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platform/upstream/efl.git
2017-08-25
Cedric BAIL
evas: make vector graphic support multi output.
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2017-08-25
Cedric BAIL
evas: do not use default output or any other during...
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2017-08-25
Cedric BAIL
evas: remove unecessary use of output in filter code.
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2017-08-25
Cedric BAIL
evas: make image_native_set use engine context not...
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2017-08-25
Cedric BAIL
evas: make all window GLES3 or none.
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2017-08-25
Cedric BAIL
evas: make function to find evas gl context from engine...
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2017-08-25
Cedric BAIL
evas: make filter handle multi output.
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2017-08-25
Cedric BAIL
evas: make Evas_GL start to use engine and output separ...
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2017-08-25
Cedric BAIL
evas: convert Evas3D use of output to engine when meani...
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2017-08-25
Cedric BAIL
evas: find a best possible output to manage an object...
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2017-08-25
Cedric BAIL
evas: remove dead code that won't be easy to bring...
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2017-08-25
Cedric BAIL
evas: all context function use already ENC.
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2017-08-25
Cedric BAIL
evas: remove image_content_hint_get from backend as...
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2017-08-25
Cedric BAIL
evas: switch font backend function to rely on engine...
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2017-08-25
Cedric BAIL
evas: handle multiple output for plane assignment.
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2017-08-25
Cedric BAIL
evas: convert evas backend cache function call to use...
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2017-08-25
Cedric BAIL
evas: remove image_surface_noscale_region_get from...
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2017-08-25
Cedric BAIL
evas: move all image object related function to use...
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2017-08-25
Cedric BAIL
evas: forgotten convertion from output to engine.
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2017-08-25
Cedric BAIL
evas: gl_common should not segv on freeing a NULL gl_image.
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2017-08-25
Cedric BAIL
evas: add infrastructure to find a gl_context from...
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2017-08-25
Cedric BAIL
evas: switch all image animation engine related functio...
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2017-08-25
Cedric BAIL
evas: introduce a engine_new/free in gl_generic backend.
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2017-08-25
Cedric BAIL
evas: refactor the call to window_use.
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2017-08-25
Cedric BAIL
evas: refactor gl_generic use of window_use with contex...
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2017-08-25
Cedric BAIL
evas: differentiate engine from output.
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2017-08-25
Cedric BAIL
evas: fix order in function of engine and output use...
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2017-08-25
Cedric BAIL
evas: simplify drm output cleanup code.
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2017-08-25
Cedric BAIL
evas: refactor ddraw engine to have less useless indire...
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2017-08-25
Cedric BAIL
evas: refactor gdi to have less useless function redire...
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2017-08-25
Cedric BAIL
evas: refactor drm engine to have useless function...
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2017-08-25
Cedric BAIL
evas: refactor wayland_shm backend to have less useless...
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2017-08-25
Cedric BAIL
evas: refactor fb engine to have less useless function...
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2017-08-25
Cedric BAIL
evas: refactor buffer engine to have less indirect...
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2017-08-25
Cedric BAIL
evas: Render_Engine_Swap_Mode is actually about output...
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2017-08-25
Cedric BAIL
evas: Render_Engine_Merge_Mode is actually about output.
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2017-08-25
Cedric BAIL
evas: reduce duplication of merge_mode getenv logic.
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2017-08-25
Cedric BAIL
efl: remove PS3 backend.
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2017-08-25
Cedric BAIL
evas: follow all other engines convention and use ORD...
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2017-08-25
Cedric BAIL
evas: make the info size a parameter of the function...
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2017-08-25
Cedric BAIL
evas: refactor the creation of the output info logic...
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2017-08-25
Cedric BAIL
evas: factorize call to info and info_free.
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2017-08-25
Cedric BAIL
evas: all this function (info, setup and update) are...
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2017-08-25
Cedric BAIL
evas: nobody actually call the tile size set API.
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2017-08-25
Cedric BAIL
evas: Render_Engine_GL_Generic is actually an output.
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2017-08-25
Cedric BAIL
evas: do not loose tile size when resizing output.
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2017-08-25
Cedric BAIL
evas: prevent double tilebuf creation/destruction durin...
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2017-08-25
Cedric BAIL
evas: all GL backend require strict tilebuf, let's...
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2017-08-25
Cedric BAIL
evas: no need to double init tilebuf as it is created...
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2017-08-25
Cedric BAIL
evas: Render_Engine_Software_Generic is actually Render...
