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platform/upstream/mesa.git
2022-10-11
Brian Paul
draw: asst. clean-ups in draw_vs.[ch]
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2022-10-11
Brian Paul
draw: asst. clean-ups in draw_vs_variant.c
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2022-10-11
Brian Paul
draw: asst. clean-ups in draw_vs_llvm.c
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2022-10-11
Brian Paul
draw: asst. clean-ups in draw_context.[ch]
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2022-10-11
Bas Nieuwenhuizen
radv: Consider inactive internal nodes never in the...
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2022-10-11
Emma Anholt
turnip: Add perf debug for more UBWC-disable cases...
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2022-10-11
Emma Anholt
turnip: Add perf_debug for UBWC being disabled due...
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2022-10-11
Emma Anholt
turnip: Move the ubwc_possible check before mutable...
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2022-10-11
Emma Anholt
turnip: Add a perf_debug for feedback-related performan...
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2022-10-11
Emma Anholt
zink: Decorate mediump outputs as RelaxedPrecision.
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2022-10-11
Emma Anholt
zink: Fix RelaxedPrecision decoration of texture samples.
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2022-10-11
Emma Anholt
ci/zink: Add some more flakes for turnip.
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2022-10-11
Bas Nieuwenhuizen
radv: Implement pipeline-wide skiptriangles/skipaabbs.
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2022-10-11
Samuel Pitoiset
radv: always re-emit patch control points when a pipeli...
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2022-10-11
Mike Blumenkrantz
zink: add ZINK_DEBUG=shaderdb
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2022-10-11
Mike Blumenkrantz
zink: implement async gfx precompile
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2022-10-11
Mike Blumenkrantz
zink: change zink_gfx_program::last_pipeline -> struct...
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2022-10-11
Mike Blumenkrantz
zink: gfx_pipeline_cache_entry -> zink_gfx_pipeline_cac...
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2022-10-11
Mike Blumenkrantz
zink: allow creating full pipelines unoptimized
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2022-10-11
Tapani Pälli
anv: toggle on EXT_extended_dynamic_state3
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2022-10-11
Tapani Pälli
anv: dynamic multisample sample mask
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2022-10-11
Tapani Pälli
anv: dynamic color blend equation
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2022-10-11
Tapani Pälli
anv: dynamic color write mask
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2022-10-11
Tapani Pälli
anv: dynamic provoking vertex mode
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2022-10-11
Tapani Pälli
anv: dynamic states for depth clip and clamp
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2022-10-11
Tapani Pälli
anv: dynamic alpha to one enable
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2022-10-11
Tapani Pälli
anv: dynamic state for logic op enable
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2022-10-11
Tapani Pälli
anv: dynamic line rasterization mode
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2022-10-11
Tapani Pälli
anv: dynamic line stipple enable
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2022-10-11
Tapani Pälli
anv: dynamic rasterization stream
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2022-10-11
Tapani Pälli
anv: dynamic state for tessellation domain origin
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2022-10-11
Tapani Pälli
anv: dynamic state for polygon mode
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2022-10-11
Timur Kristóf
ac/nir/tess: Remove jump from tess factor writes.
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2022-10-11
Timur Kristóf
ac/nir/ngg: Remove jumps from some branches where we...
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2022-10-11
Timur Kristóf
aco: Allow explicitly removing jumps on GFX10+ when...
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2022-10-11
Georg Lehmann
nir: Print nir_selection_control_divergent_always_taken.
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2022-10-11
Timur Kristóf
nir: Add selection control enum for always taken diverg...
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2022-10-11
Timur Kristóf
nir: Document the flatten/dont_flatten selection contro...
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2022-10-11
Sil Vilerino
d3d12: Fix get_index7bits - Reuse previously freed...
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2022-10-11
Sil Vilerino
d3d12: Add VP9 Decode support
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2022-10-11
Sil Vilerino
frontends/va: Add VP9 decode ref/mode_deltas information
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2022-10-11
Sil Vilerino
frontends/va: Add VP9 decode multi slice information
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2022-10-11
Ruijing Dong
frontends/va: fix av1 decoding image distortion issue
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2022-10-11
Rohan Garg
anv, iris: Disable pre fetching the binding table entri...
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2022-10-11
Samuel Pitoiset
radv: fix and rework shaders upload with GPL
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2022-10-11
Mike Blumenkrantz
vk/graphics_state: don't set default sample locations...
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2022-10-11
Timothy Arceri
radv: add radv_zero_vram workarounds for OpenGL games
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2022-10-11
Kenneth Graunke
iris: Add miplevel parameters to iris_resource_texture_...
