platform/upstream/mesa.git
2014-08-12 Brian Paulmesa: update glxext.h to version 20140810
2014-08-12 Brian Paulmesa: update glext.h to version 20140810
2014-08-12 Charmaine Leesvga: Add a limit to the maximum surface size
2014-08-12 José Fonsecamesa/st: Move declaration to top of block.
2014-08-12 Ilia Mirkinmesa/st: add support for dynamic sampler offsets
2014-08-12 Christian Königradeon/uvd: fix gpu_address for video surfaces
2014-08-12 Chris Forbesmesa: Add a new function for getting the nonconst sampl...
2014-08-12 Chris Forbesglsl: Allow dynamically uniform sampler array indexing...
2014-08-11 Ilia Mirkinnvc0/ir: describe the tex arguments for fermi/kepler
2014-08-11 Ilia Mirkinnvc0/ir: add kepler+ support for indirect texture refer...
2014-08-11 Ilia Mirkinnvc0/ir: add base tex offset for fermi indirect tex...
2014-08-11 Kenneth Graunkei965: Revert part of f5cc3fdcf1680b116612fac7c39f1bd79f...
2014-08-11 Eric Anholtvc4: Flip which primitives are considered front-facing.
2014-08-11 Eric Anholtvc4: Don't forget to set the depth clear value in the...
2014-08-11 Eric Anholtvc4: Add support for gl_FragCoord.
2014-08-11 Eric Anholtvc4: Refactor shader input setup again.
2014-08-11 Eric Anholtvc4: Clean up the tile alloc buffer size.
2014-08-11 Eric Anholtvc4: Clarify some values implicitly chosen for binning...
2014-08-11 Eric Anholtvc4: Improve simulator memory allocation.
2014-08-11 Eric Anholtvc4: Handle stride==0 in VBO validation
2014-08-11 Eric Anholtvc4: Stash some debug code for looking at what BOs...
2014-08-11 Eric Anholtvc4: Use GEM under simulation even for non-winsys BOs.
2014-08-11 Eric Anholtvc4: Don't forget to unmap the GEM BO when freeing.
2014-08-11 Eric Anholtvc4: Add validation of raster-format textures.
2014-08-11 Eric Anholtvc4: Drop VC4_PACKET_PRIMITIVE_LIST_FORMAT.
2014-08-11 Eric Anholtvc4: Add validation that vertex indices don't overflow...
2014-08-11 Eric Anholtvc4: Fix the shader record size for extended strides.
2014-08-11 Eric Anholtvc4: Fix the shader record size for extended strides.
2014-08-11 Eric Anholtvc4: Add a bunch of validation of render mode configura...
2014-08-11 Eric Anholtvc4: Store the (currently always linear) tiling format...
2014-08-11 Eric Anholtvc4: Add a bunch of validation of the binning mode...
2014-08-11 Eric Anholtvc4: Validate that the same BO doesn't get reused for...
2014-08-11 Eric Anholtvc4: Use the packet #defines in the kernel validation...
2014-08-11 Eric Anholtvc4: Rename GEM_HANDLES to be in a namespace.
2014-08-11 Eric Anholtvc4: Clean up TMU write validation.
2014-08-11 Eric Anholtvc4: Update a comment about shader validation
2014-08-11 Eric Anholtvc4: Add proper translation from Zc to Zs for vertex...
2014-08-11 Eric Anholtvc4: Add support for depth clears and tests within...
2014-08-11 Eric Anholtvc4: Avoid flushing when mapping buffers that aren...
2014-08-11 Eric Anholtvc4: Drop the flush at the end of the draw
2014-08-11 Eric Anholtvc4: Align following shader recs to 16 bytes.
2014-08-11 Eric Anholtvc4: Fix a potential src buffer overflow in shader...
2014-08-11 Eric Anholtvc4: Keep a reference to BOs queued for rendering.
2014-08-11 Eric Anholtvc4: Compute the proper end address of the relocated...
2014-08-11 Eric Anholtvc4: Walk tiles horizontally, then vertically.
2014-08-11 Eric Anholtvc4: Track clears veresus uncleared draws, and the...
2014-08-11 Eric Anholtvc4: Move the rest of RCL setup to flush time.
2014-08-11 Eric Anholtvc4: Move render command list calls to vc4_flush()
2014-08-11 Eric Anholtvc4: Move bin command list ending commands to vc4_flush()
2014-08-11 Eric Anholtvc4: Rename fields in the kernel interface.
