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profile/ivi/mesa.git
2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in viewport.h.
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2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in varray.h.
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2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in transformfeedba...
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2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in texrender.h.
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2010-12-07
Marek Olšák
r300g: validate buffers only if any of bound buffers...
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2010-12-07
Marek Olšák
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a comma...
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2010-12-07
Marek Olšák
u_blitter: use util_is_format_compatible in the assert
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2010-12-07
Brian Paul
mesa: consolidate glTexImage1/2/3D() code
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2010-12-07
Brian Paul
mesa: set gl_texture_object::_Complete=FALSE in incompl...
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2010-12-07
Brian Paul
mesa: test for cube map completeness in glGenerateMipmap()
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2010-12-06
Kenneth Graunke
glsl: Properly add functions during lazy built-in proto...
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2010-12-06
Kenneth Graunke
symbol_table: Add support for adding a symbol at top...
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2010-12-06
Kenneth Graunke
glsl: Factor out code which emits a new function into...
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2010-12-06
Jakob Bornecrantz
st/mesa: Unbind all constant buffers
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2010-12-06
Jerome Glisse
r600g: remove useless flush map
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2010-12-06
Jerome Glisse
r600g: avoid useless shader rebuild at draw call
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2010-12-06
Jerome Glisse
r600g: build fetch shader from vertex elements
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2010-12-06
José Fonseca
mesa: Bump the number of bits in the register index.
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2010-12-06
Brian Paul
st/mesa: fix mipmap generation bug
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2010-12-06
Brian Paul
mesa/llvm: use llvm-config --cppflags
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2010-12-06
Brian Paul
gallium/util: minor formatting fixes
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2010-12-06
Brian Paul
mesa: add error margin to clip mask debug/check code
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2010-12-06
Eric Anholt
i965: Remove INTEL_DEBUG=glsl_force now that there...
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2010-12-06
Eric Anholt
i965: Nuke brw_wm_glsl.c.
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2010-12-06
Eric Anholt
i965: Add support for the instruction compression bits...
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2010-12-06
Eric Anholt
i965: Align gen6 push constant size to dispatch width.
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2010-12-06
Eric Anholt
i965: Make the sampler's implied move on gen6 be a...
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2010-12-06
Eric Anholt
i965: Fix up gen6 samplers for their usage by brw_wm_emit.c
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2010-12-06
Eric Anholt
i965: Fix gen6 interpolation setup for 16-wide.
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2010-12-06
Eric Anholt
i965: Don't smash a group of coordinates doing gen6...
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2010-12-06
Eric Anholt
i965: Fix up 16-wide gen6 FB writes after various refac...
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2010-12-06
Eric Anholt
i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP.
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2010-12-06
Eric Anholt
i965: Move payload reg setup to compile, not lookup...
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2010-12-06
Chia-I Wu
mapi: Rewrite mapi_abi.py to get rid of preprocessor...
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2010-12-06
Chia-I Wu
egl: _eglFilterArray should not allocate.
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2010-12-06
Zhenyu Wang
i965: Fix GS state uploading on Sandybridge
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2010-12-06
Xiang, Haihao
i965: fix for flat shading on Sandybridge
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2010-12-05
Henri Verbeet
r600g: Cleanup fetch shader resources in r600_pipe_shad...
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2010-12-05
Henri Verbeet
r600g: Cleanup block bo references in r600_context_fini().
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2010-12-05
Marek Olšák
st/mesa: initialize key in st_vp_varient
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2010-12-05
Xavier Chantry
gallium/trace: check bind_vertex_sampler_states and...
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2010-12-05
Xavier Chantry
init ps->context with util_surfaces_get and do_get
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2010-12-05
Xavier Chantry
nvfx: fixes after array textures merge
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2010-12-05
Marek Olšák
r300g: optimize looping over atoms
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2010-12-05
Marek Olšák
r300g: cleanup winsys
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2010-12-05
Dave Airlie
r300g: try and use all of vertex constant space
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2010-12-05
Marek Olšák
r300g: do not use the index parameter in set_constant_b...
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2010-12-05
Vinson Lee
gallium/noop: Add prototype for noop_init_state_functions.
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2010-12-05
Eric Anholt
i965: Fix compile warning about missing opcodes.
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2010-12-05
Eric Anholt
i965: Update gen6 SF state on fragment program change...
