platform/upstream/mesa.git
2020-12-18 Samuel Pitoisetradv: adjust the maximum number of coverage samples...
2020-12-18 jzielinsswr: Fix crashes on Windows
2020-12-18 Erik Faye-Lunddocs/features: update list of zink features
2020-12-18 Rhys Perryac/llvm: insert phis before demote kill
2020-12-18 Juan A. Suarez... doc/features: add VC4 driver
2020-12-18 Tony Wasserkagitlab: add RADV bug report template
2020-12-18 Samuel Pitoisetradv: enable TC-compat HTILE for D32_SFLOAT+MSAA on...
2020-12-18 Samuel Iglesias... turnip: fix cube map array image size calculation
2020-12-18 Marek Olšákmesa: call Driver.TexParameter in glPopAttrib to fix...
2020-12-18 Marek Olšákmesa: don't restore texture state into unbound textures...
2020-12-18 Marek Olšákmesa: overallocate program parameter values
2020-12-18 Marek Olšákmesa: remove unused LastUniformIndex
2020-12-18 Marek Olšákmesa: fix assertion paramList->LastUniformIndex < param...
2020-12-18 Marek Olšákdraw: fix incorrect NIR support code
2020-12-18 Marek Olšáknir_to_tgsi: fix NIR options instead of asserting
2020-12-18 Eric Anholtfreedreno/a6xx: Flush depth at the end of bypass render...
2020-12-18 Eric Anholtmesa/st: Finalize the texture before BlitFramebuffer...
2020-12-18 Marcin Ślusarzutil/list: use helper function in list_is_singular
2020-12-18 Marcin Ślusarzomx: use list_is_linked
2020-12-18 Marcin Ślusarzr600: use list_is_linked
2020-12-18 Marcin Ślusarziris: use list_is_linked
2020-12-18 Marcin Ślusarzgallium: use list_is_linked
2020-12-18 Marcin Ślusarznine: use list_is_linked
2020-12-18 Marcin Ślusarzutil/list: add list_is_linked
2020-12-18 Marcin Ślusarziris: remove redundant check
2020-12-18 Marcin Ślusarzsvga: remove duplicated code
2020-12-18 Daniel Schürmannnir/opt_if: split ALU from Phi more aggressively
2020-12-18 Pierre Moreauclover/api: Add extended versioning query for OpenCL C
2020-12-18 Pierre Moreauclover/api: Add extended versioning query for built...
2020-12-18 Mike Blumenkrantzzink: enable 64bit pipe caps
2020-12-18 Mike Blumenkrantzzink: set nir options for 64bit handling based on featu...
2020-12-18 Mike Blumenkrantzzink: split ubo loading for 64bit types into 2x32bit...
2020-12-18 Erik Faye-Lundzink: more conversion ALUs
2020-12-18 Mike Blumenkrantzzink: handle 64bit constant loading in ntv
2020-12-18 Mike Blumenkrantzzink: add 64bit glsl basetype handling in ntv
2020-12-18 Mike Blumenkrantzzink: change function params and asserts to permit...
2020-12-18 Mike Blumenkrantzzink: set 64bit shader caps in ntv
2020-12-18 Mike Blumenkrantzzink: add handlers for some bitfield ops in ntv
2020-12-18 Erik Faye-Lundzink: nir_op_b2f64 implementation
2020-12-18 Dave Airliezink: add some 64-bit conversion ALUs
2020-12-18 Mike Blumenkrantzzink: support nir_op_f2f32
2020-12-18 Mike Blumenkrantzzink: add handling for 64bit values in spirv_builder
2020-12-18 Jesse Nataliedrisw: Prefer hardware-layered sw-winsys drivers over...
2020-12-18 Jesse Nataliedrisw: Add fallback logic for choosing a driver to use
2020-12-17 Rhys Perryaco: add block to worklist in mark_block_wqm()
2020-12-17 Mike Blumenkrantzzink: add struct type support for ntv
2020-12-17 Mike Blumenkrantzzink: ntv formatting
2020-12-17 Mike Blumenkrantzzink: handle struct derefs in ntv
2020-12-17 Mike Blumenkrantzzink: add get_storage_class() ntv util
2020-12-17 Mike Blumenkrantzzink: be more paranoid about array strides in ntv
2020-12-17 Eric Anholtci/freedreno: Stop specifying the number of deqp threads
2020-12-17 Eric Anholtci/freedreno: Treat all freedreno deqp runs as saving...
