platform/upstream/mesa.git
2022-10-11 Brian Pauldraw: asst. clean-ups in draw_vs.[ch]
2022-10-11 Brian Pauldraw: asst. clean-ups in draw_vs_variant.c
2022-10-11 Brian Pauldraw: asst. clean-ups in draw_vs_llvm.c
2022-10-11 Brian Pauldraw: asst. clean-ups in draw_context.[ch]
2022-10-11 Bas Nieuwenhuizenradv: Consider inactive internal nodes never in the...
2022-10-11 Emma Anholtturnip: Add perf debug for more UBWC-disable cases...
2022-10-11 Emma Anholtturnip: Add perf_debug for UBWC being disabled due...
2022-10-11 Emma Anholtturnip: Move the ubwc_possible check before mutable...
2022-10-11 Emma Anholtturnip: Add a perf_debug for feedback-related performan...
2022-10-11 Emma Anholtzink: Decorate mediump outputs as RelaxedPrecision.
2022-10-11 Emma Anholtzink: Fix RelaxedPrecision decoration of texture samples.
2022-10-11 Emma Anholtci/zink: Add some more flakes for turnip.
2022-10-11 Bas Nieuwenhuizenradv: Implement pipeline-wide skiptriangles/skipaabbs.
2022-10-11 Samuel Pitoisetradv: always re-emit patch control points when a pipeli...
2022-10-11 Mike Blumenkrantzzink: add ZINK_DEBUG=shaderdb
2022-10-11 Mike Blumenkrantzzink: implement async gfx precompile
2022-10-11 Mike Blumenkrantzzink: change zink_gfx_program::last_pipeline -> struct...
2022-10-11 Mike Blumenkrantzzink: gfx_pipeline_cache_entry -> zink_gfx_pipeline_cac...
2022-10-11 Mike Blumenkrantzzink: allow creating full pipelines unoptimized
2022-10-11 Tapani Pällianv: toggle on EXT_extended_dynamic_state3
2022-10-11 Tapani Pällianv: dynamic multisample sample mask
2022-10-11 Tapani Pällianv: dynamic color blend equation
2022-10-11 Tapani Pällianv: dynamic color write mask
2022-10-11 Tapani Pällianv: dynamic provoking vertex mode
2022-10-11 Tapani Pällianv: dynamic states for depth clip and clamp
2022-10-11 Tapani Pällianv: dynamic alpha to one enable
2022-10-11 Tapani Pällianv: dynamic state for logic op enable
2022-10-11 Tapani Pällianv: dynamic line rasterization mode
2022-10-11 Tapani Pällianv: dynamic line stipple enable
2022-10-11 Tapani Pällianv: dynamic rasterization stream
2022-10-11 Tapani Pällianv: dynamic state for tessellation domain origin
2022-10-11 Tapani Pällianv: dynamic state for polygon mode
2022-10-11 Timur Kristófac/nir/tess: Remove jump from tess factor writes.
2022-10-11 Timur Kristófac/nir/ngg: Remove jumps from some branches where we...
2022-10-11 Timur Kristófaco: Allow explicitly removing jumps on GFX10+ when...
2022-10-11 Georg Lehmannnir: Print nir_selection_control_divergent_always_taken.
2022-10-11 Timur Kristófnir: Add selection control enum for always taken diverg...
2022-10-11 Timur Kristófnir: Document the flatten/dont_flatten selection contro...
2022-10-11 Sil Vilerinod3d12: Fix get_index7bits - Reuse previously freed...
2022-10-11 Sil Vilerinod3d12: Add VP9 Decode support
2022-10-11 Sil Vilerinofrontends/va: Add VP9 decode ref/mode_deltas information
2022-10-11 Sil Vilerinofrontends/va: Add VP9 decode multi slice information
2022-10-11 Ruijing Dongfrontends/va: fix av1 decoding image distortion issue
2022-10-11 Rohan Garganv, iris: Disable pre fetching the binding table entri...
2022-10-11 Samuel Pitoisetradv: fix and rework shaders upload with GPL
2022-10-11 Mike Blumenkrantzvk/graphics_state: don't set default sample locations...
2022-10-11 Timothy Arceriradv: add radv_zero_vram workarounds for OpenGL games
2022-10-11 Kenneth Graunkeiris: Add miplevel parameters to iris_resource_texture_...
