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platform/upstream/VK-GL-CTS.git
2017-07-12
John Richardson
Code clean up in swizzle math operations script am...
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2017-07-12
John Richardson
Add new swizzle math operation tests am: 821035bbc9...
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2017-07-12
Pyry Haulos
Fix compute.exceed_atomic_counters_limit am: 5b837a5b21...
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2017-07-12
Alexander Galazin
Ensure vertex shader presence if a geometry shader...
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2017-07-12
Michael Hadley
Add negative OES_sample_variables tests am: d30cb29294...
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2017-07-12
John Richardson
Add new compute negative coverage tests am: db4a886f3f...
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2017-07-12
John Richardson
Add new EGL enum negative case to robustness tests...
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2017-07-12
Michael Hadley
Add negative sRGB texture/sampler API tests am: a237c0c...
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2017-07-12
Alexander Galazin
Fix DrawRangeElementsBaseVertex tests with negative...
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2017-07-12
John Richardson
Add new draw elements base vertex tests am: 3c865084eb...
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2017-07-12
Pyry Haulos
Fix typo in framebuffer_srgb_unsupported_enum am: b46d5...
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2017-07-12
John Richardson
Add sRGB write decode negative case am: 6644e7bfef...
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2017-07-12
Michael Hadley
Add sRGB write decode tests am: 50d8f31f52 am: f81147bab9
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2017-07-12
John Richardson
Code clean up in swizzle math operations script am...
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2017-07-12
John Richardson
Add new swizzle math operation tests am: 821035bbc9
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2017-07-12
Pyry Haulos
Fix compute.exceed_atomic_counters_limit am: 5b837a5b21
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2017-07-12
Alexander Galazin
Ensure vertex shader presence if a geometry shader...
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2017-07-12
Michael Hadley
Add negative OES_sample_variables tests am: d30cb29294
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2017-07-12
John Richardson
Add new compute negative coverage tests am: db4a886f3f
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2017-07-12
John Richardson
Add new EGL enum negative case to robustness tests...
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2017-07-12
Michael Hadley
Add negative sRGB texture/sampler API tests am: a237c0c9ac
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2017-07-12
Alexander Galazin
Fix DrawRangeElementsBaseVertex tests with negative...
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2017-07-12
John Richardson
Add new draw elements base vertex tests am: 3c865084eb
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2017-07-12
Pyry Haulos
Fix typo in framebuffer_srgb_unsupported_enum am: b46d5...
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2017-07-12
John Richardson
Add sRGB write decode negative case am: 6644e7bfef
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2017-07-12
Michael Hadley
Add sRGB write decode tests am: 50d8f31f52
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2017-07-12
John Richardson
Code clean up in swizzle math operations script
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2017-07-12
John Richardson
Add new swizzle math operation tests
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2017-07-12
Pyry Haulos
Fix compute.exceed_atomic_counters_limit
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2017-07-12
Alexander Galazin
Ensure vertex shader presence if a geometry shader...
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tree
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2017-07-12
Michael Hadley
Add negative OES_sample_variables tests
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2017-07-12
John Richardson
Add new compute negative coverage tests
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2017-07-12
John Richardson
Add new EGL enum negative case to robustness tests
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2017-07-12
Michael Hadley
Add negative sRGB texture/sampler API tests
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2017-07-12
Alexander Galazin
Fix DrawRangeElementsBaseVertex tests with negative...
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2017-07-12
John Richardson
Add new draw elements base vertex tests
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2017-07-12
Pyry Haulos
Fix typo in framebuffer_srgb_unsupported_enum
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2017-07-12
John Richardson
Add sRGB write decode negative case
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2017-07-12
Michael Hadley
Add sRGB write decode tests
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2017-07-11
John Richardson
Code clean up in swizzle math operations script
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2017-07-11
John Richardson
Add new swizzle math operation tests
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2017-07-11
Pyry Haulos
Fix compute.exceed_atomic_counters_limit
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2017-07-11
Alexander Galazin
Ensure vertex shader presence if a geometry shader...
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2017-07-06
Michael Hadley
Add negative OES_sample_variables tests
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2017-07-06
John Richardson
Add new compute negative coverage tests
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2017-07-06
John Richardson
Add new EGL enum negative case to robustness tests
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2017-07-06
Michael Hadley
Add negative sRGB texture/sampler API tests
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2017-07-06
Alexander Galazin
Fix DrawRangeElementsBaseVertex tests with negative...
