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platform/upstream/mesa.git
2023-02-28
Mike Blumenkrantz
zink: rework query pool overflow
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2023-02-28
Mike Blumenkrantz
zink: create/use query pools dynamically
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2023-02-28
Mike Blumenkrantz
zink: rework find_or_allocate_qp()
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2023-02-28
Mike Blumenkrantz
zink: reorder some query code
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2023-02-28
Mike Blumenkrantz
zink: try updating qbos on query resume if !in_rp
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2023-02-28
Mike Blumenkrantz
zink: only update qbo for TIME_ELAPSED on start if...
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2023-02-28
Mike Blumenkrantz
zink: handle null query results for conditional render
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2023-02-28
Mike Blumenkrantz
zink: handle null query results
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2023-02-28
Mike Blumenkrantz
zink: only try doing qbo updates on query suspend if...
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2023-02-28
Mike Blumenkrantz
zink: refuse to start cs invocation queries in renderpass
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2023-02-28
Mike Blumenkrantz
zink: don't double suspend queries
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2023-02-28
Mike Blumenkrantz
zink: un-suspend queries if they end while suspended
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2023-02-28
Mike Blumenkrantz
zink: add zink_query::suspended to indicate suspended...
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2023-02-28
Mike Blumenkrantz
zink: don't auto-sync qbos on query end
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2023-02-28
Mike Blumenkrantz
zink: handle multiple query starts in qbo update
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2023-02-28
Mike Blumenkrantz
zink: delete zink_query::last_start_idx
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2023-02-28
Mike Blumenkrantz
zink: make zink_vk_query unref consistent
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2023-02-28
Mike Blumenkrantz
zink: fix possible query destroy leak
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2023-02-28
Mike Blumenkrantz
zink: fix zink_query_start initialization
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2023-02-28
Mike Blumenkrantz
zink: rewrite zink_query_start struct
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2023-02-28
Mike Blumenkrantz
zink: reset queries on the promoted cmdbuf when possible
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2023-02-28
Mike Blumenkrantz
zink: remove suspended queries from list before resuming
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2023-02-28
Mike Blumenkrantz
zink: move zink_batch_no_rp call for query reset
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2023-02-28
Patrick Lerda
mesa/shaderapi: fix path memory leak
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2023-02-27
Giancarlo Devich
d3d12: Don't loop in update_draw_indirect_with_sysvals
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2023-02-27
Giancarlo Devich
d3d12: Create varying structures as necessary, referenc...
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2023-02-27
Giancarlo Devich
d3d12: Don't memcmp gs/tcs keys
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2023-02-27
Giancarlo Devich
d3d12: Don't unnecessarily zero out gs/tcs keys
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2023-02-27
Giancarlo Devich
d3d12: Track max varying slot, set and compare less...
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2023-02-27
Giancarlo Devich
d3d12: Don't recompute has_flat_varyings or missing_dua...
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2023-02-27
Emma Anholt
anv: Skip BTI RT flush if we're doing an op that doesn...
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2023-02-27
Emma Anholt
anv: Skip the RT flush when doing depth-only rendering.
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2023-02-27
Mike Blumenkrantz
aux/tc: only call tc_parse_draw() when parsing renderpa...
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2023-02-27
Mike Blumenkrantz
aux/tc: track whether queries have been terminated...
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2023-02-27
Caio Oliveira
panfrost: Use NIR scoped barriers instead of memory...
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2023-02-27
Caio Oliveira
pan/midgard: Handle nir_intrinsic_scoped_barrier in...
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2023-02-27
Caio Oliveira
pan/compiler: Fix handling of nir_intrinsic_scoped_barrier
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2023-02-27
Caio Oliveira
intel/compiler: Mark various memory barriers intrinsics...
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2023-02-27
Caio Oliveira
glsl: Implement use_scoped_barrier option for lowering...
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2023-02-27
Caio Oliveira
gallivm: Fix handling of nir_intrinsic_scoped_barrier
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2023-02-27
Caio Oliveira
microsoft/compiler: Handle scoped barrier in Tess splitting
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2023-02-27
Caio Oliveira
nir: Support use_scoped_barrier in nir_lower_atomics_to...
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2023-02-27
Rob Clark
Revert "freedreno: Account for multi-draw in num_draws"
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2023-02-27
Emma Anholt
ci/crocus: Mark unvanquished as flaky.
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2023-02-27
Emma Anholt
ci/crocus: Add new tess xfails and a link to the regres...
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2023-02-27
Samuel Pitoiset
zink/ci: skip one more test that timeout with RADV
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2023-02-27
Karol Herbst
ci/zink: move threading tests to flakes
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2023-02-27
Mike Blumenkrantz
docs: add pipeline library support for tu
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2023-02-27
Ryan Neph
Revert "venus: temporarily redirect VkDrmFormatModifier...
