profile/ivi/mesa.git
2012-07-22 Matt Turnerimports.h: Correct ceilf typo.
2012-07-22 Marek Olšákst/mesa: remove st_flush_bitmap wrapper
2012-07-21 Jordan Justenmesa formats: add MESA_FORMAT_ABGR2101010_UINT
2012-07-21 Jordan Justenmesa formats: unpack ARGB8888/XRGB8888
2012-07-21 Jordan Justenmesa pack: use _mesa_problem instead of assert
2012-07-21 Jordan Justenmesa: add glformats integer type/format detection routines
2012-07-21 Vinson Leescons: Add instrumentation component libraries to linki...
2012-07-21 Matt TurnerRemove unused _mesa_memset16
2012-07-21 Matt TurnerRemove _mesa_inv_sqrtf in favor of 1/SQRTF
2012-07-21 Matt TurnerRemove _mesa_sqrt* in favor of plain sqrt
2012-07-21 Matt TurnerUse INV_SQRT instead of 1/SQRTF
2012-07-21 José Fonsecaautoconf: Only kink mcjit component when available.
2012-07-20 Chad Versacei830: Fix stack corruption
2012-07-20 José Fonsecamesa: disable MSVC global optimization in pack.c
2012-07-20 Brian Paulmesa: whitespace fixes in pbo.c
2012-07-20 Brian Paulmesa: update texstore.c comment
2012-07-20 Roland Scheideggerllvmpipe: use runtime loop instead of static loop for...
2012-07-20 Roy Splietnv30: Support negative offsets in indirect constant...
2012-07-20 Bryan Cainnv50/ir: set position before i instead of i->next in...
2012-07-20 Eric Anholti965/gen7: Increase the WM threads to hardware limits.
2012-07-20 Eric Anholtglsl: Assign locations for uniforms in UBOs using the...
2012-07-20 Eric Anholtglsl: Don't resize arrays in uniform blocks.
2012-07-20 Eric Anholtglsl: Don't dead-code eliminiate uniforms declared...
2012-07-20 Eric Anholtmesa: Implement the UBO-specific pnames of glGetActiveU...
2012-07-20 Eric Anholtglsl: Propagate uniform block information into gl_unifo...
2012-07-20 Eric Anholtmesa: Add implementation of glGetUniformBlockIndex().
2012-07-20 Eric Anholtglsl: Set the uniform_block index for the linked shader...
2012-07-20 Eric Anholtmesa: Add support for glGetActiveUniformsiv on non...
2012-07-20 Eric Anholtmesa: Add support for glGetUniformIndices().
2012-07-20 Eric Anholtmesa: Move the _mesa_uniform_merge_location_offset...
2012-07-20 Eric Anholtglsl: Merge the lists of uniform blocks into the linked...
2012-07-20 Eric Anholtglsl: Translate the AST for uniform blocks into some...
2012-07-20 Eric Anholtglsl: Turn UBO variable declarations into ir_variables...
2012-07-20 Lucas Stachst/xorg: fix masked transformations
2012-07-20 Paul Berryi965/blorp: Use IMS layout when texturing from depth...
2012-07-20 Paul Berryi965/blorp: Loosen assertions in compute_msaa_layout_fo...
2012-07-20 Paul Berryi965/blorp: Configure SURFACE_STATE correctly for IMS...
2012-07-20 Paul Berryi965/blorp: Optimize manual_blend() for compressed...
2012-07-20 Paul Berryi965/blorp: Fix integer downsampling on Gen7.
2012-07-20 Paul Berryi965/blorp: Modify manual_blend() to avoid unnecessary...
2012-07-20 Paul Berryi965: Add support for AVG instruction.
2012-07-20 Paul Berryi965: Replace fs_visitor::kill_emitted with gl_fragment...
2012-07-20 Paul Berrymesa: Set gl_fragment_program::UsesKill in do_set_progr...
2012-07-19 Kristian Høgsberggallium-egl: Move wayland query_buffer implementation
2012-07-19 Olivier Galibertsoftpipe: Fix segfault with fbo-cubemap.
2012-07-19 Kristian Høgsbergwayland: Support EGL_WIDTH and EGL_HEIGHT queries for...
2012-07-19 Kristian Høgsbergwayland: Use existing EGL_TEXTURE_FORMAT for querying...
2012-07-19 Kristian Høgsberggallium-egl: Implement eglQueryWaylandBufferWL
2012-07-19 Kenneth Graunkeglsl: Remove open coded version of ir_variable::interpo...
