platform/upstream/mesa.git
2020-10-13 Iago Toral... v3dv: implement vk{Create,Destroy}Framebuffer
2020-10-13 Iago Toral... v3dv: implement vk{Create,Destroy}RenderPass
2020-10-13 Iago Toral... v3dv: implement vkCreateRenderPass
2020-10-13 Iago Toral... v3dv: implement vkBindBufferMemory
2020-10-13 Iago Toral... v3dv: implement vkGetBufferMemoryRequirements
2020-10-13 Iago Toral... v3dv: implement vk{Create,Destroy}Buffer
2020-10-13 Iago Toral... v3dv: implement vkCreateImageView
2020-10-13 Iago Toral... v3dv: implement vkBindImageMemory
2020-10-13 Iago Toral... v3dv: implement vkUnmapMemory
2020-10-13 Iago Toral... v3dv: implement vkMapMemory
2020-10-13 Iago Toral... v3dv: implement vkFreeMemory
2020-10-13 Iago Toral... v3dv: implement vkAllocateMemory
2020-10-13 Iago Toral... v3dv: initialize mememory heaps in the physical device
2020-10-13 Iago Toral... v3dv: implement vkGetImageMemoryRequirements
2020-10-13 Alejandro Piñeirov3dv: Create/DestroyShaderModule implementation
2020-10-13 Alejandro Piñeirov3dv: stubs for graphics pipeline methods
2020-10-13 Alejandro Piñeirov3dv/debug: add v3dv_debug
2020-10-13 Alejandro Piñeirov3dv/debug: plug v3d_debug
2020-10-13 Iago Toral... v3dv: implement vkCreateImage
2020-10-13 Iago Toral... v3dv: add stub for vkDeviceWaitIdle
2020-10-13 Iago Toral... v3dv: implement vkEnumerate{Instance,Device}LayerProperties
2020-10-13 Iago Toral... v3dv: add some basic support for format properties
2020-10-13 Iago Toral... v3dv: add stubs for the format table and vkGetPhysicalD...
2020-10-13 Iago Toral... v3dv: add dummy implementations for the packet definiti...
2020-10-13 Iago Toral... v3dv: implement vkGetDeviceQueue
2020-10-13 Iago Toral... v3dv: implement vkCreateDevice
2020-10-13 Iago Toral... v3dv: implement vkGetPhysicalDeviceQueueFamilyProperties
2020-10-13 Iago Toral... v3dv: amend vkEnumerateInstanceExtensionProperties...
2020-10-13 Iago Toral... v3dv: implement vkEnumerateDeviceExtensionProperties
2020-10-13 Iago Toral... v3dv: implement vkGetPhysicalDeviceFeatures
2020-10-13 Iago Toral... v3dv: implement vkGetPhysicalDeviceMemoryProperties
2020-10-13 Iago Toral... v3dv: add a comment to clarify how we should implement...
2020-10-13 Iago Toral... v3dv: retrieve device name from device info
2020-10-13 Alejandro Piñeirov3dv: add support to use v3d simulator
2020-10-13 Iago Toral... v3dv: Implement vkGetPhysicalDeviceProperties
2020-10-13 Iago Toral... v3dv: pretend to initialize a physical device
2020-10-13 Alejandro Piñeirov3dv: memory management stubs
2020-10-13 Iago Toral... v3dv: implement vkEnumeratePhysicalDevices
2020-10-13 Iago Toral... v3dv: implement vkDestroyInstance
2020-10-13 Iago Toral... v3dv: implement vkCreateInstance
2020-10-13 Iago Toral... v3dv: add support for valgrind macros
2020-10-13 Alejandro Piñeirov3dv: add support for VK_EXT_debug_report
2020-10-13 Alejandro Piñeirogitlab-ci: add broadcom vulkan driver
2020-10-13 Alejandro Piñeirov3dv: add v3d vulkan driver skeleton
2020-10-13 Vinson Leeglsl: Initialize ir_to_mesa_visitor members in constructor.
2020-10-13 Vinson Leesvga: Remove unused printf argument.
2020-10-13 Vinson Leeutil/xmlconfig: Initialize xmlconfig member options...
2020-10-13 Erik Faye-Lundzink: do not report SSBOs as halfway supported
2020-10-13 Rhys Perryscons: fix SPIR-V -> NIR build
2020-10-13 Rhys Perryaco: fix get_ssbo_size with a vgpr resource
2020-10-13 Rhys Perrynir/opt_uniform_atomics: don't optimize atomics twice
2020-10-13 Rhys Perrynir/opt_uniform_atomics: optimize image atomics
2020-10-13 Rhys Perryaco: use nir_opt_uniform_atomics
2020-10-13 Rhys Perrynir: add pass to optimize uniform atomics
2020-10-13 Rhys Perrynir: allow divergence information to be updated when...
