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profile/ivi/mesa.git
2010-12-02
José Fonseca
WIN32_THREADS -> WIN32
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2010-12-02
Brian Paul
softpipe: increase max texture size to 16K
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2010-12-02
Brian Paul
mesa: raise max texture sizes to 16K
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2010-12-02
Marek Olšák
r300/compiler: disable the swizzle lowering pass in...
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2010-12-02
José Fonseca
wgl: Unreference the current framebuffer after the...
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2010-12-02
José Fonseca
util: Don't try to use imagehlp on mingw.
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2010-12-02
José Fonseca
util: __builtin_frame_address() doesn't work on mingw.
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2010-12-02
José Fonseca
util: Plug leaks in util_destroy_gen_mipmap.
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2010-12-02
José Fonseca
wgl: Fix double free. Remove dead code.
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2010-12-02
Marek Olšák
r300g: fix up cubemap texture offset computation
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2010-12-02
José Fonseca
util: C++ safe.
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2010-12-02
José Fonseca
retrace: Some fixes.
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2010-12-02
Chia-I Wu
st/vega: polygon_array requires a deep free.
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2010-12-02
Chia-I Wu
st/vega: Destroy the pipe context with vg_context.
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2010-12-02
Chad Versace
glsl: Fix linker bug in cross_validate_globals()
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2010-12-02
Roland Scheidegger
gallium: support for array textures and related changes
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2010-12-02
Xiang, Haihao
i965: add support for polygon mode on Sandybridge.
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2010-12-02
Jakob Bornecrantz
i915g: Make sure that new vbo gets updated
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2010-12-02
Jakob Bornecrantz
i915g: Improve debug printing for textures
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2010-12-02
Chris Wilson
i915g: Fix closure of full batch buffers
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2010-12-02
Daniel Vetter
i915g: track TODO items
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2010-12-02
Daniel Vetter
i915g: assert(depth_surface->offset == 0)
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2010-12-02
Daniel Vetter
i915g: enable x-tiling for render targets
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2010-12-02
Daniel Vetter
i915g: switch rendering to mipmapped textures to (x...
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2010-12-02
Daniel Vetter
i915g: enable X-tiling for textures
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2010-12-02
Daniel Vetter
i915g: don't pot-align stride for tiled buffers
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2010-12-02
Daniel Vetter
i915g: postpone mipmap/face offset calculation
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2010-12-02
Daniel Vetter
i915g: implement unfenced relocs for textures using...
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2010-12-02
Daniel Vetter
i915g: implement unfenced color&depth buffer using...
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2010-12-02
Daniel Vetter
i915g: return tiling in iws->buffer_from_handle
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2010-12-02
Daniel Vetter
i915g: prepare winsys/batchbuffer for execbuf2
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2010-12-02
Daniel Vetter
i915g: switch to tiled allocations, kill set_fence
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2010-12-02
Daniel Vetter
i915g: add winsys function to create tiled buffers
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2010-12-02
Daniel Vetter
i915g: drop alignment parameter from iws->buffer_create
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2010-12-02
Eric Anholt
glsl: Mark the array access for whole-array comparisons.
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2010-12-02
Eric Anholt
i965: Add support for loops in the VS.
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2010-12-02
Eric Anholt
i965: Enable IF statements in the VS.
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2010-12-02
Eric Anholt
i965: Add support for gen6 CONTINUE instruction emit.
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2010-12-02
Eric Anholt
i965: Add support for gen6 BREAK ISA emit.
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2010-12-02
Eric Anholt
i965: Add support for gen6 DO/WHILE ISA emit.
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2010-12-01
Eric Anholt
i965: Dump the WHILE jump distance on gen6.
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2010-12-01
Marek Olšák
r300g: disable ARB_texture_swizzle if S3TC is enabled...
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2010-12-01
Marek Olšák
r300g: fix texture swizzling with compressed textures...
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2010-12-01
Ian Romanick
i915: Correctly generate unconditional KIL instructions
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2010-12-01
Ian Romanick
i915: Request that POW instructions be lowered
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2010-12-01
Ian Romanick
glsl: Lower ir_binop_pow to a sequence of EXP2 and...
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2010-12-01
Ian Romanick
glsl: Use M_LOG2E constant instead of calling log2
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2010-12-01
Kenneth Graunke
glsl: Add comments to lower_jumps (from the commit...
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2010-12-01
Kenneth Graunke
glsl: Remove "discard" support from lower_jumps.
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2010-12-01
Kenneth Graunke
glsl: Add a lowering pass to move discards out of if...
