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platform/upstream/mesa.git
2023-08-25
Benjamin Cheng
radv/video: send h264 scaling list in raster order
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2023-08-25
Benjamin Cheng
util/vl: extract gallium vl scanning data to shared...
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2023-08-25
Benjamin Cheng
anv/video: use vk_video_derive_h264_scaling_list
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2023-08-25
Benjamin Cheng
radv/video: use vk_video_derive_h264_scaling_list
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2023-08-25
Benjamin Cheng
vulkan/video: add helper to derive H264 scaling lists
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2023-08-25
Yiwei Zhang
venus: add no_sparse debug option to disable sparse...
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2023-08-24
twisted89
util/driconf: add workarounds for the Chronicles of...
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2023-08-24
Mike Blumenkrantz
zink: fix rewrite_read_as_0 filtering
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2023-08-24
Faith Ekstrand
nouveau/mme: Fix a compile warning
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2023-08-24
Faith Ekstrand
nvk: Plumb no_prefetch through to the DRM back-end
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2023-08-24
Faith Ekstrand
drm-uapi: Sync nouveau_drm.h
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2023-08-24
Ian Romanick
util/rb-tree: Fix typo in comment
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2023-08-24
Ian Romanick
util/rb-tree: Return the actual first node from rb_tree...
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2023-08-24
David Heidelberg
ci/iris: add GL46.arrays_of_arrays_gl.SizedDeclarations...
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2023-08-24
Dmitry Baryshkov
tu: Pass real size of prime buffers to allocator
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2023-08-24
Alyssa Rosenzweig
treewide: Also handle struct nir_builder form
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2023-08-24
Alyssa Rosenzweig
treewide: Use nir_shader_intrinsic_pass sometimes
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2023-08-24
David Heidelberg
ci: switch to 6.4 kernel, improving Adreno 660 reliability
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2023-08-24
David Heidelberg
ci/freedreno: There is only one King of Town.
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2023-08-24
David Heidelberg
ci/piglit: add extra space on top to prevent single...
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2023-08-24
Karol Herbst
zink: update some compute caps
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2023-08-24
Karol Herbst
zink: fix global stores
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2023-08-24
Karol Herbst
zink: fix source type in load/store scratch
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2023-08-24
Mike Blumenkrantz
zink: use Aligned with global load/store ops
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2023-08-24
Mike Blumenkrantz
zink: handle global atomic intrinsics
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2023-08-24
Mauro Rossi
hasvk/android: remove numFds check
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2023-08-24
Mauro Rossi
anv/android: remove numFds check
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2023-08-24
Chris Spencer
anv: Don't reject Android image format if external...
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2023-08-24
Simon Ser
vulkan/wsi/wayland: add support for IMMEDIATE
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2023-08-24
Simon Ser
wayland: enable use of wayland-protocols as a subproject
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2023-08-24
Jordan Justen
intel/dev: Add more RPL PCI IDs
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2023-08-24
Jordan Justen
intel/dev: Use RPL-U name on RPL-U devices
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2023-08-24
Samuel Pitoiset
radv: stop declaring unused SGPR arguments for PS epilogs
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2023-08-24
Samuel Pitoiset
radv: fix the per-patch data offset when TES isn't...
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2023-08-24
Tapani Pälli
mesa: fix some TexParameter and SamplerParameter cases
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2023-08-24
Yonggang Luo
compiler/glsl: Move glsl_print_type from glsl_types...
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2023-08-24
Yonggang Luo
compiler: use 4 instead ATOMIC_COUNTER_SIZE in glsl_typ...
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2023-08-24
Yonggang Luo
d3d12: replace use of MAX_VERTEX_STREAMS with PIPE_MAX_...
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2023-08-24
Yonggang Luo
intel/brw: use 4 instead of MAX_VERTEX_STREAMS to avoid...
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2023-08-24
Yonggang Luo
sfn: Use 4 instead of ATOMIC_COUNTER_SIZE
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2023-08-23
Rob Clark
tu: Workaround bionic _SC_LEVEL1_DCACHE_LINESIZE
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2023-08-23
Kenneth Graunke
intel/fs: Dump IR for pre-RA scheduler modes in DEBUG_O...
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2023-08-23
Kenneth Graunke
intel/fs: Pick the lowest register pressure schedule...
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2023-08-23
Kenneth Graunke
intel/fs: Make helpers for saving/restoring instruction...
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2023-08-23
Kenneth Graunke
intel/fs: Index scheduler mode string table by mode...
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2023-08-23
Kenneth Graunke
intel/compiler: Move SCHEDULE_NONE handling into schedu...
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2023-08-23
Kenneth Graunke
intel/fs: Account for payload GRFs when calculating...
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2023-08-23
Rob Clark
docs: Followup to !24636
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2023-08-23
David Rosca
Revert "radeonsi/vcn: add an exception of field case...
