platform/upstream/mesa.git
2023-06-14 Lionel Landwerlinanv: only disable mesh when enabled at the VkDevice...
2023-06-14 Samuel Pitoisetradv: fix smooth lines with graphics pipeline library
2023-06-14 Samuel Pitoisetradv: do not force VRS 1x1 when smooth lines are enabled
2023-06-14 Samuel Pitoisetradv: add a helper for forcing VRS 1x1 in some situations
2023-06-14 Samuel Pitoisetradv: gather info about load_poly_line_smooth_enabled
2023-06-14 Lynneradv/video: reject unsupported hevc profiles and bit...
2023-06-14 Lynneradv/video: reject non-8bit H264
2023-06-14 Lynneradv/video: reject general unsupported video formats
2023-06-14 Charmaine Leesvga: fix shader type after ntt
2023-06-14 Mike Blumenkrantzzink: add some ntv asserts for ms txf
2023-06-14 Mike Blumenkrantzzink: assert that ntv image creation isn't clobbering...
2023-06-14 Mike Blumenkrantzzink: massively shrink qbo size for timestamp queries
2023-06-14 Dave Airlieradv/video: program hevc max dec pic buffering correctly
2023-06-14 Dave Airlieradv/video: program frame number correctly.
2023-06-13 Lionel Landwerlinanv: always report all pipeline stats regardless of...
2023-06-13 Lionel Landwerlinanv: report max simd width only once for fragment shaders
2023-06-13 Lionel Landwerlinanv: deal with unsupported VkImageFormatListCreateInfo...
2023-06-13 Friedrich Vockradv: Enable ray tracing pipelines by default
2023-06-13 Friedrich Vockradv: Add RADV_DEBUG=nort
2023-06-13 Mike Blumenkrantzlavapipe: use PACKAGE_VERSION for cache uuid in release...
2023-06-13 Mike Blumenkrantzradv: directly use vk_format_map for vertex input
2023-06-13 Mike Blumenkrantzvk: make vk_format_map[] public
2023-06-13 Lucas Stachetnaviv: only emit sampler config for changed samplers
2023-06-13 Mike Blumenkrantzzink: only try to create srgb mutable images if the...
2023-06-13 Mike Blumenkrantzradv: tweak gfx pipeline stage binding
2023-06-13 Alyssa Rosenzweignir: Remove non-scoped barriers
2023-06-13 Alyssa Rosenzweigradeonsi: Scan for scoped barriers
2023-06-13 Alyssa Rosenzweignir: Remove handling for non-scoped barriers
2023-06-13 Alyssa Rosenzweignir/tests: Use scoped barriers internally
2023-06-13 Alyssa Rosenzweigtreewide: Remove use_scoped_barrier
2023-06-13 Alyssa Rosenzweigttn: Assume use_scoped_barrier
2023-06-13 Alyssa Rosenzweignir: Assume use_scoped_barrier
2023-06-13 Alyssa Rosenzweigvtn: Assume use_scoped_barrier
2023-06-13 Alyssa Rosenzweigglsl: Assume use_scoped_barrier
2023-06-13 Alyssa Rosenzweigac/llvm: Drop memory_barrier_buffer impl
2023-06-13 Alyssa Rosenzweigntt: Use scoped barriers
2023-06-13 Alyssa Rosenzweigttn: Emit scoped barriers when needed
2023-06-13 Alyssa Rosenzweigir3: Drop reference to unsupported intrinsic
2023-06-13 Alyssa Rosenzweigvtn: Handle atomic counter semantics
2023-06-13 Erico Nunesci: temporarily disable lima farm
2023-06-13 Thomas H.P... r600: tgsi cleanup
2023-06-13 Karol Herbstdocs: improve OpenCL features
2023-06-13 Timur Kristófradv: Leave primitive reset index at max on GFX8+.
2023-06-13 Timur Kristófradv: Remove primitive reset index from late scissor...
2023-06-13 Christian Gmeineretnaviv: add support for performance warnings
2023-06-13 Tapani Pällianv: use workaround framework for 1408224581, 14014097488
2023-06-13 Tapani Pälliiris: use workaround framework for 1408224581, 14014097488
2023-06-13 Tapani Pälliintel/dev: add parentheses around intel_needs_workaroun...
2023-06-13 Pavel Ondračkar300: be more agressive when merging A0 loads
2023-06-13 Pavel Ondračkar300: remove duplicate ARRs
2023-06-13 Pavel Ondračkar300: optimize the load A0 pattern from wined3d
2023-06-13 Pavel Ondračkar300: move the ROUND+ARL->ARR fusing to main optimizati...