2022-10-11 Tapani Pällimesa: mark debug variables with ASSERTED
2022-10-11 Tapani Pällianv: mark debug variables with ASSERTED
2022-10-11 Tapani Pälliintel/fs: mark debug variables with ASSERTED
2022-10-10 Bas Nieuwenhuizenradv: Properly annotate all the invalid node usage.
2022-10-10 Bas Nieuwenhuizenradv: Add traversal backtracking with a short stack.
2022-10-10 Bas Nieuwenhuizenradv: Split global & local bvh node variable.
2022-10-10 Bas Nieuwenhuizenradv: Only emit parents from parents that actually...
2022-10-10 Bas Nieuwenhuizenradv: Generate parent links in BVH.
2022-10-10 Bas Nieuwenhuizenradv: Start the BVH after the header.
2022-10-10 Bas Nieuwenhuizenradv: Simplify buffer copy address generation.
2022-10-10 Bas Nieuwenhuizenradv: Add a field for the offset of the bvh in the...
2022-10-10 Bas Nieuwenhuizenradv: Clean up unused fields in BVH IR.
2022-10-10 Connor Abbotttu: Add compute shader instrlen workaround
2022-10-10 Connor Abbottfreedreno: Add LABEL flush
2022-10-10 Danylo Piliaievtu: Reset whether there is DS resolve for dynamic subpass
2022-10-10 Jason Ekstrandiris: Set SamplerCount in shader packets
2022-10-10 Karol Herbstiris: bump IRIS_MAX_GLOBAL_BINDINGS to 128
2022-10-10 Karol Herbstiris: speed up walking global bindings
2022-10-10 Karol Herbstiris: use images_used instead of num_images
2022-10-10 Lionel Landwerlinanv: add grl build dependency on entrypoints
2022-10-10 Danylo Piliaievtu: Lazily init VSC to fix dynamic rendering in seconda...
2022-10-10 Danylo Piliaievtu: Do not DCE unused output vars used for transform...
2022-10-10 Rob Clarkgallium/u_threaded: Add optional call-id tracing
2022-10-10 Rob Clarkgallium/u_threaded: Add some atrace/perfetto
2022-10-10 Thomas Debessenv50: call nir_lower_flrp
2022-10-10 pal1000clc/clover: Link clang statically when shared-llvm...
2022-10-10 Erik Faye-Lundgallium: normalized_coords -> unnormalized_coords
2022-10-10 Filip Gawinr300: don't use smooth line if not requested
2022-10-10 Timothy Arceriutil/radeonsi: enable zerovram workaround for Exanima
2022-10-10 Timothy Arceriutil/conf: enable init to zero workaround for Exanima
2022-10-09 Lionel Landwerlinpps: enable track_event in intel.cfg
2022-10-09 Konstantin... radv/rra: Transcode nodes recursively
2022-10-08 David Heidelbergci: uprev DXVK to 1.10.3
2022-10-08 Rob Clarkisaspec: Fix out of date comment
2022-10-08 Rob Clarkfreedreno: Add perf-debug trace
2022-10-08 Rob Clarkfreedreno/drm: Don't call kernel with no ops
2022-10-08 Rob Clarkfreedreno: Use TC cpu-storage to shadow buffers
2022-10-08 Thomas Debesser600: info.stage MESA_SHADER_KERNEL as MESA_SHADER_COMPUTE
2022-10-08 Thomas Debesser600: set clear_buffer = u_default_clear_buffer
2022-10-08 Konstantin... radv: Remove main_loop_case_visited
2022-10-08 Konstantin... radv: Use cache_uuid for accel struct compatibility
2022-10-07 Dave Airliegallivm/sample: refactor multisample offset calcs code.
2022-10-07 Dave Airliegallivm/nir: drop some unused struct members.
2022-10-07 Dave Airliegallivm/sample: move some first_level/last_level calcs out
2022-10-07 Daniel StoneCI: Re-enable Collabora devices
2022-10-07 Erik Faye-Lundgallium/u_threaded_context: remove stale comment
2022-10-07 Sathishkumar Sfrontends/va: reallocate surface for yuv400/yuv444...
2022-10-07 James Zhuradeonsi/vcn: enable jpeg decode of yuv444 and yuv400
2022-10-07 Sathishkumar Sfrontends/va: support yuv 400/444 rt_formats in vaconfig
2022-10-07 James Zhufrontends/va: add support for yuv400 and yuv444
2022-10-07 James Zhuutil/format: add util format y8_400_unorm
2022-10-07 Rajnesh Kanwalpvr: Add vulkan shader factory headers for Query and...
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