platform/upstream/mesa.git
2021-06-23 Connor Abbottir3: Validate that ir3_register::instr is correct
2021-06-23 Connor Abbottir3: Update ir3_register::instr when cloning instructions
2021-06-23 Connor Abbottir3: Split read-modify-write array dests in two
2021-06-23 Connor Abbottir3: Make tied sources/destinations part of the IR
2021-06-23 Daniel Schürmannamd/ci: add hawaii-specific skip and fail lists
2021-06-23 Icecream95pan/mdg: Add 16 bytes of padding to the end of shaders
2021-06-23 Tapani Pällianv: fix emitting dynamic primitive topology
2021-06-23 Daniel StoneRevert "ci: disable panfrost t760 jobs"
2021-06-23 Tapani Pälliiris: take a reference to memobj bo in iris_resource_fr...
2021-06-23 Pierre-Eric... radeonsi: disable ngg culling on llvm < 12
2021-06-23 Lionel Landwerlinanv: bound checks buffer memory binding in debug builds
2021-06-23 Francisco Jerezintel/fs: Implement Wa_14013745556 on TGL+.
2021-06-23 Francisco Jerezintel/fs: Fix synchronization of accumulator-clearing...
2021-06-23 Francisco Jerezintel/fs: Teach IR about EOT instruction writing the...
2021-06-23 Francisco Jerezintel/fs: Add SWSB dependency annotations for cross...
2021-06-23 Francisco Jerezintel/fs: Implement Wa_22012725308 for cross-pipe accum...
2021-06-23 Francisco Jerezintel/fs: Track single accumulator in scoreboard loweri...
2021-06-23 Francisco Jerezintel/fs/xehp: Assert that the compiler is sending...
2021-06-23 Matt Turnerfreedreno/ci: Use TU_IGNORE_CONFORMANCE_WARNING to...
2021-06-23 Matt Turnertu: Provide a toggle to avoid warnings about unsupporte...
2021-06-23 Dave Airliemeson/crocus: add prefer-crocus option.
2021-06-23 Marek Olšákmesa: unreference zombie buffers when creating buffers...
2021-06-23 Dave Airliecrocus: fix batch state bo leak
2021-06-23 Dave Airliecrocus: fix vertex buffer leak on screen end.
2021-06-23 Dave Airliecrocus: free context state properly.
2021-06-23 Mike Blumenkrantzzink: ci updates
2021-06-23 Mike Blumenkrantzzink: remove primconvert
2021-06-23 Mike Blumenkrantzzink: export supported primitive restart types
2021-06-23 Mike Blumenkrantzzink: export supported prim types
2021-06-23 Mike Blumenkrantzzink: export 8bit index buffer support based on extensi...
2021-06-23 Mike Blumenkrantzzink: export PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART
2021-06-23 Mike Blumenkrantzgallium: add a pipe cap for determining driver support...
2021-06-23 Mike Blumenkrantzgallium: add a pipe cap for performing automatic prim...
2021-06-23 Mike Blumenkrantzgallium: handle automatic 8bit -> 16bit index buffer...
2021-06-23 Mike Blumenkrantzgallium: add a pipe cap to rewrite index buffers for...
2021-06-23 Mike Blumenkrantzutil/primconvert: handle multidraws in primconvert
2021-06-23 Mike Blumenkrantzutil/primconvert: handle rewriting of prim-restart...
2021-06-23 Mike Blumenkrantzutil/primconvert: map index buffer before getting index...
2021-06-23 Mike Blumenkrantzutil/primconvert: handle indirect draws
2021-06-23 Mike Blumenkrantzutil/prim_restart: break out draw rewriting into separa...
2021-06-23 Mike Blumenkrantzaux/draw: add a util function for reading back indirect...
2021-06-23 Mike Blumenkrantzci: disable panfrost t760 jobs
2021-06-23 Dave Airliecrocus: Explicitly cast value to uint64_t
2021-06-22 Simon Seramd/addrlib: remove Meson debug message()
2021-06-22 Thong Thairadeon/vcn/enc: Add missing line to HEVC SPS header...
2021-06-22 Marek Olšákac/llvm: don't set skip-uniform-regions to fix atomic...
2021-06-22 Paul Gofmanutil: add force_gl_names_reuse for SWKOTOR.
2021-06-22 Emma Anholti915g: Fix GL_ARB_copy_buffer assertion fails.
