano
anv: track what kind of pipeline a fragment shader...
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2023-09-12
Iván Briano
anv: use a simpler MUE layout for fast linked libraries
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2023-09-12
Iván Briano
blorp: fix hangs with mesh enabled
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2023-09-12
Erico Nunes
ci: disable lima LAVA lab for maintance
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2023-09-12
Dave Airlie
llvmpipe: enable driver functions.
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2023-09-12
Dave Airlie
llvmpipe/cs: add support for function calls.
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2023-09-12
Dave Airlie
gallivm: add support for function calling
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2023-09-12
Dave Airlie
rusticl: use cleanup funcs
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2023-09-12
Dave Airlie
nir: add a function usage tracker
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2023-09-12
Dave Airlie
nir: add driver_functions option to avoid inlining.
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2023-09-12
Dave Airlie
spirv/nir: parse function control and store in nir.
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2023-09-12
Dave Airlie
gallivm: rework translator to allow per-impl work.
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2023-09-12
Dave Airlie
gallivm/nir: split prepasses out to make per-function...
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2023-09-12
Dave Airlie
nir: don't inline linked functions
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2023-09-12
Dave Airlie
nir: add nir function clone
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2023-09-12
Dave Airlie
nir/functions: move linker pass to new helper
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2023-09-12
Dave Airlie
nir/functions: put link state into a struct
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2023-09-12
Dave Airlie
nir/functions: use helper to get function for a name.
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2023-09-12
Dave Airlie
nir: move the libclc lowering over to functions file.
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2023-09-12
Dave Airlie
nir: use nir_function_instructions_pass in the inliner.
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2023-09-12
Dave Airlie
nir: rename nir_inline_functions.c to nir_functions.c
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2023-09-12
Alyssa Rosenzweig
nir: Add nir_function_instructions_pass helper
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2023-09-12
Dave Airlie
nir: use a _clone so users calling their variable clone...
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2023-09-12
Emma Anholt
ci/freedreno: Add another excessive-constlen UBO skip.
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2023-09-12
Collabora's...
Uprev Piglit to f7db20b03de6896d013826c0a731bc4417c1a5a0
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2023-09-12
Caio Oliveira
util: Add convenience macros for linear allocator
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2023-09-11
Konstantin...
vulkan/properties: Handle unsized arrays properly
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2023-09-11
Rob Clark
tu: Fix heap size
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2023-09-11
Rob Clark
freedreno/a6xx: ARB_shader_viewport_layer_array
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2023-09-11
Rob Clark
freedreno/a6xx: Handle PIPE_BIND_BLENDABLE
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2023-09-11
Rob Clark
freedreno/a6xx: Use pipe_blit_info::sample0_only
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2023-09-11
Rob Clark
freedreno/a6xx: EXT_depth_bounds_test
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2023-09-11
Rob Clark
freedreno/a6xx: EXT_shader_image_load_formatted
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2023-09-11
Rob Clark
freedreno/a6xx: EXT_demote_to_helper_invocation
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2023-09-11
Rob Clark
freedreno/a6xx: ARB_texture_filter_minmax
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2023-09-11
Rob Clark
freedreno/a6xx: ARB_sample_locations
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2023-09-11
Rob Clark
freedreno/a6xx: ARB_post_depth_coverage
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2023-09-11
Rob Clark
freedreno: Implement ATI_meminfo
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2023-09-11
Rob Clark
freedreno/a6xx: Re-write the function-of-doom
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2023-09-11
Rob Clark
freedreno/a6xx: Re-work fd6_emit_shader
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2023-09-11
Rob Clark
freedreno/a6xx: Drop unused screen args
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2023-09-11
Rob Clark
ir3+tu: Simplify ir3_find_sysval_regid callers
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2023-09-11
Pavel Ondračka
r300: reduce number of iterations for vertex shader...
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2023-09-11
Chia-I Wu
winsys/radeon: fix a race between bo import and destroy
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2023-09-11
Konstantin...
radv/ci: Document new flake
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2023-09-11
Paulo Zanoni
anv: remove misleading comment about batch_len
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2023-09-11
Paulo Zanoni
anv/xe: return failure in case waiting for the vm_bind...
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2023-09-11
Paulo Zanoni
anv/xe: make vm_binds async
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2023-09-11
Paulo Zanoni
anv: add a new vm_bind vfunc
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2023-09-11
Paulo Zanoni
anv: rename the vm_bind vfuncs
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2023-09-11
Xaver Hugl
vulkan wsi: add support for PresentOptionAsyncMayTear
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2023-09-11
Mike Blumenkrantz
zink: set optimal_keys for turnip jobs
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2023-09-11
Mike Blumenkrantz
zink: imply ZINK_DEBUG=quiet if ZINK_DEBUG=optimal_keys...
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2023-09-11
Mike Blumenkrantz
zink: add ZINK_DEBUG=quiet
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2023-09-11
Daniel Stone
ci/zink: Add new zink-lvp flakes
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2023-09-11
Daniel Stone
ci/intel: Add new skqp flake
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2023-09-11
Daniel Stone
ci/d3d12: Add new flake
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2023-09-11
Daniel Stone
ci/radeonsi: Add new flake
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2023-09-11
Daniel Stone
ci: Declare stages before jobs
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2023-09-11
Alba Mendez
meson: support installation tags
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2023-09-11
Iago Toral...
v3dv: expand sampling from linear image hack to support...
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2023-09-11
Iago Toral...
v3dv: add support for sampling simple 2D linear textures
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2023-09-11
Sergi Blanch...
Revert "ci: disable Collabora's LAVA lab for maintance"
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2023-09-11
Roman Stratiienko
v3dv: Rely on the internal tiled flag instead of the...
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2023-09-11
Connor Abbott
tu: Split program draw state into per-shader states
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2023-09-11
Connor Abbott
ir3: Add helper to determine when variant exceeds safe...
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2023-09-11
Connor Abbott
freedreno, ir3, tu: Constify various uses of ir3_shader...
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2023-09-11
Connor Abbott
tu: Split up tu6_emit_vpc()
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2023-09-11
Connor Abbott
ir3: Add ir3_find_input_loc() helper
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2023-09-11
Connor Abbott
tu: Pull entangled shader state into program config
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2023-09-11
Connor Abbott
tu, freedreno/a6xx: Don't use VS for PrimID passthru...
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2023-09-11
Connor Abbott
tu: Rename PrimID-related registers
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2023-09-11
Connor Abbott
tu: Merge depth/stencil draw states
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2023-09-11
Connor Abbott
tu: Stop reusing base Vulkan dynamic state enums
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2023-09-11
Connor Abbott
tu: Merge PC_RASTER_CNTL into RAST draw state
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2023-09-11
Connor Abbott
tu: Merge SAMPLE_LOCATIONS and SAMPLE_LOCATIONS_ENABLE...
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2023-09-11
Connor Abbott
tu: Remove MSAA draw state
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2023-09-11
Iván Briano
anv: tell blorp to do mesh stuff only if it's enabled
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2023-09-11
Iván Briano
anv: ensure pipelines have all state
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2023-09-11
Iván Briano
anv: fix missing 3DSTATE_SBE_CLIP emission
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2023-09-11
Lionel Landwerlin
anv: fix missing 3DSTATE_SBE_MESH emission
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