platform/upstream/mesa.git
2022-11-04 Marek Olšákac: fix IB parsing for Stoney
2022-11-04 Marek Olšákac/gpu_info: simplify how has_accelerated_dot_product...
2022-11-04 Marek Olšákamd/registers: regenerate gfx11 headers from amd-stagin...
2022-11-04 Marek Olšákamd/registers: describe allowed register ranges better
2022-11-04 Marek Olšákamd/registers: fix parse_kernel_headers.py warnings...
2022-11-04 Marek Olšákac/llvm: remove unnecessary gfx11 condition for nir_int...
2022-11-03 Jesse Nataliedzn: Set Agility SDK parameters and update test expecta...
2022-11-03 Jesse Natalied3d12: Set Agility SDK parameters and update test expec...
2022-11-03 Jesse Natalieci/windows: Bump test image tag
2022-11-03 Jesse Natalieci/windows: Enable developer mode for test container
2022-11-03 Jesse Natalieci/windows: Get DXIL.dll (and DXCompiler.dll) from...
2022-11-03 Jesse Natalieci/windows: Download updated WARP and copy to piglit...
2022-11-03 Jesse Natalieci/windows: Download DirectX Agility SDK and copy to...
2022-11-03 Jesse Nataliemicrosoft/compiler: Fix feature flag handling for 64...
2022-11-03 Mauro Rossihasvk: fix android build and reported API version
2022-11-03 Friedrich Vockradv: Use spirv1.5 instead of vulkan1.2
2022-11-03 Connor Abbotttu: VK_EXT_extended_dynamic_state3 is finished
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3ColorWriteMask
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3ColorBlendEquation
2022-11-03 Connor Abbotttu: Make tu_pipeline::dynamic_state_mask 64-bit
2022-11-03 Connor Abbottfreedreno: Make BIT() 64-bit
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3ColorBlendEnable
2022-11-03 Connor Abbotttu: Remove blend dependency on attachment format
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3SampleLocationsEnable
2022-11-03 Connor Abbotttu: Clamp sample locations
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3ProvokingVertexMode
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3LineRasterizationMode
2022-11-03 Connor Abbotttu: Impement extendedDynamicState3RasterizationStream
2022-11-03 Connor Abbotttu: Rename RASTERIZER_DISCARD state to PC_RASTER_CNTL
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3DepthClipNegativeOne...
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3AlphaToOneEnable
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3AlphaToCoverageEnable
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3RasterizationSamples
2022-11-03 Connor Abbotttu: Set default sample mask to all 1's
2022-11-03 Connor Abbotttu: Split up tu6_update_msaa()
2022-11-03 Connor Abbotttu: Don't use rasterizationSamples when enabling sample...
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3SampleMask
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3LogicOpEnable
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3Depth*Enable
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3TessellationDomainOrigin
2022-11-03 Connor Abbotttu: Implement extendedDynamicState3PolygonMode
2022-11-03 Connor Abbotttu: Combine GRAS_SU_CNTL drawstate with rast draw state
2022-11-03 Connor Abbotttu: VK_EXT_extended_dynamic_state3 boilerplate
2022-11-03 Connor Abbotttu: tu: Clear patchControlPoints dirty state with stati...
2022-11-03 Connor Abbotttu: Ignore line stipple dynamic state
2022-11-03 Connor Abbotttu: Clear viewport dirty state with static viewports
2022-11-03 Konstantin... radv/rra: Print invalid node types
2022-11-03 José Roberto... intel: Add and use intel_gem_get_context_param()
2022-11-03 José Roberto... intel: Add and use intel_gem_set_context_param()
2022-11-03 José Roberto... intel: Add and use intel_gem_destroy_context()
2022-11-03 José Roberto... intel: Add and use intel_gem_create_context()
2022-11-03 José Roberto... intel: Refactor intel_gem_create_context_engines()
2022-11-03 José Roberto... iris: Do not set I915_CONTEXT_PARAM_RECOVERABLE twice
2022-11-03 José Roberto... intel/common: Add and use intel_gem_create_context_ext()
2022-11-03 Lucas Stachetnaviv: warn when imported TS buffer is the same as...
