platform/upstream/mesa.git
2021-03-08 Jason Ekstrandnir: Make nir_ssa_def_rewrite_uses_after take an SSA...
2021-03-08 Jason Ekstrandnir: Make nir_ssa_def_rewrite_uses take an SSA value
2021-03-08 Jason Ekstrandnir: Add and use a new nir_ssa_def_rewrite_uses_src...
2021-03-08 Jason Ekstrandintel/mi_builder: Add control-flow support
2021-03-08 Jason Ekstrandintel/mi_builder: Return an address from __gen_get_batc...
2021-03-08 Jason Ekstrandintel/mi_builder: Use softpin for tests on gen8+
2021-03-08 Jason Ekstrandintel/batch_decoder: Don't follow predicated MI_BATCH_B...
2021-03-08 Jason Ekstrandgenxml: Clean up MI_SET_PREDICATE
2021-03-08 Jason Ekstrandintel/mi_builder: Add load/store_offest on GFX 12.5+
2021-03-08 Jason Ekstrandintel/mi_builder: Support inverted values in mi_store
2021-03-08 Sagar Ghugeintel/mi_builder: Added support for command streamer...
2021-03-08 Jason Ekstrandintel/mi_builder: Add ieq/ine helpers
2021-03-08 Jason Ekstrandintel/mi_builder: Use AddCSMMIOStartOffset for LRI
2021-03-08 Connor Abbottfreedreno/cffdec: Use rb trees for tracking buffers
2021-03-08 Marek Olšákac/surface: select best swizzle mode for 3D sampler...
2021-03-08 Marek Olšákdriconf: add performance tweaks for viewperf
2021-03-08 Tony Wasserkaaco: Fix vector::reserve() being called with the wrong...
2021-03-07 Alyssa Rosenzweignir/lower_viewport_transform: Allow geom/tess
2021-03-07 Alyssa Rosenzweigpan/bi: Treat +DISCARD.f32 as message-passing
2021-03-07 Alyssa Rosenzweigpan/bi: Set clause_state.message conservatively
2021-03-07 Alyssa Rosenzweigpan/bi: Mark message-passing sources/dests live
2021-03-07 Axel Davyst/nine: Set default dynamic_texture_workaround to...
2021-03-07 Axel Davyst/nine: Add driconf option to limit texture memory
2021-03-07 Axel Davyst/nine: Control the memfd virtual limit
2021-03-07 Axel Davyst/nine: Use the texture memory helper
2021-03-07 Axel Davyst/nine: Add RAM memory manager for textures
2021-03-07 Axel Davyst/nine: Add new function to know if we are the worker
2021-03-06 Ilia Mirkinmesa: fix fbo attachment size check for RBs, make it...
2021-03-06 Ilia Mirkinmesa: fix conditions for fp16 render format eligibility
2021-03-06 Karol Herbsttegra/context: unwrap indirect_draw_count as well
2021-03-06 Karol Herbsttegra/context: fix regression in tegra_draw_vbo
2021-03-06 Icecream95st/mesa: Update constants on alpha test change if it...
2021-03-05 Dave Airliezink/ci: update results after layer extensions enabled...
2021-03-05 Dave Airlielavapipe: enable EXT_shader_viewport_index_layer
2021-03-05 Dave Airliellvmpipe: add support for shader viewport layer
2021-03-05 Dave Airliedraw/prim_assembler: write correct decomposed primitive...
2021-03-05 Dave Airliedraw: fix uses viewport index for tess eval shader
2021-03-05 Kenneth Graunkevbo: Fix vbo_sw_primitive_restart for start > 0
2021-03-05 Adam Jacksonzink: more and better debug printfs
2021-03-05 Gert Wollnyr600/sfn: eliminate loading unused component loads...