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2022-10-11
Tapani Pälli
mesa: mark debug variables with ASSERTED
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2022-10-11
Tapani Pälli
anv: mark debug variables with ASSERTED
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2022-10-11
Tapani Pälli
intel/fs: mark debug variables with ASSERTED
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2022-10-10
Bas Nieuwenhuizen
radv: Properly annotate all the invalid node usage.
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2022-10-10
Bas Nieuwenhuizen
radv: Add traversal backtracking with a short stack.
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2022-10-10
Bas Nieuwenhuizen
radv: Split global & local bvh node variable.
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2022-10-10
Bas Nieuwenhuizen
radv: Only emit parents from parents that actually...
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2022-10-10
Bas Nieuwenhuizen
radv: Generate parent links in BVH.
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2022-10-10
Bas Nieuwenhuizen
radv: Start the BVH after the header.
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2022-10-10
Bas Nieuwenhuizen
radv: Simplify buffer copy address generation.
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2022-10-10
Bas Nieuwenhuizen
radv: Add a field for the offset of the bvh in the...
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2022-10-10
Bas Nieuwenhuizen
radv: Clean up unused fields in BVH IR.
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2022-10-10
Connor Abbott
tu: Add compute shader instrlen workaround
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2022-10-10
Connor Abbott
freedreno: Add LABEL flush
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2022-10-10
Danylo Piliaiev
tu: Reset whether there is DS resolve for dynamic subpass
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2022-10-10
Jason Ekstrand
iris: Set SamplerCount in shader packets
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2022-10-10
Karol Herbst
iris: bump IRIS_MAX_GLOBAL_BINDINGS to 128
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2022-10-10
Karol Herbst
iris: speed up walking global bindings
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2022-10-10
Karol Herbst
iris: use images_used instead of num_images
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2022-10-10
Lionel Landwerlin
anv: add grl build dependency on entrypoints
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2022-10-10
Danylo Piliaiev
tu: Lazily init VSC to fix dynamic rendering in seconda...
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2022-10-10
Danylo Piliaiev
tu: Do not DCE unused output vars used for transform...
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2022-10-10
Rob Clark
gallium/u_threaded: Add optional call-id tracing
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2022-10-10
Rob Clark
gallium/u_threaded: Add some atrace/perfetto
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2022-10-10
Thomas Debesse
nv50: call nir_lower_flrp
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2022-10-10
pal1000
clc/clover: Link clang statically when shared-llvm...
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2022-10-10
Erik Faye-Lund
gallium: normalized_coords -> unnormalized_coords
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2022-10-10
Filip Gawin
r300: don't use smooth line if not requested
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2022-10-10
Timothy Arceri
util/radeonsi: enable zerovram workaround for Exanima
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2022-10-10
Timothy Arceri
util/conf: enable init to zero workaround for Exanima
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2022-10-09
Lionel Landwerlin
pps: enable track_event in intel.cfg
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2022-10-09
Konstantin...
radv/rra: Transcode nodes recursively
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2022-10-08
David Heidelberg
ci: uprev DXVK to 1.10.3
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2022-10-08
Rob Clark
isaspec: Fix out of date comment
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2022-10-08
Rob Clark
freedreno: Add perf-debug trace
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2022-10-08
Rob Clark
freedreno/drm: Don't call kernel with no ops
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2022-10-08
Rob Clark
freedreno: Use TC cpu-storage to shadow buffers
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2022-10-08
Thomas Debesse
r600: info.stage MESA_SHADER_KERNEL as MESA_SHADER_COMPUTE
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2022-10-08
Thomas Debesse
r600: set clear_buffer = u_default_clear_buffer
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2022-10-08
Konstantin...
radv: Remove main_loop_case_visited
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2022-10-08
Konstantin...
radv: Use cache_uuid for accel struct compatibility
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2022-10-07
Dave Airlie
gallivm/sample: refactor multisample offset calcs code.
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2022-10-07
Dave Airlie
gallivm/nir: drop some unused struct members.
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2022-10-07
Dave Airlie
gallivm/sample: move some first_level/last_level calcs out
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2022-10-07
Daniel Stone
CI: Re-enable Collabora devices
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2022-10-07
Erik Faye-Lund
gallium/u_threaded_context: remove stale comment
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2022-10-07
Sathishkumar S
frontends/va: reallocate surface for yuv400/yuv444...
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2022-10-07
James Zhu
radeonsi/vcn: enable jpeg decode of yuv444 and yuv400
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2022-10-07
Sathishkumar S
frontends/va: support yuv 400/444 rt_formats in vaconfig
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2022-10-07
James Zhu
frontends/va: add support for yuv400 and yuv444
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2022-10-07
James Zhu
util/format: add util format y8_400_unorm
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2022-10-07
Rajnesh Kanwal
pvr: Add vulkan shader factory headers for Query and...
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