platform/upstream/mesa.git
2021-12-03 Dylan Bakerclassic/i965: Remove driver
2021-12-03 Dylan Bakerclassic/i915: Remove driver
2021-12-03 Dylan Bakerclassic/nouveau: Remove driver
2021-12-03 Dylan Bakerclassic/r200: Delete driver
2021-12-03 Dylan Bakerclassic/r100: Delete driver
2021-12-03 Adam Jacksonmesa/x11: Remove the swrast-classic-based fake libGL
2021-12-03 Dylan Bakermesa/tests: ensure that util_cpu_detect has been called
2021-12-03 Ilia Mirkingitlab-ci: detect a3xx gpu hang recovery failure
2021-12-03 Ilia Mirkingitlab-ci: serial close can leave an active read
2021-12-03 Jesse Natalied3d12: Handle depth readback on drivers that require...
2021-12-03 Timur Kristófnir: Print task and mesh shader I/O variable names.
2021-12-03 Ilia Mirkinfreedreno/a5xx: enable OES_gpu_shader5
2021-12-03 Timur Kristófradv: Use util_widen_mask.
2021-12-03 Timur Kristófaco: Use util_widen_mask.
2021-12-03 Timur Kristófutil: Add util_widen_mask function.
2021-12-03 Timur Kristófnir: Fix sorting per-primitive outputs.
2021-12-03 Daniel StoneCI: Don't stream wget directly into bash
2021-12-03 Juan A. Suarez... v3d: enable ARB_texture_view
2021-12-03 Alejandro Piñeirov3d: enable ARB_texture_buffer_object and ARB_texture_b...
2021-12-03 Juan A. Suarez... st/pbo: set layer coord for array textures
2021-12-03 Juan A. Suarez... st/pbo: add the image format in the download FS
2021-12-03 Juan A. Suarez... gallium: add new PIPE_CAP_IMAGE_STORE_FORMATTED
2021-12-03 Juan A. Suarez... v3d: clamp clear color
2021-12-03 Juan A. Suarez... gallium/util: add helper to clamp colors to valid range
2021-12-03 Juan A. Suarez... st/pbo: do not use GS for NIR preferred shaders
2021-12-03 Juan A. Suarez... mesa: allow TEXTURE_BUFFER target for ARB_texture_buffe...
2021-12-03 Alejandro Piñeirov3d: restrict formats supported for PIPE_BIND_SHADER_IMAGE
2021-12-03 Alejandro Piñeirov3d: add support for no buffer object bound
2021-12-03 Alejandro Piñeirov3d: support for texture buffer objects
2021-12-03 Rhys Perrynir/algebraic: optimize a*#b & -4
2021-12-03 Rhys Perrynir/opt_offsets: remove need to loop try_extract_const_...
2021-12-03 Rhys Perrynir/opt_offsets: fix try_extract_const_addition recursion
2021-12-03 Juan A. Suarez... nir: add NIR_DEBUG envvar
2021-12-03 Iago Toral... broadcom/compiler: improve documentation for Z writes
2021-12-03 Iago Toral... v3d,v3dv: don't disable EZ for passthrough Z writes
2021-12-03 Iago Toral... broadcom/compiler: track passthrough Z writes
2021-12-03 Iago Toral... broadcom/compiler: emit passthrough Z write if shader...
2021-12-03 Tapani Pällianv: allow VK_IMAGE_LAYOUT_UNDEFINED as final layout
2021-12-03 Jordan Justeniris/batch: Add support for engines contexts
2021-12-03 Jordan Justeniris: Make iris_kernel_context_get_priority() public
2021-12-03 Jordan Justeniris: Destroy all batches with a new iris_destroy_batch...
2021-12-03 Jordan Justeniris: Move away from "hw" for some context terminology
2021-12-03 Jordan Justeniris/batch: Add exec_flags field
2021-12-03 Paulo Zanoniiris: extract iris_hw_context_set_unrecoverable()
2021-12-03 Jordan Justeniris/batch: Move kernel context init to iris_init_non_e...
2021-12-03 Jordan Justeniris: Add iris_init_batches
2021-12-03 Jordan Justenintel: Add intel_gem_create_context_engines
2021-12-03 Jordan Justenintel: Add intel_gem_count_engines
2021-12-02 Dylan Bakerdocs: Add calendar entries for 22.0 release candidates.
