platform/upstream/mesa.git
2022-02-04 Jesse Nataliemicrosoft/compiler: Handle I/O vars larger than a vec4
2022-02-04 Jesse Nataliemicrosoft/compiler: Lower 64bit I/O to 32 and then...
2022-02-04 Jesse Nataliemicrosoft/compiler: Handle b2f64
2022-02-04 Jesse Nataliemicrosoft/compiler: Set dx11_1_double_extensions flag...
2022-02-04 Jesse Nataliemicrosoft/compiler: Fix dxil_nir_lower_double_math_inst...
2022-02-04 Jesse Nataliemicrosoft/compiler: Fix make_double and split_double...
2022-02-04 Jesse Nataliemicrosoft/compiler: Fix splitdouble struct name
2022-02-04 Jesse Nataliemicrosoft/compiler: It's possible to have doubles witho...
2022-02-04 Jesse Nataliemicrosoft/compiler: Add never-supported double ops...
2022-02-04 Jesse Nataliemicrosoft/compiler: Only treat tess level location...
2022-02-04 Jesse Nataliemicrosoft/compiler: Only prep phis for the current...
2022-02-04 Jesse Nataliemicrosoft/compiler: Lower mul_2x32_64
2022-02-03 Emma Anholtci: Uprev vulkan-cts to 1.2.8.0
2022-02-03 Emma Anholtllvmpipe: Disable an assertion that may not be quite...
2022-02-03 Emma Anholtci/i915: Update rendering hash for plot3d trace.
2022-02-03 Emma Anholtci/freedreno: Reduce concurrency for a618 vk_full.
2022-02-03 Emma Anholtci/turnip: Extend the full-vk-run job timeouts.
2022-02-03 Emma Anholtci/freereno: Reduce run-by-default a630-vk coverage.
2022-02-03 Emma Anholtr300: Simplify DCE by assuming all output writes are...
2022-02-03 Emma Anholtr300: Set up shadow sampler lowering in precompiles.
2022-02-03 Emma Anholtr300: Fix missing \n in an error message.
2022-02-03 Mike Blumenkrantzzink: add synchronization for conditional render buffer
2022-02-03 Mike Blumenkrantzzink: add VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT...
2022-02-03 Rhys Perryaco: don't encode src2 for v_writelane_b32_e64
2022-02-03 Rhys Perryaco: add test for optimizations with casts
2022-02-03 Rhys Perryaco: fix neg(mul)/abs(mul) optimization with different...
2022-02-03 Rhys Perryaco: don't combine add/mul of different bit-size
2022-02-03 Rhys Perryaco: don't apply omod/clamp of different bit-size
2022-02-03 Rhys Perryaco: don't combine fneg/fabs of different bit-size
2022-02-03 Rhys Perryaco/tests: implement sub-dword program inputs
2022-02-03 Rhys Perryaco/tests: add a bunch more building helpers
2022-02-03 Alyssa Rosenzweigpanfrost: Fix texel interleave flag on Valhall
2022-02-03 Alyssa Rosenzweigpanfrost: Add remaining ZS/CRC XML
2022-02-03 Alyssa Rosenzweigpanfrost: Add Valhall Plane Descriptor XML
2022-02-03 Alyssa Rosenzweigpanfrost: Fix alignments on Valhall
2022-02-03 Alyssa Rosenzweigpanfrost: Remove blend shader return value on v9
2022-02-03 Alejandro Piñeirov3d/drm-shim: remove drm-shim driver
2022-02-03 Shirish Sradeonsi: allocate protected buffer only if required
2022-02-03 Pierre-Eric... radeonsi: limit loop unrolling for LLVM < 13
2022-02-03 Samuel Pitoisetradv: stop setting streamout state when a new pipeline...
2022-02-03 Iago Toral... broadcom/compiler: allow ldunifa with read-only SSBOs
2022-02-03 Iago Toral... broadcom/compiler: fix offset alignment for ldunifa...
2022-02-02 Dylan Bakerdocs: update calendar for 22.0.0-rc1
2022-02-02 Dylan Bakerdocs: reset new_features.txt
2022-02-02 Mike Blumenkrantzllvmpipe: ci updates
2022-02-02 Mike Blumenkrantzllvmpipe: disable PIPE_SHADER_CAP_FP16_CONST_BUFFERS
2022-02-02 Mike Blumenkrantzzink: disable PIPE_SHADER_CAP_FP16_CONST_BUFFERS
2022-02-02 Dylan BakerVERSION: bump version for 22.0 release
2022-02-02 Bas Nieuwenhuizenradv: Handle SDMA for padding.
2022-02-02 Emma Anholtintel: Add missing dep of gen_*_header.py on utils.py.
2022-02-02 Emma Anholtfreedreno/isaspec: Add missing dep of encode.py/decode...
