platform/upstream/mesa.git
2023-05-10 Mike Blumenkrantzzink: also cache swapchain semaphores
2023-05-09 Mike Blumenkrantzzink: block more flushes during unordered blits
2023-05-09 Mike Blumenkrantzzink: adjust bindless texel buffer handle before indexing
2023-05-09 Mike Blumenkrantzzink: compare desc set to detect bindless vars in separ...
2023-05-09 Mike Blumenkrantzzink: bind bindless db set when updating separate shade...
2023-05-09 Mike Blumenkrantzzink: set debug callback on context
2023-05-09 Mike Blumenkrantzzink: add perf_debug for "interesting" shader compiles
2023-05-09 Mike Blumenkrantzzink: make mesa_logw separate from perf_debug
2023-05-09 Mike Blumenkrantzzink: add ZINK_DEBUG=nobgc
2023-05-09 Mike Blumenkrantzzink: add ZINK_DEBUG=noopt
2023-05-09 Juan A. Suarez... vc4/ci: disable VC4 jobs
2023-05-09 Jesse Nataliedzn/ci: Remove 'exclude' for graphicsfuzz cases
2023-05-09 Jesse Nataliedzn: Run nir_opt_remove_phis before nir_lower_returns
2023-05-09 Thong Thaifrontends/va/config: check for QVBR support when creating
2023-05-09 Thong Thaifrontends/va/context: check min supported resolution...
2023-05-09 Thong Thaifrontends/va/config: add disable packed headers as...
2023-05-09 Patrick Lerdaradeonsi: set proper drm_amdgpu_cs_chunk_fence alignment
2023-05-09 José Roberto... iris: Add function to return mmap mode for aux map
2023-05-09 José Roberto... iris: Add function to return mmap mode for userptr bos
2023-05-09 José Roberto... iris: Add a function to return allocated bo mmap mode
2023-05-09 Matthieu Bouronlavapipe: honor dst base array layer when resolving...
2023-05-09 Martin Roukala... zink/ci: document new flakes on RADV
2023-05-09 Martin Roukala... zink/ci: document recent fixes on RADV
2023-05-09 Samuel Pitoisetradv: advertise VK_EXT_attachment_feedback_loop_dynamic...
2023-05-09 Samuel Pitoisetradv: implement VK_EXT_attachment_feedback_loop_dynamic...
2023-05-09 Mike Blumenkrantzvulkan/runtime: add VK_DYNAMIC_STATE_ATTACHMENT_FEEDBAC...
2023-05-09 Samuel Pitoisetvulkan: Update XML and headers to 1.3.250
2023-05-09 Mike Blumenkrantzglsl/lower_samplers_as_deref: apply bindings for unused...
2023-05-09 Juan A. Suarez... vc4/ci: skip unsupported test versions
2023-05-09 Samuel Pitoisetac/spm: switch to SPM version 2.0
2023-05-09 Juan A. Suarez... v3d/ci: update neverball-v2 trace reference
2023-05-09 Rohan Gargiris: use the workaround framework for WA 14013111325
2023-05-09 Rohan Garghasvk: drop dead code
2023-05-09 Rohan Garganv: use the workaround framework for WA 14013111325
2023-05-09 Kenneth Graunkeintel/compiler: Fold constants after distributing sourc...
2023-05-09 Juston Livenus: enable sparse binding properties
2023-05-09 Juston Livenus: enable sparse binding features
2023-05-09 Juston Livenus: add back sparse binding support
2023-05-09 Juston Livenus: add helper function support for VkBindSparseInfo
2023-05-09 Juston Livenus: filter out queue familes with exclusive sparse...
2023-05-09 Qiang Yuac/nir/cull: fix line position w culling
2023-05-09 Mike Blumenkrantzzink: fix uncached memory readback
2023-05-09 Mike Blumenkrantzzink: block batching of unordered barriers if previous...
2023-05-09 Mike Blumenkrantzzink: disable batched unordered barries with ZINK_DEBUG...
2023-05-09 Mike Blumenkrantzzink: flush INDIRECT_BUFFER mem barrier for compute
2023-05-09 Mike Blumenkrantzzink: unbind the ssbo slot being iterated, not the...
2023-05-09 Mike Blumenkrantzzink: use an intermediate variable for binding ssbo...
2023-05-09 Mike Blumenkrantzzink: delete unnecessary pipeline stage flags from...
