platform/upstream/efl.git
2017-08-25 Cedric BAILevas: make image_native_set use engine context not...
2017-08-25 Cedric BAILevas: make all window GLES3 or none.
2017-08-25 Cedric BAILevas: make function to find evas gl context from engine...
2017-08-25 Cedric BAILevas: make filter handle multi output.
2017-08-25 Cedric BAILevas: make Evas_GL start to use engine and output separ...
2017-08-25 Cedric BAILevas: convert Evas3D use of output to engine when meani...
2017-08-25 Cedric BAILevas: find a best possible output to manage an object...
2017-08-25 Cedric BAILevas: remove dead code that won't be easy to bring...
2017-08-25 Cedric BAILevas: all context function use already ENC.
2017-08-25 Cedric BAILevas: remove image_content_hint_get from backend as...
2017-08-25 Cedric BAILevas: switch font backend function to rely on engine...
2017-08-25 Cedric BAILevas: handle multiple output for plane assignment.
2017-08-25 Cedric BAILevas: convert evas backend cache function call to use...
2017-08-25 Cedric BAILevas: remove image_surface_noscale_region_get from...
2017-08-25 Cedric BAILevas: move all image object related function to use...
2017-08-25 Cedric BAILevas: forgotten convertion from output to engine.
2017-08-25 Cedric BAILevas: gl_common should not segv on freeing a NULL gl_image.
2017-08-25 Cedric BAILevas: add infrastructure to find a gl_context from...
2017-08-25 Cedric BAILevas: switch all image animation engine related functio...
2017-08-25 Cedric BAILevas: introduce a engine_new/free in gl_generic backend.
2017-08-25 Cedric BAILevas: refactor the call to window_use.
2017-08-25 Cedric BAILevas: refactor gl_generic use of window_use with contex...
2017-08-25 Cedric BAILevas: differentiate engine from output.
2017-08-25 Cedric BAILevas: fix order in function of engine and output use...
2017-08-25 Cedric BAILevas: simplify drm output cleanup code.
2017-08-25 Cedric BAILevas: refactor ddraw engine to have less useless indire...
2017-08-25 Cedric BAILevas: refactor gdi to have less useless function redire...
2017-08-25 Cedric BAILevas: refactor drm engine to have useless function...
2017-08-25 Cedric BAILevas: refactor wayland_shm backend to have less useless...
2017-08-25 Cedric BAILevas: refactor fb engine to have less useless function...
2017-08-25 Cedric BAILevas: refactor buffer engine to have less indirect...
2017-08-25 Cedric BAILevas: Render_Engine_Swap_Mode is actually about output...
2017-08-25 Cedric BAILevas: Render_Engine_Merge_Mode is actually about output.
2017-08-25 Cedric BAILevas: reduce duplication of merge_mode getenv logic.
2017-08-25 Cedric BAILefl: remove PS3 backend.
2017-08-25 Cedric BAILevas: follow all other engines convention and use ORD...
2017-08-25 Cedric BAILevas: make the info size a parameter of the function...
2017-08-25 Cedric BAILevas: refactor the creation of the output info logic...
2017-08-25 Cedric BAILevas: factorize call to info and info_free.
2017-08-25 Cedric BAILevas: all this function (info, setup and update) are...
2017-08-25 Cedric BAILevas: nobody actually call the tile size set API.
2017-08-25 Cedric BAILevas: Render_Engine_GL_Generic is actually an output.
2017-08-25 Cedric BAILevas: do not loose tile size when resizing output.
2017-08-25 Cedric BAILevas: prevent double tilebuf creation/destruction durin...
2017-08-25 Cedric BAILevas: all GL backend require strict tilebuf, let's...
2017-08-25 Cedric BAILevas: no need to double init tilebuf as it is created...
2017-08-25 Cedric BAILevas: Render_Engine_Software_Generic is actually Render...
2017-08-25 Cedric BAILevas: engine should not access Evas canvas directly.
2017-08-25 Hosang Kimscroller: fix getting content position.
2017-08-24 Daniel HirtCanvas text: fix uninitialized value
2017-08-24 Chris Michaelecore-drm2: Add API to allow setting pointer accelerati...
