profile/ivi/mesa.git
2011-10-14 Ian Romanickmesa/vbo: Treat attribute 0 and vertex as the same
2011-10-14 Marek Olšákr300g: set max vertex samplers to 0 on swtcl chipsets
2011-10-14 Thomas Hellstromwinsys/svga: Rework buffer allocation to make it more...
2011-10-14 Thomas Hellstromdri-vmwgfx: Hook up a drm_descriptor configuration...
2011-10-14 Thomas Hellstromst/dri: Hook up throttling based on the drm driver_desc...
2011-10-14 Thomas Hellstromdrm_driver: Add a configuration function to the driver...
2011-10-14 Thomas Hellstromsvga/winsys: Make sure a flush always inserts and retur...
2011-10-14 Thomas Hellstromst/dri: Implement the new dri2 throttling extension
2011-10-14 Thomas Hellstromdri2: Implement a throttle dri extension.
2011-10-13 Brian Paulswrast: be a bit smarter in clip_span()
2011-10-13 Brian Paulmesa: remove unused gl_sampler_object::_CompleteTexture...
2011-10-13 Brian Paulmeta: fix redBits size test in get_temp_image_type()
2011-10-13 Mathias Froehlichst/wgl: Release stw_framebuffer::mutex after pbuffer...
2011-10-13 Marcin Slusarzst/xorg: fix build without LLVM
2011-10-13 Paul Berryi965 Gen6+: De-compact clip plane constants for old...
2011-10-13 Brian Paulst/mesa: kill instruction if writemask=0 in eliminate_d...
2011-10-13 Brian Pauls/format/baseFormat/ to be more explicit
2011-10-13 Brian Paulmesa: remove redundant buffer checks in copytexsubimage...
2011-10-13 Brian Paulmesa: remove redundant buffer checks in copytexture_err...
2011-10-13 Brian Paulmesa: check attachment Type field in renderbuffer_exists()
2011-10-13 Brian Paulmesa: consolidate _mesa_source/dest_buffer_exists()
2011-10-13 Christoph Bumillerd3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
2011-10-12 José Fonsecascons: Use -fno-builtin-memcmp.
2011-10-12 Dave Airliesoftpipe: fix regression with tex tile cache since...
2011-10-12 Brian Paulmesa: make _mesa_update_depth/stencil_buffer() static
2011-10-12 Chad Versaceintel: Assert that no batch is emitted if a region...
2011-10-11 Paul Berryi965: Fix computation of abs(-x) in FS
2011-10-11 Marcin Slusarznv50: don't crash on TXD opcode
2011-10-11 Kenneth Graunkei965: Replace incorrect use of GLboolean with enum...
2011-10-11 Ian Romanickmesa: Only allow queries of window system FBO on deskto...
2011-10-11 Ian Romanickmesa: Accept GL_DEPTH and GL_STENCIL for window system...
2011-10-11 Brian Paulsvga: remove old, unused sincos code for SM2.0
2011-10-11 Brian Paulsvga: remove support for shader model 2.0
2011-10-11 Dave Airliesoftpipe: add integer support
2011-10-11 Dave Airliegallium: rename ZS stencil type to UINT (v2)
2011-10-11 Brian Paulllvmpipe: don't support rendering to sRGB surfaces
2011-10-11 Brian Pauldraw/llvm: set draw->pt.user.planes field in draw_set_c...
2011-10-11 Brian Pauldraw/llvm: fix hard-coded number of total clip planes
2011-10-11 Brian Pauli915g: fix warning about void pointer arithmetic
2011-10-11 Stéphane Marchesini915g: Remove duplicated comment.
2011-10-10 Stéphane Marchesini915g: Update TODO once more.
2011-10-10 Chad Versacei965: Change type of brw_context.primitive from GLenum...
2011-10-10 Chad Versacei965: Split brw_set_prim into brw/gen6 variants
2011-10-10 Dave Airlier600g: drop force int type workaround
2011-10-10 Dave Airlier600g: add integer texture/render integer formats for...
2011-10-10 Eric Anholtmesa: Prevent repeated glDeleteProgram() from blowing...
