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platform/upstream/mesa.git
2022-04-19
Juan A. Suarez...
v3d: define our own canonical supported formats
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2022-04-19
Juan A. Suarez...
gallium: add hook on getting canonical format
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2022-04-19
Juan A. Suarez...
v3d: use surface format defined on pipe_blit
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2022-04-19
Juan A. Suarez...
v3d: do not tile 1D textures
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2022-04-19
Juan A. Suarez...
v3d: report the correct unsupported blit format
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2022-04-19
Lionel Landwerlin
anv: implement DEBUG_SYNC
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2022-04-19
Lionel Landwerlin
anv/intel: add a new debug flag for stalling after...
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2022-04-19
Lionel Landwerlin
anv: improve INTEL_DEBUG for submit
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2022-04-19
Erik Faye-Lund
nir: introduce and use nir_component_mask
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2022-04-19
Erik Faye-Lund
meson: turn on -Wno-unused-function project-wide
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2022-04-19
Erik Faye-Lund
vulkan: explicitly cast object-type enum
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2022-04-19
Samuel Pitoiset
radv: do not support UNIFORM_TEXEL_BUFFER with SRGB
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2022-04-19
Samuel Pitoiset
radv: initialize the vertex input interface state in...
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2022-04-19
Samuel Pitoiset
radv: use the hardware primitive topology everywhere
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2022-04-19
Samuel Pitoiset
radv: mark all active stages earlier in the pipeline...
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2022-04-19
Mike Blumenkrantz
zink: selectively disable dynamic vertex stride
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2022-04-19
Mike Blumenkrantz
zink: store min required stride values on the vertex...
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2022-04-19
Mike Blumenkrantz
zink: always bind gfx pipeline at the top of draw
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2022-04-19
Mike Blumenkrantz
zink: rework zink_kopper_update() assert
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2022-04-19
Mike Blumenkrantz
zink: make a kopper debug print into an error
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2022-04-18
Mike Blumenkrantz
zink: remove ZINK_NO_TIMELINES
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2022-04-18
Mike Blumenkrantz
zink: remove the worst part of basic framebuffer support
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2022-04-18
Mike Blumenkrantz
zink: rename imageless framebuffer functions
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2022-04-18
Mike Blumenkrantz
zink: remove framebuffer indirection
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2022-04-18
Mike Blumenkrantz
zink: delete all non-imageless framebuffer code
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2022-04-18
Mike Blumenkrantz
zink: require KHR_imageless_framebuffer
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2022-04-18
Mike Blumenkrantz
zink: require renderpass2
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2022-04-18
Mike Blumenkrantz
zink: only use VK_DEPENDENCY_BY_REGION_BIT if sync2...
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2022-04-18
Mike Blumenkrantz
zink: hook up VK_KHR_create_renderpass2
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2022-04-18
Mike Blumenkrantz
zink: remove driver-based max_fences throttling
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2022-04-18
Mike Blumenkrantz
zink: rename zink_query::batch_id
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2022-04-18
Mike Blumenkrantz
zink: remove batch lock
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2022-04-18
Mike Blumenkrantz
zink: require timeline semaphores
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2022-04-18
Mike Blumenkrantz
zink: do not create fences at all if timeline semaphore...
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2022-04-18
Mike Blumenkrantz
zink: fix extended restart prim types without dynamic...
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2022-04-18
Mike Blumenkrantz
zink: support restart with PIPE_PRIM_LINES_ADJACENCY...
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2022-04-18
Mike Blumenkrantz
zink: unconditionally set line width on rasterizer...
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2022-04-18
Mike Blumenkrantz
zink: use mixed zs renderpass for depth read/write
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2022-04-18
Mike Blumenkrantz
zink: reject resource creation if format features don...
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2022-04-18
Mike Blumenkrantz
zink: add baseline for amdpro
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2022-04-18
Mike Blumenkrantz
zink: disable EXT_extended_dynamic_state2 on AMDPRO
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2022-04-18
Mike Blumenkrantz
zink: remove tcs patch slot map
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2022-04-18
Erik Faye-Lund
gallium: rename ldexp shader-cap
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2022-04-18
Erik Faye-Lund
gallium: rename dfracexp/dldexp shader-cap
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2022-04-18
Erik Faye-Lund
gallium: rename dround shader-cap
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2022-04-18
Erik Faye-Lund
gallium: rename continue shader-cap
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2022-04-18
Mike Blumenkrantz
zink: clamp max shader images to 32
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2022-04-18
Konstantin...
radv: Fix ray queries with !15854
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2022-04-18
Georg Lehmann
aco: Remove some old comments in aco_opcodes.py.
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2022-04-18
Sviatoslav...
mesa: flush bitmap caches when changing scissors or...
