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profile/ivi/mesa.git
2011-04-04
Ian Romanick
mesa: Add fall-back formats for unsupported snorm formats
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2011-04-04
Ian Romanick
i965: Add the missing supportable EXT_texture_snorm...
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2011-04-04
Bryan Cain
nv50: prevent NV_OP_SELECT from having flags_def defined
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2011-04-04
Brian Paul
mesa: work around failed assertion for GL_RGBA16_SNORM...
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2011-04-04
Brian Paul
docs: update prerequisites, remove old demo info
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2011-04-04
Brian Paul
docs: update info about Mesa packaging/contents
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2011-04-04
Marek Olšák
r300/compiler: apply the texture swizzle to shadow...
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2011-04-04
Marek Olšák
r300/compiler: propagate SaturateMode down to the resul...
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2011-04-04
Alex Deucher
r600g: add some additional ontario pci ids
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2011-04-04
Alex Deucher
r600c: add new ontario pci ids
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2011-04-03
Marek Olšák
r300g: do not wait for a busy BO if neither GPU nor...
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2011-04-03
Marek Olšák
r300g: remove unused RADEON_PB_USAGE_CACHE
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2011-04-03
Marek Olšák
r300g: tell the GLSL compiler to lower the continue...
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2011-04-03
Marek Olšák
r300g: avoid mapping the same buffer twice
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2011-04-03
Marek Olšák
r300g: handle DISCARD_WHOLE_RESOURCE for buffers
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2011-04-03
Marek Olšák
r300g: remove the redundant reference counter in radeon_bo
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2011-04-03
Tom Stellard
Revert "r300/compiler: Remove obsolete compiler passes"
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2011-04-03
Kenneth Graunke
i965/fs: Switch W and 1/W in Sandybridge interpolation...
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2011-04-03
Kenneth Graunke
i965: Fix null register use in Sandybridge implied...
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2011-04-01
Eric Anholt
i965: Fix the VS thread limits for GT1, and clarify...
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2011-04-01
José Fonseca
tests: Use elts in translate_test.
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2011-04-01
José Fonseca
scons: Add aliases for unit tests.
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2011-04-01
José Fonseca
translate: Respect translate_buffer::max_index.
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2011-04-01
José Fonseca
draw: Prevent out-of-bounds vertex buffer access.
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2011-04-01
Marek Olšák
gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in...
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2011-04-01
Marek Olšák
gallium: add a CAP for mixed colorbuffer format support
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2011-04-01
Tom Stellard
r300/compiler: Remove obsolete compiler passes
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2011-04-01
Tom Stellard
prog_optimize: Fix reallocating registers for shaders...
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2011-03-31
Christoph Bumiller
nv50: fix for GPR allocation granularity being 16 bit
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2011-03-31
Christoph Bumiller
nv50: copy regalloc fixes from nvc0
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2011-03-31
José Fonseca
draw: Revert code reorg in previous change.
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2011-03-31
Chris Wilson
intel: Fix regression in clear_with_blit from 7bae1c3d
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2011-03-31
Luca Barbieri
draw: implement vertex color clamping, and disable...
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2011-03-30
Jerome Glisse
gallium: list use inline function to avoid macro shot...
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2011-03-30
José Fonseca
draw: Forgot to remove one istart usage.
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2011-03-30
José Fonseca
draw: Fix bug when drawing ushort indices.
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2011-03-30
Chris Wilson
intel: Remove the unrelaxed relocation assertion
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2011-03-30
Feng, Haitao
egl_dri2 x11: Fix a typo
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2011-03-30
Chris Wilson
intel: Add some defense against buffer allocation failu...
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2011-03-30
Chris Wilson
Revert "intel: Add some defense against buffer allocati...
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2011-03-30
Michel Dänzer
gallium: Use explicit values in caps enums.
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2011-03-30
Michel Dänzer
Use row stride instead of width when getting colour...
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2011-03-30
Michel Dänzer
Use proper source row stride when getting depth/stencil...
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2011-03-30
Kenneth Graunke
intel: Add IS_GT2 macro for recognizing Sandybridge...
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2011-03-29
Christoph Bumiller
nv50,nvc0: implement colour clamping controls
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2011-03-29
Fredrik Höglund
r600g: implement texture barrier
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2011-03-29
Fredrik Höglund
r600g: implement the pipe_screen fence functions
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2011-03-29
Ian Romanick
mesa: Fix ugly indentation left from previous commit
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2011-03-29
Ian Romanick
glsl: Calcluate Mesa state slots in front-end instead...
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2011-03-29
Ian Romanick
glsl: Move _mesa_builtin_uniform_desc from uniforms...
