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platform/upstream/mesa.git
2023-01-11
Iago Toral...
v3dv: expose VK_KHR_shader_integer_dot_product
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2023-01-11
Iago Toral...
v3d/compiler: remove unused sample_coverage field from...
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2023-01-11
Iago Toral...
v3dv: fix alpha-to-one for single sample setup
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2023-01-11
Iago Toral...
v3d: add a debug option to optimize shader compile...
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2023-01-11
Jesse Natalie
dzn: Allow multiple graphics queues
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2023-01-11
Boris Brezillon
dzn: Use DXGI swapchains
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2023-01-11
Boris Brezillon
vulkan/wsi: Hook-up DXGI swapchains and DComp
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2023-01-11
Jesse Natalie
vulkan/wsi: Port Win32 WSI to C++
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2023-01-11
Boris Brezillon
vulkan/wsi: Allow platform code to define extra depende...
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2023-01-11
Boris Brezillon
vulkan/wsi: Add support for image -> image blits
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2023-01-11
Boris Brezillon
vulkan/wsi: Dissociate the blit context and image confi...
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2023-01-11
Boris Brezillon
vulkan/wsi: Prepare things for image to image blits
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2023-01-11
Boris Brezillon
vulkan/wsi: Don't set use_buffer_blit manually in the...
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2023-01-11
Boris Brezillon
vulkan/wsi: Simplify wsi_win32_surface_create_swapchain...
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2023-01-11
Boris Brezillon
vulkan/wsi: Indent fixes in ws_common_win32.c
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2023-01-11
Jesse Natalie
meson: Define VK_USE_PLATFORM_WIN32_KHR for C++
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2023-01-11
Samuel Pitoiset
docs: update new_features.txt for additional work with...
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2023-01-11
Marcin Ślusarz
intel/compiler: fine-grained control of dispatch widths
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2023-01-11
Yiwei Zhang
ci/venus: re-enable venus-lavapipe
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2023-01-11
Yiwei Zhang
ci/venus: specify render server path to enable server...
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2023-01-11
Yiwei Zhang
ci: uprev virglrenderer
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2023-01-11
Giancarlo Devich
Fix incorrect stage reference
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2023-01-11
Giancarlo Devich
d3d12: Unionize shader variables in d3d12_shader_key...
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2023-01-11
Friedrich Vock
docs: Add short documentation about RMV tracing variables
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2023-01-11
Friedrich Vock
radv: Enable RMV tracing
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2023-01-11
Friedrich Vock
radv: Add RMV resource tracking
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2023-01-11
Friedrich Vock
radv: Add RMV tracing layer
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2023-01-11
Friedrich Vock
radv: Add RMV tracing utilities
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2023-01-11
Friedrich Vock
radv: Use internal allocation helpers for internal...
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2023-01-11
Friedrich Vock
vulkan: Add RMV file exporter
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2023-01-11
Friedrich Vock
vulkan: Add common RMV tracing infrastructure
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2023-01-11
Friedrich Vock
vulkan: Add RMV token definitions
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2023-01-11
Mike Blumenkrantz
zink: set surface->dt when updating swapchain
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2023-01-11
Giancarlo Devich
d3d12: Reuse sampler tables inside of a batch
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2023-01-11
Charmaine Lee
svga: fix max number of texture cube levels
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2023-01-11
Emma Anholt
anv: Print the BO sizes in KB instead of hex bytes.
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2023-01-11
Emma Anholt
anv: Fix the size/aperture space debug printouts to...
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2023-01-11
Emma Anholt
anv: Add an aperture space summary to INTEL_DEBUG=submit.
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2023-01-11
Pavel Ondračka
r300: allow more copy propagation with relative addressing
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2023-01-11
Georg Lehmann
aco: Use NSA on GFX11 with more than 5 vaddr registers.
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2023-01-11
Georg Lehmann
aco: Validate GFX11 NSA correctly.
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2023-01-11
Georg Lehmann
aco: Handle NSA with vectors in get_mimg_nsa_dwords.
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2023-01-10
Pierre-Eric...
mesa: add missing count_scale attributes
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2023-01-10
Pierre-Eric...
mesa: add missing count_scale attribute
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2023-01-10
Erik Faye-Lund
zink: lower stipple + smooth
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2023-01-10
Erik Faye-Lund
gallium/draw: support lowering stipple + smooth
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2023-01-10
Eric Engestrom
egl: const display & config pointers in eglGetConfigAtt...
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2023-01-10
Eric Engestrom
egl: inline _eglReportError(), and drop this and all...
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2023-01-10
Marek Olšák
radeonsi: rewrite si_update_ps_colorbuf0_slot to fix...