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2017-07-06
John Richardson
Add new draw elements base vertex tests
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2017-07-06
Pyry Haulos
Fix typo in framebuffer_srgb_unsupported_enum
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2017-07-06
John Richardson
Add sRGB write decode negative case
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2017-07-06
Michael Hadley
Add sRGB write decode tests
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2017-06-30
Juan A. Suarez...
x11_egl: use quotes to include glesv1_cm directories...
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2017-06-30
Juan A. Suarez...
x11_egl: use quotes to include glesv1_cm directories...
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2017-06-30
Juan A. Suarez...
x11_egl: use quotes to include glesv1_cm directories
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2017-06-30
Juan A. Suarez...
x11_egl: use quotes to include glesv1_cm directories
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2017-06-14
Pyry Haulos
Merge "Remove EGL gles1.rgb565_window from mustpass...
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2017-06-14
Pyry Haulos
Merge "Remove EGL gles1.rgb565_window from mustpass...
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2017-06-14
Pyry Haulos
Merge "Remove EGL gles1.rgb565_window from mustpass"
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2017-06-14
Treehugger...
Merge "Remove EGL gles1.rgb565_window from mustpass"
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2017-06-14
Pyry Haulos
Touch watchdog before freeing objs in max_concurrent...
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2017-06-14
Pyry Haulos
Touch watchdog before freeing objs in max_concurrent...
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2017-06-14
Pyry Haulos
Touch watchdog before freeing objs in max_concurrent
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2017-06-13
Pyry Haulos
Merge "Remove EGL gles1.rgb565_window from mustpass...
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2017-06-13
Pyry Haulos
Merge "Remove EGL gles1.rgb565_window from mustpass...
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2017-06-13
Pyry Haulos
Merge "Remove EGL gles1.rgb565_window from mustpass...
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2017-06-13
Pyry Haulos
Merge "Remove EGL gles1.rgb565_window from mustpass...
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2017-06-13
Pyry Haulos
Remove EGL gles1.rgb565_window from mustpass
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2017-06-13
Pyry Haulos
Touch watchdog before freeing objs in max_concurrent
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2017-06-13
TreeHugger...
Merge "Remove EGL gles1.rgb565_window from mustpass...
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2017-06-13
Pyry Haulos
Merge "Touch watchdog before freeing objs in max_concur...
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2017-06-13
Pyry Haulos
Merge "Touch watchdog before freeing objs in max_concur...
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2017-06-13
Pyry Haulos
Merge "Touch watchdog before freeing objs in max_concur...
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2017-06-13
Pyry Haulos
Merge "Touch watchdog before freeing objs in max_concur...
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2017-06-13
TreeHugger...
Merge "Touch watchdog before freeing objs in max_concur...
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2017-06-13
Pyry Haulos
Remove EGL gles1.rgb565_window from mustpass
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2017-06-11
Android Build...
Merge "Skip OOB SSBO fragment tests for ES3.1 GPUs...
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2017-06-11
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs am: 66241e9dbb
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2017-06-11
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs am: 66241e9dbb
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2017-06-11
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs
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2017-06-11
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs
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2017-06-09
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs am: f5fc3c8...
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2017-06-09
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs am: f5fc3c8409
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2017-06-09
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs
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2017-06-09
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs
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2017-06-09
Alexander Galazin
Skip OOB SSBO fragment tests for ES3.1 GPUs
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2017-06-07
Pyry Haulos
Touch watchdog before freeing objs in max_concurrent
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2017-06-07
Pyry Haulos
Merge "Ignore A channel in EGL RGB5_A1 clear color...
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2017-06-07
Pyry Haulos
Merge "Ignore A channel in EGL RGB5_A1 clear color...
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2017-06-07
Pyry Haulos
Merge "Ignore A channel in EGL RGB5_A1 clear color...
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2017-06-06
Guang Zhu
fix DEQP AndroidTest.xml generation script am: a60033dd24
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2017-06-06
Guang Zhu
fix DEQP AndroidTest.xml generation script
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2017-06-06
Alexander Galazin
Ignore A channel in EGL RGB5_A1 clear color tests am...
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2017-06-06
Alexander Galazin
Ignore A channel in EGL RGB5_A1 clear color tests am...
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2017-06-06
Alexander Galazin
Ignore A channel in EGL RGB5_A1 clear color tests am...
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2017-06-06
Alexander Galazin
Ignore A channel in EGL RGB5_A1 clear color tests
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2017-06-06
Alexander Galazin
Ignore A channel in EGL RGB5_A1 clear color tests
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2017-06-06
Alexander Galazin
Ignore A channel in EGL RGB5_A1 clear color tests
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2017-06-06
Guang Zhu
fix DEQP AndroidTest.xml generation script
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2017-06-06
Guang Zhu
add component metadata tag to CTS DEQP module am: e7e9f...
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