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2023-02-27
Ryan Neph
venus: update venus-protocol headers to fix WA1
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2023-02-27
Alyssa Rosenzweig
nir/lower_blend: Don't dereference null
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2023-02-27
Rhys Perry
aco: always update orig_names in get_reg_phi()
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2023-02-27
Eric Engestrom
radv: split linker script for android since it requires...
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2023-02-27
Yonggang Luo
meson: Use sse2_arg and sse2_args to replace usage...
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2023-02-27
Yonggang Luo
meson: Split sse2_arg and sse2_args out of c_cpp_args
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2023-02-27
Yonggang Luo
meson: When sse2 enabled, both c and cpp using sse2...
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2023-02-27
Mike Blumenkrantz
vulkan/wsi/x11: make 4 image minimum for xwayland drive...
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2023-02-27
Mike Blumenkrantz
vulkan/wsi: switch to using an options struct for last...
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2023-02-27
Georg Lehmann
aco: use and swizzle mask in dpp quad perm
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2023-02-27
Georg Lehmann
aco/gfx11: use dpp_row_xmask and dpp_row_share
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2023-02-27
Georg Lehmann
aco: use v_permlane(x)16_b32 for masked swizzle
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2023-02-27
Georg Lehmann
amd: d16 uses rtz conversion for 32bit float
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2023-02-27
Georg Lehmann
amd: don't use d16 for integer loads
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2023-02-27
Georg Lehmann
nir: change 16bit image dest folding option to per...
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2023-02-27
Samuel Pitoiset
radv: enable primitiveUnderestimation on GFX9+
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2023-02-27
Samuel Pitoiset
radv: set MSAA_NUM_SAMPLES to 0 for underestimate raste...
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2023-02-27
Samuel Pitoiset
radv: stop setting ENABLE_POSTZ_OVERRASTERIZATION to 1
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2023-02-27
Samuel Pitoiset
radv: cleanup radv_emit_{conservative,msaa}_state(...
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2023-02-27
Mike Blumenkrantz
lavapipe: EXT_image_sliced_view_of_3d
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2023-02-27
Lionel Landwerlin
vulkan/runtime: store parameters of VK_EXT_sliced_view_...
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2023-02-27
Tatsuyuki Ishi
radv/sqtt: Use code buffer from radv_shader directly...
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2023-02-27
Tatsuyuki Ishi
radv: Keep shader code ptr in a separately allocated...
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2023-02-27
Mike Blumenkrantz
zink: allow direct memory mapping for any COHERENT...
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2023-02-27
Mike Blumenkrantz
zink: add locking for zink_screen::copy_context and...
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2023-02-27
Mike Blumenkrantz
zink: avoid adding ubo/ssbo bindings multiple times...
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2023-02-27
Mike Blumenkrantz
zink: simplify/rework image typing in ntv
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2023-02-27
Mike Blumenkrantz
zink: delete unused emit_image param in ntv
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2023-02-27
Mike Blumenkrantz
zink: fix bindless texture barrier generation
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2023-02-27
Mike Blumenkrantz
zink: rework descriptor unbind params to use is_compute...
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2023-02-27
Mike Blumenkrantz
zink: fix shader read access removal for barrier generation
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2023-02-27
Mike Blumenkrantz
zink: delete dead uniform variables
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2023-02-27
Alyssa Rosenzweig
agx: Lower sampler LOD bias
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2023-02-27
Alyssa Rosenzweig
asahi: Lower lod_bias_agx to uniform registers
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2023-02-27
Alyssa Rosenzweig
nir: Add nir_texop_lod_bias_agx
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2023-02-27
Qiang Yu
ac/llvm,radeonsi: lower fbfetch in abi
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2023-02-27
Qiang Yu
radeonsi: add num_component param to load_internal_binding
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2023-02-27
Qiang Yu
ac/llvm,radeonsi: lower nir_load_barycentric_at_sample...
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2023-02-27
Marek Olšák
nir: lower to fragment_mask_fetch/load_amd with EQAA...
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2023-02-26
Alyssa Rosenzweig
nir/lower_blend: Consume dual stores
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2023-02-26
Alyssa Rosenzweig
panfrost: Use proper locations in blend shaders
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2023-02-26
Francisco Jerez
intel/rt: Fix L3 bank performance bottlenecks due to...
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2023-02-26
Friedrich Vock
docs: Fix formatting for RMV tracing docs
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2023-02-26
David Heidelberg
meson: print c_cpp_args
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2023-02-26
Konstantin...
radv/rt: Pre shift cull_mask
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2023-02-25
Frank Binns
pvr: remove duplicate define
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2023-02-25
Frank Binns
pvr: stop restricting the compiler to the Sascha Willem...
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2023-02-25
Giancarlo Devich
d3d12: Track up to 16 active context resource states...
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2023-02-25
Giancarlo Devich
d3d12: Assign up to 16 simultaneously active contexts...
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2023-02-25
Giancarlo Devich
d3d12: Move d3d12_context_state_table_entry to d3d12_re...
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2023-02-25
Rob Clark
tu/kgsl: Propagate tu_physical_device_init() errors
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