2012-07-19 Paul Berryi965: Avoid unnecessary recompiles for shaders that...
2012-07-19 Paul Berryglsl: Set UsesDFdy appropriately for GLSL shaders.
2012-07-19 Paul Berrymesa: Set UsesDFdy appropriately for assembly programs.
2012-07-19 Paul Berrymesa: Add UsesDFdy to struct gl_fragment_program.
2012-07-19 Kenneth Graunkedrirc: Add disable_blend_func_extended workaround for...
2012-07-19 Kenneth Graunkei965: Add a driconf option to disable GL_ARB_blend_func...
2012-07-18 Brian Paulmesa: remove stale comment
2012-07-18 Brian Paulmesa: use gl_program cast wrappers
2012-07-18 Brian Paulmesa: add some gl_program cast wrappers
2012-07-18 Marek Olšákr600g: setup streamout before calling last r600_need_cs...
2012-07-18 Eric Anholti965/fs: Make register spill/unspill only do the regs...
2012-07-18 Eric Anholti965/fs.h: Refactor tests for instructions modifying...
2012-07-18 Eric Anholti965/fs: Replace usage is_tex() with regs_written(...
2012-07-18 Eric Anholti965/fs: Rename virtual_grf_next to virtual_grf_count.
2012-07-18 Eric Anholti965/fs: Move a block out of a loop in live variables...
2012-07-18 Anuj Phogati965/msaa: Disable alpha-to-{coverage, one} when drawbu...
2012-07-18 Lucas Stachst/xorg: attach EDID to outputs
2012-07-18 Lucas Stachst/xorg: remove superfluous memset
2012-07-18 Lucas Stachst/xorg: reorder exa context creation and use screen...
2012-07-18 Olivier Galibertsoftpipe: Take all lods into account when texture sampling.
2012-07-18 Marek Olšákr600g: implement wait-free buffer transfer for DISCARD_...
2012-07-18 Marek Olšákr600g: accelerate buffer copying
2012-07-18 Marek Olšákr600g: update R600_MAX_DRAW_CS_DWORDS to take draw...
2012-07-18 Marek Olšákr600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initializati...
2012-07-18 Marek Olšákr600g: only set the index type if drawing is indexed
2012-07-18 Marek Olšákr600g: remove debug code for streamout
2012-07-18 Marek Olšákr600g: inline r600_context_draw_opaque_count
2012-07-18 Marek Olšákr600g: fix alphatest without a colorbuffer on evergreen
2012-07-18 Marek Olšákr600g: fix alphatest without a colorbuffer on r6xx...
2012-07-18 Marek Olšákr600g: always derive alphatest state from the first...
2012-07-18 Marek Olšákr600g: atomize alphatest state
2012-07-18 Marek Olšákr600g: try to fix line stippling with lineloops
2012-07-17 Marek Olšákr600g: optimize uploading depth textures
2012-07-17 Marek Olšákr600g: remove needless wrapper r600_texture_depth_flush
2012-07-17 Marek Olšákr600g: init_flushed_depth_texture should be able to...
2012-07-17 Paul Berrymsaa: Generate proper error for operations prohibited...
2012-07-17 Brian Paulgallivm: silence uninitialized variable warnings
2012-07-17 Marek Olšákr600g: fix lockups with and enable dual source blending...
2012-07-17 Marek Olšákr600g: remove unused code after conversion of sampler...
2012-07-17 Marek Olšákr600g: convert sampler view emission into atoms
2012-07-17 Marek Olšákr600g: only make constant buffers dirty if there's...
2012-07-17 Marek Olšákr600g: properly track which textures are depth
2012-07-17 Marek Olšákr600g: consolidate and optimize sampler states changes...
2012-07-17 Marek Olšákr600g: don't invalidate texture caches when setting...
2012-07-17 Marek Olšákr600g: consolidate code for setting sampler views and...
2012-07-17 Marek Olšákr600g: remove unused flag have_depth_fb
2012-07-17 Marek Olšákr600g: do fine-grained vertex buffer updates
2012-07-17 Marek Olšákr600g: don't call inval_shader_cache in r600_context_fl...
2012-07-17 Marek Olšákgallium/util: add util_bit_last - finds the last bit...
2012-07-17 Marek Olšákr600g: fix all failing depth-stencil tests for evergreen
2012-07-17 Michel Dänzerconfigure.ac: Further LLVM fixups.
next