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profile/ivi/mesa.git
2008-09-26
Brian Paul
mesa: fix incorrect parameter order
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2008-09-26
Brian Paul
mesa: remove const qualifiers to match device driver...
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2008-09-26
Brian Paul
gallium: rename tgsi_translate_mesa_program() to st_tra...
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2008-09-26
Brian Paul
mesa: add some braces
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2008-09-26
Brian Paul
mesa: fix/simplify initialization of vertex/fragment...
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2008-09-26
Brian Paul
mesa: increase MAX_INSTRUCTIONS
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2008-09-26
Brian Paul
mesa: fix swizzle failure, fix typo
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2008-09-26
Brian Paul
mesa: fix default buffer object access value
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2008-09-26
Alan Hourihane
st: change from ** to * for st_unreference_framebuffer()
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2008-09-26
Keith Whitwell
mesa: fix indenting
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2008-09-26
Keith Whitwell
dri: remove unused files present only on gallium-0...
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2008-09-26
Keith Whitwell
Merge commit 'origin/master' into HEAD
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2008-09-26
Alan Hourihane
egl: cleanup doublebuffer check
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2008-09-26
Alan Hourihane
egl: switch to egl_glx.so as the default EGL driver...
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2008-09-26
Alan Hourihane
egl: fudge with LIBGL_DRIVERS_PATH to pick up EGL speci...
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2008-09-26
Alan Hourihane
egl: Add new EGL driver that wraps GLX.
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2008-09-26
Alan Hourihane
link EGL demos with -lGL
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2008-09-26
Brian
mesa: fix cast/conversion for optional code
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2008-09-26
José Fonseca
util: Update fast_log2 article url.
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2008-09-26
Brian Paul
mesa: fix typo (s/feadback/feedback/). Fixes broken...
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2008-09-25
Brian Paul
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
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2008-09-25
Brian Paul
mesa: fix some VBO buffer object issues
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2008-09-25
Sam Hocevar
mesa: fix function params to match prototypes
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2008-09-25
Sam Hocevar
mesa: prevent the slang code generator from aborting...
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2008-09-25
Sam Hocevar
i965: support for sin() and cos() in vertex shaders.
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2008-09-25
Sam Hocevar
i965: more meaningful message for unsupported opcodes.
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2008-09-24
Eric Anholt
intel: Fix clears to depth_stencil texture attachments.
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2008-09-24
Alan Hourihane
add cso_hash_contains() function
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2008-09-24
Brian
set SamplerUnit[] entry in load_texture() just to be...
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2008-09-24
Brian
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when...
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2008-09-24
Brian
set program->SamplersUsed bit when using a texture...
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2008-09-24
Brian
Remove ctx field from texenvprog_cache
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2008-09-24
Brian
include programopt.h
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2008-09-24
Brian
Disable vertex shader fog, compute fog in fragment...
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2008-09-24
Brian
temporarily set the FRAG_BIT_FOGC bit in InputsRead...
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2008-09-24
Keith Whitwell
mesa: fix main/ prefix in include
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2008-09-24
Keith Whitwell
vbo: unmap and remap immediate vbo before/after each...
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2008-09-24
Brian
added vbo_use_buffer_objects() to specify that immediat...
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2008-09-24
Keith Whitwell
vbo: seed initial max_element value with a more likely...
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2008-09-24
Keith Whitwell
Merge commit 'origin/master' into gallium-0.2
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2008-09-24
Brian Paul
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
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2008-09-24
Brian Paul
mesa: glsl: fix glGetUniform for matrix queries
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2008-09-24
Brian Paul
mesa: glsl: fix a number of glUniform issues
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2008-09-24
Brian Paul
mesa: glsl: fix error check in get_uniformfv()
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2008-09-24
Keith Whitwell
Merge commit 'origin/master' into gallium-0.2
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2008-09-24
Keith Whitwell
Merge commit 'origin/master' into gallium-0.2
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2008-09-24
José Fonseca
mesa: Apply MSVC portability fixes from Alan Hourihane.
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2008-09-24
Brian Paul
mesa: update program->NumAddressRegs field in _slang_up...
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2008-09-24
Brian Paul
mesa: add fwd decl of fill_in_entrypoint_offset()
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2008-09-24
Brian Paul
mesa: new gl_fragment_program fields indicating use...