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2010-12-01
Kenneth Graunke
glsl: Add an optimization pass to simplify discards.
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2010-12-01
Marek Olšák
ir_to_mesa: Add support for conditional discards.
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2010-12-01
Alex Deucher
r600c: fix some opcodes on evergreen
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2010-12-01
Marek Olšák
r300/compiler: implement and lower OPCODE_CLAMP
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2010-12-01
José Fonseca
vega: Remove extraneous ;
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2010-12-01
José Fonseca
scons: Move MSVS_VERSION option to common module.
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2010-12-01
José Fonseca
svga: Silence debug printf.
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2010-12-01
Chia-I Wu
st/vega: Avoid unnecessary constant bufer upload.
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2010-12-01
Chia-I Wu
st/vega: Initialize pipe states with renderer.
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2010-12-01
Chia-I Wu
st/vega: Create drawing surface mask as needed.
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2010-12-01
Chia-I Wu
st/vega: Delay blend texture creation until needed.
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2010-12-01
Chia-I Wu
st/vega: Remove st_inlines.h.
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2010-12-01
Chia-I Wu
st/vega: Simplify radial gradient.
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2010-12-01
Chia-I Wu
st/vega: Fix degenerate paints.
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2010-12-01
Zhenyu Wang
i965: also using align1 mode for math2 on sandybridge
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2010-12-01
Chia-I Wu
st/vega: Fix negated logic in image_draw.
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2010-12-01
Chia-I Wu
st/vega: Fix paint coordinates transformations.
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2010-12-01
Chia-I Wu
st/vega: Bump version to 1.1.
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2010-12-01
Chia-I Wu
st/vega: Add color transformation support.
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2010-12-01
Chia-I Wu
st/vega: More flexible shader selection.
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2010-12-01
Chia-I Wu
st/vega: Revive mask layer support.
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2010-12-01
Chia-I Wu
st/vega: Add primitive text support.
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2010-12-01
Chia-I Wu
st/vega: Make image_draw take a matrix.
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2010-12-01
Chia-I Wu
st/vega: Make path_render and path_stroke take a matrix.
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2010-12-01
Chia-I Wu
st/vega: Fix image sampler views for alpha-only formats.
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2010-12-01
Chia-I Wu
st/vega: Update to latest headers.
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2010-12-01
Chia-I Wu
st/vega: Get rid of renderer_copy_texture.
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2010-12-01
Chia-I Wu
st/vega: vg_copy_texture and vg_copy_surface should...
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2010-12-01
Chia-I Wu
st/vega: Clean up renderer fields and functions.
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2010-12-01
Chia-I Wu
st/vega: Clean up vg_context fields and functions.
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2010-12-01
Chia-I Wu
st/vega: vg_manager should care about only the color...
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2010-12-01
Chia-I Wu
st/vega: Make shader_bind call into the renderer.
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2010-12-01
Chia-I Wu
st/vega: Move g3d states to renderer.
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2010-12-01
Chia-I Wu
st/vega: Use st_framebuffer for fb width/height.
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2010-12-01
Chia-I Wu
st/vega: Delay fb state update to vg_validate_state.
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2010-12-01
Chia-I Wu
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer...
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2010-12-01
Chia-I Wu
st/vega: Use the renderer for vgMask.
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2010-12-01
Chia-I Wu
st/vega: Add FILTER renderer state for image filtering.
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2010-12-01
Chia-I Wu
st/vega: Add CLEAR renderer state for vgClear.
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2010-12-01
Chia-I Wu
st/vega: Add SCISSOR renderer state.
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2010-12-01
Chia-I Wu
st/vega: Add DRAWTEX renderer state.
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2010-12-01
Chia-I Wu
st/vega: Overhaul renderer with renderer states.
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2010-12-01
Chia-I Wu
llvmpipe: Fix build errors on x86.
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2010-12-01
Kristian Høgsberg
docs: Fix MESA_drm_image typo
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2010-11-30
Brian Paul
gallivm/llvmpipe: squash merge of the llvm-context...
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2010-11-30
Marek Olšák
r300g: fix texture border color once again
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2010-11-30
Kenneth Graunke
glsl/linker: Free any IR discarded by optimization...
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2010-11-30
Kenneth Graunke
glsl: Remove anti-built-in hacks from the print visitor.
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2010-11-30
Kenneth Graunke
glsl: Lazily import built-in function prototypes.
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2010-11-30
Kenneth Graunke
glsl: Refactor out cloning of function prototypes.
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