platform/upstream/mesa.git
2020-12-02 James Parkradv: Replace VLAs with alloca
2020-12-02 James Parkradv: Update build defines for Windows
2020-12-02 James Parkradv: Exclude amdgpu driver files for Windows
2020-12-02 Erik Faye-Lundgitlab-ci: ignore nv_copy_depth_to_color
2020-12-02 Erik Faye-Lundgitlab-ci: run piglit on windows
2020-12-02 Erik Faye-Lundgitlab-ci: build piglit in mesa_deps.ps1
2020-12-02 Erik Faye-Lundgitlab-ci: build zlib statically on windows
2020-12-02 Erik Faye-Lundgitlab-ci: store build-artifacts from building mesa
2020-12-02 Samuel Pitoisetci: build the Vulkan device select layer
2020-12-02 Samuel Pitoisetvulkan: add missing src_inc to the device select layer
2020-12-01 Jason Ekstrandintel/fs: Implement nir_jump_halt
2020-12-01 Jason Ekstrandintel/fs: Emit HALT_TARGET in emit_nir_code()
2020-12-01 Jason Ekstrandintel/fs: Remove unnecessary HALT_TARGET in opt_redunda...
2020-12-01 Jason Ekstrandintel/fs: Use BRW_OPCODE_HALT for discards
2020-12-01 Jason Ekstrandintel/fs: Rename PLACEHOLDER_HALT to HALT_TARGET
2020-12-01 Marek OlšákRevert "radeonsi: always return void from si_build_wrap...
2020-12-01 Marek Olšákradeonsi: don't check for GS fast launch for NOT_EOP...
2020-12-01 Marek Olšákradeonsi: don't set DrawID and StartInstance if they...
2020-12-01 Marek Olšákradeonsi: don't invalidate emitted NUM_INSTANCES for...
2020-12-01 Marek Olšákradeonsi: disable WGP mode on gfx10.3 to prevent hangs
2020-12-01 Marek Olšákac: enable late allocation on VanGogh to increase perf
2020-12-01 Marek Olšákradeonsi: don't update provoking vertex and outprim...
2020-12-01 Marek Olšákradeonsi: don't update indexed flag in SGPR if it's...
2020-12-01 Marek Olšákac,radeonsi: fix load_first_vertex
2020-12-01 Marek Olšákradeonsi: only mask 1 CU for GS/VS waves on gfx10.3
2020-12-01 Marek Olšákradeonsi: fix a nasty bug in si_pm4.c
2020-12-01 Marek Olšákradeonsi: eliminate shader code for disabled or masked...
2020-12-01 Marek Olšákradeonsi: add AMD_DEBUG=nofastlaunch for debugging
2020-12-01 Marek Olšákradeonsi: enable NGG and NGG culling on gfx10.3 APUs...
2020-12-01 Marek Olšákradeonsi: unduplicate code setting MIN_COMPRESSED_BLOCK...
2020-12-01 Marek Olšákwinsys/amdgpu: don't use debug_get_option_noop in a...
2020-12-01 Marek Olšákwinsys/radeon: don't use debug_get_option_noop in a...
2020-12-01 Marek Olšákradeonsi: fix max_lds_size warning in release builds
2020-12-01 Marek Olšákradeonsi: fix line stippling with LINES_ADJACENCY witho...
2020-12-01 Marek Olšákradeonsi: fix a memory leak in si_create_dcc_retile_cs
2020-12-01 Marek Olšákradeonsi: use util_logbase2 instead of division by...
2020-12-01 Marek Olšákradeonsi: correct the MAD/FMA support table
2020-12-01 Marek Olšákradeonsi: always use a staging texture for linear 1D...
2020-12-01 Marek Olšákradeonsi: print more fields in si_dump_shader_key
2020-12-01 Jordan Justenintel/compiler: Add GEN125 to enum gen
2020-12-01 Jordan Justenintel/iris: Build gen 12.5
2020-12-01 Jordan Justenintel/anv: Build gen 12.5
2020-12-01 Jordan Justenintel/isl: Build gen 12.5
2020-12-01 Jordan Justenintel/genxml: Build gen 12.5
2020-12-01 Jordan Justenintel/genxml: Copy gen12.xml to gen125.xml
2020-12-01 Jordan Justenintel/dev: Add gen_device_info_is_12hp
2020-12-01 Jordan Justenintel/dev: Use GEN_GEN if defined for gen_device_info_i...
2020-12-01 Adam Jacksonglx: Remove DRI1
2020-12-01 Adam Jacksonglx: Handle create_context in terms of create_context_a...