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2017-08-25
Cedric BAIL
evas: engine should not access Evas canvas directly.
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2017-08-25
Hosang Kim
scroller: fix getting content position.
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2017-08-24
Daniel Hirt
Canvas text: fix uninitialized value
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2017-08-24
Chris Michael
ecore-drm2: Add API to allow setting pointer accelerati...
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2017-08-24
Chris Michael
ecore-drm2: Add API function to allow setting pointer...
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2017-08-24
Chris Michael
elput: Add API to set pointer acceleration speed
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2017-08-24
Gustavo Sverzut...
eina_value: add helper: eina_value_struct_desc_get().
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2017-08-24
Stephen 'Okra...
CPUMonitor theme: Don't set aspect in theme.
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2017-08-24
Daniel Hirt
Canvas text: prevent change of context width field
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2017-08-24
Daniel Hirt
Canvas text: reduce usage of data_scope_get()
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2017-08-24
Daniel Hirt
Canvas text: move obstacles logic to proper place
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2017-08-24
Myoungwoon...
docs: Add information about texture size limitations
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2017-08-24
WooHyun Jung
elm_widget: remove redundant null check
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2017-08-24
Stephen 'Okra...
Cpumonitor Theme: Add a theme for the base and the...
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2017-08-23
Stephen 'Okra...
Luncher Theme: Use a proxy for the overlay effect.
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2017-08-23
Gustavo Sverzut...
eina_value_util: eina_value_X_get() helpers.
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2017-08-23
Gustavo Sverzut...
eina_value_util: init helpers (stack/return).
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2017-08-23
Gustavo Sverzut...
eina_value_util: add missing eina_value_*_new() for...
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2017-08-23
Gustavo Sverzut...
eina_value_util: remove "_util" from names.
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2017-08-23
Guilherme Iscaro
Eina_Value type EINA_value.
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2017-08-23
Guilherme Iscaro
Eina: Add EINA_VALUE_TYPE_ERROR
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2017-08-23
Gustavo Sverzut...
add EINA_VALUE_EMPTY, allow flushing empty values.
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2017-08-23
Stephen 'Okra...
Gadget themes: Remove shines.
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2017-08-23
Jean-Philippe...
widget: Make sub_object add/del protected (EO)
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2017-08-23
Jean-Philippe...
eo: Mark name_find as const
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2017-08-23
Jean-Philippe...
widget: Remove name_find from EO
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2017-08-23
Jean-Philippe...
widget: Remove highlight_ignore from EO
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2017-08-23
Jean-Philippe...
widget: Reshuffle EO file for clarity
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2017-08-23
Jean-Philippe...
widget: Remove more functions from EO
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2017-08-23
Jean-Philippe...
widget: Remove some more functions from EO
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2017-08-23
Jean-Philippe...
widget: Remove highlight_in_theme from EO
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2017-08-23
Jean-Philippe...
widget: Remove 2 focus APIs from EO
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2017-08-23
Jean-Philippe...
widget: Remove hover_object from EO
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2017-08-23
Jean-Philippe...
widget: Remove tree_unfocusable from EO
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2017-08-23
Jean-Philippe...
widget: Remove focus_tree_unfocusable_handle (EO)
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2017-08-23
Jean-Philippe...
widget: Rename top to widget_top (EO)
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2017-08-23
Jean-Philippe...
widget: Remove tooltip_add/del from EO
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2017-08-23
Carsten Haitzler...
elm init - fix init seq and quicklaunch as we shut...
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2017-08-23
Jean-Philippe...
elm_test: Remove calls to fill+expand (EO)
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2017-08-23
Jean-Philippe...
evas: Set default align to FILL for EO objects
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2017-08-23
Jean-Philippe...
gfx: Remove size hint request (EO)
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2017-08-23
Jean-Philippe...
js: Fix javascript generator's compilation
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2017-08-23
Jean-Philippe...
ecore: Fix shadow warning (with nodejs enabled)
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2017-08-23
Jean-Philippe...
js: Fix some js examples usage of orient API
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2017-08-23
Jean-Philippe...
efl: Remove Efl.Orientation horiz & vert (EO)
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2017-08-23
Jean-Philippe...
test: Fix EO API usage (direction)
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2017-08-23
JinYong Park
test_check: fix build warning
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2017-08-23
JinYong Park
layout: call size calculating after text_set(NULL)
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2017-08-23
Jean-Philippe...
widget: Use EO function pointer for on_show_region
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2017-08-23
Jean-Philippe...
widget: Remove unused legacy function name
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