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profile/ivi/mesa.git
2011-02-14
Marek Olšák
vbo: bind arrays only when necessary
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2011-02-14
Marek Olšák
vbo: notify a driver that we change buffer offsets...
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2011-02-14
Vinson Lee
r300g: Remove redundant initialization.
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2011-02-14
Alex Deucher
r600g: add alignment cases for linear aligned
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2011-02-14
José Fonseca
draw: Don't define the last two mipmap levels in aa...
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2011-02-14
José Fonseca
svga: Set the appropriate flags when creating sampler...
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2011-02-14
Marek Olšák
r300g: put indices in CS if there's just a few of them...
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2011-02-14
Marek Olšák
r300g: cleanup the draw functions
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2011-02-14
Marek Olšák
r300g: do not create a user buffer struct for misaligne...
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2011-02-14
Marek Olšák
r300g: fix fallback for misaligned ushort indices with...
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2011-02-14
Marek Olšák
r300g: consolidate emission of common draw regs
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2011-02-14
Sedat Dilek
docs: Fix typo in GL3.txt
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2011-02-14
Vinson Lee
r300g: Move declaration before code.
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2011-02-14
Marek Olšák
r600g: do not destroy the original index buffer when...
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2011-02-14
Marek Olšák
r300g: emit 3D_LOAD_VBPNTR only when necessary
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2011-02-14
Marek Olšák
r300g: fix reference counting when translating indices
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2011-02-14
Marek Olšák
u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHR...
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2011-02-14
Marek Olšák
r300g: remove the relocation after AARESOLVE_PITCH
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2011-02-13
Dave Airlie
egl_dri2: add nouveau support.
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2011-02-13
Marcin Slusarz
nv50: fix query assertion
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2011-02-13
Marek Olšák
r300g: correctly determine if a texture is blittable...
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2011-02-12
Marek Olšák
r300g: fixup the handle_compare function
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2011-02-12
Marek Olšák
r300g: when printing shader linker errors to stderr...
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2011-02-12
Marek Olšák
r300g: add debug options nozmask and nohiz which disabl...
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2011-02-12
Marek Olšák
r300g: typecast void* to unsigned correctly
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2011-02-12
Eric Anholt
dri: Remove the old metaops code which has been superce...
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2011-02-12
Eric Anholt
radeon: Remove setup of the old dri/ meta code, which...
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2011-02-12
Eric Anholt
intel: Remove setup of the old dri/ meta code, which...
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2011-02-12
Dave Airlie
update GL3.txt for GL_EXT_framebuffer_sRGB status
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2011-02-12
Tom Stellard
r300/compiler: Don't erase sources when converting...
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2011-02-12
Christopher...
mesa: Optionally build a dricore support library (v3)
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2011-02-12
nobled
glx: Put null check before use
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2011-02-12
Marek Olšák
r300g: improve function radeon_bo_is_referenced_by_cs
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2011-02-12
Marek Olšák
u_vbuf_mgr: fix segfault
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2011-02-11
Ian Romanick
ir_to_mesa: Don't dereference a NULL pointer during...
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2011-02-11
Ian Romanick
glcpp: regerated files
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2011-02-11
Ian Romanick
glsl: Regenerate files modified by previous commits
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2011-02-11
Ian Romanick
glsl: Finish out the reduce/reduce error fixes
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2011-02-11
Keith Packard
glsl: Eliminate reduce/reduce conflicts in glsl grammar
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2011-02-11
Benjamin Franzke
st/mesa: Fix surfaceless opengl with non-dummy contexts
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2011-02-11
Brian Paul
svga: disable a debug_printf() call
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2011-02-11
Brian Paul
svga: comments and debug code
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2011-02-11
Brian Paul
svga: more comments for need_pipeline field
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2011-02-11
José Fonseca
scons: Need c99 also when cross compiling.
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2011-02-11
José Fonseca
scons: builtin_glsl_function on windows needs bundled...
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2011-02-11
José Fonseca
scons: Try to support building 64bit binaries on 32bit...
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2011-02-11
José Fonseca
scons: Fix MSVC 64bit build.
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2011-02-11
Brian Paul
mesa: remove some unused gl_shader fields
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2011-02-11
Brian Paul
draw: tweak AA line texture minimum alpha
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2011-02-11
Brian Paul
svga: add max DMA size check in svga_winsys_buffer_create()
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2011-02-11
Brian Paul
svga: remove old comment, remove extra whitespace
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2011-02-11
Tobias Jakobi
glsl: Fix parallel build.