2023-05-09 Mike Blumenkrantzzink: add PERSISTENT for db buffer maps
2023-05-09 Mike Blumenkrantzzink: delete persistent map tracking
2023-05-09 Jesse Nataliemicrosoft/compiler: Avoid integer divides by 0
2023-05-09 Jesse Nataliespirv2dxil: Lower large temps to scratch
2023-05-09 Jesse Nataliedzn: Use A4B4G4R4 instead of B4G4R4A4 when available
2023-05-08 Mike Blumenkrantzzink: stringify unsupported prim restart log error
2023-05-08 Mike Blumenkrantzzink: allow vk 1.2 timelineSemaphore feature if extensi...
2023-05-08 Jesse Natalieci/windows: Pick up WARP 1.0.6 NuGet with lots of dzn...
2023-05-08 Axel Davyfrontend/nine: Add debug driconf var force_features_emu...
2023-05-08 Axel Davyfrontend/nine: Fix shader cap test for POSITIONT
2023-05-08 Axel Davyfrontend/nine: Implement backup support for clip planes
2023-05-08 Mike Blumenkrantztgsi_to_nir: handle PIPE_CAP_NIR_COMPACT_ARRAYS for...
2023-05-08 Axel Davydocs/gallium: Clarify PIPE_CAP_CLIP_PLANES
2023-05-08 Axel Davyfrontend/nine: initialize force_color_in_centroid
2023-05-08 Axel Davyfrontend/nine: Get rid of INTERPOLATE_COLOR
2023-05-08 Axel Davyfrontend/nine: Enforce legacy pow behaviour
2023-05-08 Axel Davyfrontend/nine: Print warning incomplete position_t...
2023-05-08 Axel Davyfrontend/nine: Improve VS_WINDOW_SPACE_POSITION fallback
2023-05-08 Axel Davyfrontend/nine: Implement backup support for pointsize
2023-05-08 Axel Davyfrontend/nine: Implement alpha test backup support
2023-05-08 Axel Davyfrontend/nine: Drop max_ps_const_f
2023-05-08 Mike Blumenkrantzzink: don't init mutable for swapchain src during blit
2023-05-08 Mike Blumenkrantzzink: don't init mutable resource bit for swapchain...
2023-05-08 Lionel Landwerlinintel: enable protected context creation along with...
2023-05-08 Connor Abbotttu: Expose VK_EXT_fragment_density_map
2023-05-08 Connor Abbotttu: Don't allow importing/exporting subsampled images...
2023-05-08 Connor Abbotttu/autotune: Always prefer GMEM with fragment density...
2023-05-08 Connor Abbotttu, ir3: Handle FDM shader builtins
2023-05-08 Connor Abbottnir, ir3: Add option to use unscaled FragCoord for...
2023-05-08 Connor Abbotttu: Implement FDM scaled loads/stores
2023-05-08 Connor Abbotttu: Implement FDM viewport patching
2023-05-08 Connor Abbottir3: Record whether a shader writes gl_ViewportIndex
2023-05-08 Connor Abbotttu: Add core FDM patchpoint infrastructure
2023-05-08 Connor Abbotttu/cs: Add support for CS patching
2023-05-08 Connor Abbotttu: Implement sampling the fragment density map
2023-05-08 Connor Abbotttu: Parse fragment density map attachment info
2023-05-08 Connor Abbottfreedreno/a6xx: Document per-view viewport in GRAS_SU_CNTL
2023-05-08 Connor Abbotttu: Make dynamic viewport and scissor count more accurate
2023-05-08 Connor Abbotttu: Merge RB_DEPTH_CNTL and RB_STENCIL_CONTROL drawstates
2023-05-08 Connor Abbotttu: Precompute maximum views across all subpasses
2023-05-08 Connor Abbotttu: Use dirty bit for scissor state
2023-05-08 Connor Abbotttu: Add 3D GMEM load path
2023-05-08 Connor Abbottfreedreno/fdl: Expose view offset
2023-05-08 Connor Abbottfreedreno/fdl: Don't pre-shift image view pitch
2023-05-08 Connor Abbotttu: Don't pre-shift depth and stencil pitch
2023-05-08 Connor Abbotttu: Don't override depth for GMEM
2023-05-08 M Henningnouveau/nir: Set isSigned on all atomic_imax/imin
2023-05-08 Mike Blumenkrantzaux/draw: add guardband clipping for lines
2023-05-08 Erik Faye-Lundaux/draw: check for lines when setting clipping-mode
2023-05-08 Mike Blumenkrantzaux/draw: guard_band_points_xy -> guard_band_points_lin...
2023-05-08 Mike Blumenkrantzgallium: pipe_rasterizer_state::point_tri_clip -> point...
2023-05-08 Yiwei Zhangci: uprev virglrenderer to drop venus release patches
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