2017-08-24 Chris Michaelecore-drm2: Add API function to allow setting pointer...
2017-08-24 Chris Michaelelput: Add API to set pointer acceleration speed
2017-08-24 Gustavo Sverzut... eina_value: add helper: eina_value_struct_desc_get().
2017-08-24 Stephen 'Okra... CPUMonitor theme: Don't set aspect in theme.
2017-08-24 Daniel HirtCanvas text: prevent change of context width field
2017-08-24 Daniel HirtCanvas text: reduce usage of data_scope_get()
2017-08-24 Daniel HirtCanvas text: move obstacles logic to proper place
2017-08-24 Myoungwoon... docs: Add information about texture size limitations
2017-08-24 WooHyun Jungelm_widget: remove redundant null check
2017-08-24 Stephen 'Okra... Cpumonitor Theme: Add a theme for the base and the...
2017-08-23 Stephen 'Okra... Luncher Theme: Use a proxy for the overlay effect.
2017-08-23 Gustavo Sverzut... eina_value_util: eina_value_X_get() helpers.
2017-08-23 Gustavo Sverzut... eina_value_util: init helpers (stack/return).
2017-08-23 Gustavo Sverzut... eina_value_util: add missing eina_value_*_new() for...
2017-08-23 Gustavo Sverzut... eina_value_util: remove "_util" from names.
2017-08-23 Guilherme IscaroEina_Value type EINA_value.
2017-08-23 Guilherme IscaroEina: Add EINA_VALUE_TYPE_ERROR
2017-08-23 Gustavo Sverzut... add EINA_VALUE_EMPTY, allow flushing empty values.
2017-08-23 Stephen 'Okra... Gadget themes: Remove shines.
2017-08-23 Jean-Philippe... widget: Make sub_object add/del protected (EO)
2017-08-23 Jean-Philippe... eo: Mark name_find as const
2017-08-23 Jean-Philippe... widget: Remove name_find from EO
2017-08-23 Jean-Philippe... widget: Remove highlight_ignore from EO
2017-08-23 Jean-Philippe... widget: Reshuffle EO file for clarity
2017-08-23 Jean-Philippe... widget: Remove more functions from EO
2017-08-23 Jean-Philippe... widget: Remove some more functions from EO
2017-08-23 Jean-Philippe... widget: Remove highlight_in_theme from EO
2017-08-23 Jean-Philippe... widget: Remove 2 focus APIs from EO
2017-08-23 Jean-Philippe... widget: Remove hover_object from EO
2017-08-23 Jean-Philippe... widget: Remove tree_unfocusable from EO
2017-08-23 Jean-Philippe... widget: Remove focus_tree_unfocusable_handle (EO)
2017-08-23 Jean-Philippe... widget: Rename top to widget_top (EO)
2017-08-23 Jean-Philippe... widget: Remove tooltip_add/del from EO
2017-08-23 Carsten Haitzler... elm init - fix init seq and quicklaunch as we shut...
2017-08-23 Jean-Philippe... elm_test: Remove calls to fill+expand (EO)
2017-08-23 Jean-Philippe... evas: Set default align to FILL for EO objects
2017-08-23 Jean-Philippe... gfx: Remove size hint request (EO)
2017-08-23 Jean-Philippe... js: Fix javascript generator's compilation
2017-08-23 Jean-Philippe... ecore: Fix shadow warning (with nodejs enabled)
2017-08-23 Jean-Philippe... js: Fix some js examples usage of orient API
2017-08-23 Jean-Philippe... efl: Remove Efl.Orientation horiz & vert (EO)
2017-08-23 Jean-Philippe... test: Fix EO API usage (direction)
2017-08-23 JinYong Parktest_check: fix build warning
2017-08-23 JinYong Parklayout: call size calculating after text_set(NULL)
2017-08-23 Jean-Philippe... widget: Use EO function pointer for on_show_region
2017-08-23 Jean-Philippe... widget: Remove unused legacy function name
2017-08-23 Jean-Philippe... win: Remove types socket and fake from EO
2017-08-23 Jean-Philippe... win: Add Efl.Ui.Win_Inlined and remove parent2
2017-08-23 Jean-Philippe... widget: Remove parents_bounce from EO
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