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2023-08-23
Georg Lehmann
aco: combine a | ~b to bfi(b, a, -1)
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2023-08-23
Piotr Kocia
nir: Remove dead nir_const_value variables
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2023-08-23
David Heidelberg
panfrost/ci: revert Disable T720
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2023-08-23
Mike Blumenkrantz
zink: copy some cs shader properties to the program...
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2023-08-23
Konstantin...
lavapipe: Lock around CSO destroys
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2023-08-23
Charmaine Lee
svga: fix stride used in vertex declaration
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2023-08-23
Alyssa Rosenzweig
asahi: Fix shader stage dirtying
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2023-08-23
Alyssa Rosenzweig
asahi: Dirty the shader stage when the shader changes
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2023-08-23
Alyssa Rosenzweig
asahi: Dirty track VBOs + blend const separately
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2023-08-23
Alyssa Rosenzweig
asahi: Use proper dirty tracking for VBOs
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2023-08-23
Alyssa Rosenzweig
asahi: Use finer dirty tracking for blend constant
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2023-08-23
Alyssa Rosenzweig
asahi: Decouple sysval lowering from uniform assignment
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2023-08-23
Alyssa Rosenzweig
asahi: Put unuploaded uniforms on the batch
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2023-08-23
Alyssa Rosenzweig
asahi: Extract sampler upload
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2023-08-23
Alyssa Rosenzweig
asahi: Add real per-stage dirty flags
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2023-08-23
Alyssa Rosenzweig
asahi: Upload a single draw_uniforms per draw
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2023-08-23
Alyssa Rosenzweig
asahi: Extract agx_upload_textures
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2023-08-23
Alyssa Rosenzweig
asahi: Collapse grid_info
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2023-08-23
Alyssa Rosenzweig
asahi: Split out per-stage sysvals
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2023-08-23
Alyssa Rosenzweig
asahi: Add sysval tables for each shader stage
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2023-08-23
Alyssa Rosenzweig
asahi: Move UBO lowering into GL driver
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2023-08-23
Alyssa Rosenzweig
nir,asahi: Remove texture_base_agx
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2023-08-23
Alyssa Rosenzweig
agx: Add helper returning if a descriptor crawl is...
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2023-08-23
Alyssa Rosenzweig
agx: Do some texture lowering early
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2023-08-23
Alyssa Rosenzweig
asahi: Add missing LOD source for agx_meta's txfs
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2023-08-23
Alyssa Rosenzweig
agx: Do not fence write-only images
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2023-08-23
Alyssa Rosenzweig
agx/fence_images: Use intrinsics_pass
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2023-08-23
Alyssa Rosenzweig
asahi: Add get_query_address helper
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2023-08-23
Alyssa Rosenzweig
asahi: Add non-occlusion query tracking
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2023-08-23
Alyssa Rosenzweig
asahi: Sync when beginning a query
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2023-08-23
Alyssa Rosenzweig
asahi: Only touch batch->occlusion_queries for occlusion
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2023-08-23
Alyssa Rosenzweig
asahi: Refactor agx_get_query_result
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2023-08-23
Alyssa Rosenzweig
asahi: Simplify occlusion query batch tracking
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2023-08-23
Alyssa Rosenzweig
asahi: Generalize query logic
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2023-08-23
Alyssa Rosenzweig
agx: Use 16-bit reg for pixel_coord
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2023-08-23
Alyssa Rosenzweig
asahi: Preserve atomic ops when rewriting image to...
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2023-08-23
Alyssa Rosenzweig
agx: Clear image_array after lowering
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2023-08-23
Alyssa Rosenzweig
agx: Clear sample count after lowering MSAA
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2023-08-23
Alyssa Rosenzweig
asahi: Pass layer stride in pixels, not elements
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2023-08-23
Alyssa Rosenzweig
asahi: Use local_size from compiler directly
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2023-08-23
Alyssa Rosenzweig
asahi: Report local_size from compiler
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2023-08-23
Alyssa Rosenzweig
asahi/decode: Turn assert into error
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2023-08-23
Alyssa Rosenzweig
asahi: Advertise OpenGL ES 3.1!
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2023-08-23
Alyssa Rosenzweig
agx: Implement imul_high
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2023-08-23
Alyssa Rosenzweig
agx: Convert 8-bit comparisons
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2023-08-23
Alyssa Rosenzweig
agx: Handle b2i8
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2023-08-23
Alyssa Rosenzweig
agx: Allow loop headers without later preds
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2023-08-23
Alyssa Rosenzweig
agx/lower_vbo: Handle nonzero component
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2023-08-23
Mary
agx: Ensure to lower 1D image load/store to 2D
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2023-08-23
Alyssa Rosenzweig
agx: Don't blow up when lowering textures twice
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2023-08-23
Alyssa Rosenzweig
asahi: Keep drawoverhead from OOMing itself
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