2022-11-03 Lucas Stachetnaviv: add support for sharing the TS buffer
2022-11-03 Lucas Stachetnaviv: canonicalize modifier on import
2022-11-03 Lucas Stachdrm-uapi: bump headers
2022-11-03 Lucas Stachetnaviv: allocate TS memory from KMS when resource...
2022-11-03 Lucas Stachetnaviv: rework modifier queries
2022-11-03 Lucas Stachetnaviv: correct comment about tile status size
2022-11-03 Eric Engestromdocs: make the "amber" branch's name explicit
2022-11-03 Yonggang Luomesa: Add test to prevent windows.h to be included...
2022-11-03 Yonggang Luomesa: #include "util/glheader.h" instead GL/gl.h in...
2022-11-03 Yonggang Luomapi: #include "util/glheader.h" instead of #include...
2022-11-03 Yonggang Luoglapi: #include "util/glheader.h" in glapi_priv.h and...
2022-11-03 Yonggang Luomesa: Move glheader.h from mesa/main/glheader.h to...
2022-11-03 Yonggang Luomesa: sync GLAPIENTRY with KHRONOS_APIENTRY in GL/gl.h
2022-11-03 Yonggang Luomesa: BUILD_GL32 is not used anymore
2022-11-03 Yonggang Luomesa: Remove out-dated comment in common_x86.c
2022-11-03 Yonggang Luoutil: Prevent glheader.h from including <windows.h...
2022-11-03 Yonggang Luoglapi: Remove duplicated #include "main/glheader.h"
2022-11-03 Yonggang Luodocs: XFree86 source files in libGL.txt are out date...
2022-11-03 Sarah Walkerpvr: Fix NULL pointer indirection in pvr_enable_z_repli...
2022-11-03 Yonggang Luomesa: Use DEBUG_NAMED_VALUE_END for const struct debug_...
2022-11-03 Rob Clarkdocs: Fix features.txt typo
2022-11-03 Iago Toral... v3dv: fix event synchronization
2022-11-03 Iago Toral... v3dv: make the helper to emit pipeline barriers public...
2022-11-03 Iago Toral... v3dv: always check VK_ACCESS_2_MEMORY_READ_BIT for...
2022-11-03 Iago Toral... v3dv: increase limit for active event objects
2022-11-03 Iago Toral... v3dv: do better cleanup on failure during pipeline...
2022-11-03 Iago Toral... v3dv: handle allocation failure during pipeline initial...
2022-11-03 Iago Toral... v3dv: fix incorrect return type
2022-11-03 Iago Toral... v3dv: do a better job at cleaning up the device on...
2022-11-03 Eric Engestromv3dv: avoid freeing already-freed memory
2022-11-03 Iago Toral... v3dv: remove unnecessary check for NULL
2022-11-03 Eric Engestromvk/runtime: drop incorrect UNUSED annotation
2022-11-03 Martin Roukala... radv/ci: document a recent regression on VanGogh
2022-11-03 Martin Roukala... radv/ci: document a flake on VanGogh
2022-11-03 Martin Roukala... radv/ci: document some VanGogh flakes that came from...
2022-11-03 Samuel Pitoisetradv: fix fallback for extreme geometry with tessellati...
2022-11-03 Lionel Landwerlinanv: Reduce RHWO optimization (Wa_1508744258)
2022-11-03 Bas Nieuwenhuizenradv: Make the compute scratch waves per SE as well.
2022-11-03 Bas Nieuwenhuizenradv: Fix compute scratch buffer emission.
2022-11-03 Bas Nieuwenhuizenradv: Style cleanup.
2022-11-03 Erik Faye-Lunddocs/isl: remove empty headings
2022-11-03 Erik Faye-Lunddocs/isl: put emphasis on unit names
2022-11-03 Erik Faye-Lunddocs/isl: correct rst-syntax
2022-11-03 Erik Faye-Lunddocs/tgsi: quote literal numbers
2022-11-03 Erik Faye-Lunddocs/tgsi: mark pseudocode as such
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