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platform/upstream/libSkiaSharp.git
2015-10-28
senorblanco
SkBlurImageFilter_opt.h: break conditions into separate...
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2015-10-28
mtklein
add a note
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2015-10-28
mtklein
move reinterpret_cast into SK_PREFETCH
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2015-10-28
mtklein
Send SkDebugf through stderr and flush on Windows too.
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2015-10-28
mtklein
Make bin/c and bin/compare work on Windows.
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2015-10-28
scroggo
Add missing include for sleep().
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2015-10-28
hendrikw
skia: Add ANGLE support on Mac
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2015-10-28
bsalomon
Remove min texture size support
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2015-10-28
egdaniel
Create GLSL base class for ProgramDataManager
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2015-10-28
bsalomon
Make SkOSWindow windows implementation use CS_OWNDC...
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2015-10-28
kkinnunen
Disable CHROMIUM_bind_uniform_location due to a spec bug
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2015-10-27
senorblanco
Refactor SkBlurImageFilter_Opts.h.
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2015-10-27
herb
Add shared mutexes to the direct write cache code to...
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2015-10-27
halcanary
Make SkTextBlob::RunIterator public.
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2015-10-27
hendrikw
skia: Roll latest angle
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2015-10-27
msarett
Make DMSrcSink fail fatally when decodeRegion() fails...
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2015-10-27
msarett
Add NewFromStream and getEncodedFormat to BitmapRegionD...
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2015-10-27
mtklein
Make SK_PREFETCH work on Windows too.
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2015-10-27
msarett
Refactor SkBitmapRegionDecoderInterface for Android
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2015-10-27
mtklein
Default off LTCG for human builds.
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2015-10-27
hendrikw
skia: Fix command buffer support on the mac
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2015-10-27
robertphillips
Disable gpu-side clip mask merging in the clip mask...
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2015-10-27
benjaminwagner
Remove SkJpegCodec.cpp from Google3 BUILD due to differ...
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2015-10-27
bungeman
Update Android FreeType version.
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2015-10-27
scroggo
Update CodexTest for 565
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2015-10-27
robertphillips
Cosmetic portion of reverted "Fix ClipMaskManager's...
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2015-10-27
robertphillips
Fix ClipMaskManager's SW-fallback logic (take 2)
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2015-10-27
msarett
Fix DMSrcSink bug
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2015-10-27
bsalomon
Move scissor state to GrAppliedClip
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2015-10-26
robertphillips
Fix up the clip mask manager's creation of paths (w...
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2015-10-26
robertphillips
Revert of Fix ClipMaskManager's SW-fallback logic ...
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2015-10-26
robertphillips
Revert of Fix up the clip mask manager's creation of...
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2015-10-26
cdalton
Flush GrContext between benchmark draw loops
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2015-10-26
cdalton
Add visualbench option for device-independent fonts
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2015-10-26
joshualitt
Fix visualbench exiting on startup on android
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2015-10-26
benjaminwagner
Enable BUILD file compilation of skia and dm with ...
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2015-10-26
robertphillips
Get debugger compiling again
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2015-10-26
robertphillips
Fix up the clip mask manager's creation of paths (w...
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2015-10-26
egdaniel
Fix GLCaps order for CoreProfile
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2015-10-26
mtklein
CMake: exclude SkOSLibrary_posix.cpp on Windows too.
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2015-10-26
egdaniel
Make appending default precision be controled by GLSL
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2015-10-26
robertphillips
Fix ClipMaskManager's SW-fallback logic
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2015-10-26
caryclark
fix for teeny strokes
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2015-10-26
egdaniel
Fix gl caps for mixed sample support
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2015-10-26
bsalomon
Disable MIP mapping on PowerVR 54x. This GPU spews...
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2015-10-26
tomhudson
Simplify linkages to Android framework internals
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2015-10-26
senorblanco
Image filters: simplify filterInputGPU().
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2015-10-25
update-skps
Update SKP version
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2015-10-24
benjaminwagner
Fix dm compilation on Google3.
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2015-10-24
mtklein
SkRecord refactor: fill bounds array instead of BBH...