2020-12-01 Adam Jacksonglx: Check share ctx compatibility in ::create_context_...
2020-12-01 Adam Jacksonglx: Remove unused __GLXDRIscreen::createContext
2020-12-01 Adam Jacksonglx: Eliminate some stub functions for !GLX_DIRECT_REND...
2020-12-01 Erik Faye-Lunddocs: inline contents.rst into index.rst
2020-12-01 Erik Faye-Lunddocs: mention egl in api-list
2020-12-01 Erik Faye-Lunddocs: do not explicitly call out es-versions
2020-12-01 Erik Faye-Lunddocs: use external link-references
2020-12-01 Erik Faye-Lunddocs: move major versions history out of front-page
2020-12-01 Erik Faye-Lunddocs: break project history out of front-page
2020-12-01 Erik Faye-Lundzink: revert to old load_ubo implementation
2020-12-01 Mike Blumenkrantzzink: add alternate ubo loader in ntv
2020-12-01 Erik Faye-Lundutil/slab: do not dereference NULL-pointer
2020-12-01 Ruijing Dongradeon/vcn: hevc main10 profile decoding pitch fix
2020-12-01 Jesse Natalied3d12: Fix GCC warnings for missing function prototypes
2020-12-01 Jesse Nataliemicrosoft/compiler: Add missing 'return' to switch...
2020-12-01 Jesse Natalied3d12: Fix use of incorrect clear color variable
2020-12-01 Jesse Nataliemicrosoft/compiler: Misc fixes caught by GCC
2020-12-01 Jesse Natalied3d12: Misc fixes caught by GCC warnings / code inspection
2020-12-01 Jesse Nataliemicrosoft/compiler: Fix unhandled switch case warnings
2020-12-01 Jesse Natalied3d12: Fix unhandled switch case warnings
2020-12-01 Jesse Natalied3d12: Clean up d3d12_compiler.h
2020-12-01 Jesse Natalied3d12: Remove Windows-specific macros
2020-12-01 Jesse Natalied3d12: Fix signed-unsigned comparison warnings
2020-12-01 Jesse Natalied3d12: Fix brace-initialization issues
2020-12-01 Jesse Nataliemicrosoft/compiler: Remove dead code/variables
2020-12-01 Jesse Natalied3d12: Delete unused local variables
2020-12-01 Michel Zougallium/tests: fix unused-but-set-variable warning
2020-12-01 Michel Zousoftpipe: fix maybe-uninitialized warning
2020-12-01 Michel Zouwgl: fix maybe-uninitialized warning
2020-12-01 Michel Zouglsl: fix redefinition warning on win32
2020-12-01 Michel Zouglapi: fix unused-function warning
2020-12-01 Michel Zouutil: fix mingw format-extra-args warning
2020-12-01 Daniel Schürmannnir: don't sink instructions into loops
2020-12-01 Erik Faye-Lundd3d12: do not inspect NULL samplers
2020-12-01 Timur Kristófaco: Fix NGG GS assert failure from the WG scan.
2020-12-01 Marcin Ślusarzintel/tools/aubinator_error_decode: allow 0 arguments
2020-12-01 Marcin Ślusarzintel/tools/aubinator_error_decode: allow "-" as an...
2020-12-01 Marcin Ślusarzintel/tools/aubinator_error_decode: exit with an error...
2020-12-01 Erik Faye-Lundd3d12: lower bitfield_extract to shifts
2020-12-01 Samuel PitoisetRevert "radv/llvm,aco: always split typed vertex buffer...
2020-12-01 Samuel Pitoisetci: disable check-commits
2020-12-01 Christian Gmeineretnaviv/drm: add some locking asserts
2020-12-01 Christian Gmeineretnaviv/drm: convert to simple_mtx
2020-12-01 Christian Gmeineretnaviv/drm: fix evil-twin etna_drm_table_lock
2020-12-01 Iago Toral... v3dv: don't log out of pool memory errors for internal...
2020-12-01 Iago Toral... v3dv: move error string definition to debug path
2020-12-01 Marek Olšákmesa: replace ParameterValueOffset[i] with Parameters...
2020-12-01 Marek Olšákcompiler: decrease STATE_LENGTH from 5 to 4
2020-12-01 Marek Olšákst/mesa: fix uninitialized/random clip plane state...
2020-12-01 Marek Olšákmesa: allocate the attribute stack on demand
2020-12-01 Marek Olšákmesa: remove gl_texture_object references from glPush...
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