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2008-09-23
Brian
Added new _mesa_clip_copytexsubimage() function to...
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2008-09-23
Brian Paul
mesa: refactor: move GetProcAddress code from glapi...
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2008-09-23
Keith Whitwell
Merge commit 'origin/master' into gallium-0.2
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2008-09-23
Eric Anholt
i965: Cope with batch getting flushed in the middle...
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2008-09-23
Keith Whitwell
remove leftover merge conflict markers
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2008-09-23
Eric Anholt
intel: Add missing include files for meta drawpixels...
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2008-09-23
Eric Anholt
intel: Replace pbo-only drawpixels function with a...
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2008-09-23
Eric Anholt
i915: Fix overlapping CopyPixels with negative pixel...
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2008-09-23
Eric Anholt
i915: fix crash in flush_prim -> wait_flips -> flush_ba...
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2008-09-23
Robert Ellison
CELL: fix colormask code generation
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2008-09-23
Robert Ellison
CELL: improve legibility of CELL_DEBUG environment...
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2008-09-23
Ian Romanick
i965: Adapt to new TNL program tracking semantics
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2008-09-22
Jonathan White
cell: Fixed bug with absolute, negate, set-negative...
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2008-09-22
Jonathan White
cell: Added TRUNC, SWZ (extended) and XPD instructions...
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2008-09-22
Jonathan White
cell: Added DPH instruction and verified against softpipe.
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2008-09-22
Michel Dänzer
r300: Adapt to the removal of _tnl_ProgramCacheInit...
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2008-09-22
Michel Dänzer
Remove incorrect test from mmAllocMem.
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2008-09-22
Jakob Bornecrantz
mesa: Remove left over merge conflicts
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2008-09-22
Michel Dänzer
r300: Adapt to the removal of _tnl_ProgramCacheInit...
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2008-09-22
Michel Dänzer
Remove incorrect test from mmAllocMem.
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2008-09-22
Keith Whitwell
Merge branch 'master' into gallium-0.2
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2008-09-22
Brian Paul
mesa: allow for extra per-context init
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2008-09-22
Brian Paul
mesa: texture crop rect state
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2008-09-22
Brian Paul
mesa: set point state
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2008-09-22
Brian Paul
mesa: fix some feature tests
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2008-09-22
Brian Paul
mesa: fix some pixel transfer state tests for depth...
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2008-09-22
Brian Paul
mesa: fix issues causing warnings on Windows
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2008-09-22
Michal Krol
mesa: Silence compiler warnings on Windows.
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2008-09-22
Brian Paul
mesa: comments about vectors vs components
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2008-09-22
Brian Paul
mesa: remove debug code
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2008-09-22
Brian Paul
mesa: implement glGetUniformiv() with new ctx->Driver...
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2008-09-22
Brian Paul
mesa: added case for fixed pt
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2008-09-22
Brian Paul
mesa: point size arrays
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2008-09-22
José Fonseca
mesa: Replace deprecated __MSC__ macro.
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2008-09-22
José Fonseca
mesa: More signed/unsigned float/integer fixes.
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2008-09-22
José Fonseca
mesa: Use appropriate unsigned/signed, float/integer...
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2008-09-22
José Fonseca
mesa: Use _mesa_bsearch.
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2008-09-22
José Fonseca
mesa: bsearch implementation for WinCE.
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2008-09-22
José Fonseca
mesa: ASSERT macro is already defined by WinCE headers.
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2008-09-22
Brian Paul
mesa: init ctx->RenderMode
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2008-09-22
Brian Paul
mesa: GL_BYTE vertex/texcoord arrays
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2008-09-22
Brian Paul
mesa: initial support for fixed-pt vertex arrays
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2008-09-22
Brian Paul
mesa: refactor: move initialization of DefaultPacking...
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2008-09-22
Brian Paul
mesa: fix errors in prev commit
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2008-09-22
Brian Paul
mesa: revamp glBlendFunc loopback
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2008-09-22
Brian Paul
mesa: fix some FEATURE_x tests
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2008-09-22
Brian Paul
mesa: test for FEATURE_ATI_fragment_shader
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2008-09-22
Brian Paul
mesa: fix ReadBuffer initialization
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2008-09-22
Brian Paul
mesa: FEATURE_dispatch to control dispatch table usage
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2008-09-22
Brian Paul
mesa: move some glapi bits around
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