2007-10-27 |
Brian | s/GLbitfield/uint/ |
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2007-10-27 |
Brian | remove #define MESA stuff |
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2007-10-27 |
Brian | s/256/TGSI_EXEC_NUM_IMMEDIATES/ |
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2007-10-27 |
Brian | indentation fixes |
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2007-10-27 |
Brian | Comments about texture instructions and the src regs |
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2007-10-27 |
Brian | Remove remnants of softpipe_surface. |
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2007-10-27 |
Brian | Obsolete |
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2007-10-27 |
Brian | Move mesa_to_tgsi.[ch] to state_tracker |
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2007-10-27 |
Brian | Move mesa_to_tgsi.[ch] into state tracker. |
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2007-10-27 |
Brian | Fix up handling of immediate values for TGSI shaders. |
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2007-10-27 |
Brian | turn off debug output |
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2007-10-27 |
Brian | Re-implement GLSL texture sampler variables. |
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2007-10-26 |
Zack Rusin | Hold a stack of temporaries so that we can redeclare... |
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2007-10-26 |
Brian | convert OPCODE_END -> TGSI_OPCODE_RET |
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2007-10-26 |
Brian | if we hit RET w/ empty call stack, halt |
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2007-10-26 |
Brian | Initial support for immediate values in TGSI programs. |
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2007-10-26 |
Zack Rusin | Get basic function calls working in the shaders. |
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2007-10-26 |
Zack Rusin | Fix swizzle fetching in tgsi_util_get_full_src_register... |
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2007-10-26 |
Zack Rusin | Make ret part of the instruction block instead of impli... |
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2007-10-26 |
Brian | surface_alloc() is now a winsys function. |
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2007-10-26 |
José Fonseca | Actually move region_alloc() and region_release() to... |
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2007-10-26 |
Brian | clean-up, simplify some tile code, more to come |
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2007-10-26 |
Brian | Move region_alloc() and region_release() to pipe_winsys. |
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2007-10-26 |
Brian | silence warning |
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2007-10-26 |
Brian | Move the get/put_tile() functions to pipe_context. |
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2007-10-26 |
Brian | tex comments |
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2007-10-26 |
Brian | added some comments |
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2007-10-26 |
Brian | update TILE_TOP/BOTTOM_* values to match softpipe |
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2007-10-26 |
Brian | s/GLfloat/float/, s/GLint/int/, etc |
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2007-10-25 |
José Fonseca | Briefly describe the buffer management interface. |
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2007-10-25 |
José Fonseca | Expand pkg-config flags before invoking the compiler. |
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2007-10-25 |
José Fonseca | Ignore generated files. |
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2007-10-25 |
Michel Dänzer | LLVM requires linking with the C++ compiler. |
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2007-10-25 |
Zack Rusin | Implement loops |
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2007-10-25 |
Zack Rusin | Fix nested swizzles. Actually fetch the destination... |
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2007-10-25 |
Zack Rusin | Fix nested conditionals |
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2007-10-25 |
Zack Rusin | Test some functionality of vp using GLSL that pure... |
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2007-10-25 |
Zack Rusin | Implement else ops. |
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2007-10-25 |
keithw | set vcache.referenced bit always |
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2007-10-24 |
Zack Rusin | Make branching work :) Simply allow output variables... |
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2007-10-24 |
Zack Rusin | Simplify branch handling. Prepare for proper decleratio... |
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2007-10-24 |
Brian | Fix glDrawElements + VBO rendering when ptr/offset... |
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2007-10-24 |
Brian | Revert "Undo indexOffset change (I think, git???)" |
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2007-10-24 |
Brian | Undo indexOffset change (I think, git???) |
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2007-10-24 |
Brian | add to git |
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2007-10-24 |
Brian | Implement gl_PointCoord attribute for GLSL fragment... |
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2007-10-24 |
Brian | print CAL label |
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2007-10-24 |
Brian | fix bug in RET code |
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2007-10-24 |
Brian | better debug output |
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2007-10-24 |
Brian | a bit more work for optimizing clears in tile cache... |
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2007-10-24 |
Brian | flush pipe in draw_stencil_pixels() |