2021-12-02 Chia-I Wuvenus: fix vn_instance_wait_roundtrip when seqno wraps
2021-12-02 Daniel Stonezink/ci: Add GL4.6 tessellation flake
2021-12-02 Guilherme Galloci: Use ci-fairy minio login via token file
2021-12-02 Guilherme Galloci: Uprev piglit
2021-12-02 Guilherme Galloci: Update ci-fairy to version with --token-file support
2021-12-02 Alex Xu (Hello71)meson: check for lld split TLSDESC bug (fixes #5665)
2021-12-02 Leandro Ribeiroegl/wayland: fix surface dma-buf feedback error exits
2021-12-02 Leandro Ribeiroegl/wayland: do not try to bind to wl_drm if not advertised
2021-12-02 Samuel Pitoisetradv: upload shader binaries of a pipeline contiguously...
2021-12-02 Samuel Pitoisetradv: pass a pointer to a pipeline for the create/inser...
2021-12-02 Samuel Pitoisetradv: upload shader binaries after they are all compiled
2021-12-02 Samuel Pitoisetradv: add a helper function to upload a shader binary
2021-12-02 Samuel Pitoisetradv: remove never reached free() when compiling shaders
2021-12-02 Ilia Mirkinfreedreno/ci/a306: split off snorm blending failures
2021-12-02 Ilia Mirkinfreedreno/ci/a306: split off the f32 blend / texturing...
2021-12-02 Ilia Mirkinfreedreno/ci/a306: separate msaa fails
2021-12-02 Jesse Nataliewindows: Use TLS context/dispatch with shared-glapi
2021-12-02 Ilia Mirkinfreedreno/a3xx: add some legacy formats
2021-12-02 Ilia Mirkinfreedreno/ci/a306: add additional skip which hangchecks
2021-12-02 Emma Anholtfreedreno/a6xx: Set the tess BO ptrs in the program...
2021-12-02 Emma Anholtfreedreno/a6xx: Skip emitting tess BO pointers past...
2021-12-02 Emma Anholtfreedreno/a6xx: Allocate a fixed-size tess factor BO.
2021-12-02 Bas Nieuwenhuizenradv: Don't emit framebuffer state if there is no rende...
2021-12-01 Jesse Natalied3d12: Support compat level 330
2021-12-01 Ryan Nephvenus: ignore framebuffer for VkCommandBuffer executed...
2021-12-01 Emma Anholtnir: Make nir_build_alu() variants per 1-4 arg count.
2021-12-01 Emma Anholtnir: Uninline a bunch of nir.h functions.
2021-12-01 Nanley Cheryiris: Drop redundant iris_resource_disable_aux call
2021-12-01 Nanley Cheryiris: Enable CCS_E on 32-bpc float formats on TGL+
2021-12-01 Nanley Cheryintel/isl: Unify fmt checks in isl_surf_supports_ccs
2021-12-01 Eric Engestromdocs: update calendar and link releases notes for 21.3.1
2021-12-01 Eric Engestromdocs: add release notes for 21.3.1
2021-12-01 Jesse NatalieCI/d3d12: Add a quick_shader run
2021-12-01 Jesse NatalieCI/windows: Move reference files to relevant ci subdire...
2021-12-01 Jesse NatalieCI/windows: Move SPIRV-to-DXIL test YML to microsoft...
2021-12-01 Jesse NatalieCI/windows: Move D3D12 test YML to D3D12 driver folder
2021-12-01 Rob Clarkfreedreno/crashdec: Basing GMU log decoding
2021-12-01 Rob Clarkfreedreno/crashdec: Fallback to chip_id for GPU id
2021-12-01 Rob Clarkfreedreno/crashdec: HFI queue decoding
2021-12-01 Rob Clarkfreedreno/crashdec: Split out mempool decoding
2021-12-01 Emma Anholtturnip: Move CP_SET_SUBDRAW_SIZE to vkCmdBindPipeline...
2021-12-01 Jonathan Marekturnip: use SUBDRAW_SIZE and constant sized tess bos
2021-12-01 Emma Anholtfreedreno/ir3: Make a shared helper for the tess factor...
2021-12-01 M Henningnouveau/nir: Use natural alignment for scalars
2021-12-01 Lionel Landwerlinutil/u_trace/perfetto: add new env variable to enable...
2021-12-01 Lionel Landwerlinutil/u_trace: add end_of_pipe property to tracepoints
2021-12-01 Viktoriia Palianytsiaglsl: fix for unused variable in glsl_types.cpp
2021-12-01 Marcin Ślusarzspirv: handle SpvOpMemberName
2021-12-01 Lionel Landwerlinnir/opt_deref: don't try to cast empty structures
2021-12-01 Boris Brezillongallium/d3d12: Don't use designated initializers
2021-12-01 Boris Brezillonmicrosoft/compiler: Fix dxil_nir_create_bare_samplers()
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