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platform/core/csapi/opentk.git
2014-01-02
thefiddler
[Input] Implemented IGamePadDriver.GetName()
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2014-01-02
thefiddler
[Input] Made the Name property public
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2014-01-02
thefiddler
[Input] Added xml documentation for GamePadCapabilities
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2014-01-02
thefiddler
[Input] Implemented MappedGamePadDriver.GetCapabilities()
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2014-01-02
thefiddler
[Input] Added ability to parse SDL configuration db...
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2014-01-02
thefiddler
[Input] Added configuration db for GamePads
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2013-12-31
thefiddler
[Input] Added IJoystickDriver2.GetGuid() API
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2013-12-31
thefiddler
[SDL2] Added JoystickGetGUID method
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2013-12-31
thefiddler
[SDL2] Add compile-time check for SDL2 GameController...
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2013-12-31
thefiddler
[Input] Removed unnecessary #region
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2013-12-31
thefiddler
[Input] Renamed GamePadMapping to GamePadMap
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2013-12-30
thefiddler
[SDL2] Fixed joystick/controller hotplugging support
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2013-12-30
thefiddler
[SDL2] Fixed GameControllerButton to Buttons translation
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2013-12-30
thefiddler
[SDL2] Fix issue where changes to mutable struct were...
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2013-12-30
thefiddler
[SDL2] Explicitly enable joystick and gamepad events
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2013-12-30
thefiddler
[Input] Buttons should have [Flags] attribute
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2013-12-30
Stefanos A.
[SDL2] Fixed joystick hotplugging
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2013-12-30
thefiddler
[SDL2] Fixed mapping of instance ids to device ids
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2013-12-30
thefiddler
[Input] Added missing closing brace in ToString() message
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2013-12-30
thefiddler
[Input] Fixed incorrect variable name
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2013-12-30
thefiddler
[SDL] Use TranslateAxis() to decode ControllerAxisEvent
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2013-12-30
thefiddler
[Input] Fixed GamePadState.SetAxis() implementation
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2013-12-25
thefiddler
IsButtonBind should check for buttons, not axes
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2013-12-24
thefiddler
Implemented SDL IJoystickDriver2 and IGamePadDriver
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2013-12-24
thefiddler
Added GameControllerGetBind APIs
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2013-12-24
thefiddler
Removed duplicate button types
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2013-12-24
thefiddler
Merge branch 'gamepad' of https://github.com/opentk...
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2013-12-24
thefiddler
Use IGamePadDriver through MappedGamePadDriver
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2013-12-24
Stefanos A
Improved ToString implementation
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2013-12-24
Stefanos A
Fixed WinMM offsets for IJoystickDevice2
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2013-12-24
Stefanos A
Improved WinMMJoystickDriver hotplugging behavior
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2013-12-24
Stefanos A
Added state output for OpenTK.Input.Joystick
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2013-12-24
Stefanos A
Implemented structural equality
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2013-12-24
Stefanos A
Connected XInput driver
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2013-12-24
Stefanos A
WinMMJoystick implements IJoystickDriver2
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2013-12-24
Stefanos A
Added MappedGamePadDriver skeleton implementation
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2013-12-24
Stefanos A
Implements JoystickState and Capabilities setters
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2013-12-24
Stefanos A
No reason to comment out #region License
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2013-12-24
Stefanos A
Added internal GamePadMapping class
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2013-12-24
Stefanos A
Implemented thumbsticks and trigger caps
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2013-12-24
Stefanos A
Added IJoystickDevice2 interface
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2013-12-24
Stefanos A
Implemented initial XInput IGamePadDriver
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2013-12-24
Stefanos A
Added missing left/right triggers
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2013-12-24
Stefanos A
Removed all instances of refresh_text
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2013-12-24
Stefanos A
Implemented GamePad Capabilities and Type
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2013-12-24
Stefanos A
Refresh text continuously
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2013-12-24
Stefanos A
Initial implementation of GamePadTriggers
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2013-12-24
thefiddler
Enabled HIDInput IGamePadDriver implementation
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2013-12-24
Stefanos A
Implemented GamePad API (WIP)
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2013-12-24
Stefanos A
Removed unnecessary IsButtonValid method
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2013-12-24
Stefanos A
Display start button in ToString()
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2013-12-24
Stefanos A
Fixed rendering of joysticks and gamepads
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2013-12-24
Stefanos A
More robust handling of device add/remove events
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2013-12-24
Stefanos A
Fixed expansion of joysticks collection
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2013-12-24
Stefanos A
Log errors in subsystem initialization
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2013-12-24
Stefanos A
Reuse Sdl2Factory.InputDriver in Sdl2NativeWindow
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2013-12-24
Stefanos A
Delay joystick initialization until necessary
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2013-12-24
Stefanos A
Added SDL_InitSubSystem method
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2013-12-24
Stefanos A
Fixed x/y axis mixup.
