platform/core/csapi/opentk.git
2014-01-02 thefiddler[Input] Implemented IGamePadDriver.GetName()
2014-01-02 thefiddler[Input] Made the Name property public
2014-01-02 thefiddler[Input] Added xml documentation for GamePadCapabilities
2014-01-02 thefiddler[Input] Implemented MappedGamePadDriver.GetCapabilities()
2014-01-02 thefiddler[Input] Added ability to parse SDL configuration db...
2014-01-02 thefiddler[Input] Added configuration db for GamePads
2013-12-31 thefiddler[Input] Added IJoystickDriver2.GetGuid() API
2013-12-31 thefiddler[SDL2] Added JoystickGetGUID method
2013-12-31 thefiddler[SDL2] Add compile-time check for SDL2 GameController...
2013-12-31 thefiddler[Input] Removed unnecessary #region
2013-12-31 thefiddler[Input] Renamed GamePadMapping to GamePadMap
2013-12-30 thefiddler[SDL2] Fixed joystick/controller hotplugging support
2013-12-30 thefiddler[SDL2] Fixed GameControllerButton to Buttons translation
2013-12-30 thefiddler[SDL2] Fix issue where changes to mutable struct were...
2013-12-30 thefiddler[SDL2] Explicitly enable joystick and gamepad events
2013-12-30 thefiddler[Input] Buttons should have [Flags] attribute
2013-12-30 Stefanos A.[SDL2] Fixed joystick hotplugging
2013-12-30 thefiddler[SDL2] Fixed mapping of instance ids to device ids
2013-12-30 thefiddler[Input] Added missing closing brace in ToString() message
2013-12-30 thefiddler[Input] Fixed incorrect variable name
2013-12-30 thefiddler[SDL] Use TranslateAxis() to decode ControllerAxisEvent
2013-12-30 thefiddler[Input] Fixed GamePadState.SetAxis() implementation
2013-12-25 thefiddlerIsButtonBind should check for buttons, not axes
2013-12-24 thefiddlerImplemented SDL IJoystickDriver2 and IGamePadDriver
2013-12-24 thefiddlerAdded GameControllerGetBind APIs
2013-12-24 thefiddlerRemoved duplicate button types
2013-12-24 thefiddlerMerge branch 'gamepad' of https://github.com/opentk...
2013-12-24 thefiddlerUse IGamePadDriver through MappedGamePadDriver
2013-12-24 Stefanos AImproved ToString implementation
2013-12-24 Stefanos AFixed WinMM offsets for IJoystickDevice2
2013-12-24 Stefanos AImproved WinMMJoystickDriver hotplugging behavior
2013-12-24 Stefanos AAdded state output for OpenTK.Input.Joystick
2013-12-24 Stefanos AImplemented structural equality
2013-12-24 Stefanos AConnected XInput driver
2013-12-24 Stefanos AWinMMJoystick implements IJoystickDriver2
2013-12-24 Stefanos AAdded MappedGamePadDriver skeleton implementation
2013-12-24 Stefanos AImplements JoystickState and Capabilities setters
2013-12-24 Stefanos ANo reason to comment out #region License
2013-12-24 Stefanos AAdded internal GamePadMapping class
2013-12-24 Stefanos AImplemented thumbsticks and trigger caps
2013-12-24 Stefanos AAdded IJoystickDevice2 interface
2013-12-24 Stefanos AImplemented initial XInput IGamePadDriver
2013-12-24 Stefanos AAdded missing left/right triggers
2013-12-24 Stefanos ARemoved all instances of refresh_text
2013-12-24 Stefanos AImplemented GamePad Capabilities and Type
2013-12-24 Stefanos ARefresh text continuously
2013-12-24 Stefanos AInitial implementation of GamePadTriggers
2013-12-24 thefiddlerEnabled HIDInput IGamePadDriver implementation
2013-12-24 Stefanos AImplemented GamePad API (WIP)
2013-12-24 Stefanos ARemoved unnecessary IsButtonValid method
2013-12-24 Stefanos ADisplay start button in ToString()
2013-12-24 Stefanos AFixed rendering of joysticks and gamepads
2013-12-24 Stefanos AMore robust handling of device add/remove events
2013-12-24 Stefanos AFixed expansion of joysticks collection
2013-12-24 Stefanos ALog errors in subsystem initialization
2013-12-24 Stefanos AReuse Sdl2Factory.InputDriver in Sdl2NativeWindow
2013-12-24 Stefanos ADelay joystick initialization until necessary
2013-12-24 Stefanos AAdded SDL_InitSubSystem method
2013-12-24 Stefanos AFixed x/y axis mixup.
2013-12-24 Stefanos ACleaned up using directives
2013-12-24 Stefanos AAdded missing newline
2013-12-24 Stefanos AImplemented GamePadThumbSticks
2013-12-24 Stefanos AAdded state information for GamePads
2013-12-24 Stefanos AMore compact string representation
2013-12-24 Stefanos AImplemented IEquatable<> interface
2013-12-24 thefiddlerImplemented new GamePad interface (WIP)
2013-12-24 thefiddlerImplemented GamePadButtons
2013-12-24 thefiddlerUpdated internal IGamePadDriver interface
2013-12-24 thefiddlerImplemented GameController API bindings
2013-12-24 thefiddlerUse SDL2 event API for joystick devices
2013-12-24 thefiddlerImplemented SDL2 Joystick and GameController events
2013-12-24 thefiddlerUse IGamePadDriver through MappedGamePadDriver
2013-12-24 Stefanos A.Improved ToString implementation
2013-12-24 Stefanos A.Fixed WinMM offsets for IJoystickDevice2
2013-12-24 Stefanos A.Improved WinMMJoystickDriver hotplugging behavior
2013-12-24 Stefanos A.Added state output for OpenTK.Input.Joystick
2013-12-24 Stefanos A.Implemented structural equality
2013-12-24 Stefanos A.Connected XInput driver
2013-12-24 Stefanos A.WinMMJoystick implements IJoystickDriver2
2013-12-24 Stefanos A.Added MappedGamePadDriver skeleton implementation
2013-12-24 Stefanos A.Implements JoystickState and Capabilities setters
2013-12-24 Stefanos A.No reason to comment out #region License
2013-12-24 Stefanos A.Added internal GamePadMapping class
2013-12-24 Stefanos A.Implemented thumbsticks and trigger caps
2013-12-24 Stefanos A.Added IJoystickDevice2 interface
2013-12-24 Stefanos A.Implemented initial XInput IGamePadDriver
2013-12-24 Stefanos A.Added missing left/right triggers
2013-12-23 Stefanos A.Removed all instances of refresh_text
2013-12-23 Stefanos A.Implemented GamePad Capabilities and Type
2013-12-23 Stefanos A.Refresh text continuously
2013-12-23 thefiddlerRemoved unused constructors
2013-12-23 thefiddlerAdded Compositing and FrameworkScaled flags
2013-12-23 thefiddlerFixed OpenTK/Carbon key repeat behavior to match the...
2013-12-23 Stefanos AMerge branch 'gamepad' of https://github.com/opentk...
2013-12-23 Stefanos A.Initial implementation of GamePadTriggers
2013-12-23 thefiddlerFixed GameWindow.{Bounds, Location, Size, X, Y} setters...
2013-12-23 thefiddlerImplemented KeyDown & KeyUp events on OpenTK/Carbon
2013-12-23 thefiddlerEnabled HIDInput IGamePadDriver implementation
2013-12-23 Stefanos A.Implemented GamePad API (WIP)
2013-12-23 Stefanos A.Removed unnecessary IsButtonValid method
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