platform/upstream/mesa.git
2022-04-19 Juan A. Suarez... v3d: define our own canonical supported formats
2022-04-19 Juan A. Suarez... gallium: add hook on getting canonical format
2022-04-19 Juan A. Suarez... v3d: use surface format defined on pipe_blit
2022-04-19 Juan A. Suarez... v3d: do not tile 1D textures
2022-04-19 Juan A. Suarez... v3d: report the correct unsupported blit format
2022-04-19 Lionel Landwerlinanv: implement DEBUG_SYNC
2022-04-19 Lionel Landwerlinanv/intel: add a new debug flag for stalling after...
2022-04-19 Lionel Landwerlinanv: improve INTEL_DEBUG for submit
2022-04-19 Erik Faye-Lundnir: introduce and use nir_component_mask
2022-04-19 Erik Faye-Lundmeson: turn on -Wno-unused-function project-wide
2022-04-19 Erik Faye-Lundvulkan: explicitly cast object-type enum
2022-04-19 Samuel Pitoisetradv: do not support UNIFORM_TEXEL_BUFFER with SRGB
2022-04-19 Samuel Pitoisetradv: initialize the vertex input interface state in...
2022-04-19 Samuel Pitoisetradv: use the hardware primitive topology everywhere
2022-04-19 Samuel Pitoisetradv: mark all active stages earlier in the pipeline...
2022-04-19 Mike Blumenkrantzzink: selectively disable dynamic vertex stride
2022-04-19 Mike Blumenkrantzzink: store min required stride values on the vertex...
2022-04-19 Mike Blumenkrantzzink: always bind gfx pipeline at the top of draw
2022-04-19 Mike Blumenkrantzzink: rework zink_kopper_update() assert
2022-04-19 Mike Blumenkrantzzink: make a kopper debug print into an error
2022-04-18 Mike Blumenkrantzzink: remove ZINK_NO_TIMELINES
2022-04-18 Mike Blumenkrantzzink: remove the worst part of basic framebuffer support
2022-04-18 Mike Blumenkrantzzink: rename imageless framebuffer functions
2022-04-18 Mike Blumenkrantzzink: remove framebuffer indirection
2022-04-18 Mike Blumenkrantzzink: delete all non-imageless framebuffer code
2022-04-18 Mike Blumenkrantzzink: require KHR_imageless_framebuffer
2022-04-18 Mike Blumenkrantzzink: require renderpass2
2022-04-18 Mike Blumenkrantzzink: only use VK_DEPENDENCY_BY_REGION_BIT if sync2...
2022-04-18 Mike Blumenkrantzzink: hook up VK_KHR_create_renderpass2
2022-04-18 Mike Blumenkrantzzink: remove driver-based max_fences throttling
2022-04-18 Mike Blumenkrantzzink: rename zink_query::batch_id
2022-04-18 Mike Blumenkrantzzink: remove batch lock
2022-04-18 Mike Blumenkrantzzink: require timeline semaphores
2022-04-18 Mike Blumenkrantzzink: do not create fences at all if timeline semaphore...
2022-04-18 Mike Blumenkrantzzink: fix extended restart prim types without dynamic...
2022-04-18 Mike Blumenkrantzzink: support restart with PIPE_PRIM_LINES_ADJACENCY...
2022-04-18 Mike Blumenkrantzzink: unconditionally set line width on rasterizer...
2022-04-18 Mike Blumenkrantzzink: use mixed zs renderpass for depth read/write
2022-04-18 Mike Blumenkrantzzink: reject resource creation if format features don...
2022-04-18 Mike Blumenkrantzzink: add baseline for amdpro
2022-04-18 Mike Blumenkrantzzink: disable EXT_extended_dynamic_state2 on AMDPRO
2022-04-18 Mike Blumenkrantzzink: remove tcs patch slot map
2022-04-18 Erik Faye-Lundgallium: rename ldexp shader-cap
2022-04-18 Erik Faye-Lundgallium: rename dfracexp/dldexp shader-cap
2022-04-18 Erik Faye-Lundgallium: rename dround shader-cap
2022-04-18 Erik Faye-Lundgallium: rename continue shader-cap
2022-04-18 Mike Blumenkrantzzink: clamp max shader images to 32
2022-04-18 Konstantin... radv: Fix ray queries with !15854
2022-04-18 Georg Lehmannaco: Remove some old comments in aco_opcodes.py.
2022-04-18 Sviatoslav... mesa: flush bitmap caches when changing scissors or...
