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platform/upstream/mesa.git
2022-11-04
Marek Olšák
ac: fix IB parsing for Stoney
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2022-11-04
Marek Olšák
ac/gpu_info: simplify how has_accelerated_dot_product...
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2022-11-04
Marek Olšák
amd/registers: regenerate gfx11 headers from amd-stagin...
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2022-11-04
Marek Olšák
amd/registers: describe allowed register ranges better
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2022-11-04
Marek Olšák
amd/registers: fix parse_kernel_headers.py warnings...
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2022-11-04
Marek Olšák
ac/llvm: remove unnecessary gfx11 condition for nir_int...
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2022-11-03
Jesse Natalie
dzn: Set Agility SDK parameters and update test expecta...
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2022-11-03
Jesse Natalie
d3d12: Set Agility SDK parameters and update test expec...
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2022-11-03
Jesse Natalie
ci/windows: Bump test image tag
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2022-11-03
Jesse Natalie
ci/windows: Enable developer mode for test container
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2022-11-03
Jesse Natalie
ci/windows: Get DXIL.dll (and DXCompiler.dll) from...
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2022-11-03
Jesse Natalie
ci/windows: Download updated WARP and copy to piglit...
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2022-11-03
Jesse Natalie
ci/windows: Download DirectX Agility SDK and copy to...
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2022-11-03
Jesse Natalie
microsoft/compiler: Fix feature flag handling for 64...
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2022-11-03
Mauro Rossi
hasvk: fix android build and reported API version
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2022-11-03
Friedrich Vock
radv: Use spirv1.5 instead of vulkan1.2
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2022-11-03
Connor Abbott
tu: VK_EXT_extended_dynamic_state3 is finished
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3ColorWriteMask
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3ColorBlendEquation
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2022-11-03
Connor Abbott
tu: Make tu_pipeline::dynamic_state_mask 64-bit
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2022-11-03
Connor Abbott
freedreno: Make BIT() 64-bit
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3ColorBlendEnable
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2022-11-03
Connor Abbott
tu: Remove blend dependency on attachment format
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3SampleLocationsEnable
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2022-11-03
Connor Abbott
tu: Clamp sample locations
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3ProvokingVertexMode
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3LineRasterizationMode
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2022-11-03
Connor Abbott
tu: Impement extendedDynamicState3RasterizationStream
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2022-11-03
Connor Abbott
tu: Rename RASTERIZER_DISCARD state to PC_RASTER_CNTL
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3DepthClipNegativeOne...
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3AlphaToOneEnable
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3AlphaToCoverageEnable
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3RasterizationSamples
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2022-11-03
Connor Abbott
tu: Set default sample mask to all 1's
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2022-11-03
Connor Abbott
tu: Split up tu6_update_msaa()
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2022-11-03
Connor Abbott
tu: Don't use rasterizationSamples when enabling sample...
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3SampleMask
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3LogicOpEnable
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3Depth*Enable
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3TessellationDomainOrigin
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2022-11-03
Connor Abbott
tu: Implement extendedDynamicState3PolygonMode
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2022-11-03
Connor Abbott
tu: Combine GRAS_SU_CNTL drawstate with rast draw state
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2022-11-03
Connor Abbott
tu: VK_EXT_extended_dynamic_state3 boilerplate
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2022-11-03
Connor Abbott
tu: tu: Clear patchControlPoints dirty state with stati...
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2022-11-03
Connor Abbott
tu: Ignore line stipple dynamic state
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2022-11-03
Connor Abbott
tu: Clear viewport dirty state with static viewports
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2022-11-03
Konstantin...
radv/rra: Print invalid node types
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2022-11-03
José Roberto...
intel: Add and use intel_gem_get_context_param()
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2022-11-03
José Roberto...
intel: Add and use intel_gem_set_context_param()
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2022-11-03
José Roberto...
intel: Add and use intel_gem_destroy_context()
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2022-11-03
José Roberto...
intel: Add and use intel_gem_create_context()
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2022-11-03
José Roberto...
intel: Refactor intel_gem_create_context_engines()
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2022-11-03
José Roberto...
iris: Do not set I915_CONTEXT_PARAM_RECOVERABLE twice
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2022-11-03
José Roberto...
intel/common: Add and use intel_gem_create_context_ext()
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2022-11-03
Lucas Stach
etnaviv: warn when imported TS buffer is the same as...