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2010-12-05
Eric Anholt
i965: Update gen6 WM state on compiled program change...
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2010-12-05
Eric Anholt
intel: Add an env var override to execute for a differe...
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2010-12-04
Chia-I Wu
st/vega: Fix pipe blend state for various blend modes.
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2010-12-04
Chia-I Wu
st/vega: Add blend shaders for all blend modes.
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2010-12-04
Chia-I Wu
st/vega: Fix VG_BLEND_MULTIPLY.
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2010-12-04
Vinson Lee
mesa: Clean up header file inclusion in texobj.h.
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2010-12-04
Vinson Lee
mesa: Clean up header file inclusion in texgetimage.h.
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2010-12-04
Vinson Lee
mesa: Clean up header file inclusion in texformat.h.
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2010-12-04
Vinson Lee
mesa: Clean up header file inclusion in texenvprogram.h.
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2010-12-04
Vinson Lee
mesa: Clean up header file inclusion in texcompress_s3tc.h.
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2010-12-04
Vinson Lee
st/vega: Silence uninitialized variable warning.
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2010-12-04
Vinson Lee
mesa: Clean up header file inclusion in texcompress.h.
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2010-12-04
Chia-I Wu
st/vega: Blending should use premultiplied alpha.
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2010-12-04
Chia-I Wu
st/vega: Add support for per-channel alpha.
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2010-12-04
Chia-I Wu
st/vega: Move masking after blending.
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2010-12-04
Chia-I Wu
st/vega: Refactor blend shaders.
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2010-12-04
Chia-I Wu
st/vega: Add some comments to pipeline shaders.
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2010-12-04
Brian Paul
st/mesa: new comment about updating state vars
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2010-12-03
Brian Paul
mesa: update comments, remove dead code
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2010-12-03
Brian Paul
mesa: remove unneeded cast
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2010-12-03
Brian Paul
mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
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2010-12-03
Brian Paul
swrast: restructure some glReadPixels() code
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2010-12-03
Brian Paul
swrast: accept GL_RG in glReadPixels()
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2010-12-03
Kenneth Graunke
ir_print_visitor: Print out constant structure values.
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2010-12-03
Brian Paul
swrast: fix indentation
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2010-12-03
Brian Paul
swrast: allow GL_RG format in glDrawPixels()
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2010-12-03
Brian Paul
mesa: consolidate some compiler -D flags
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2010-12-03
Marek Olšák
r300g: one more r500_index_bias_supported leftover
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2010-12-03
Marek Olšák
r300g: add capability bit index_bias_supported
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2010-12-03
Jerome Glisse
r600g: more indentation fix + warning silencing + dead...
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2010-12-03
Jerome Glisse
r600g: indentation fix
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2010-12-03
Jerome Glisse
r600g: update polygon offset only when rasterizer or...
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2010-12-03
Brian Paul
llvmpipe: fix broken stencil writemask
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2010-12-03
Fabian Bieler
r600g: set address of pop instructions to next instruction
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2010-12-03
Jerome Glisse
r600g: dump raw shader output for debugging
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2010-12-03
Brian Paul
mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment...
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2010-12-03
Brian Paul
mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
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2010-12-03
Brian Paul
gallivm: fix null builder pointers
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2010-12-03
Chia-I Wu
st/vega: Add a missing break.
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2010-12-03
Chia-I Wu
st/vega: Move vertex transformation to shader.
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2010-12-03
Chia-I Wu
st/vega: Set pipe_resource::array_size to 1.
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2010-12-03
Chia-I Wu
st/egl: Set pipe_resource::array_size to 1.
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2010-12-03
Marek Olšák
r300g: do not remove unused constants if we are not...
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2010-12-03
Marek Olšák
r300g: fix pointer arithmetic with void* in transfer_in...
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2010-12-03
Marek Olšák
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
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2010-12-03
Marek Olšák
r300g: implement simple transfer_inline_write for buffers
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2010-12-03
Marek Olšák
r300g: use internal BO handle for add_buffer and write_...
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2010-12-03
Brian Paul
gallivm/llvmpipe: remove lp_build_context::builder
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2010-12-03
Brian Paul
mesa: replace more MAX_WIDTH stack allocations with...
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2010-12-02
Marek Olšák
r300g: fix build
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