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2022-04-18
Juan A. Suarez...
ci/v3dv: remove fixed test
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2022-04-18
Timothy Arceri
nir: fix setting varying from uniform as flat
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2022-04-18
illiliti
Use proper types for meson objects
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2022-04-18
Samuel Pitoiset
radv: fix initializing pipeline_key::topology for GFX9...
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2022-04-18
Timothy Arceri
glsl/st: vectorise interfaces of SSO shader programs
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2022-04-17
Lionel Landwerlin
intel/fs: require memory fence commit bit on Gfx9
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2022-04-17
Lionel Landwerlin
intel: fix URB programming for GT1s
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2022-04-17
Josh Billingsley
driconf: add SD Gundam G Generation Cross Rays
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2022-04-17
Gert Wollny
r600/sfn: Fix store_shared_r600 write masks
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2022-04-17
Marek Olšák
gallium/winsys: move {amdgpu,radeon_drm}_public.h conte...
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2022-04-17
Marek Olšák
gallium: move radeon_winsys.h into gallium/include...
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2022-04-17
Marek Olšák
gallium: move drivers/radeon/* into drivers/radeonsi/
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2022-04-16
Emma Anholt
nir: Avoid generating extra ftruncs for array handling.
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2022-04-16
Emma Anholt
nir: Skip fround_even on already-integral values.
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2022-04-16
Emma Anholt
nir: Add lowering for fround_even on r300.
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2022-04-16
Leandro Ribeiro
Revert "egl/wayland: deprecate drm_handle_format()...
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2022-04-16
Icecream95
panfrost: Stop overallocating compressed textures
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2022-04-16
Alyssa Rosenzweig
docs/panfrost: Document drm-shim usage
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2022-04-16
Alyssa Rosenzweig
panfrost: Rework PAN_GPU_ID mechanism
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2022-04-16
Alyssa Rosenzweig
panfrost: Dirty track batch masks
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2022-04-16
Alyssa Rosenzweig
panfrost: Rework dirty tracking for Valhall
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2022-04-16
Alyssa Rosenzweig
docs/panfrost: Document u-interleaved tiling
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2022-04-16
Alyssa Rosenzweig
panfrost: Unit test u-interleaved tiling routines
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2022-04-16
Alyssa Rosenzweig
panfrost: Document arguments to tiling routines
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2022-04-16
Alyssa Rosenzweig
panfrost: Assert alignment in tiling routine
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2022-04-16
Alyssa Rosenzweig
panfrost: Allow tiling all texture targets
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2022-04-16
Alyssa Rosenzweig
panfrost: Only tile for 2D dimensions
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2022-04-16
Alyssa Rosenzweig
panfrost: Implement tiled 3D resource access
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2022-04-16
Alyssa Rosenzweig
panfrost: Only handle 2D in should_linear_convert
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2022-04-16
Alyssa Rosenzweig
panfrost: Remove bpp check for tiling
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2022-04-16
Alyssa Rosenzweig
panfrost: Add 48-bit and 96-bit tiling routines
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2022-04-16
Rhys Perry
radv: always use nir_lower_io_lower_64bit_to_32
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2022-04-16
Rhys Perry
ac/nir: fix 64-bit NGG GS output stores
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2022-04-16
Michel Zou
gallium: fix unused symbols warnings
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2022-04-16
Jason Ekstrand
nir/opcodes: fisfinite32 should return bool32
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2022-04-16
Jason Ekstrand
nir,microsoft: Move scale_fdiv into a common NIR pass
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2022-04-16
Jason Ekstrand
intel/compiler: Set lower_fisnormal
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2022-04-15
Rhys Perry
radv: use inot(a) instead of ine(a, true)/ieq(a, false)
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2022-04-15
Rhys Perry
radv: use nir_op_imm helpers
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2022-04-15
Rhys Perry
radv: use radv_meta_build_nir_vs_generate_vertices...
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2022-04-15
Rhys Perry
radv: initialize meta shader options earlier
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2022-04-15
Rhys Perry
radv: remove unnecessary align_mul/offset initialization
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2022-04-15
Rhys Perry
nir/builder: add nir_{ine,ibfe,ubfe}_imm() helper
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2022-04-15
Rhys Perry
nir/gather_info: fix system_value_read for rt/mesh...
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2022-04-15
Rhys Perry
ac/nir: properly handle large global access constant...
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2022-04-15
Lionel Landwerlin
anv: use shadow surface for stencil input attachment...
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2022-04-15
Samuel Pitoiset
radv: add support for VkShaderModuleCreateInfo as pNext
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2022-04-15
Samuel Pitoiset
radv: add support for independent descriptor set layouts
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2022-04-15
Samuel Pitoiset
radv: fix enabling adjust_frag_coord_z and apply per...
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2022-04-15
M Henning
nouveau/nir: Allow up to 6 nested joins
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