profile/extras/intel-gpu-tools.git
2011-07-28 Ben Widawskytools/range handing: forgot the register map file :(
2011-07-28 Ben Widawskyintel-gpu-tools/debugging: shader debugger
2011-07-28 Ben Widawskyintel-gpu-tools/debugging: add important debug regs
2011-07-28 Ben Widawskyintel-gpu-tools/forcewaked: sample forcewake app
2011-07-28 Ben Widawskyintel-gpu-tools/range handling: register range handling
2011-07-28 Ben Widawskyforcewake: Add mmio code to do proper forcewake stuff...
2011-07-20 Chris WilsonAdd intel_backlight
2011-07-20 Chris Wilsonintel_decode: Handle a few gen7 blocks
2011-07-17 Daniel Vettergem_stress: ducttaping mandatory
2011-07-13 Hai Lantestdisplay: Test the first mode if there is no preferr...
2011-07-08 Chris Wilsontests/gem_vmap_blits: Fix typo
2011-07-08 Chris Wilsonintel_reg_dumper: Slightly tidy the reporting of pipe...
2011-07-08 Chris WilsonAdd a test case for coherency of vmaps
2011-07-08 Chris Wilsongem_stress: Assert we have no pending ops when using...
2011-07-08 Chris Wilsongem_gtt_speed: Add option for variable buffer size
2011-07-02 Chris Wilsongem_stress: Add an option to test handling of signals
2011-06-23 Chris Wilsontests: Add an exercise for zero-length buffers
2011-06-20 Chris Wilsontests: Add a simple exercise of GTT mmaps
2011-06-13 Daniel Vettergem_stress: some stats about incoherencies
2011-06-13 Daniel Vettergem_stress: option to disable render copyfunc check
2011-06-13 Daniel Vettergem_stress: option for tile_size
2011-06-13 Daniel Vettergem_stress: option to set tiles per buffer
2011-06-12 Daniel Vettergem_stress: option to continue despite failures
2011-06-12 Daniel Vettergem_stress: option to override the number of rounds...
2011-06-08 Chris Wilsonscripts: Add throttle.py
2011-06-07 Jesse Barnestestdisplay: automatically enable TEST_PLANES if possible
2011-06-07 Jesse Barnestestdisplay: fix error output if test pattern draw...
2011-06-07 Jesse Barnestestdisplay: add tiled buffer test support
2011-06-07 Jesse Barnestestdisplay: add overlay plane test option
2011-06-07 Lan, Haitestdisplay: fix possible_crtcs check so LVDS works
2011-06-06 Daniel Vettergem_stress: avoid division by 0
2011-06-06 Daniel Vettergem_stress: disable fence storm when only using untiled...
2011-06-06 Daniel Vettergem_stress: round max_dimension down to the next pot
2011-06-05 Chris Wilsongem_stress: trim buffer sizes to fit into 3D pipeline
2011-06-05 Chris Wilsongem_stress: cpu maps force tiling to be disabled, so...
2011-06-05 Chris Wilsongem_stress: Add extra passes to intial render copyfunc...
2011-06-05 Chris Wilsontest/gen3_mixed_blits: Remember that the BLT engine...
2011-06-05 Chris Wilsontest/gen3_mixed_blits: Alternately use fence regs for...
2011-06-05 Chris Wilsontest/gen3_mixed_blits: Acutally use fences for BLT
2011-06-05 Chris Wilsondecode: Fix segmentation fault
2011-06-05 Chris Wilsontest: Add more gen3 render blitters
2011-06-05 Chris Wilsontest: Exercise gen3 render copies
2011-06-04 Chris Wilsontests: Add a fenced execbuffer thrash test
2011-05-31 Sun Yitestdisplay: print pixel clock in mode debug output
2011-05-25 Chris WilsonUpdate gitignore
2011-05-25 Chris Wilsongem_stress: '-b' option to disable BLT copyfunc
2011-05-24 Chris Wilsongem_stress: Add render copyfunc for SandyBridge
2011-05-18 Eric AnholtAdd Ivybridge support to intel_gpu_dump and the BLT...