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2011-03-29
Marek Olšák
r300g: add support for all render targets with one...
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2011-03-29
Marek Olšák
intel: fix build
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2011-03-29
Chris Wilson
intel: Protect intel_clear_with_blit from failed buffer...
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2011-03-29
Chris Wilson
i965: Avoid name clash of loop counter and member
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2011-03-29
Chris Wilson
i915: Detect allocation failure of batch buffer
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2011-03-29
Marek Olšák
docs: update GL3 status
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2011-03-29
Marek Olšák
r300g: finish up signed normalized textures and render...
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2011-03-29
Marek Olšák
r300g: enable clamping controls
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2011-03-29
Marek Olšák
gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
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2011-03-29
Marek Olšák
mesa: clamp texture border color if ARB_texture_float...
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2011-03-29
Marek Olšák
st/mesa: choose an appropriate texture format for DrawP...
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2011-03-29
Marek Olšák
gallium: add EXT_texture_snorm support
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2011-03-29
Marek Olšák
mesa: implement texstore and texfetch hooks for signed...
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2011-03-29
Marek Olšák
mesa: initial EXT_texture_snorm support
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2011-03-29
Luca Barbieri
gallium: implement clamping controls (ARB_color_buffer_...
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2011-03-29
Marek Olšák
mesa: implement clamping controls (ARB_color_buffer_float)
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2011-03-29
Marek Olšák
mesa: regenerate glapi files
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2011-03-29
Kenneth Graunke
i965: Resolve implied moves in brw_dp_READ_4_vs_relative.
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2011-03-29
Kenneth Graunke
i965: Refactor Sandybridge implied move handling.
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2011-03-29
Vinson Lee
mesa: Add missing parentheses in glBlitFramebufferEXT...
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2011-03-29
Ian Romanick
intel: Don't leak the tex object miptree when replacing it
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2011-03-29
Vinson Lee
gallivm: Fix build with llvm-2.9.
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2011-03-29
Vinson Lee
i915g: Fix build.
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2011-03-28
Daniel Vetter
i915g: use drm ioctl to get pci devid
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2011-03-28
Tobias Droste
gallivm: Fix build with llvm-2.9
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2011-03-27
Henri Verbeet
st/mesa: Validate state before doing blits.
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2011-03-27
Fabian Bieler
r600g: Handle texture fetch instructions with relative...
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2011-03-27
Fabian Bieler
r600g: Handle texture fetch instructions with neg or...
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2011-03-27
Fabian Bieler
r600g: Handle texture fetch instructions with swizzle...
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2011-03-27
Kenneth Graunke
glsl: Accept precision qualifiers on sampler types...
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2011-03-27
Kenneth Graunke
i965/fs: Fix linear gl_Color interpolation on pre-gen6...
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2011-03-26
Benjamin Franzke
egl/wayland-drm: Fix include path
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2011-03-26
Kristian Høgsberg
egl_dri2: We don't actually support KHR_gl_texture_2D_image
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2011-03-26
Kristian Høgsberg
egl_dri2: Enable image extensions in one place
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2011-03-25
Kenneth Graunke
glsl: Generate readable unique names at print time.
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2011-03-25
Vinson Lee
gallivm: Fix build with llvm-2.9.
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2011-03-25
Ian Romanick
glsl: Make add_variable, add_uniform, et. al. have...
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2011-03-25
Ian Romanick
i965/fs: Use different name for inner loop counter
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2011-03-25
Ian Romanick
glsl: Fix off-by-one error setting max_array_access...
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2011-03-25
Ian Romanick
glsl: Add array access bounds checking to ir_validate
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2011-03-25
Brian Paul
mesa: add void to save_TextureBarrierNV()
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2011-03-25
José Fonseca
glsl: Add void to _mesa_destroy_shader_compiler() argum...
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2011-03-25
José Fonseca
mesa: Avoid redefining PUBLIC/USE/likely/unlikely macros.
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2011-03-25
José Fonseca
mesa: Use appropriate call convention in VertexAttribI*v.
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2011-03-25
José Fonseca
gallium: Avoid redefinition of likely/unlikely macros...
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2011-03-25
José Fonseca
mesa,mapi: Remove spurious const keyword from ClearBuff...
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2011-03-24
Marek Olšák
r300g: fix alpha-test with no colorbuffer
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2011-03-24
Brian Paul
mesa: added _mesa_dump_image() for debugging
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2011-03-24
Brian Paul
mesa: minor whitespace fixes
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2011-03-24
Eric Anholt
i965/fs: Make compile failure more verbose with INTEL_D...
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