2020-10-13 Rhys Perrynir: move divergence analysis options to nir_shader_com...
2020-10-13 Rhys Perryaco: implement last_invocation
2020-10-13 Rhys Perrynir: add last_invocation intrinsic
2020-10-13 Rhys Perryradv/aco,nir/lower_subgroups: don't lower elect
2020-10-13 Rhys Perryaco: implement elect
2020-10-13 Rhys Perryaco: optimize more uniform reductions/scans
2020-10-13 Mike Blumenkrantznir: update ubo locations in nir_lower_uniforms_to_ubo
2020-10-13 Mike Blumenkrantzglsl: fix up location setting for variables pointing...
2020-10-13 Mike Blumenkrantzzink: ARB_uniform_buffer_object is now implemented...
2020-10-13 Erik Faye-Lundzink: support loading any UBO
2020-10-13 Erik Faye-Lundzink: support non-const offsets
2020-10-13 Erik Faye-Lundzink: use nir_lower_ubo_vec4 to simplify things a bit
2020-10-13 Samuel Pitoisetaco: implement missing nir_op_unpack_half_2x16_split_...
2020-10-12 Rhys Perryandroid: fix SPIR-V -> NIR build
2020-10-12 Eric Engestromdocs: fix 20.2.0 relnotes
2020-10-12 Eric Engestromdocs: fix release calendar
2020-10-12 Eric Engestromdocs: fix relnotes index
2020-10-12 Eric Engestromradv: add missing u_atomic.h include
2020-10-12 Bas Nieuwenhuizenradv: Fix mipmap extent adjustment on GFX9+.
2020-10-12 Mike Blumenkrantzzink: enable VK_EXT_shader_stencil_export
2020-10-12 Mike Blumenkrantzzink: add VK_EXT_pipeline_creation_cache_control
2020-10-12 Mike Blumenkrantzzink: support VK_EXT_extended_dynamic_state
2020-10-12 Mike Blumenkrantzzink: support VK_EXT_blend_operation_advanced
2020-10-12 Mike Blumenkrantzzink: add VK_EXT_custom_border_color
2020-10-12 Mike Blumenkrantzzink: enable VK_KHR_vulkan_memory_model extension
2020-10-12 Samuel Pitoisetradv: fix adjusting vertex alpha
2020-10-12 Dylan Bakerdocs: Add sh256 sums for 20.2.0
2020-10-12 Dylan Bakerdocs: add release notes for 20.2.0
2020-10-12 Dylan Bakerdocs/release-calender: Add 20.2 stable releases
2020-10-12 Dylan Bakerdocs: update calendar and link releases notes for 20.2
2020-10-12 Samuel Pitoisetradv: move lower_io_arrays_to_elements before lower_io_...
2020-10-12 Samuel Pitoisetradv: replace RADV_ALPHA_ADJUST by AC_FETCH_FORMAT
2020-10-12 Samuel Pitoisetac/llvm: move AC_FETCH_FORMAT to non-LLVM code
2020-10-12 Indrajit Kumar Dasradeonsi/gfx10: fix stream index for multi-stream overf...
2020-10-12 Rhys Perryradv: remove RDR2 discard workaround
2020-10-12 Rhys Perryspirv: replace discard with demote for incorrect HLSL...
2020-10-12 Rhys Perryspirv: add and use a generator id enum
2020-10-12 Bas Nieuwenhuizenradv/winsys: Expand scope of allbos lock.
2020-10-12 Bas Nieuwenhuizenradv: Fix event write cmdbuffer allocation when tracing.
2020-10-12 Samuel Pitoisetradv: remove one leftover TODO in the shader info pass
2020-10-12 Samuel Pitoisetradv/llvm: reduce LDS size for tess by using NIR IO...
2020-10-12 Samuel Pitoisetradv/llvm: reduce the ESGS itemsize by using NIR IO...
2020-10-12 Samuel Pitoisetradv/llvm: switch to NIR IO assigned locations
2020-10-12 Samuel Pitoisetac/nir: pass the variable location to store_tcs_outputs
2020-10-12 Samuel Pitoisetac,radv,radeonsi: stop multiplying driver_location...
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