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2013-12-24
Stefanos A
Cleaned up using directives
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2013-12-24
Stefanos A
Added missing newline
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2013-12-24
Stefanos A
Implemented GamePadThumbSticks
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2013-12-24
Stefanos A
Added state information for GamePads
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2013-12-24
Stefanos A
More compact string representation
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2013-12-24
Stefanos A
Implemented IEquatable<> interface
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2013-12-24
thefiddler
Implemented new GamePad interface (WIP)
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2013-12-24
thefiddler
Implemented GamePadButtons
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2013-12-24
thefiddler
Updated internal IGamePadDriver interface
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2013-12-24
thefiddler
Implemented GameController API bindings
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2013-12-24
thefiddler
Use SDL2 event API for joystick devices
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2013-12-24
thefiddler
Implemented SDL2 Joystick and GameController events
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2013-12-24
thefiddler
Use IGamePadDriver through MappedGamePadDriver
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2013-12-24
Stefanos A.
Improved ToString implementation
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2013-12-24
Stefanos A.
Fixed WinMM offsets for IJoystickDevice2
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2013-12-24
Stefanos A.
Improved WinMMJoystickDriver hotplugging behavior
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2013-12-24
Stefanos A.
Added state output for OpenTK.Input.Joystick
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2013-12-24
Stefanos A.
Implemented structural equality
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2013-12-24
Stefanos A.
Connected XInput driver
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2013-12-24
Stefanos A.
WinMMJoystick implements IJoystickDriver2
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2013-12-24
Stefanos A.
Added MappedGamePadDriver skeleton implementation
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2013-12-24
Stefanos A.
Implements JoystickState and Capabilities setters
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2013-12-24
Stefanos A.
No reason to comment out #region License
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2013-12-24
Stefanos A.
Added internal GamePadMapping class
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2013-12-24
Stefanos A.
Implemented thumbsticks and trigger caps
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2013-12-24
Stefanos A.
Added IJoystickDevice2 interface
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2013-12-24
Stefanos A.
Implemented initial XInput IGamePadDriver
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2013-12-24
Stefanos A.
Added missing left/right triggers
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2013-12-23
Stefanos A.
Removed all instances of refresh_text
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2013-12-23
Stefanos A.
Implemented GamePad Capabilities and Type
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2013-12-23
Stefanos A.
Refresh text continuously
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2013-12-23
thefiddler
Removed unused constructors
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2013-12-23
thefiddler
Added Compositing and FrameworkScaled flags
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2013-12-23
thefiddler
Fixed OpenTK/Carbon key repeat behavior to match the...
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2013-12-23
Stefanos A
Merge branch 'gamepad' of https://github.com/opentk...
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2013-12-23
Stefanos A.
Initial implementation of GamePadTriggers
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2013-12-23
thefiddler
Fixed GameWindow.{Bounds, Location, Size, X, Y} setters...
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2013-12-23
thefiddler
Implemented KeyDown & KeyUp events on OpenTK/Carbon
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2013-12-23
thefiddler
Enabled HIDInput IGamePadDriver implementation
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2013-12-23
Stefanos A.
Implemented GamePad API (WIP)
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2013-12-23
Stefanos A.
Removed unnecessary IsButtonValid method
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