2021-06-22 Lionel Landwerlinnir: use a more fitting index for btd_stack_push_intel
2021-06-22 Lionel Landwerlinnir: drop the btd_resume_intel intrinsic
2021-06-22 Lionel Landwerlinintel/rt: switch to common pass for shader calls lowering
2021-06-22 Lionel Landwerlinanv: implement caching for ray tracing pipelines
2021-06-22 Lionel Landwerlinanv: move trivial return shader to device
2021-06-22 Lionel Landwerlinanv: store more RT shader data in pipeline_stage object
2021-06-22 Lionel Landwerlinanv: cache raytracing trampoline shader
2021-06-22 Lionel Landwerlinblorp: add blorp string in shader keys
2021-06-22 Jason Ekstrandanv: Implement vkCmdTraceRays and vkCmdTraceRaysIndirect
2021-06-22 Jason Ekstrandanv: Make anv_address::offset 64-bit
2021-06-22 Jason Ekstrandanv: Allow _anv_combine_address with a NULL batch
2021-06-22 Jason Ekstrandanv: Add support for vkCmdSetRayTracingPipelineStackSizeKHR
2021-06-22 Jason Ekstrandanv: Compute scratch sizes for ray-tracing pipelines...
2021-06-22 Jason Ekstrandanv: Create and return ray-tracing pipeline SBT handles
2021-06-22 Jason Ekstrandintel/fs: Don't pull CS push constants if uses_inline_data
2021-06-22 Jason Ekstrandanv: Compile trivial return and trampoline shaders
2021-06-22 Jason Ekstrandanv: Compile ray-tracing shaders
2021-06-22 Jason Ekstrandanv: Support fetching descriptor addresses from push...
2021-06-22 Jason Ekstrandnir/apply_pipeline_layout: Handle bindless shaders
2021-06-22 Jason Ekstrandanv: Disallow UBO pushing for bindless shaders
2021-06-22 Jason Ekstrandintel/rt: Use reloc constants for the resume SBT
2021-06-22 Jason Ekstrandintel/fs: Add support for compiling bindless shaders...
2021-06-22 Jason Ekstrandintel/compiler: Add a U32 reloc type
2021-06-22 Jason Ekstrandintel/compiler: Generalize shader relocations a bit
2021-06-22 Jason Ekstrandanv,iris: Move the SHADER_RELOC enums to brw_compiler.h
2021-06-22 Jason Ekstrandanv: Add support for binding ray-tracing pipelines
2021-06-22 Jason Ekstrandanv: Add a ray-tracing pipeline object
2021-06-22 Jason Ekstrandanv: Get ready for more pipeline stages
2021-06-22 Jason Ekstrandanv: Add minimal boilerplate for VK_KHR_ray_tracing_pip...
2021-06-22 Jason Ekstrandanv: Add support for binding acceleration structures
2021-06-22 Jason Ekstrandanv: Add stub support for acceleration structures
2021-06-22 Jason Ekstrandanv: Add minimal boilerplate for VK_KHR_acceleration_st...
2021-06-22 Jason Ekstrandspirv: Create acceleration structure and shader record...
2021-06-22 Mike Blumenkrantzzink: don't clear batch resources on fence finish
2021-06-22 Mike Blumenkrantzzink: move some end-of-batch stuff to submit thread
2021-06-22 Mike Blumenkrantzzink: flag scanout updates to batch state, not resource
2021-06-22 Mike Blumenkrantzzink: move fence reset to submit thread
2021-06-22 Mike Blumenkrantzzink: move sparse buffer commit to screen queue
2021-06-22 Mike Blumenkrantzzink: move queue submit thread to screen
2021-06-22 Mike Blumenkrantzzink: enforce multi-context waiting for unflushed resou...
2021-06-22 Mike Blumenkrantzzink: make init_mem_range() a public function
2021-06-22 Mike Blumenkrantzzink: break out offset alignment calculation into helper
2021-06-22 Mike Blumenkrantzzink: apply zink_resource_object::offset for memory...
2021-06-22 Mike Blumenkrantzzink: queue v3.0
2021-06-22 Mike Blumenkrantzzink: remove no-longer-used resource helper functions
2021-06-22 Mike Blumenkrantzzink: use batch usage api for resource helper function
2021-06-22 Mike Blumenkrantzzink: add and use fencing functions which take batch...
2021-06-22 Mike Blumenkrantzzink: improve tc fence disambiguation
2021-06-22 Mike Blumenkrantzzink: only update last_finished during batch reset...
2021-06-22 Emma Anholtfreedreno: Fix leak of the screen hash table.
2021-06-22 Dave Airliecrocus/bufmgr: fix userptr left over fail
2021-06-22 Dave Airliecroucs: limit stencil swizzle change to older generations
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