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2015-10-23
joshualitt
Revert of Experimental CL to stop using subdata (patchs...
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2015-10-23
herb
Use SkAutoTExclusive in SkGlyphCache.
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2015-10-23
bsalomon
Add more cases to bleed GM and more variants
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2015-10-23
ssid
[tracing] Remove counter logic and just use address...
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2015-10-23
herb
Use SkAutoTExclusive guard in DirectWrite port.
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2015-10-23
senorblanco
Fix some GPU filters to use the correct size constraint.
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2015-10-23
robertphillips
Narrow the distribution of GrDrawTarget a bit
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2015-10-23
scroggo
Use SkSwizzler to convert from CMYK
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2015-10-23
bsalomon
Update SrcRectConstraint doc. Previous doc never matche...
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2015-10-23
joshualitt
Experimental CL to stop using subdata
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2015-10-23
joshualitt
Move GrGLBufferImpl's GL calls to behind GrGLGpu
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2015-10-23
bsalomon
Add immediate mode option for gpu configs in dm
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2015-10-23
scroggo
Revert of Use SkSwizzler to convert from CMYK (patchset...
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2015-10-23
scroggo
Use SkSwizzler to convert from CMYK
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2015-10-23
joshualitt
Remove mac buffer impl war
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2015-10-23
mtklein
SkTime::GetNSecs()
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2015-10-23
mtklein
Revert of SkTime::GetNSecs() (patchset #11 id:200001...
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2015-10-23
mtklein
SkTime::GetNSecs()
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2015-10-23
mtklein
Revert of SkTime::GetNSecs() (patchset #10 id:180001...
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2015-10-22
mtklein
SkTime::GetNSecs()
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2015-10-22
reed
tunnel down texture-size-constraint to imagefilters
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2015-10-22
caryclark
Revert of SkTime::GetNSecs() (patchset #9 id:160001...
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2015-10-22
mtklein
SkTime::GetNSecs()
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2015-10-22
egdaniel
Force the s4 to use highp for transforming to NDS
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2015-10-22
joshualitt
Remove unused functions from GrGLVertexBuffer / IndexBuffer
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2015-10-22
egdaniel
Fix force high precision for arm gpus
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2015-10-22
egdaniel
Add version string and force highp NDS transfrom to...
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2015-10-22
msarett
Implementation of SkBitmapRegionDecoder using SkAndroid...
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2015-10-22
caryclark
Reland of path ops: fix conic weight and partial coinci...
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2015-10-22
scroggo
Revert of Suppression for valgrind bug (patchset #1...
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2015-10-22
egdaniel
Revert of Add version string and force highp NDS transf...
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2015-10-22
borenet
Stop running nanobench on GalaxyS4
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2015-10-22
egdaniel
Add version string and force highp NDS transfrom to...
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2015-10-22
robertphillips
Revert of Dependencies are now added between the drawTa...
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2015-10-22
robertphillips
Dependencies are now added between the drawTargets...
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2015-10-22
herb
Add lighter weight lock guards.
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2015-10-21
msarett
Fix uninitialized memory on kIndex8 divisor tests in...
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2015-10-21
benjaminwagner
Omit Math from DM on Google3 because it fails under...
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2015-10-21
mtklein
SkRemote: more refactoring
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2015-10-21
mtklein
Move SkChecksum::Murmur3 out of the header.
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2015-10-21
caryclark
Revert of Remove SkDEPRECATED_InstallDiscardablePixelRe...
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2015-10-21
mtklein
SkRemote: refactoring
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2015-10-21
egdaniel
Move GrGLShaderVar to GrGLSL
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2015-10-21
msarett
Create an SkAndroidCodec API separate from SkCodec
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2015-10-21
herb
Add a mutex to protect the DWrite calls.
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2015-10-21
joshualitt
Force VisualBench to reset GLContext on GrContext reset
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2015-10-21
borenet
Fix build targets for some bots
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2015-10-21
egdaniel
Move shader precision modifier check onto GLSLCaps
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2015-10-21
bsalomon
Stop creating static GrProcessor instances
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2015-10-21
caryclark
Revert of Dependencies are now added between the drawTa...
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