2020-12-17 Mike Blumenkrantzzink: add nir pass for splitting 64bit vertex attribs...
2020-12-17 Mike Blumenkrantzzink: support frem shader op
2020-12-17 Danylo Piliaievtu: pCounterBuffers can be NULL in vkCmd*TransformFeedb...
2020-12-17 Danylo Piliaievtu: Ignore pTessellationState if there is no tesselatio...
2020-12-17 Mike Blumenkrantzglsl/float64: make this compatible with glsl 330
2020-12-17 Samuel Pitoisetradv: add missing DB flush after depth/stencil resolve...
2020-12-17 Daniel Schürmannaco/ra: fix phi operand renaming
2020-12-17 Juan A. Suarez... ci: Bump deqp to current vulkan-cts-1.2.5.0
2020-12-17 Pierre-Eric... egl: fix EGL_EXT_protected_content/surface mixup
2020-12-17 Erik Faye-Lundlavapipe: implement VK_EXT_index_type_uint8
2020-12-17 Iago Toral... v3dv: fix BO list for TFU jobs
2020-12-17 Iago Toral... v3dv: fix incorrect slice selection for TFU jobs
2020-12-17 cheyangsymbol_table:fix mesa symbol table return scope error
2020-12-17 Vinson Leeglsl: Initialize glsl_type member name.
2020-12-17 Alyssa Rosenzweigdocs: Add a stub page for Panfrost
2020-12-17 Michael Forneymeson: add missing dependency on generated git_sha1.h
2020-12-16 Dylan Bakerdocs: update calendar and link releases notes for 20.2.6
2020-12-16 Dylan Bakerdocs: Add sha256 sums for 20.2.6
2020-12-16 Dylan Bakerdocs: add release notes for 20.2.6
2020-12-16 Icecream95pan/decode: Fix "Access to unknown memory" message...
2020-12-16 Icecream95panfrost: Fix negative LOD bias support on Bifrost
2020-12-16 Icecream95pan/gen_pack: Fix signed integer packing
2020-12-16 Icecream95panfrost: Split up batches with many jobs
2020-12-16 Erik Faye-Lundzink: map some more formats
2020-12-16 Erik Faye-Lundzink: add format test
2020-12-16 Erik Faye-Lundzink: fix format-mapping
2020-12-16 Erik Faye-Lundzink: make zink_format all about raw format-translation
2020-12-16 Erik Faye-Lundzink: convert x8-formats in zink_get_format
2020-12-16 Dylan Bakerdocs: update calendar and link releases notes for 20.3.1
2020-12-16 Dylan Bakerdocs: Add sha256 sums for 20.3.1
2020-12-16 Dylan Bakerdocs: add release notes for 20.3.1
2020-12-16 Dylan Bakerdocs: update calendar and link releases notes for 20.2.5
2020-12-16 Dylan Bakerdocs: add sha256 sums for 20.2.5
2020-12-16 Dylan Bakerdocs: add release notes for 20.2.5
2020-12-16 Jesse Natalied3d12: Flush and wait in flush_frontbuffer
2020-12-16 Jesse Nataliegallium/dri: Add D3D12 software driver option
2020-12-16 Jesse Natalied3d12: Don't require DXIL for WSL
2020-12-16 Jesse Natalied3d12: Support Linux eventfds for fences
2020-12-16 Jesse Natalied3d12: Only support DXGI and GDI APIs on Windows
2020-12-16 Jesse Natalied3d12: Only play DLL path tricks on Windows
2020-12-16 Jesse Natalied3d12: Use u_dl instead of Windows DLL APIs
2020-12-16 Jesse Natalied3d12: Add forward declaration for LUID
2020-12-16 Jesse Natalied3d12: Scope down wrl includes to just client.h
2020-12-16 Jesse Natalied3d12: Use IID_PPV_ARGS instead of __uuidof
2020-12-16 Jesse Natalied3d12: Include dxguids/dxguids.h in files that need...
2020-12-16 Jesse Natalied3d12: Include wsl/winadapter.h when not compiling...
2020-12-16 Jesse Nataliewinsys_handle: Change D3D12 resource handle type to...
2020-12-16 Jesse Nataliemicrosoft/compiler: Pick up new dxcapi.h
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