platform/upstream/mesa.git
2021-09-02 Yiwei Zhangvenus: suggest the proper sampler ycbcr model conversio...
2021-09-02 Samuel Pitoisetradv: remove NGG streamout support in LLVM
2021-09-02 Mike Blumenkrantzzink: use imageless framebuffers
2021-09-02 Mike Blumenkrantzzink: store some surface metadata to struct during...
2021-09-02 Mike Blumenkrantzzink: store some image creation metadata to object...
2021-09-02 Mike Blumenkrantzzink: move get_framebuffer() to zink_framebuffer.c
2021-09-02 Samuel Pitoisetradv: fix determining the maximum number of waves that...
2021-09-02 Daniel Schürmannaco/lower_phis: optimize loop exit phis
2021-09-02 Daniel Schürmannaco/lower_phis: propagate constants before emitting...
2021-09-02 Daniel Schürmannaco/lower_bool_phis: avoid creating trivial phis
2021-09-02 Daniel Schürmannaco: refactor lower_phis()
2021-09-02 Daniel Schürmannaco: fix init_any_pred_defined() for loop header phis
2021-09-02 Carsten Haitzlerpanfrost: tidy up GPU naming to be in line with officia...
2021-09-02 Samuel Pitoisetradv: use common vkGet{Buffer,Image}MemoryRequirements()
2021-09-02 Samuel Pitoisetradv: use common vkBind{Buffer,Image}Memory()
2021-09-02 Samuel Pitoisetradv: use common vkGetDeviceQueue()
2021-09-02 Samuel Pitoisetradv: use common vkGetPhysicalDevice{Image}FormatProper...
2021-09-02 Samuel Pitoisetradv: use common entrypoints for sparse image requireme...
2021-09-02 Samuel Pitoisetvulkan: add common entrypoints for sparse image require...
2021-09-02 Samuel Pitoisetradv: do not disable DCC for storage images if atomics...
2021-09-02 Samuel Pitoisetradv: track if shader image 32-bit float atomics are...
2021-09-02 Samuel Pitoisetradv: call nir_lower_int64() for LLVM
2021-09-02 Iago Toral... v3dv: make v3dv_image_view derive from vk_image_view
2021-09-02 Iago Toral... v3dv: use subresource helpers in more places
2021-09-02 Iago Toral... v3dv: make v3dv_image derive from vk_image
2021-09-02 Iago Toral... vulkan: allow creating color views from depth/stencil...
2021-09-02 Francisco Jereziris: Make sure a bound resource is flushed after iris_...
2021-09-02 Francisco Jereziris: Track dirty UBOs per-stage for more targeted...
2021-09-02 Francisco Jereziris: Use separate dirty bits for UBO and SSBO flushes.
2021-09-02 Francisco Jereziris: Insert buffer-local memory barriers for UBO reads.
2021-09-02 Francisco Jereziris: Insert buffer-local memory barriers for SSBO...
2021-09-02 Francisco Jereziris: Use DATA domain barrier for shader images instead...
2021-09-02 Francisco Jereziris: Add read-write domain for data cache.
2021-09-02 Francisco Jereziris: Insert buffer-local memory barriers for indirect...
2021-09-02 Francisco Jereziris: Add separate dirty bit for VBO flushes.
2021-09-02 Francisco Jereziris: Insert buffer-local memory barriers for VF reads.
2021-09-02 Francisco Jereziris: Annotate all BO uses through VF cache domain.
2021-09-02 Francisco Jereziris: Add read-only domain for VF cache.
2021-09-02 Mike Blumenkrantzlavapipe: unbreak imageless framebuffer
2021-09-01 Yiwei Zhangvenus: workaround a blob_mem mappable size check issue
2021-09-01 Yiwei Zhangvenus: renderer to check map size only when mappable
2021-09-01 Mike Blumenkrantzdocs: update features for lavapipe
2021-09-01 Mike Blumenkrantzlavapipe: support EXT_primitive_topology_list_restart
2021-09-01 Paulo Zanoniiris: switch to explicit busy tracking
2021-09-01 Paulo Zanoniiris: give each screen of a bufmgr a unique ID
2021-09-01 Paulo Zanoniiris: syncobjs are now owned by bufmgr instead of screen
2021-09-01 Samuel Pitoisetradv: use radeon_set_sh_reg_seq() more for initial...