2022-02-02 Caio Oliveiraanv: Add experimental support for VK_NV_mesh_shader
2022-02-02 Caio Oliveiraintel/dev: Enable Mesh Shading for DG2
2022-02-02 Marcin Ślusarzanv: Put first few push constants directly into Task...
2022-02-02 Marcin Ślusarzanv: include ClipDistance array in mesh shader per...
2022-02-02 Marcin Ślusarzanv: tell the hardware about gl_[Clip|Cull]Distance...
2022-02-02 Marcin Ślusarzanv: Implement indirect dispatch for Mesh pipeline
2022-02-02 Marcin Ślusarzanv: Add support for UBOs, SSBOs and push constants...
2022-02-02 Marcin Ślusarzanv: Add support for non-zero firstTask in vkCmdDrawMes...
2022-02-02 Marcin Ślusarzanv: Enable conditional rendering in vkCmdDrawMeshTasksNV
2022-02-02 Caio Oliveiraanv: Implement Mesh Shading pipeline
2022-02-02 Caio Oliveiraanv: Add boilerplate for VK_NV_mesh_shader
2022-02-02 Caio Oliveiraintel/common: Add helper for URB allocation in Mesh...
2022-02-02 Caio Marcelo... intel: Add INTEL_URB_DEREF_BLOCK_SIZE_MESH
2022-02-02 Alyssa Rosenzweigpan/va: Add ARM_shader_framebuffer_fetch asm test
2022-02-02 Alyssa Rosenzweigpan/va: Handle shift lanes in assembler
2022-02-02 Alyssa Rosenzweigpan/va: Add lots of swizzle assembler tests
2022-02-02 Alyssa Rosenzweigpan/va: Add 2-channel 8-bit swizzles for conversions
2022-02-02 Alyssa Rosenzweigpan/va: Vectorize 8->16-bit conversions
2022-02-02 Alyssa Rosenzweigpan/va: Fix lane select for [US]_TO_[USF]32
2022-02-02 Alyssa Rosenzweigpan/va: Fix MKVEC.v2i16 lane select
2022-02-02 Alyssa Rosenzweigpan/va: Test LD_TILE assembly
2022-02-02 Alyssa Rosenzweigpan/va: Add missing fields to LD_TILE
2022-02-02 Alyssa Rosenzweigpan/va: Add missing <clamp/> to V2F32_TO_V2F16
2022-02-02 Alyssa Rosenzweigpan/va: Add .absolute bit to BRANCHZI
2022-02-02 Lionel Landwerlinanv: Update VK_KHR_fragment_shading_rate for newer HW
2022-02-02 Lionel Landwerlinanv/pass: rely on precomputed dynamic rendering pass...
2022-02-02 Lionel Landwerlinanv: force primitive shading rate write in last geometr...
2022-02-02 Lionel Landwerlinintel/compiler: add primitive rate output support
2022-02-02 Lionel Landwerlinintel/compiler: add a new pass to lower shading rate...
2022-02-02 Lionel Landwerlinnir/builder: add ishl_imm helper
2022-02-02 Lionel Landwerlinisl: disable CPB surface compression
2022-02-02 Lionel Landwerlinisl: add support for coarse pixel control surfaces
2022-02-02 Lionel Landwerlinintel/dev: details CPS feature support
2022-02-02 Lionel Landwerlingenxml: add new 3DSTATE_PS_EXTRA bit
2022-02-02 Lionel Landwerlingenxml: gen12.5 changes for CPS
2022-02-02 Lionel Landwerlincompiler: add VARYING bit for primitive shading rate
2022-02-02 Filip Gawinr300: replace recursive calls with loops
2022-02-02 Nanley Cheryintel/isl: Add more PRM text for HiZ/STC requirement
2022-02-02 Nanley Cheryintel/isl: Fix depth buffer TiledSurface programming
2022-02-02 Nanley Cheryintel/isl: Simplify Z-buffer tiling config during emit
2022-02-02 Shmerldocs/features: Add VK_KHR_acceleration_structure, VK_KH...
2022-02-02 Chia-I Wuvenus: update venus-protocol to 1.3.204
2022-02-02 Emma Anholtr300/r600: Add drm-shim support.
2022-02-02 Emma Anholtr300: Disable fp16 and int16 in swtcl vertex shaders.
2022-02-01 Iván Brianoanv: Report the right conformance version
2022-02-01 Iván Brianoanv: Handle resolveImageLayout on dynamic rendering
2022-02-01 Mike Blumenkrantzdocs: update features/relnotes for zink sparse texture...
2022-02-01 Mike Blumenkrantzzink: ARB_sparse_texture_clamp
2022-02-01 Samuel Pitoisetradv/winsys: fix missing buffer_make_resident() for...
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