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2023-01-10
Guilherme Gallo
ci/lava: Tweak LAVA jobs timeouts
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2023-01-10
Guilherme Gallo
ci/lava: Update lavacli version
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2023-01-10
Yiwei Zhang
ci/venus: temporarily disable due to instability
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2023-01-10
Lucas Stach
etnaviv: hide TS sharing behind debug option
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2023-01-10
Dylan Baker
docs: Add calendar entries for 23.0 release candidates.
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2023-01-10
Eric Engestrom
broadcom/ci: drop duplicate job definition
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2023-01-10
Rhys Perry
aco/gfx11: increase vgpr_limit to 256
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2023-01-10
Rhys Perry
aco/gfx11: allow true 16-bit instructions to access...
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2023-01-10
Rhys Perry
aco: disallow SGPRS/constants with interpolation instru...
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2023-01-10
Rhys Perry
aco: add more opcodes to can_use_DPP()
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2023-01-10
Rhys Perry
aco: allow Builder::Result to be dereferenced
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2023-01-10
Rhys Perry
aco/gfx11: fix discard early exit removal optimization
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2023-01-10
Pedro J. Estébanez
microsoft/spirv_to_dxil: Let linking report the need...
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2023-01-10
Lucas Stach
etnaviv: properly check for new clear value in sampler...
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2023-01-10
Lucas Stach
etnaviv: blt: properly use upper half of clear value
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2023-01-10
Danylo Piliaiev
ir3/print: Consider the size of input when matching...
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2023-01-10
Danylo Piliaiev
ir3: Force flat.b sources to be equal
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2023-01-10
Danylo Piliaiev
tu: Fix varyings interpolation reading stale values
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2023-01-10
Michel Dänzer
loader/dri3: Overhaul draw->cur_num_back handling
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2023-01-10
Michel Dänzer
loader/dri3: Add dri3_set_render_buffer helper
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2023-01-10
Michel Dänzer
loader/dri3: Move NULL handling into dri3_free_render_b...
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2023-01-10
Samuel Pitoiset
radv: enable PS epilogs on-demand for some dynamic...
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2023-01-10
Samuel Pitoiset
radv: add support for compiling PS epilogs on-demand
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2023-01-10
Samuel Pitoiset
radv: copy the non-compacted color format at pipeline...
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2023-01-10
Samuel Pitoiset
radv: rework PS epilog emission
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2023-01-10
Samuel Pitoiset
radv: keep track of SPI_SHADER_COL_FORMAT for PS epilogs
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2023-01-10
Samuel Pitoiset
radv: enable the PS epilogs cache when some ds3 states...
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2023-01-10
Samuel Pitoiset
radv: add support for a PS epilogs cache in the device
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2023-01-10
Eric Engestrom
ci/rpi4: add a couple of tests as flaky
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2023-01-10
Eric Engestrom
ci/rpi3: add another test variant (draw-copypixels...
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2023-01-10
Erik Faye-Lund
gallium/draw: assert shader-stage
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2023-01-10
Erik Faye-Lund
gallium/draw: use nir_shader_instructions_pass for...
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2023-01-10
Samuel Pitoiset
radv: add a new dirty flag for the RB+ state
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2023-01-10
Yiwei Zhang
lvp: avoid redundant sampler views and image views
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2023-01-10
Mike Blumenkrantz
zink: stop using VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SY...
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2023-01-10
Alyssa Rosenzweig
agx: Remove obsolete comment
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2023-01-10
Alyssa Rosenzweig
agx: Remove dead arg
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2023-01-10
Alyssa Rosenzweig
agx: Use i0/i1 variables
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2023-01-10
Alyssa Rosenzweig
agx: Get rid of emit_alu_bool
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2023-01-10
Alyssa Rosenzweig
agx: Use agx_subdivide_to for umul_high
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2023-01-10
Alyssa Rosenzweig
agx: Remove dead code
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2023-01-10
Dmitry Osipenko
docs/envvars: Document MESA_DISK_CACHE_COMBINE_RW_WITH_...
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2023-01-10
Dmitry Osipenko
util/disk_cache: Fix rw cache lookup when using combine...
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2023-01-10
Jesse Natalie
dzn: No need to add another bind flag for clears if...
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2023-01-10
Jesse Natalie
dzn: Lower tg4 offsets
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2023-01-10
Jesse Natalie
dzn: Implement point coord
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2023-01-10
Jesse Natalie
dzn: Lower fragcoord wtrans
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2023-01-10
Jesse Natalie
dzn: Use the right variable for heap slots when preppin...
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2023-01-10
Jesse Natalie
microsoft/compiler: Set the advanced texture ops flag...
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2023-01-10
Jesse Natalie
microsoft/compiler: Fill out and sort the shader/module...
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2023-01-10
Jesse Natalie
microsoft/compiler: For Vulkan, centroid should be...
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