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2007-10-24 |
Brian | get_tile() for z16, z32, s8z24 surfaces needs to return... |
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2007-10-24 |
Brian | added a pipe->flush() call in xmesa_clear() |
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2007-10-24 |
Zack Rusin | Add copyright headers and do some cleanups. |
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2007-10-24 |
Zack Rusin | Remove the silly function and remove the bogus comment. |
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2007-10-24 |
Zack Rusin | Cleanup some code. |
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2007-10-24 |
Zack Rusin | Implement arl, lerp opcodes and do a first stab at... |
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2007-10-24 |
Zack Rusin | Implement cross product and abs opcode |
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2007-10-24 |
Zack Rusin | Implement extended swizzling. |
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2007-10-24 |
Zack Rusin | Implement SGE and SLT |
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2007-10-24 |
Zack Rusin | Introduce linux-llvm target. Remove the llvm code from... |
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2007-10-24 |
Zack Rusin | Align the load/stores. Reduce the amount of debugging... |
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2007-10-24 |
Zack Rusin | Cleanup some of the debugging output code |
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2007-10-24 |
Zack Rusin | Make lit work but in a very lame way - will have to... |
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2007-10-24 |
Zack Rusin | Muchos fixos. gears kinda works. and cases don't crash. |
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2007-10-24 |
Zack Rusin | implement min and max |
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2007-10-24 |
Zack Rusin | Fix some warnings and implement lg2 |
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2007-10-24 |
Zack Rusin | Implement frc and floor |
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2007-10-24 |
Zack Rusin | Implement ex2 opcode |
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2007-10-24 |
Zack Rusin | Implement dst opcode |
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2007-10-24 |
Zack Rusin | Implement dph opcode |
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2007-10-24 |
Zack Rusin | Implement dot4 opcode |
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2007-10-24 |
Zack Rusin | Implement pow/rcp and sub opcodes |
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2007-10-24 |
Zack Rusin | Add the "add" opcode and assert one vp if an opcode... |
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2007-10-24 |
Zack Rusin | Refactor the tgsi->llvm storage translator |
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2007-10-24 |
Zack Rusin | Implement basic opcode translation and storage translation. |
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2007-10-24 |
Zack Rusin | Draw first triangle. Start on the llvm builder. |
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2007-10-24 |
Zack Rusin | Cleanup some of the testing code. Implement first pass... |
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2007-10-24 |
Zack Rusin | Execution engine is a singleton, for now keep it in... |
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2007-10-24 |
Zack Rusin | Generate the base shader. |
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2007-10-24 |
Zack Rusin | Implement the conversion and do the initial execution... |
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2007-10-24 |
Zack Rusin | Stub out some conversion. |
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2007-10-24 |
Zack Rusin | Initial stab at LLVM integration. |
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2007-10-23 |
Brian | Fix vertex cache bug that allows multiple vertices... |
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2007-10-23 |
Brian | added comment |
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2007-10-23 |
Brian | In get_vertex(), slot was computed using & 31. Replace... |
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2007-10-23 |
Brian | adjust coords in wide_line() to be conformant |
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2007-10-23 |
Brian | properly init dst reg's CondMask/Swizzle fields |
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2007-10-23 |
Brian | bump up MAX_INSTRUCTIONS and add an assertion to catch... |
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2007-10-23 |
Brian | Don't pad renderbuffers to multiple of two pixels anymore. |
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2007-10-22 |
Brian | don't apply ColorMask to main gc |
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2007-10-22 |
Brian | fix masking bug, memory leak |
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2007-10-22 |
Brian | don't use GL types for get/put_tile() params |
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2007-10-22 |
Brian | new flag to control psize (from vertex shader or fixed... |
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2007-10-22 |
Brian | add support for sprite texcoord modes |
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2007-10-22 |
Brian | implement point sprite mode |
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2007-10-22 |
Brian | add point_sprite flag to rasterizer state |
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2007-10-22 |
Brian | remove unused var |
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2007-10-22 |
Brian | tweak point corners to pass conform test |
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2007-10-22 |
Brian | plug the wide prims code into the pipeline |
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next |