2014-08-11 Eric Anholtvc4: Fix things to validate more than one shader state...
2014-08-11 Eric Anholtvc4: Rewrite the kernel ABI to support texture uniform...
2014-08-11 Eric Anholtvc4: Add docs for the drm interface
2014-08-11 Eric Anholtvc4: Add load/store to the validator
2014-08-11 Eric Anholtvc4: Switch simulator to using kernel validator
2014-08-11 Eric Anholtvc4: Drop pointless shader state struct
2014-08-11 Eric Anholtvc4: Add support for texture rectangles
2014-08-11 Eric Anholtvc4: Add support for texturing (under simulation)
2014-08-11 Eric Anholtvc4: Drop PIPE_SHADER_CAP_MAX_ADDRS
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-08-11 Marek Olšákst/mesa: compute supported GL versions at DRIscreen...
2014-08-11 Marek Olšákgallium: pass st_config_options to query_versions
2014-08-11 Marek Olšákmesa: return version 0 if the computed core profile...
2014-08-11 Marek Olšákmesa: add _mesa_get_version, a ctx-independent variant...
2014-08-11 Marek Olšákmesa: add a context-independent variant of _mesa_overri...
2014-08-11 Marek Olšákmesa: make _mesa_init_constants context-independent...
2014-08-11 Marek Olšákmesa: make _mesa_init_extensions context-independent
2014-08-11 Marek Olšákst/mesa: make st_init_limits context-independent
2014-08-11 Marek Olšákmesa: move ShaderCompilerOptions into gl_constants
2014-08-11 Marek Olšákst/mesa: make st_init_extensions context-independent
2014-08-11 Marek Olšákmesa: make _mesa_override_glsl_version context-independent
2014-08-11 Marek Olšákgallium/stapi: move setting GL versions to the state...
2014-08-11 Marek Olšákst/mesa: convert the ETC1 format to an uncompressed...
2014-08-11 Marek Olšákst/mesa: add st_context parameter to st_mesa_format_to_...
2014-08-11 Marek Olšákst/mesa: advertise ARB_ES3_compatibility if GLSL 3...
2014-08-11 Marek Olšákst/mesa: add support for ETC2 formats
2014-08-11 Marek Olšákmesa: add helper _mesa_is_format_etc2
2014-08-11 Brian Paulmesa: add missing GLAPIENTRY in copyimage.c
2014-08-11 Jason Ekstrandi965/cse: Don't eliminate instructions with side-effects
2014-08-11 Jason Ekstranddocs/GL3: Mark ARB_copy_image as implemented on i965
2014-08-11 Jason Ekstrandi965: Add support for ARB_copy_image
2014-08-11 Jason Ekstrandmesa/meta: Add a partial implementation of CopyImageSubData
2014-08-11 Jason Ekstrandmesa/meta: Make _mesa_meta_bind_fbo_image also take...
2014-08-11 Jason Ekstrandmesa: Add GL API support for ARB_copy_image
2014-08-11 Matt Turneri965/fs: Keep track of the register that hold delta_x...
2014-08-11 Matt Turneri965: Mark branch unreachable in sampler state code.
2014-08-11 Brian Paulmesa: simplify _mesa_update_draw_buffers()
2014-08-11 Brian Paulmesa: fix assertion in _mesa_drawbuffers()
2014-08-11 Brian Paulmesa: whitespace, 80-column wrapping in program.c
2014-08-11 Brian Paulmesa: simplify/rename _mesa_init_program_struct()
2014-08-11 Brian Paulst/mesa: use PRId64 for printing 64-bit ints
2014-08-11 Brian Paulmesa: use PRId64 for printing 64-bit ints
2014-08-11 Brian Paulmesa: define and use ALL_TYPE_BITS in varray.c code
2014-08-11 Brian Paulmesa: add comment that GL_CLIP_DISTANCE0 == GL_CLIP_PLA...
2014-08-11 Maarten Lankhorstconfigure.ac: Do not require llvm on x32
2014-08-11 Neil Robertsi965: Don't check for format differences when using...
2014-08-11 Kenneth Graunkei965/eu: Allow math on immediates on Broadwell.
2014-08-11 Kenneth Graunkei965/eu: Update jump distance scaling for Broadwell.
2014-08-11 Kenneth Graunkei965/eu: Refactor jump distance scaling to use a helper...
2014-08-11 Kenneth Graunkei965/eu: Set UIP on ELSE instructions on Broadwell.
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