2021-03-05 Rhys Perryradv: cache pipeline statistics
2021-03-05 Rhys Perryradv,aco: remove aco_compiler_statistics
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Yogesh Mohan Marimuthu
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Satyeshwar Singh
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Mun Gwan-gyeong
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Maya Rashish
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Matthias Lorenz
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Matthias Hopf
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Mark Menzynski
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Lin Johnson
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Jan Zielinski
2021-03-05 Andres Gomez.mailmap: resolve duplicates for James Xiong
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Indrajit Das
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Emmanuel Vadot
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Christopher Li
2021-03-05 Andres Gomez.mailmap: resolve duplicates for Icecream95
2021-03-05 Andres Gomez.mailmap: colapse duplicates for Timothy Arceri
2021-03-05 Lionel Landwerlinanv: fix MI_PREDICATE_RESULT write
2021-03-05 Alyssa Rosenzweigpan/bi: Implement fsin/fcos
2021-03-05 Alyssa Rosenzweigpan/bi: Allow negating constants
2021-03-05 Alyssa Rosenzweigpan/bi: Use replace_index in more places
2021-03-05 Pierre-Eric... radeonsi/sqtt: export shader code to RGP
2021-03-05 Pierre-Eric... radeonsi/sqtt: don't always use WGP 0
2021-03-05 Pierre-Eric... radeonsi/sqtt: remove duplicate token
2021-03-05 Pierre-Eric... radeonsi/sqtt: keep a copy of the uploaded shader code
2021-03-05 Pierre-Eric... ac/rgp: move radv/sqtt functions to ac
2021-03-05 Pierre-Eric... ac/rtld: make ac_rtld_upload returns the code size
2021-03-05 Pierre-Eric... ac/rgp: make the max gap between shader code a warning
2021-03-05 Pierre-Eric... radeonsi: properly set SPI_SHADER_PGM_HI_ES
2021-03-05 Iago Toral... broadcom/compiler: fix flags check for ldvary merge
2021-03-05 Iago Toral... broadcom/compiler: ldvary doesn't implicitly write...
2021-03-05 Rhys Perryradv: don't set sx_blend_opt_epsilon for V_028C70_COLOR...
2021-03-05 Iago Toral... broadcom/compiler: always restart ldvary pipelining...
2021-03-05 Samuel Pitoisetradv: re-enable TC-compat HTILE for MSAA D32S8 images...
2021-03-05 Xin Hevirgl: use atomic operations when increase sub_ctx_id
2021-03-05 Samuel Pitoisetradv: skip useless FCE when fast-clearing MSAA images...
2021-03-05 Samuel Pitoisetradv: remove useless check about mips+layers for TC...
2021-03-05 Samuel Pitoisetradv: cleanup enabling TC-compat HTILE for depth surfaces
2021-03-05 Mike Blumenkrantzzink: add vk/spirv caps/extension for shader LAYER...
2021-03-05 Dave Airlielavapipe: fix dynamic viewport/scissor pipeline emission
2021-03-05 Dave Airlielavapipe: fix pipeline vp/scissor mixup.
2021-03-05 Iván Brianoanv: don't advertise mipmaps for linear 3D surfaces...
2021-03-04 Ian Romanicknir/algebraic: Apply addition property of equality...
2021-03-04 Ian Romanicknir/algebraic: Apply addition property of equality...
2021-03-04 Kenneth Graunkeiris: Enable u_threaded_context
2021-03-04 Kenneth Graunkeiris: Use thread safe slab allocators in transfer_map...
2021-03-04 Kenneth Graunkeiris: Make various classes inherit from u_threaded_cont...
2021-03-04 Kenneth Graunkeiris: Use different shader uploaders for precompile...
2021-03-04 Kenneth Graunkeiris: Support rebinding of stream output targets
2021-03-04 Kenneth Graunkeiris: Rework zeroing of stream output buffer offsets
2021-03-04 Kenneth Graunkeiris: Defer stream output target space allocation until...
2021-03-04 Kenneth Graunkeiris: Defer uploading of surface states
2021-03-04 Eric Anholtlima: avoid stomping over bound shader state when creat...
2021-03-04 Eric Anholtlima: upload the shader to a BO at shader creation
2021-03-04 Eric Anholtlima: don't look at dirty bits for setup of FS key
2021-03-04 Eric Anholtlima: stop encoding the texture format in the shader key
2021-03-04 Lionel Landwerlinanv: implement INTEL_DEBUG=submit
2021-03-04 Rohan Gargvirgl: Add support for querying detailed memory info
2021-03-04 Jason Ekstrandintel/mi_builder: Drop the gen_ prefix
2021-03-04 Jason Ekstrandintel: Rename gen_mi_builder.h to mi_builder.h
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