profile/ivi/mesa.git
2012-01-12 Brian Paulconfigs: fix, simplify RADEON_LIBS, RADEON_CFLAGS
2012-01-12 Brian Paulmesa: remove _mesa_ffs(), implement ffs() for non-GNU...
2012-01-12 Thomas Hellstromconfigure: Add the svga gallium driver to the default...
2012-01-12 Thomas Hellstromst/xa: Bump version to 1.0.0 according to the README
2012-01-12 José Fonsecasvga: Fix user clip planes.
2012-01-12 Dave Airliesoftpipe: bump max texture array layers to 256.
2012-01-12 Thomas Hellstromgallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET...
2012-01-12 Brian Paulvbo: fix breakage from previous commit
2012-01-12 Brian Paulvbo: fix void * arithmetic compilation error on MSVC
2012-01-12 Marek Olšákdocs/GL3: consolidate FBO extensions into one ARB
2012-01-12 Marek Olšákdocs/GL3: document r300 extension support
2012-01-12 Marek Olšákdocs/GL3: document what's missing for GL3
2012-01-12 Yuanhan Liuvbo: introduce vbo_get_minmax_indices function
2012-01-12 Brian Paulmesa: remove const qualifier from fProg to silence...
2012-01-12 Brian Paulmesa: include uniforms.h to silence warning, remove...
2012-01-11 Jakob Bornecrantzmesa: Include glx tests Makefile.in in tarball
2012-01-11 Anuj PhogatEnable is_front_buffer_rendering variable in case of...
2012-01-11 Jakob Bornecrantzmesa: Remove unused opengl version macro
2012-01-11 Jakob Bornecrantzrbug: Silence warning
2012-01-11 Ian Romanicki965: Don't use _mesa_ir_link_shader to do our dirty...
2012-01-11 Ian Romanicki965: Don't calculate masks of used FS inputs
2012-01-11 Ian Romanicklinker: Calculate used samplers and shadow samplers...
2012-01-11 Ian Romanicklinker: Calculate the sampler to texture target mapping...
2012-01-11 Ian Romanickglsl: Add glsl_type::sampler_index
2012-01-11 Ian Romanickmesa: Validate sampler settings using uniform storage
2012-01-11 Ian Romanickmesa: Track fixed-function fragment shader as a shader
2012-01-11 Ian Romanickmesa: Use static buffer for uniform name
2012-01-11 Ian Romanickmesa: Use uniform interfaces in fixed-function fragment...
2012-01-11 Matt TurnerClean up GL3 status
2012-01-11 Matt Turnerconfigure.ac: use AC_PROG_SED
2012-01-11 Matt Turnerconfigure.ac: don't set HAVE_GTEST twice
2012-01-11 Kenneth Graunkei965: Don't reallocate push constant URB space on new...
2012-01-11 Kenneth Graunkeglx/dri: Initialize api even if num_attribs == 0.
2012-01-11 Brian Paulsvga: don't reference count svga_sampler_view's texture
2012-01-11 Eric Anholti965: Fix compiler warning from uninitialized "success...
2012-01-11 Eric Anholti965/gen7: Fix segfault in transform feedback to DYNAMI...
2012-01-11 Eric Anholti965/vs: Try to emit more components of constant vector...
2012-01-11 Brian Paulmesa: add _mesa_HashNumEntries() function
2012-01-11 José Fonsecast/wgl: Return NULL for NULL HDCs in wglGetExtensionsSt...
2012-01-11 Dave Airliellvmpipe: disable native integers
2012-01-11 Brian Paulxlib: stop calling XShmQueryVersion()
2012-01-11 Brian Paulst/glx/xlib: call register_with_display() in glXChooseF...
2012-01-11 Brian Paulxlib: call register_with_display() in Fake_glXChooseFBC...
2012-01-11 Christoph Bumillernv50/ir: handle TGSI_OPCODE_ISSG
2012-01-11 Christoph Bumillernv50/ir: handle TGSI_TEXTURE_SHADOWCUBE
2012-01-11 Christoph Bumillernv50,nvc0: zero out program struct on program_destroy
2012-01-11 Kristian Høgsbergwayland-drm: Drop the non-premul formats, use format...
