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platform/upstream/mesa.git
2021-12-03
Dylan Baker
classic/i965: Remove driver
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2021-12-03
Dylan Baker
classic/i915: Remove driver
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2021-12-03
Dylan Baker
classic/nouveau: Remove driver
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2021-12-03
Dylan Baker
classic/r200: Delete driver
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2021-12-03
Dylan Baker
classic/r100: Delete driver
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2021-12-03
Adam Jackson
mesa/x11: Remove the swrast-classic-based fake libGL
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2021-12-03
Dylan Baker
mesa/tests: ensure that util_cpu_detect has been called
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2021-12-03
Ilia Mirkin
gitlab-ci: detect a3xx gpu hang recovery failure
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2021-12-03
Ilia Mirkin
gitlab-ci: serial close can leave an active read
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2021-12-03
Jesse Natalie
d3d12: Handle depth readback on drivers that require...
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2021-12-03
Timur Kristóf
nir: Print task and mesh shader I/O variable names.
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2021-12-03
Ilia Mirkin
freedreno/a5xx: enable OES_gpu_shader5
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2021-12-03
Timur Kristóf
radv: Use util_widen_mask.
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2021-12-03
Timur Kristóf
aco: Use util_widen_mask.
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2021-12-03
Timur Kristóf
util: Add util_widen_mask function.
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2021-12-03
Timur Kristóf
nir: Fix sorting per-primitive outputs.
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2021-12-03
Daniel Stone
CI: Don't stream wget directly into bash
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2021-12-03
Juan A. Suarez...
v3d: enable ARB_texture_view
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2021-12-03
Alejandro Piñeiro
v3d: enable ARB_texture_buffer_object and ARB_texture_b...
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2021-12-03
Juan A. Suarez...
st/pbo: set layer coord for array textures
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2021-12-03
Juan A. Suarez...
st/pbo: add the image format in the download FS
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2021-12-03
Juan A. Suarez...
gallium: add new PIPE_CAP_IMAGE_STORE_FORMATTED
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2021-12-03
Juan A. Suarez...
v3d: clamp clear color
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2021-12-03
Juan A. Suarez...
gallium/util: add helper to clamp colors to valid range
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2021-12-03
Juan A. Suarez...
st/pbo: do not use GS for NIR preferred shaders
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2021-12-03
Juan A. Suarez...
mesa: allow TEXTURE_BUFFER target for ARB_texture_buffe...
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2021-12-03
Alejandro Piñeiro
v3d: restrict formats supported for PIPE_BIND_SHADER_IMAGE
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2021-12-03
Alejandro Piñeiro
v3d: add support for no buffer object bound
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2021-12-03
Alejandro Piñeiro
v3d: support for texture buffer objects
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2021-12-03
Rhys Perry
nir/algebraic: optimize a*#b & -4
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2021-12-03
Rhys Perry
nir/opt_offsets: remove need to loop try_extract_const_...
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2021-12-03
Rhys Perry
nir/opt_offsets: fix try_extract_const_addition recursion
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2021-12-03
Juan A. Suarez...
nir: add NIR_DEBUG envvar
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2021-12-03
Iago Toral...
broadcom/compiler: improve documentation for Z writes
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2021-12-03
Iago Toral...
v3d,v3dv: don't disable EZ for passthrough Z writes
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2021-12-03
Iago Toral...
broadcom/compiler: track passthrough Z writes
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2021-12-03
Iago Toral...
broadcom/compiler: emit passthrough Z write if shader...
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2021-12-03
Tapani Pälli
anv: allow VK_IMAGE_LAYOUT_UNDEFINED as final layout
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2021-12-03
Jordan Justen
iris/batch: Add support for engines contexts
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2021-12-03
Jordan Justen
iris: Make iris_kernel_context_get_priority() public
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2021-12-03
Jordan Justen
iris: Destroy all batches with a new iris_destroy_batch...
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2021-12-03
Jordan Justen
iris: Move away from "hw" for some context terminology
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2021-12-03
Jordan Justen
iris/batch: Add exec_flags field
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2021-12-03
Paulo Zanoni
iris: extract iris_hw_context_set_unrecoverable()
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2021-12-03
Jordan Justen
iris/batch: Move kernel context init to iris_init_non_e...
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2021-12-03
Jordan Justen
iris: Add iris_init_batches
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2021-12-03
Jordan Justen
intel: Add intel_gem_create_context_engines
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2021-12-03
Jordan Justen
intel: Add intel_gem_count_engines
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2021-12-02
Dylan Baker
docs: Add calendar entries for 22.0 release candidates.