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2011-02-11
José Fonseca
svga: Enable the draw pipeline for smooth lines.
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2011-02-11
José Fonseca
svga: Don't use the draw pipeline for non-AA lines...
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2011-02-11
José Fonseca
draw: Don't use the pipeline when drawing lines with...
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2011-02-11
José Fonseca
llvmpipe: Use u_math's round.
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2011-02-11
José Fonseca
util: Define round and roundf on MSVC.
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2011-02-11
José Fonseca
svga: Stippled lines can also be drawn with triangles.
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2011-02-11
Marek Olšák
r300g: remove unused function prototypes, update copyright
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2011-02-11
Haitao Feng
egl_dri2: rename loader_extension to dri2_loader_extension
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2011-02-11
Benjamin Franzke
st/egl wayland: Sync front buffer release
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2011-02-11
Benjamin Franzke
egl_dri2 wayland: Sync front buffer release
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2011-02-11
Benjamin Franzke
egl_dri2: Always unbind old contexts
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2011-02-11
Benjamin Franzke
egl_dri2: Use double buffering for window surfaces
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2011-02-11
Benjamin Franzke
st/dri: Set render_buffer in dri_fill_st_visual
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2011-02-11
Benjamin Franzke
st/dri: img_from_renderbuf: Fix incorrect usage of...
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2011-02-11
Benjamin Franzke
st/dri: Fix surfaceless gl using contexts with previous...
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2011-02-11
Benjamin Franzke
st/egl wayland: Set color_format according to wl_visual
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2011-02-11
Dave Airlie
r600g: get correct height alignment
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2011-02-11
Dave Airlie
r600g: drop two unused | 0 that are actually in word4...
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2011-02-11
Dave Airlie
r600g: handle 16/32 u/s norm formats properly
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2011-02-11
Marek Olšák
r300g: prevent NULL pointer dereference in r300_buffer_...
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2011-02-11
Kenneth Graunke
mesa: Remove empty header file s_trispan.h.
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2011-02-11
Kenneth Graunke
glsl/Makefile: glcpp doesn't need libglsl.a.
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2011-02-11
Marek Olšák
r300g: plug a memory leak in winsys
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2011-02-11
Marek Olšák
r300g: remove unneeded code in winsys
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2011-02-11
Marek Olšák
r300g: fix warning
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2011-02-11
Marek Olšák
configure.ac: remove libdrm_radeon dependency for r300g...
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2011-02-11
Marek Olšák
r300g: import the last bits of libdrm and cleanup the...
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2011-02-11
Marek Olšák
st/mesa: allow rendering to sRGB textures if EXT_fb_srg...
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2011-02-10
Ian Romanick
i915: Force lowering of all types of indirect array...
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2011-02-10
Ian Romanick
i915: Calculate partial result to temp register first
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2011-02-10
José Fonseca
u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.
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2011-02-10
José Fonseca
scons: Disable -mstackrealign on MinGW again.
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2011-02-10
Kristian Høgsberg
configure.ac: Fix typo
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2011-02-10
Marek Olšák
r300g: implement accelerated copy_region for compressed...
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2011-02-10
Marek Olšák
r300g: add a way to change texture properties arbitrarily
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2011-02-10
Marek Olšák
r300g: consolidate buffers and textures to r300_resource
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2011-02-10
Marek Olšák
r300g: simplify WRITE_RELOC API and cleanup
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2011-02-10
Marek Olšák
u_blitter: let the driver check whether there's a recursion
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2011-02-10
Marek Olšák
r300g: use format from pipe_surface instead of pipe_res...
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2011-02-10
Marek Olšák
Revert "r300g: support sRGB colorbuffers"
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2011-02-10
Dave Airlie
mesa/st: enable GL_EXT_framebuffer_sRGB
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2011-02-09
José Fonseca
scons: Restrict whole program optimization to release...
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2011-02-09
José Fonseca
svga: Don't advertise pixel shader addr register support.
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2011-02-09
Kristian Høgsberg
eglplatform.h: Define Wayland native platform types
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2011-02-09
Christoph Bumiller
nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well
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2011-02-09
Christoph Bumiller
nvc0: fix stride of NVC0_3D_RT methods
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2011-02-09
Christoph Bumiller
nvc0: correct storage type for 16 bit surface formats
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2011-02-09
Christoph Bumiller
nvc0: make CSE work for ops with multiple results
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