2021-09-01 Chia-I Wuvenus: initialize physical devices once
2021-09-01 Chia-I Wuvenus: no supported device is not an error
2021-09-01 Chia-I Wuvenus: group physical device fields with a struct
2021-09-01 Mike Blumenkrantzradv: add some asserts for descriptor updating
2021-09-01 Tomeu Vizosovulkan: Remove dependency on Python 3.9+
2021-09-01 Connor Abbottfreedreno/computerator: Add support for pvtmem
2021-09-01 Emma Anholtci/freedreno: Add a bunch of recent a530 and a630 flakes.
2021-09-01 Emma Anholtci/freedreno: Annotate a bunch of piglit fails/crashes.
2021-09-01 Mike Blumenkrantzradv: just use UINT64_MAX when getting absolute timeout...
2021-09-01 Mike Blumenkrantzmesa/st: create new surfaces before destroying old...
2021-09-01 Adrian Bunkutil/format: NEON is not available with the soft-float ABI
2021-09-01 Timur Kristófac/nir/nggc: Move gs_alloc_req up in NGG culling shaders.
2021-09-01 Timur Kristófac/nir/nggc: Only repack arguments that are needed.
2021-09-01 Timur Kristófac/nir/nggc: Don't stop applying reusable variables...
2021-09-01 Timur Kristófac/nir/ngg: Delete unused struct.
2021-09-01 Tomeu Vizosolavapipe: Use c_msvc_compat_args
2021-09-01 Danylo Piliaievir3/a6xx,freedreno: account for resinfo return size...
2021-09-01 Mykhailo Skorokhodoviris: Fix compute shader leak
2021-09-01 Timur Kristófaco: Fix invalid usage of std::fill with std::array.
2021-09-01 Vinson Leeglx: Fix unused-variable warning with macOS build.
2021-09-01 Timur Kristófnir: Add comment to explain the sad_u8x4 opcode.
2021-09-01 Connor Abbottlima/gpir: Rewrite register allocation for value registers
2021-09-01 Connor Abbottlima: Add a NIR load duplicating pass
2021-09-01 Marek Olšákradeonsi: clean up typecasts in compute_copy_image
2021-09-01 Marek Olšákradeonsi: enable DCC stores on gfx10.3 APUs for better...
2021-09-01 Marek Olšákradeonsi: track displayable_dcc_dirty for non-compute...
2021-09-01 Marek Olšákradeonsi: rename DCC_WRITE -> ALLOW_DCC_STORE
2021-09-01 Marek Olšákradeonsi: handle pipe_aligned in compute_expand_fmask
2021-09-01 Marek Olšákradeonsi: add missing make_CB_shader_coherent for DCC...
2021-09-01 Marek Olšákradeonsi: enable DCC stores for clear_render_target...
2021-09-01 Marek Olšákradeonsi: disable DCC stores on Navi12-14 for displayab...
2021-09-01 Mike Blumenkrantzzink: remove ZINK_HEAP_HOST_VISIBLE_ANY
2021-09-01 Mike Blumenkrantzzink: clamp lazy pools to 500 descriptors and allocate...
2021-09-01 Mike Blumenkrantzzink: use compatible renderpass state in pipeline hash
2021-09-01 Mike Blumenkrantzzink: track compatible render passes
2021-09-01 Mike Blumenkrantzzink: inline gfx pipeline hash table
2021-09-01 Mike Blumenkrantzzink: incrementally hash all pipeline component hashes
2021-09-01 Mike Blumenkrantzzink: incrementally hash vertex state into pipeline...
2021-09-01 Mike Blumenkrantzzink: incrementally hash module variants in pipeline
2021-09-01 Mike Blumenkrantzzink: incrementally hash gfx shader stages
2021-09-01 Mike Blumenkrantzzink: don't use dynamic vertex stride with dynamic...
2021-09-01 Mike Blumenkrantzzink: dynamic vertex input template
2021-09-01 Mike Blumenkrantzzink: create inner scanout object without scanout binds
2021-09-01 Mike Blumenkrantzzink: ensure gfx shader module states are updated when...
2021-09-01 Mike Blumenkrantzzink: remove refcounting from batch states
2021-09-01 Mike Blumenkrantzzink: split out stalling from fence-waiting function
2021-09-01 Mike Blumenkrantzzink: use tc rebind info for buffer replacements
2021-09-01 Mike Blumenkrantzzink: directly pass resource pointer to descriptor...
2021-09-01 Mike Blumenkrantzgallium/cso: add unbind mask for cso restore
2021-09-01 Mike Blumenkrantzaux/cso: always restore states in atom order
2021-09-01 Mike Blumenkrantzzink: destroy shader modules on program free to avoid...
2021-09-01 Tomeu Vizosolavapipe: Use generated command queue code
2021-09-01 Tomeu Vizosovulkan: Generate entrypoints that enqueue commands
next