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2021-12-02
Chia-I Wu
venus: fix vn_instance_wait_roundtrip when seqno wraps
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2021-12-02
Daniel Stone
zink/ci: Add GL4.6 tessellation flake
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2021-12-02
Guilherme Gallo
ci: Use ci-fairy minio login via token file
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2021-12-02
Guilherme Gallo
ci: Uprev piglit
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2021-12-02
Guilherme Gallo
ci: Update ci-fairy to version with --token-file support
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2021-12-02
Alex Xu (Hello71)
meson: check for lld split TLSDESC bug (fixes #5665)
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2021-12-02
Leandro Ribeiro
egl/wayland: fix surface dma-buf feedback error exits
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2021-12-02
Leandro Ribeiro
egl/wayland: do not try to bind to wl_drm if not advertised
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2021-12-02
Samuel Pitoiset
radv: upload shader binaries of a pipeline contiguously...
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2021-12-02
Samuel Pitoiset
radv: pass a pointer to a pipeline for the create/inser...
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2021-12-02
Samuel Pitoiset
radv: upload shader binaries after they are all compiled
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2021-12-02
Samuel Pitoiset
radv: add a helper function to upload a shader binary
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2021-12-02
Samuel Pitoiset
radv: remove never reached free() when compiling shaders
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2021-12-02
Ilia Mirkin
freedreno/ci/a306: split off snorm blending failures
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2021-12-02
Ilia Mirkin
freedreno/ci/a306: split off the f32 blend / texturing...
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2021-12-02
Ilia Mirkin
freedreno/ci/a306: separate msaa fails
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2021-12-02
Jesse Natalie
windows: Use TLS context/dispatch with shared-glapi
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2021-12-02
Ilia Mirkin
freedreno/a3xx: add some legacy formats
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2021-12-02
Ilia Mirkin
freedreno/ci/a306: add additional skip which hangchecks
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2021-12-02
Emma Anholt
freedreno/a6xx: Set the tess BO ptrs in the program...
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2021-12-02
Emma Anholt
freedreno/a6xx: Skip emitting tess BO pointers past...
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2021-12-02
Emma Anholt
freedreno/a6xx: Allocate a fixed-size tess factor BO.
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2021-12-02
Bas Nieuwenhuizen
radv: Don't emit framebuffer state if there is no rende...
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2021-12-01
Jesse Natalie
d3d12: Support compat level 330
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2021-12-01
Ryan Neph
venus: ignore framebuffer for VkCommandBuffer executed...
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2021-12-01
Emma Anholt
nir: Make nir_build_alu() variants per 1-4 arg count.
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2021-12-01
Emma Anholt
nir: Uninline a bunch of nir.h functions.
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2021-12-01
Nanley Chery
iris: Drop redundant iris_resource_disable_aux call
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2021-12-01
Nanley Chery
iris: Enable CCS_E on 32-bpc float formats on TGL+
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2021-12-01
Nanley Chery
intel/isl: Unify fmt checks in isl_surf_supports_ccs
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2021-12-01
Eric Engestrom
docs: update calendar and link releases notes for 21.3.1
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2021-12-01
Eric Engestrom
docs: add release notes for 21.3.1
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2021-12-01
Jesse Natalie
CI/d3d12: Add a quick_shader run
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2021-12-01
Jesse Natalie
CI/windows: Move reference files to relevant ci subdire...
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2021-12-01
Jesse Natalie
CI/windows: Move SPIRV-to-DXIL test YML to microsoft...
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2021-12-01
Jesse Natalie
CI/windows: Move D3D12 test YML to D3D12 driver folder
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2021-12-01
Rob Clark
freedreno/crashdec: Basing GMU log decoding
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2021-12-01
Rob Clark
freedreno/crashdec: Fallback to chip_id for GPU id
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2021-12-01
Rob Clark
freedreno/crashdec: HFI queue decoding
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2021-12-01
Rob Clark
freedreno/crashdec: Split out mempool decoding
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2021-12-01
Emma Anholt
turnip: Move CP_SET_SUBDRAW_SIZE to vkCmdBindPipeline...
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2021-12-01
Jonathan Marek
turnip: use SUBDRAW_SIZE and constant sized tess bos
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2021-12-01
Emma Anholt
freedreno/ir3: Make a shared helper for the tess factor...
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2021-12-01
M Henning
nouveau/nir: Use natural alignment for scalars
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2021-12-01
Lionel Landwerlin
util/u_trace/perfetto: add new env variable to enable...
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2021-12-01
Lionel Landwerlin
util/u_trace: add end_of_pipe property to tracepoints
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2021-12-01
Viktoriia Palianytsia
glsl: fix for unused variable in glsl_types.cpp
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2021-12-01
Marcin Ślusarz
spirv: handle SpvOpMemberName
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2021-12-01
Lionel Landwerlin
nir/opt_deref: don't try to cast empty structures
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2021-12-01
Boris Brezillon
gallium/d3d12: Don't use designated initializers
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2021-12-01
Boris Brezillon
microsoft/compiler: Fix dxil_nir_create_bare_samplers()
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