2011-05-13 Jesse Barnestestdisplay: add 30bpp support (#ifdef'd out until...
2011-05-11 Jesse BarnesAdd Ivybridge device IDs
2011-05-04 Jesse Barnestestdisplay: don't read hotplug events from buffer...
2011-04-27 Daniel Vettergem_stress: option to use cpu mappings
2011-04-26 Hai LanFix a bug of testing preferred mode
2011-04-19 Jesse Barnestestdisplay: add non-24 bit depth support
2011-04-18 Jesse Barnestestdisplay: paint color gradients
2011-04-12 Daniel Vettergem_stress: option to only use x-tiling
2011-04-11 Ben WidawskyAdd C99 requirement to autoconf.
2011-04-09 Daniel VetterDisable gem tests when libdrm is not available
2011-04-05 Daniel Vetterintel_decode: drop unused code
2011-04-05 Chris Wilsondecode: Correct a couple of mistakes in gen3 IMMEDIATE_...
2011-04-04 Daniel Vettergem_stress: option to disable tiling
2011-04-04 Daniel Vettergem_stress: clean up fence_storm
2011-04-04 Daniel Vettergem_stress: extract emit_blt
2011-04-04 Daniel Vettergem_stress: gen2 render copy
2011-04-01 Daniel Vettergem_stress: split out gen3 render copy
2011-03-31 Daniel Vettergem_stress: option to disable render copy
2011-03-29 Daniel Vettergem_stress: render copy on gen3
2011-03-29 Daniel Vetterlib: execbuffer2 support
2011-03-29 Daniel Vettergem_stress: fix set_tiling
2011-03-29 Daniel Vettergem_stress: ad-hoc tile tracing
2011-03-27 Daniel Vettergem_stress: optin to set num_buffers
2011-03-27 Daniel Vettergem_stress: variable gpu busy load
2011-03-27 Daniel Vettergem_stress: getoptification
2011-03-27 Daniel Vettergem_stress: dump complete failed tile
2011-03-25 Daniel VetterMove gen5 blitter work-around to lib
2011-03-25 Daniel Vettergem_stress: limit gtt_size to 256
2011-03-25 Daniel Vettergem_stress: implement gen5 blitter work-around
2011-03-25 Daniel Vettergem_stress: fix blitter_copy on gen4+
2011-03-22 Forest Bondintel_bios_dumper: handle rom_size == 0
2011-03-21 Daniel Vettergem_stress: submit batch if there's only one fence...
2011-03-21 Chris Wilsonstress: Distinguish between busy_bo and scratch_bo...
2011-03-20 Daniel Vettergem_stress: pwrite/pread support
2011-03-20 Daniel VetterAdd gem stress test
2011-03-14 Daniel VetterDecode map state on gen2
2011-03-14 Daniel VetterDecode gen2/gen3 fences in the error_state
2011-03-05 Daniel VetterDecode 3DSTATE_CLEAR_PARAMETERS
2011-03-05 Daniel VetterSmall cleanups for immediate state S5
2011-03-05 Chris Wilsontest: Mark gem_bad_batch as a known hang
2011-03-04 Daniel VetterFully decode sampler state
2011-03-04 Daniel VetterFully decode map state
2011-03-04 Daniel VetterDecode 3DSTATE_LOAD_INDIRECT
2011-03-04 Daniel VetterDecode 3DSTATE_LOAD_INDIRECT S0-S4
2011-03-03 Daniel VetterDecode scissor state
2011-03-03 Daniel VetterDecode 3DSTATE_DRAWING_RECTANGLE
2011-03-03 Daniel VetterDecode MS3 tex format
2011-03-02 Chris Wilsondecode: Fix pretty printing of 3DSTATE_URB allocation...
2011-03-02 Chris Wilsondecode: fix gen6 PS binding table update bit
2011-02-28 Daniel VetterDecode MS3 tex format
2011-02-28 Daniel VetterDecode depth buffer format
2011-02-24 Ben WidawskyAdd MI_SUSPEND_FLUSH instruction decode
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