2023-06-13 Pavel Ondračkar300: move the ARL merging pass up in the opt loop
2023-06-13 Pavel Ondračkar300: move nir stuff to r300_nir file
2023-06-13 Martin Roukala... zink/ci: enable zink-radv-vangogh-valve for pre-merge...
2023-06-13 Martin Roukala... zink/ci: add more tests to the flake list of vangogh
2023-06-13 Martin Roukala... ci/b2c: change the default first-console-activity timeo...
2023-06-13 Juan A. Suarez... broadcom/ci: update expected results
2023-06-13 Corentin Noëlgallium: Rename dri_init_screen_helper into dri_init_screen
2023-06-13 Corentin Noëlgallium: Use the common destroy function on screen...
2023-06-13 Corentin Noëlgallium: Only call dri_init_options when the screen...
2023-06-13 Corentin Noëlpipe-loader: Do not destroy the winsys on screen creati...
2023-06-13 Corentin Noëlpipe-loader: Document the behavior regarding screen...
2023-06-13 Corentin Noëlgallium: Rename dri_destroy_screen_helper into dri_rele...
2023-06-13 Corentin Noëlgallium: Incorporate the device release in dri_destroy_...
2023-06-13 Samuel Pitoisetradv/ci: update the list of expected failures on STONEY
2023-06-13 Samuel Pitoisetradv: disable HTILE compression only when layouts are...
2023-06-13 Samuel Pitoisetradv: emit DB_RENDER_CONTROL as part of the framebuffer
2023-06-13 Samuel Pitoisetradv: reset more DB registers when emitting a null...
2023-06-13 Samuel Pitoisetradv: add a helper for emitting a null depth/stencil...
2023-06-13 Qiang Yuradeonsi: enable aco support for compute shader
2023-06-13 Qiang Yuradeonsi: fix crash when AMD_DEBUG=cs,initnir
2023-06-13 Qiang Yuac/llvm,radeonsi: lower nir_load_user_data_amd in abi
2023-06-13 Qiang Yuradeonsi: add scratch_offset arg for aco cs
2023-06-13 Timothy Arcerist/glsl: move linking code to the same st file
2023-06-13 Jesse Nataliedxil: Remove custom SSBO lowering
2023-06-13 Jesse Nataliemicrosoft/compiler: Don't over-align raw buffer load...
2023-06-13 Jesse Nataliemicrosoft/compiler: Don't lower bit sizes for movs
2023-06-13 Jesse Nataliedxil: Delete load_ubo_dxil intrinsic
2023-06-13 Jesse Nataliedxil: Don't generate load_ubo_dxil directly
2023-06-13 Jesse Nataliemicrosoft/compiler: Support load_ubo_vec4
2023-06-13 Jesse Nataliespirv2dxil: Don't lower shared/temp to explicit I/O
2023-06-13 Jesse Nataliemicrosoft/compiler: Un-lower shared/scratch to derefs
2023-06-13 Jesse Nataliemicrosoft/compiler: Use mem_constant instead of shader_...
2023-06-13 Jesse Nataliemicrosoft/compiler: Emit const accesses as load_deref
2023-06-13 Jesse Nataliemicrosoft/compiler: Add some more lowering passes for...
2023-06-13 Jesse Nataliemicrosoft/compiler: Improvements to constant -> shader_...
2023-06-13 Jesse Nataliemicrosoft/compiler: Support vec/struct const vals
2023-06-13 Jesse Nataliemicrosoft/clc: Fix progress reporting for some lowering
2023-06-13 Jesse Nataliemicrosoft/clc: Try harder to optimize memcpys before...
2023-06-13 Jesse Natalienir: Optimize unpacking 16 bit values that were origina...
2023-06-13 Jesse Natalienir: Fix constant expression for unpack_64_4x16
2023-06-13 Jesse Natalienir_lower_mem_access_bit_sizes: Support unaligned store...
2023-06-13 Jesse Natalienir_lower_mem_access_bit_sizes: Move options into a...
2023-06-13 Jesse Natalienir_lower_mem_access_bit_sizes: Add a bit_size input...
2023-06-13 Jesse Natalienir_lower_ubo_vec4: Delete an invalid assert
2023-06-13 Jesse Natalienir: Allow atomics as non-complex uses for var-splittin...
2023-06-13 Jesse Natalienir_split_struct_vars: Support more modes and constant...
2023-06-13 Jesse Natalievtn: Set is_null_constant
2023-06-13 Jesse Natalienir: Add is_null_constant to nir_constant
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