2011-10-10 Zou Nan haii965: Fix timer query on gen6+
2011-10-10 Ian Romanicklinker: Fix a slightly incorrect comment
2011-10-10 Ian Romanickhash_table: Make string_to_uint_map make a copy of...
2011-10-10 Dave Airlieu_blitter: clean up velem setup
2011-10-10 Stéphane Marchesini915g: Update the TODO with another idea.
2011-10-10 Stéphane Marchesini915g: Enable instanced drawing.
2011-10-10 Stéphane Marchesinmesa/st: Check for a NULL _LinkedShader[i] before using it.
2011-10-09 Marek Olšáku_blitter: query vertex shader caps instead of geometry...
2011-10-09 Dave Airlier600g: uarl fixes.
2011-10-09 Dave Airlier600g: enable integer shader cap for evergreen.
2011-10-09 Dave Airlieu_blitter: don't create integer vertex elements unless...
2011-10-09 José Fonsecast/glx/xlib: Advertise GLX_ARB_create_context(_profile)
2011-10-09 Marcin Slusarznouveau: hide some debugging messages behind environmen...
2011-10-09 Marcin Slusarznv50,nvc0: avoid unnecessary flushes
2011-10-09 Marcin Slusarznouveau: fix fence hang
2011-10-09 Dave Airlier600g/eg: add integer types support
2011-10-09 Dave Airlieu_blitter: add integer clear support
2011-10-09 Stéphane Marchesini915g: Remove another TODO item which was done a while...
2011-10-09 Stéphane Marchesini915g: Remove a TODO item.
2011-10-09 Stéphane Marchesini915g: Fix comment.
2011-10-09 Stéphane Marchesini915g: Implement vertex textures.
2011-10-09 Stéphane Marchesini915g: Silence warning.
2011-10-09 Stéphane Marchesini915g: Remove old heuristic flusing remains.
2011-10-09 Stéphane Marchesini915g: Cleanup caps code a bit.
2011-10-08 Marek Olšákpb_bufmgr_cache: flush cache when create_buffer fails...
2011-10-08 Dave Airliest/mesa: add readpixel integer support
2011-10-08 Dave Airliest/mesa: add support for int type conversion
2011-10-08 Dave Airliegallium: add initial pure integer support (v2)
2011-10-08 Dave Airliemesa/texformat: add integer fallbacks to other formats
2011-10-08 Dave Airliemesa: add packing for int/uint
2011-10-08 Dave Airlieu_format: add inline helper to find first non void...
2011-10-08 Kenneth Graunkei965: Fix inconsistent indentation in brw_eu_emit.c.
2011-10-08 Marek Olšákr300g: remove unused r300_resource::tex_offset
2011-10-07 Ian Romanickglsl: Remove unused method ir_variable::component_slots
2011-10-07 Ian Romanickmesa: Silence several 'warning: unused parameter' in...
2011-10-07 Ian Romanickmesa: Remove unused function _mesa_append_uniform
2011-10-07 Ian Romanickmesa: Simplify calling Driver.ProgramStringNotify after...
2011-10-07 Ian Romanickmesa: Simplify destroy_shader_program_variants_cb after...
2011-10-07 Ian Romanickmesa: Simplify validate_shader_program after previous...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Chad Versacemesa: Close Doxygen group
2011-10-07 Marek Olšáku_blitter: bind a NULL geometry shader
2011-10-07 Marek Olšáku_blitter: cleanup checking for and restoring saved...
2011-10-07 Marek Olšákr300g: disable stream output on SWTCL chipsets
2011-10-07 Stéphane Marchesini915g: Add two new unsupported PIPE_CAPs.
2011-10-07 Chad Versacei915,i830: Remove dead HiZ assertions in *update_draw_b...
2011-10-07 Brian Paultnl: fix result vector allocation regression
2011-10-07 Brian Pauli965: make swizzle_for_size() return unsigned
2011-10-07 Brian Pauli965: make size_swizzles[] static const
2011-10-07 Brian Pauli965: silence unused var warnings in non-debug builds
2011-10-07 Brian Paulintel: silence uninitialized var warning
2011-10-07 Brian Paulmesa: fix software mipmap generation code for packed...
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