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2022-11-03
Lucas Stach
etnaviv: add support for sharing the TS buffer
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2022-11-03
Lucas Stach
etnaviv: canonicalize modifier on import
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2022-11-03
Lucas Stach
drm-uapi: bump headers
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2022-11-03
Lucas Stach
etnaviv: allocate TS memory from KMS when resource...
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2022-11-03
Lucas Stach
etnaviv: rework modifier queries
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2022-11-03
Lucas Stach
etnaviv: correct comment about tile status size
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2022-11-03
Eric Engestrom
docs: make the "amber" branch's name explicit
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2022-11-03
Yonggang Luo
mesa: Add test to prevent windows.h to be included...
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2022-11-03
Yonggang Luo
mesa: #include "util/glheader.h" instead GL/gl.h in...
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2022-11-03
Yonggang Luo
mapi: #include "util/glheader.h" instead of #include...
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2022-11-03
Yonggang Luo
glapi: #include "util/glheader.h" in glapi_priv.h and...
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2022-11-03
Yonggang Luo
mesa: Move glheader.h from mesa/main/glheader.h to...
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2022-11-03
Yonggang Luo
mesa: sync GLAPIENTRY with KHRONOS_APIENTRY in GL/gl.h
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2022-11-03
Yonggang Luo
mesa: BUILD_GL32 is not used anymore
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2022-11-03
Yonggang Luo
mesa: Remove out-dated comment in common_x86.c
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2022-11-03
Yonggang Luo
util: Prevent glheader.h from including <windows.h...
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2022-11-03
Yonggang Luo
glapi: Remove duplicated #include "main/glheader.h"
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2022-11-03
Yonggang Luo
docs: XFree86 source files in libGL.txt are out date...
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2022-11-03
Sarah Walker
pvr: Fix NULL pointer indirection in pvr_enable_z_repli...
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2022-11-03
Yonggang Luo
mesa: Use DEBUG_NAMED_VALUE_END for const struct debug_...
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2022-11-03
Rob Clark
docs: Fix features.txt typo
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2022-11-03
Iago Toral...
v3dv: fix event synchronization
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2022-11-03
Iago Toral...
v3dv: make the helper to emit pipeline barriers public...
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2022-11-03
Iago Toral...
v3dv: always check VK_ACCESS_2_MEMORY_READ_BIT for...
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2022-11-03
Iago Toral...
v3dv: increase limit for active event objects
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2022-11-03
Iago Toral...
v3dv: do better cleanup on failure during pipeline...
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2022-11-03
Iago Toral...
v3dv: handle allocation failure during pipeline initial...
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2022-11-03
Iago Toral...
v3dv: fix incorrect return type
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2022-11-03
Iago Toral...
v3dv: do a better job at cleaning up the device on...
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2022-11-03
Eric Engestrom
v3dv: avoid freeing already-freed memory
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2022-11-03
Iago Toral...
v3dv: remove unnecessary check for NULL
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2022-11-03
Eric Engestrom
vk/runtime: drop incorrect UNUSED annotation
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2022-11-03
Martin Roukala...
radv/ci: document a recent regression on VanGogh
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2022-11-03
Martin Roukala...
radv/ci: document a flake on VanGogh
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2022-11-03
Martin Roukala...
radv/ci: document some VanGogh flakes that came from...
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2022-11-03
Samuel Pitoiset
radv: fix fallback for extreme geometry with tessellati...
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2022-11-03
Lionel Landwerlin
anv: Reduce RHWO optimization (Wa_1508744258)
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2022-11-03
Bas Nieuwenhuizen
radv: Make the compute scratch waves per SE as well.
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2022-11-03
Bas Nieuwenhuizen
radv: Fix compute scratch buffer emission.
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2022-11-03
Bas Nieuwenhuizen
radv: Style cleanup.
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2022-11-03
Erik Faye-Lund
docs/isl: remove empty headings
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2022-11-03
Erik Faye-Lund
docs/isl: put emphasis on unit names
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2022-11-03
Erik Faye-Lund
docs/isl: correct rst-syntax
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2022-11-03
Erik Faye-Lund
docs/tgsi: quote literal numbers
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2022-11-03
Erik Faye-Lund
docs/tgsi: mark pseudocode as such
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