2022-04-18 Juan A. Suarez... ci/v3dv: remove fixed test
2022-04-18 Timothy Arcerinir: fix setting varying from uniform as flat
2022-04-18 illilitiUse proper types for meson objects
2022-04-18 Samuel Pitoisetradv: fix initializing pipeline_key::topology for GFX9...
2022-04-18 Timothy Arceriglsl/st: vectorise interfaces of SSO shader programs
2022-04-17 Lionel Landwerlinintel/fs: require memory fence commit bit on Gfx9
2022-04-17 Lionel Landwerlinintel: fix URB programming for GT1s
2022-04-17 Josh Billingsleydriconf: add SD Gundam G Generation Cross Rays
2022-04-17 Gert Wollnyr600/sfn: Fix store_shared_r600 write masks
2022-04-17 Marek Olšákgallium/winsys: move {amdgpu,radeon_drm}_public.h conte...
2022-04-17 Marek Olšákgallium: move radeon_winsys.h into gallium/include...
2022-04-17 Marek Olšákgallium: move drivers/radeon/* into drivers/radeonsi/
2022-04-16 Emma Anholtnir: Avoid generating extra ftruncs for array handling.
2022-04-16 Emma Anholtnir: Skip fround_even on already-integral values.
2022-04-16 Emma Anholtnir: Add lowering for fround_even on r300.
2022-04-16 Leandro RibeiroRevert "egl/wayland: deprecate drm_handle_format()...
2022-04-16 Icecream95panfrost: Stop overallocating compressed textures
2022-04-16 Alyssa Rosenzweigdocs/panfrost: Document drm-shim usage
2022-04-16 Alyssa Rosenzweigpanfrost: Rework PAN_GPU_ID mechanism
2022-04-16 Alyssa Rosenzweigpanfrost: Dirty track batch masks
2022-04-16 Alyssa Rosenzweigpanfrost: Rework dirty tracking for Valhall
2022-04-16 Alyssa Rosenzweigdocs/panfrost: Document u-interleaved tiling
2022-04-16 Alyssa Rosenzweigpanfrost: Unit test u-interleaved tiling routines
2022-04-16 Alyssa Rosenzweigpanfrost: Document arguments to tiling routines
2022-04-16 Alyssa Rosenzweigpanfrost: Assert alignment in tiling routine
2022-04-16 Alyssa Rosenzweigpanfrost: Allow tiling all texture targets
2022-04-16 Alyssa Rosenzweigpanfrost: Only tile for 2D dimensions
2022-04-16 Alyssa Rosenzweigpanfrost: Implement tiled 3D resource access
2022-04-16 Alyssa Rosenzweigpanfrost: Only handle 2D in should_linear_convert
2022-04-16 Alyssa Rosenzweigpanfrost: Remove bpp check for tiling
2022-04-16 Alyssa Rosenzweigpanfrost: Add 48-bit and 96-bit tiling routines
2022-04-16 Rhys Perryradv: always use nir_lower_io_lower_64bit_to_32
2022-04-16 Rhys Perryac/nir: fix 64-bit NGG GS output stores
2022-04-16 Michel Zougallium: fix unused symbols warnings
2022-04-16 Jason Ekstrandnir/opcodes: fisfinite32 should return bool32
2022-04-16 Jason Ekstrandnir,microsoft: Move scale_fdiv into a common NIR pass
2022-04-16 Jason Ekstrandintel/compiler: Set lower_fisnormal
2022-04-15 Rhys Perryradv: use inot(a) instead of ine(a, true)/ieq(a, false)
2022-04-15 Rhys Perryradv: use nir_op_imm helpers
2022-04-15 Rhys Perryradv: use radv_meta_build_nir_vs_generate_vertices...
2022-04-15 Rhys Perryradv: initialize meta shader options earlier
2022-04-15 Rhys Perryradv: remove unnecessary align_mul/offset initialization
2022-04-15 Rhys Perrynir/builder: add nir_{ine,ibfe,ubfe}_imm() helper
2022-04-15 Rhys Perrynir/gather_info: fix system_value_read for rt/mesh...
2022-04-15 Rhys Perryac/nir: properly handle large global access constant...
2022-04-15 Lionel Landwerlinanv: use shadow surface for stencil input attachment...
2022-04-15 Samuel Pitoisetradv: add support for VkShaderModuleCreateInfo as pNext
2022-04-15 Samuel Pitoisetradv: add support for independent descriptor set layouts
2022-04-15 Samuel Pitoisetradv: fix enabling adjust_frag_coord_z and apply per...
2022-04-15 M Henningnouveau/nir: Allow up to 6 nested joins
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