2012-01-11 José Fonsecadraw: Store the new pre_clip_pos member as well.
2012-01-11 Kristian Høgsbergegl_dri2: Put the _eglError call in the case switch...
2012-01-11 Dave Airliest/mesa: rename translate_texture_target, and make...
2012-01-11 Dave Airliesoftpipe: route correct coordinates for shadow cube...
2012-01-11 Dave Airlieglsl_to_tgsi: add support for shadow cube map sampling.
2012-01-11 Dave Airlietgsi: add TGSI_TEXTURE_SHADOWCUBEMAP
2012-01-11 José Fonsecallvmpipe: Update for TGSI_INTERPOLATE_COLOR.
2012-01-11 Robert Braggegl_dri2/wayland: handle creating xrgb8888 images
2012-01-11 Paul Berryglx: Suppress unused variable warning for cmdlen
2012-01-11 Paul Berrymesa: Move transform feedback error check to reduce...
2012-01-11 Paul Berrymesa: Fix transform feedback of unsubscripted gl_ClipDi...
2012-01-11 Paul Berrymesa: Fix computation of transform feedback num_components.
2012-01-11 Dave Airliest_extensions: fixup GLSL 1.30 related enables (v3)
2012-01-11 Dave Airliest_glsl_to_tgsi: use ISSG and fixup IABS
2012-01-11 Dave Airlietgsi: add ISSG support
2012-01-11 Dave Airliesoftpipe: enable clamping control
2012-01-11 Dave Airliesoftpipe: fix texel fetch swizzles
2012-01-11 Stéphane Marchesini915g: Fix bugs in the shader optimizer.
2012-01-11 Dave Airliesoftpipe: fix llvm build
2012-01-11 Dave Airliedraw: clipdistance support (v2)
2012-01-11 Dave Airlietgsi_scan: add support to count number of output clip...
2012-01-11 Dave Airliedraw/softpipe: add clip vertex support. (v2)
2012-01-11 Dave Airlietgsi/softpipe: add VertexID support.
2012-01-11 Dave Airliesoftpipe: allow softpipe to set shader params depending...
2012-01-11 Dave Airliemesa/clear: fix crashes with illegal clear tests.
2012-01-11 Dave Airliemesa: fix cubemap depth completeness test
2012-01-11 Eric Anholtglsl: Add error checking for applying interpolation...
2012-01-11 Eric Anholti965: Claim to support 4 multisamples on gen6+.
2012-01-11 Eric Anholti965: Increase the number of array texture levels to...
2012-01-11 Eric Anholtglsl: Fix copy_propagation_elements bug in handling...
2012-01-11 Eric Anholti965: Fix compiler warnings from hiz changes.
2012-01-11 Chad Versacei965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFER
2012-01-10 Chad Versacei965/gen7: Enable HiZ
2012-01-10 Chad Versacei965: Replace references to stencil region size with...
2012-01-10 Chad Versacei965: Fix misnamed GEN7_WM_DEPTH_RESOLVE
2012-01-10 Christoph Bumillernv50: fix clip state validation
2012-01-10 Brian Pauldraw: remove unused 'so' variable in draw_pt_so_emit()
2012-01-10 Brian Paulmesa: fix > vs. >> typo in EXPAND_3_8() macro
2012-01-10 Brian Paulst/mesa: remove unnecessary memset()/zero call
2012-01-10 Brian Paulutil: use memset() to initialize surface, sampler_view...
2012-01-10 Brian Paulmesa: use STATIC_ASSERT in a few more places
2012-01-10 José Fonsecascons: Fix libGL.so build.
2012-01-10 Brian Paulmesa: move _mesa_clear_accum_buffer() inside FEATURE_ac...
2012-01-10 Brian Paulmesa: add missing color buffer datatype check for glBli...
2012-01-10 Jakob Bornecrantzsvga: Drop execbuf throttling
2012-01-10 Jakob Bornecrantzsvga: Add somewhat sensible fallback and silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Ignores
2012-01-10 Jakob Bornecrantzmesa: Silence warning
2012-01-10 Jakob Bornecrantzmesa: Silence warning
2012-01-10 Jakob Bornecrantzdraw: Silence warning
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